[Nuke-users] Nuke's Relight

2012-09-17 Thread Ron Ganbar
Hi all,
so I'm testing some of the features of Nuke 7 and for the life of me I
can't seem to figure out some stuff.
The Relight node (which has been around for ages, true) isn't working for
me no matter what. What am I doing wrong?

See below:

set cut_paste_input [stack 0]
version 7.0 v1b38
Camera2 {
 inputs 0
 translate {-7.273576443e-07 1.2 -14.3169}
 rotate {0 180 0}
 name Camera3
 selected true
 xpos -759
 ypos -17
}
set N1f4cb300 [stack 0]
Light2 {
 inputs 0
 intensity 50
 translate {-2.98019 2.95048 -3.29714}
 uniform_scale 0.1
 depthmap_slope_bias 0.01
 name Light1
 selected true
 xpos -387
 ypos -86
}
push $N1f4cb300
CheckerBoard2 {
 inputs 0
 format 512 512 0 0 512 512 1 square_512
 name CheckerBoard1
 selected true
 xpos -750
 ypos -312
}
set N39591300 [stack 0]
Sphere {
 name Sphere1
 selected true
 xpos -750
 ypos -158
}
push $cut_paste_input
Reformat {
 format 256 256 0 0 256 256 1 square_256
 name Reformat1
 selected true
 xpos -507
 ypos -272
}
Radial {
 area {-118 -2 348 524}
 name Radial1
 selected true
 xpos -507
 ypos -240
}
push $N39591300
Grade {
 black {0 0.180072 0.360143 0}
 white {0.140006 0.439976 1 1}
 name Grade1
 selected true
 xpos -646
 ypos -261
}
Card2 {
 rows 80
 columns 80
 translate {0 4.07447 1.899979115}
 rotate {-90 0 0}
 uniform_scale 10
 control_points {3 3 3 6

1 {-0.5 -0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166865 0} 0 {0 0
0} 0 {0 0 0}
1 {0 -0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166865
0} 0 {0 0 0} 0 {0.5 0 0}
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166865 0} 0 {0 0
0} 0 {1 0 0}
1 {-0.5 0 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166716 0} 0 {0
-0.166716 0} 0 {0 0.5 0}
1 {0 0 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166716 0} 0
{0 -0.166716 0} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166716 0} 0 {0
-0.166716 0} 0 {1 0.5 0}
1 {-0.5 0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.166865
0} 0 {0 1 0}
1 {0 0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0 0} 0 {0
-0.166865 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0 0} 0 {0 -0.166865
0} 0 {1 1 0} }
 name Card1
 selected true
 xpos -646
 ypos -196
}
DisplaceGeo {
 inputs 2
 scale -6
 name DisplaceGeo1
 selected true
 xpos -646
 ypos -172
}
Scene {
 inputs 2
 name Scene1
 selected true
 xpos -636
 ypos -69
}
push 0
add_layer {posW posW.X posW.Y posW.Z}
add_layer {nrm nrm.X nrm.Y nrm.Z}
ScanlineRender {
 inputs 3
 motion_vectors_type distance
 output_shader_vectors true
 P_channel posW
 N_channel nrm
 name ScanlineRender1
 selected true
 xpos -646
 ypos 75
}
ReLight {
 inputs 3
 normal nrm
 position posW
 name ReLight1
 selected true
 xpos -397
 ypos 75
}



Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
 +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/
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Re: [Nuke-users] Nuke's Relight

2012-09-17 Thread Howard Jones
Pull out material from the reLight and add it to your checkerboard


 
Howard




 From: Ron Ganbar ron...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk 
Sent: Monday, 17 September 2012, 13:30
Subject: [Nuke-users] Nuke's Relight
 

Hi all,
so I'm testing some of the features of Nuke 7 and for the life of me I can't 
seem to figure out some stuff.
The Relight node (which has been around for ages, true) isn't working for me 
no matter what. What am I doing wrong?


