Re: [Opensim-dev] asset_database = local or grid?
The only argument I can come up with to keep the current ability is if a region may have content which would not be desirable to be shared with a grid asset server, such as proprietary scripts or textures/sounds/etc with restricted licensing. On Mon, Feb 2, 2009 at 5:42 AM, Justin Clark-Casey jjusti...@googlemail.com wrote: Stefan Andersson wrote: I believe the general concensus was to support all three (four?) asset server configs (internal, local, grid, hg(?)) but refactor the code paths. Could you give a mailing list reference to this consensus discussion? I don't remember seeing it but it may have been before my time (which means it was more than a year ago). Local mode has never made much sense to me, so I would like to see some of the arguments for it. While I do understand the confusion, I have already shown how we could re-arrange the services so that we get a uniform set of interfaces - ideally, the config option should turn from specifying a mode to specifying a module and its config. Best regards, Stefan Andersson Tribal Media AB Date: Sun, 1 Feb 2009 22:29:18 + From: mela...@t-data.com To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] asset_database = local or grid? Hi, funny you would suggest that. That is one of the code paths I suggested removing a long time ago, and was booed and rejected. Melanie Justin Clark-Casey wrote: Chris Hart wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion. Chris is right - I find the asset_database switch annoying because it catches me out on occasion. The problem with using local assets on a grid is one of grid asset blakanization - people coming to your region can't see your assets (because their requests go to the grid asset service rather than your local asset store) and when you go to other people's regions you can't rez objects you created on your local region. But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global). In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used. Are there any objections to this? Chris / Strawberry Fride -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin Sent: 01 February 2009 17:12 To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] asset_database = local or grid? I have MySQL running on the same system that the UGAIM servers are running on at the moment, though we want to separate some of them out... I am wondering if I set asset_database = grid rather than asset_database = local is there any performance penalty... or will it run identically if the assets are in fact local anyway? ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.233 / Virus Database: 270.10.16/1926 - Release Date: 01/30/09 17:31:00 ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev -- justincc
Re: [Opensim-dev] asset_database = local or grid?
I looked at this and when I came to OpenSimBase.InitialiseAssetCache() I discovered a host of other undocumented options for asset_database (cryptogrid, file, etc.) So I did a typical open-source kludge (or perhaps allowed everybody as much freedom as possible :) and implemented a default setting for asset_database instead. If this setting is there, then local is used when in standalone mode, and grid when in grid mode. It's still possible to explicitly set this as before. default is now also the default setting for asset_database. I also changed the explanative text but it only currently talks about default, local and grid (only local and default were there before). I shall leave it up to other folks to document the other options if they want to. Dahlia Trimble wrote: The only argument I can come up with to keep the current ability is if a region may have content which would not be desirable to be shared with a grid asset server, such as proprietary scripts or textures/sounds/etc with restricted licensing. On Mon, Feb 2, 2009 at 5:42 AM, Justin Clark-Casey jjusti...@googlemail.com mailto:jjusti...@googlemail.com wrote: Stefan Andersson wrote: I believe the general concensus was to support all three (four?) asset server configs (internal, local, grid, hg(?)) but refactor the code paths. Could you give a mailing list reference to this consensus discussion? I don't remember seeing it but it may have been before my time (which means it was more than a year ago). Local mode has never made much sense to me, so I would like to see some of the arguments for it. While I do understand the confusion, I have already shown how we could re-arrange the services so that we get a uniform set of interfaces - ideally, the config option should turn from specifying a mode to specifying a module and its config. Best regards, Stefan Andersson Tribal Media AB Date: Sun, 1 Feb 2009 22:29:18 + From: mela...@t-data.com mailto:mela...@t-data.com To: opensim-dev@lists.berlios.de mailto:opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] asset_database = local or grid? Hi, funny you would suggest that. That is one of the code paths I suggested removing a long time ago, and was booed and rejected. Melanie Justin Clark-Casey wrote: Chris Hart wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion. Chris is right - I find the asset_database switch annoying because it catches me out on occasion. The problem with using local assets on a grid is one of grid asset blakanization - people coming to your region can't see your assets (because their requests go to the grid asset service rather than your local asset store) and when you go to other people's regions you can't rez objects you created on your local region. But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global). In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used. Are there any objections to this? Chris / Strawberry Fride -Original Message- From: opensim-dev-boun...@lists.berlios.de mailto:opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin
Re: [Opensim-dev] asset_database = local or grid?
