Yeah, I don't think we should just remove the option to set what sort of asset 
system is used. As although I'm not sure if anyone does it, I think a important 
part of our system is that we allow modes in between full standalone and full 
grid, like someone could have a mostly standalone system but using a asset 
server (which might be shared with another standalone region). 

So my vote is not just to remove that whole option but for us to aim to 
refactor it so as Stefan said the option is to set what dll/module is used for 
asset access. 

Stefan Andersson <[email protected]> wrote:    .hmmessage P { margin:0px; 
padding:0px } body.hmmessage { font-size: 10pt; font-family:Verdana }   I 
believe the general concensus was to support all three (four?) asset server 
configs (internal, local, grid, hg(?))  but refactor the code paths.
  
 While I do understand the confusion, I have already shown how we could 
re-arrange the services so that we get a uniform set of interfaces - ideally, 
the config option should turn from specifying a mode to specifying a module and 
its config.
  
 Best regards,
Stefan Andersson
Tribal Media AB

> Date: Sun, 1 Feb 2009 22:29:18 +0000
> From: [email protected]
> To: [email protected]
> Subject: Re: [Opensim-dev] asset_database = "local" or "grid"?
> 
> Hi,
> 
> funny you would suggest that. That is one of the code paths I 
> suggested removing a long time ago, and was booed and rejected.
> 
> Melanie
> 
> 
> Justin Clark-Casey wrote:
> > Chris Hart wrote:
> >> Setting asset_database to "local" will store your assets in a .db sqlite
> >> database on your file system, and not in MySQL at all. If you run in
> >> grid mode, you should always set this to "grid" to avoid confusion
> >> unless you are connecting to someone else's grid and want your assets to
> >> be stored locally and not on their asset server. 
> >> 
> >> I have to say I made that same mistake when first starting out with
> >> opensim and had to migrate all my assets over to my database server.
> >> Several others have made the same mistake and I've had to help them to
> >> migrate their assets too - is the local storage model really that widely
> >> used? Should it actually be the default? For standalone I'm guessing it
> >> is ignored(?), but in grid mode I've found it just causes pain and
> >> confusion.
> > 
> > Chris is right - I find the asset_database switch annoying because it 
> > catches me out on occasion.
> > 
> > The problem with using local assets on a grid is one of grid asset 
> > blakanization - people coming to your region can't 
> > see your assets (because their requests go to the grid asset service rather 
> > than your local asset store) and when you go 
> > to other people's regions you can't rez objects you created on your local 
> > region.
> > 
> > But it strikes me that now, if you wanted to retain your regions assets 
> > locally, you could set up your region as a 
> > hypergrid enabled region, as Hypergrid regions use the local asset store 
> > (there is conceptually no global).
> > 
> > In view of this, I'd like to completely remove the asset_database option. 
> > This would mean that in standalone and 
> > hypergrid modes, the db used would always be local and in grid mode the 
> > grid asset service would always be used.
> > 
> > Are there any objections to this?
> > 
> >> 
> >> Chris / Strawberry Fride
> >> 
> >> -----Original Message-----
> >> From: [email protected]
> >> [mailto:[email protected]] On Behalf Of Ai Austin
> >> Sent: 01 February 2009 17:12
> >> To: [email protected]
> >> Subject: [Opensim-dev] asset_database = "local" or "grid"?
> >> 
> >> I have MySQL running on the same system that the UGAIM servers are 
> >> running on at the moment, though we want to separate some of them out...
> >> 
> >> I am wondering if I set asset_database = "grid" rather than 
> >> asset_database = "local" is there any performance penalty... or will 
> >> it run identically if the assets are in fact local anyway?
> >> 
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> > 
> > 
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