See below:


set cut_paste_input [stack 0]
version 7.0 v1b38
Camera2 {
 inputs 0
 translate {-7.273576443e-07 1.2 -14.3169}
 rotate {0 180 0}
 name Camera3
 selected true
 xpos -759
 ypos -17
}
set N1f4cb300 [stack 0]
Light2 {
 inputs 0
 intensity 50
 translate {-2.98019 2.95048 -3.29714}
 uniform_scale 0.1
 depthmap_slope_bias 0.01
 name Light1
 selected true
 xpos -387
 ypos -86
}
push $N1f4cb300
CheckerBoard2 {
 inputs 0
 format 512 512 0 0 512 512 1 square_512
 name CheckerBoard1
 selected true
 xpos -750
 ypos -312
}
set N39591300 [stack 0]
Sphere {
 name Sphere1
 selected true
 xpos -750
 ypos -158
}
push $cut_paste_input
Reformat {
 format 256 256 0 0 256 256 1 square_256
 name Reformat1
 selected true
 xpos -507
 ypos -272
}
Radial {
 area {-118 -2 348 524}
 name Radial1
 selected true
 xpos -507
 ypos -240
}
push $N39591300
Grade {
 black {0 0.180072 0.360143 0}
 white {0.140006 0.439976 1 1}
 name Grade1
 selected true
 xpos -646
 ypos -261
}
Card2 {
 rows 80
 columns 80
 translate {0 4.07447 1.899979115}
 rotate {-90 0 0}
 uniform_scale 10
 control_points {3 3 3 6 


1 {-0.5 -0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166865 0} 0 {0 0 0} 
0 {0 0 0} 
1 {0 -0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166865 0} 0 
{0 0 0} 0 {0.5 0 0} 
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166865 0} 0 {0 0 0} 
0 {1 0 0} 
1 {-0.5 0 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166716 0} 0 {0 
-0.166716 0} 0 {0 0.5 0} 
1 {0 0 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166716 0} 0 {0 
-0.166716 0} 0 {0.5 0.5 0} 
1 {0.5 0 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166716 0} 0 {0 
-0.166716 0} 0 {1 0.5 0} 
1 {-0.5 0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.166865 0} 
0 {0 1 0} 
1 {0 0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0 0} 0 {0 
-0.166865 0} 0 {0.5 1 0} 
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0 0} 0 {0 -0.166865 0} 
0 {1 1 0} }
 name Card1
 selected true
 xpos -646
 ypos -196
}
DisplaceGeo {
 inputs 2
 scale -6
 name DisplaceGeo1
 selected true
 xpos -646
 ypos -172
}
Scene {
 inputs 2
 name Scene1
 selected true
 xpos -636
 ypos -69
}
push 0
add_layer {posW posW.X posW.Y posW.Z}
add_layer {nrm nrm.X nrm.Y nrm.Z}
ScanlineRender {
 inputs 3
 motion_vectors_type distance
 output_shader_vectors true
 P_channel posW
 N_channel nrm
 name ScanlineRender1
 selected true
 xpos -646
 ypos 75
}
ReLight {
 inputs 3
 normal nrm
 position posW
 name ReLight1
 selected true
 xpos -397
 ypos 75
}




Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/

___
Nuke-users mailing list
Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

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Re: [Nuke-users] Nuke's Relight

2012-09-17 Thread Howard Jones
or you scanline


 
Howard




 From: Howard Jones mrhowardjo...@yahoo.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk 
Sent: Monday, 17 September 2012, 13:34
Subject: Re: [Nuke-users] Nuke's Relight
 

Pull out material from the reLight and add it to your checkerboard



 
Howard




 From: Ron Ganbar ron...@gmail.com
To: Nuke user discussion nuke-users@support.thefoundry.co.uk 
Sent: Monday, 17 September 2012, 13:30
Subject: [Nuke-users] Nuke's Relight
 

Hi all,
so I'm testing some of the features of Nuke 7 and for the life of me I can't 
seem to figure out some stuff.
The Relight node (which has been around for ages, true) isn't working for me 
no matter what. What am I doing wrong?