Yeah, I don't think we should just remove the option to set what sort of asset system is used. As although I'm not sure if anyone does it, I think a important part of our system is that we allow modes in between full standalone and full grid, like someone could have a mostly standalone system but using a asset server (which might be shared with another standalone region). So my vote is not just to remove that whole option but for us to aim to refactor it so as Stefan said the option is to set what dll/module is used for asset access. Stefan Andersson ste...@tribalmedia.se wrote:.hmmessage P { margin:0px; padding:0px } body.hmmessage { font-size: 10pt; font-family:Verdana } I believe the general concensus was to support all three (four?) asset server configs (internal, local, grid, hg(?)) but refactor the code paths. While I do understand the confusion, I have already shown how we could re-arrange the services so that we get a uniform set of interfaces - ideally, the config option should turn from specifying a mode to specifying a module and its config. Best regards, Stefan Andersson Tribal Media AB Date: Sun, 1 Feb 2009 22:29:18 + From: mela...@t-data.com To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] asset_database = local or grid? Hi, funny you would suggest that. That is one of the code paths I suggested removing a long time ago, and was booed and rejected. Melanie Justin Clark-Casey wrote: Chris Hart wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion. Chris is right - I find the asset_database switch annoying because it catches me out on occasion. The problem with using local assets on a grid is one of grid asset blakanization - people coming to your region can't see your assets (because their requests go to the grid asset service rather than your local asset store) and when you go to other people's regions you can't rez objects you created on your local region. But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global). In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used. Are there any objections to this? Chris / Strawberry Fride -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin Sent: 01 February 2009 17:12 To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] asset_database = local or grid? I have MySQL running on the same system that the UGAIM servers are running on at the moment, though we want to separate some of them out... I am wondering if I set asset_database = grid rather than asset_database = local is there any performance penalty... or will it run identically if the assets are in fact local anyway? ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.233 / Virus Database: 270.10.16/1926 - Release Date: 01/30/09 17:31:00 ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] asset_database = local or grid?
MW wrote: I think Stefan is talking more about the general discussion on keeping standalone mode vs just having Grid mode that we talked about about a month ago. And the most common agreement was to aim to refactor the interfaces and classes so they shared more between the standalone dlls and grid mode dlls. And then have config options to set what dlls would be used. I certainly don't disagree with this general aim as it's common sense, but often one has to move one step at a time. As I said in the email I wrote a few minutes ago, I think the local vs grid wasn't ever really there for having local assest when running in grid mode but rather it was there to be able to use a asset server when running in standalone mode. And I think that use case is still valid. I think we should be able to have a standalone mode where it uses both external asset and inventory server. In that case, would it be okay to move the asset_database paramter from [Startup] into [Standalone]? This would mean it's still possible to use an asset service that isn't the standalone one in standalone mode, but would remove the confusion of using local assets in grid mode. */Justin Clark-Casey jjusti...@googlemail.com/* wrote: Stefan Andersson wrote: I believe the general concensus was to support all three (four?) asset server configs (internal, local, grid, hg(?)) but refactor the code paths. Could you give a mailing list reference to this consensus discussion? I don't remember seeing it but it may have been before my time (which means it was more than a year ago). Local mode has never made much sense to me, so I would like to see some of the arguments for it. While I do understand the confusion, I have already shown how we could re-arrange the services so that we get a uniform set of interfaces - ideally, the config option should turn from specifying a mode to specifying a module and its config. Best regards, Stefan Andersson Tribal Media AB Date: Sun, 1 Feb 2009 22:29:18 + From: mela...@t-data.com To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] asset_database = local or grid? Hi, funny you would suggest that. That is one of the code paths I suggested removing a long time ago, and was booed and rejected. Melanie Justin Clark-Casey wrote: Chris Hart wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion. Chris is right - I find the asset_database switch annoying because it catches me out on occasion. The problem with using local assets on a grid is one of grid asset blakanization - people coming to your region can't see your assets (because their requests go to the grid asset service rather than your local asset store) and when you go to other people's regions you can't rez objects you created on your local region. But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global). In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used. Are there any objections to this? Chris / Strawberry Fride -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin Sent: 01 February 2009 17:12 To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] asset_database = local
Re: [Opensim-dev] asset_database = local or grid?
Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion. Chris / Strawberry Fride -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin Sent: 01 February 2009 17:12 To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] asset_database = local or grid? I have MySQL running on the same system that the UGAIM servers are running on at the moment, though we want to separate some of them out... I am wondering if I set asset_database = grid rather than asset_database = local is there any performance penalty... or will it run identically if the assets are in fact local anyway? ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.233 / Virus Database: 270.10.16/1926 - Release Date: 01/30/09 17:31:00 ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] asset_database = local or grid?