See below:


set cut_paste_input [stack 0]
version 7.0 v1b38
Camera2 {
 inputs 0
 translate {-7.273576443e-07 1.2 -14.3169}
 rotate {0 180 0}
 name Camera3
 selected true
 xpos -759
 ypos -17
}
set N1f4cb300 [stack 0]
Light2 {
 inputs 0
 intensity 50
 translate {-2.98019 2.95048 -3.29714}
 uniform_scale 0.1
 depthmap_slope_bias 0.01
 name Light1
 selected true
 xpos -387
 ypos -86
}
push $N1f4cb300
CheckerBoard2 {
 inputs 0
 format 512 512 0 0 512 512 1 square_512
 name CheckerBoard1
 selected true
 xpos -750
 ypos -312
}
set N39591300 [stack 0]
Sphere {
 name Sphere1
 selected true
 xpos -750
 ypos -158
}
push $cut_paste_input
Reformat {
 format 256 256 0 0 256 256 1 square_256
 name Reformat1
 selected true
 xpos -507
 ypos -272
}
Radial {
 area {-118 -2 348 524}
 name Radial1
 selected true
 xpos -507
 ypos -240
}
push $N39591300
Grade {
 black {0 0.180072 0.360143 0}
 white {0.140006 0.439976 1 1}
 name Grade1
 selected true
 xpos -646
 ypos -261
}
Card2 {
 rows 80
 columns 80
 translate {0 4.07447 1.899979115}
 rotate {-90 0 0}
 uniform_scale 10
 control_points {3 3 3 6 


1 {-0.5 -0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166865 0} 0 {0 0 0} 
0 {0 0 0} 
1 {0 -0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166865 0} 
0 {0 0 0} 0 {0.5 0 0} 
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166865 0} 0 {0 0 0} 
0 {1 0 0} 
1 {-0.5 0 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166716 0} 0 {0 
-0.166716 0} 0 {0 0.5 0} 
1 {0 0 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166716 0} 0 
{0 -0.166716 0} 0 {0.5 0.5 0} 
1 {0.5 0 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166716 0} 0 {0 
-0.166716 0} 0 {1 0.5 0} 
1 {-0.5 0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.166865 0} 
0 {0 1 0} 
1 {0 0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0 0} 0 {0 
-0.166865 0} 0 {0.5 1 0} 
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0 0} 0 {0 -0.166865 0} 
0 {1 1 0} }
 name Card1
 selected true
 xpos -646
 ypos -196
}
DisplaceGeo {
 inputs 2
 scale -6
 name DisplaceGeo1
 selected true
 xpos -646
 ypos -172
}
Scene {
 inputs 2
 name Scene1
 selected true
 xpos -636
 ypos -69
}
push 0
add_layer {posW posW.X posW.Y posW.Z}
add_layer {nrm nrm.X nrm.Y nrm.Z}
ScanlineRender {
 inputs 3
 motion_vectors_type distance
 output_shader_vectors true
 P_channel posW
 N_channel nrm
 name ScanlineRender1
 selected true
 xpos -646
 ypos 75
}
ReLight {
 inputs 3
 normal nrm
 position posW
 name ReLight1
 selected true
 xpos -397
 ypos 75
}




Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
     +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/

___
Nuke-users mailing list
Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users



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Re: [Nuke-users] Nuke's Relight

2012-09-17 Thread Ron Ganbar
Ah! I see.
Thanks Howard.
If I put it on a 0.5 grey, will I get a pure light contribution map (should
it be 0.18)?


Ron Ganbar
email: ron...@gmail.com
tel: +44 (0)7968 007 309 [UK]
 +972 (0)54 255 9765 [Israel]
url: http://ronganbar.wordpress.com/



On 17 September 2012 15:35, Howard Jones mrhowardjo...@yahoo.com wrote:

 or you scanline

 Howard

   --
 *From:* Howard Jones mrhowardjo...@yahoo.com

 *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk
 *Sent:* Monday, 17 September 2012, 13:34
 *Subject:* Re: [Nuke-users] Nuke's Relight

 Pull out material from the reLight and add it to your checkerboard


 Howard

   --
 *From:* Ron Ganbar ron...@gmail.com
 *To:* Nuke user discussion nuke-users@support.thefoundry.co.uk
 *Sent:* Monday, 17 September 2012, 13:30
 *Subject:* [Nuke-users] Nuke's Relight

 Hi all,
 so I'm testing some of the features of Nuke 7 and for the life of me I
 can't seem to figure out some stuff.
 The Relight node (which has been around for ages, true) isn't working for
 me no matter what. What am I doing wrong?

 See below:

 set cut_paste_input [stack 0]
 version 7.0 v1b38
 Camera2 {
  inputs 0
  translate {-7.273576443e-07 1.2 -14.3169}
  rotate {0 180 0}
  name Camera3
  selected true
  xpos -759
  ypos -17
 }
 set N1f4cb300 [stack 0]
 Light2 {
  inputs 0
  intensity 50
  translate {-2.98019 2.95048 -3.29714}
  uniform_scale 0.1
  depthmap_slope_bias 0.01
  name Light1
  selected true
  xpos -387
  ypos -86
 }
 push $N1f4cb300
 CheckerBoard2 {
  inputs 0
  format 512 512 0 0 512 512 1 square_512
  name CheckerBoard1
  selected true
  xpos -750
  ypos -312
 }
 set N39591300 [stack 0]
 Sphere {
  name Sphere1
  selected true
  xpos -750
  ypos -158
 }
 push $cut_paste_input
 Reformat {
  format 256 256 0 0 256 256 1 square_256
  name Reformat1
  selected true
  xpos -507
  ypos -272
 }
 Radial {
  area {-118 -2 348 524}
  name Radial1
  selected true
  xpos -507
  ypos -240
 }
 push $N39591300
 Grade {
  black {0 0.180072 0.360143 0}
  white {0.140006 0.439976 1 1}
  name Grade1
  selected true
  xpos -646
  ypos -261
 }
 Card2 {
  rows 80
  columns 80
  translate {0 4.07447 1.899979115}
  rotate {-90 0 0}
  uniform_scale 10
  control_points {3 3 3 6

 1 {-0.5 -0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166865 0} 0 {0
 0 0} 0 {0 0 0}
 1 {0 -0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166865
 0} 0 {0 0 0} 0 {0.5 0 0}
 1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166865 0} 0 {0 0
 0} 0 {1 0 0}
 1 {-0.5 0 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0.166716 0} 0 {0
 -0.166716 0} 0 {0 0.5 0}
 1 {0 0 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0.166716 0}
 0 {0 -0.166716 0} 0 {0.5 0.5 0}
 1 {0.5 0 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0.166716 0} 0 {0
 -0.166716 0} 0 {1 0.5 0}
 1 {-0.5 0.5 0} 0 {0.166865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0
 -0.166865 0} 0 {0 1 0}
 1 {0 0.5 0} 0 {0.166716 0 0} 0 {-0.166716 0 0} 0 {0 0 0} 0 {0
 -0.166865 0} 0 {0.5 1 0}
 1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.166865 0 0} 0 {0 0 0} 0 {0 -0.166865
 0} 0 {1 1 0} }
  name Card1
  selected true
  xpos -646
  ypos -196
 }
 DisplaceGeo {
  inputs 2
  scale -6
  name DisplaceGeo1
  selected true
  xpos -646
  ypos -172
 }
 Scene {
  inputs 2
  name Scene1
  selected true
  xpos -636
  ypos -69
 }
 push 0
 add_layer {posW posW.X posW.Y posW.Z}
 add_layer {nrm nrm.X nrm.Y nrm.Z}
 ScanlineRender {
  inputs 3
  motion_vectors_type distance
  output_shader_vectors true
  P_channel posW
  N_channel nrm
  name ScanlineRender1
  selected true
  xpos -646
  ypos 75
 }
 ReLight {
  inputs 3
  normal nrm
  position posW
  name ReLight1
  selected true
  xpos -397
  ypos 75
 }



 Ron Ganbar
 email: ron...@gmail.com
 tel: +44 (0)7968 007 309 [UK]
  +972 (0)54 255 9765 [Israel]
 url: http://ronganbar.wordpress.com/


 ___
 Nuke-users mailing list
 Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
 http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users




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 Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
 http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

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