Chris Hart wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion. Chris is right - I find the asset_database switch annoying because it catches me out on occasion. The problem with using local assets on a grid is one of grid asset blakanization - people coming to your region can't see your assets (because their requests go to the grid asset service rather than your local asset store) and when you go to other people's regions you can't rez objects you created on your local region. But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global). In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used. Are there any objections to this? Chris / Strawberry Fride -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin Sent: 01 February 2009 17:12 To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] asset_database = local or grid? I have MySQL running on the same system that the UGAIM servers are running on at the moment, though we want to separate some of them out... I am wondering if I set asset_database = grid rather than asset_database = local is there any performance penalty... or will it run identically if the assets are in fact local anyway? ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.233 / Virus Database: 270.10.16/1926 - Release Date: 01/30/09 17:31:00 ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev -- justincc Justin Clark-Casey http://justincc.wordpress.com ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] asset_database = local or grid?
At 18:29 01/02/2009, Chris Hart ch...@codetorque.co.uk wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. Thanks Chris. Wierd - we have been running for sometime definitely with MSQL no SQLite data bases are around or created... and all the settings are for grid and the opensim MySQL db we are using fine. but asset-storage said local in our opensim.ini. maybe it was ignored ? Anyway, I flipped it to asset-storage=grid in my test setup and it works fine. I was just concerned there might be a performance penalty. It would be great if this was made less confusing as Justin suggested. ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] asset_database = local or grid?
Hi, funny you would suggest that. That is one of the code paths I suggested removing a long time ago, and was booed and rejected. Melanie Justin Clark-Casey wrote: Chris Hart wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion. Chris is right - I find the asset_database switch annoying because it catches me out on occasion. The problem with using local assets on a grid is one of grid asset blakanization - people coming to your region can't see your assets (because their requests go to the grid asset service rather than your local asset store) and when you go to other people's regions you can't rez objects you created on your local region. But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global). In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used. Are there any objections to this? Chris / Strawberry Fride -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin Sent: 01 February 2009 17:12 To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] asset_database = local or grid? I have MySQL running on the same system that the UGAIM servers are running on at the moment, though we want to separate some of them out... I am wondering if I set asset_database = grid rather than asset_database = local is there any performance penalty... or will it run identically if the assets are in fact local anyway? ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.233 / Virus Database: 270.10.16/1926 - Release Date: 01/30/09 17:31:00 ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] asset_database = local or grid?
Justin Clark-Casey wrote: But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global). In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used. Are there any objections to this? I don't understand enough of the asset_database issue, but what you say here is not entirely correct. Hypergrid regions can be in grid mode too. I have several HG regions connected to OSGrid, and all of the regions in the UCI Grid are HG-ed. They're all configured with asset_database = grid. ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] asset_database = local or grid?
I believe the general concensus was to support all three (four?) asset server configs (internal, local, grid, hg(?)) but refactor the code paths. While I do understand the confusion, I have already shown how we could re-arrange the services so that we get a uniform set of interfaces - ideally, the config option should turn from specifying a mode to specifying a module and its config. Best regards,Stefan AnderssonTribal Media AB Date: Sun, 1 Feb 2009 22:29:18 + From: mela...@t-data.com To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] asset_database = local or grid? Hi, funny you would suggest that. That is one of the code paths I suggested removing a long time ago, and was booed and rejected. Melanie Justin Clark-Casey wrote: Chris Hart wrote: Setting asset_database to local will store your assets in a .db sqlite database on your file system, and not in MySQL at all. If you run in grid mode, you should always set this to grid to avoid confusion unless you are connecting to someone else's grid and want your assets to be stored locally and not on their asset server. I have to say I made that same mistake when first starting out with opensim and had to migrate all my assets over to my database server. Several others have made the same mistake and I've had to help them to migrate their assets too - is the local storage model really that widely used? Should it actually be the default? For standalone I'm guessing it is ignored(?), but in grid mode I've found it just causes pain and confusion.Chris is right - I find the asset_database switch annoying because it catches me out on occasion.The problem with using local assets on a grid is one of grid asset blakanization - people coming to your region can't see your assets (because their requests go to the grid asset service rather than your local asset store) and when you go to other people's regions you can't rez objects you created on your local region.But it strikes me that now, if you wanted to retain your regions assets locally, you could set up your region as a hypergrid enabled region, as Hypergrid regions use the local asset store (there is conceptually no global).In view of this, I'd like to completely remove the asset_database option. This would mean that in standalone and hypergrid modes, the db used would always be local and in grid mode the grid asset service would always be used.Are there any objections to this? Chris / Strawberry Fride-Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Ai Austin Sent: 01 February 2009 17:12 To: opensim-dev@lists.berlios.de Subject: [Opensim-dev] asset_database = local or grid?I have MySQL running on the same system that the UGAIM servers are running on at the moment, though we want to separate some of them out...I am wondering if I set asset_database = grid rather than asset_database = local is there any performance penalty... or will it run identically if the assets are in fact local anyway?___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-devNo virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.233 / Virus Database: 270.10.16/1926 - Release Date: 01/30/09 17:31:00 ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev