Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)
thanks Torben On Saturday, November 23, 2013 1:00 AM, Torben Dannhauer tor...@dannhauer.info wrote: Hello dear OSG-community, Sorry again for my long absence: PhD finished: check Married: check - now it's time to dive into OSG again :) As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed by MS. Therefore I am pleased to present my precompiled 3rdParty Packages for Visual Studio 2013 :) As always, I compiled the libraries in 32 and 64 bit and used platform toolset v120, the default of VS2013. It is not compatible with Windows XP, please use Windows Vista and above for this package. The precompiled 3rdParty package is provided in 2 flavors again: small and full. The small one contains the (in my opinion) most common dependencies, the full package contains some additional. For a list of content and further details, please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads . You can download it at http://www.openscenegraph.org/index.php/download-section/dependencies or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads . Currently only the small package is finished and tested, I hope to provide the full package in the end of November, but who knows.. If you have further questions or bug reports, please contact me. Best regards, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57413#57413 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Bit OT: building OSG on Windows 8?
Hi Raymond, Just a thought. Most probably wrong. I saw similar errors with TortoiseGIT. But I supposed similar problems could be triggered by other programs in the background scanning filesystem for changes. In my case killing TortoiseGIT cache process was helping me. Wojtek 2013/11/22 Raymond de Vries ree...@xs4all.nl Hi, No, I am using a local account. It's a fresh installation. Did you change any settings for your account? cheers Raymond On 11/22/2013 10:42 PM, Torben Dannhauer wrote: Hi, Im compiling various projects including OSG on windows 8 with VS 2012 and VS2013 - I have no problem with such an error. Is your computer integrated into a AD domain? Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57409#57409 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)
On Sat, Nov 23, 2013 at 12:01 AM, Torben Dannhauer tor...@dannhauer.infowrote: Sorry again for my long absence: PhD finished: check Married: check Hehe, congrats! J. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)
:) thanks! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57419#57419 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)
Hi, Today I finished also the full package. It is already uploaded and linked in the OSG download page. Best regards, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57420#57420 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Bit OT: building OSG on Windows 8?
I didn't have trouble building OSG with VS 2013 on Windows 8, but I had already worked on my whole system's file permissions just to get Cygwin to work. There are a lot of instructions online for giving users full access to the C drive, but I can't remember which ones actually fixed my problem. You'll have search a little and try things out. In the end I was only able to give myself full access to C:\terry but not C:. You may have better luck. Now doing all my compiling and other work in C:\terry works fine. -- Terry Welsh www.reallyslick.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Bit OT: building OSG on Windows 8?
Hi, Any more insight would help so I appreciate your thoughts. I will keep this in mind, so far I am not using git or so. cheers Raymond On 11/23/2013 3:53 PM, Wojciech Lewandowski wrote: Hi Raymond, Just a thought. Most probably wrong. I saw similar errors with TortoiseGIT. But I supposed similar problems could be triggered by other programs in the background scanning filesystem for changes. In my case killing TortoiseGIT cache process was helping me. Wojtek 2013/11/22 Raymond de Vries ree...@xs4all.nl mailto:ree...@xs4all.nl Hi, No, I am using a local account. It's a fresh installation. Did you change any settings for your account? cheers Raymond On 11/22/2013 10:42 PM, Torben Dannhauer wrote: Hi, Im compiling various projects including OSG on windows 8 with VS 2012 and VS2013 - I have no problem with such an error. Is your computer integrated into a AD domain? Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57409#57409 ___ osg-users mailing list osg-users@lists.openscenegraph.org mailto:osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org mailto:osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Bit OT: building OSG on Windows 8?
Hi Terry, Ok, that makes sense to me, and matches my findings so far. I have tried to get access to C: by changing the permissions but no luck so far, despite all the instructions online. I find it pretty hard to accept that windows is trying to protect me and not let me use my machine as I want it... sigh. On the other hand, I am suspecting visual studio too... Have you tried different versions of VS? Thanks for your hints, I am going on. cheers Raymond On 11/23/2013 11:18 PM, Terry Welsh wrote: I didn't have trouble building OSG with VS 2013 on Windows 8, but I had already worked on my whole system's file permissions just to get Cygwin to work. There are a lot of instructions online for giving users full access to the C drive, but I can't remember which ones actually fixed my problem. You'll have search a little and try things out. In the end I was only able to give myself full access to C:\terry but not C:. You may have better luck. Now doing all my compiling and other work in C:\terry works fine. -- Terry Welsh www.reallyslick.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Bit OT: building OSG on Windows 8?
Hi guys, Can you tell me which combination of tools you are using on windows 8? The error that I get (Access Denied) comes from mt.exe from Windows SDK 7.1. I was trying to use that Windows SDK version since I always use it on Windows 7 without trouble. Cheers Raymond Sent from my iPad On Nov 23, 2013, at 23:33, Raymond de Vries ree...@xs4all.nl wrote: Hi Terry, Ok, that makes sense to me, and matches my findings so far. I have tried to get access to C: by changing the permissions but no luck so far, despite all the instructions online. I find it pretty hard to accept that windows is trying to protect me and not let me use my machine as I want it... sigh. On the other hand, I am suspecting visual studio too... Have you tried different versions of VS? Thanks for your hints, I am going on. cheers Raymond On 11/23/2013 11:18 PM, Terry Welsh wrote: I didn't have trouble building OSG with VS 2013 on Windows 8, but I had already worked on my whole system's file permissions just to get Cygwin to work. There are a lot of instructions online for giving users full access to the C drive, but I can't remember which ones actually fixed my problem. You'll have search a little and try things out. In the end I was only able to give myself full access to C:\terry but not C:. You may have better luck. Now doing all my compiling and other work in C:\terry works fine. -- Terry Welsh www.reallyslick.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Bit OT: building OSG on Windows 8?
The only time I've had problems with mt.exe and access denied is when for some reason it runs the tool mt.exe too early. When this happens the linker still has the target .exe or .dll open as it links and therefore mt.exe will obviously fail. But I can't tell you why it happens or give you a fix. It's only happened to me a couple of times and pressing build again usually resolves the problem. I suppose you could try fiddling with the multiple project build settings and set it to only build one project at a time. Also check to see if there is a custom build rule which is trying to run mt. If so delete the rule and let VS take care of running mt On 23 November 2013 22:48, Raymond de Vries ree...@xs4all.nl wrote: Hi guys, Can you tell me which combination of tools you are using on windows 8? The error that I get (Access Denied) comes from mt.exe from Windows SDK 7.1. I was trying to use that Windows SDK version since I always use it on Windows 7 without trouble. Cheers Raymond Sent from my iPad On Nov 23, 2013, at 23:33, Raymond de Vries ree...@xs4all.nl wrote: Hi Terry, Ok, that makes sense to me, and matches my findings so far. I have tried to get access to C: by changing the permissions but no luck so far, despite all the instructions online. I find it pretty hard to accept that windows is trying to protect me and not let me use my machine as I want it... sigh. On the other hand, I am suspecting visual studio too... Have you tried different versions of VS? Thanks for your hints, I am going on. cheers Raymond On 11/23/2013 11:18 PM, Terry Welsh wrote: I didn't have trouble building OSG with VS 2013 on Windows 8, but I had already worked on my whole system's file permissions just to get Cygwin to work. There are a lot of instructions online for giving users full access to the C drive, but I can't remember which ones actually fixed my problem. You'll have search a little and try things out. In the end I was only able to give myself full access to C:\terry but not C:. You may have better luck. Now doing all my compiling and other work in C:\terry works fine. -- Terry Welsh www.reallyslick.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- http://www.ssTk.co.uk ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)
Torben, congratulations and thank you. These libs are a big help. After reading your email I'm glad I skipped VS2012. Just to clarify one thing, you can use these new vs120 libs with Windows XP. I just compiled my game and all its dependencies on VS2013 on Windows 8.1. The dependencies are all compiled as-is with Platform Toolset vs120. Only the executable needed to be compiled with vs120_xp. I'm using your libpng, zlib, and freetype, which all get statically compiled into OSG .dlls. This new build runs on my old XP machine. I don't know why only the executable needs to be compiled with vs120_xp. If anyone knows where to read an explanation, I would like to see it. The closest thing I found is this: http://software.intel.com/en-us/articles/linking-applications-using-visual-studio-2012-to-run-on-windows-xp -- Terry Welsh www.reallyslick.com Hello dear OSG-community, Sorry again for my long absence: PhD finished: check Married: check - now it's time to dive into OSG again :) As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed by MS. Therefore I am pleased to present my precompiled 3rdParty Packages for Visual Studio 2013 :) As always, I compiled the libraries in 32 and 64 bit and used platform toolset v120, the default of VS2013. It is not compatible with Windows XP, please use Windows Vista and above for this package. The precompiled 3rdParty package is provided in 2 flavors again: small and full. The small one contains the (in my opinion) most common dependencies, the full package contains some additional. For a list of content and further details, please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads . You can download it at http://www.openscenegraph.org/index.php/download-section/dependencies or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads . Currently only the small package is finished and tested, I hope to provide the full package in the end of November, but who knows.. If you have further questions or bug reports, please contact me. Best regards, Torben ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)
Hehe,Only! Regards zhuwan 11,24,2013 -原始邮件- 发件人: Torben Dannhauer tor...@dannhauer.info 发送时间: 2013-11-23 7:01:04 收件人: osg-users@lists.openscenegraph.org 抄送: 主题: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120) Hello dear OSG-community, Sorry again for my long absence: PhD finished: check Married: check - now it's time to dive into OSG again :) As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed by MS. Therefore I am pleased to present my precompiled 3rdParty Packages for Visual Studio 2013 :) As always, I compiled the libraries in 32 and 64 bit and used platform toolset v120, the default of VS2013. It is not compatible with Windows XP, please use Windows Vista and above for this package. The precompiled 3rdParty package is provided in 2 flavors again: small and full. The small one contains the (in my opinion) most common dependencies, the full package contains some additional. For a list of content and further details, please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads . You can download it at http://www.openscenegraph.org/index.php/download-section/dependencies or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads . Currently only the small package is finished and tested, I hope to provide the full package in the end of November, but who knows.. If you have further questions or bug reports, please contact me. Best regards, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57413#57413 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Bit OT: building OSG on Windows 8?
Hi, Thnx for your suggetions, strange things are happening... This errors occurs when cmake tries to figure out the compiler (don't have the details here). I will look in the direction you pointed out. Thanks, Raymond Sent from my iPad On Nov 23, 2013, at 23:55, Simon Hammett s.d.hamm...@googlemail.com wrote: The only time I've had problems with mt.exe and access denied is when for some reason it runs the tool mt.exe too early. When this happens the linker still has the target .exe or .dll open as it links and therefore mt.exe will obviously fail. But I can't tell you why it happens or give you a fix. It's only happened to me a couple of times and pressing build again usually resolves the problem. I suppose you could try fiddling with the multiple project build settings and set it to only build one project at a time. Also check to see if there is a custom build rule which is trying to run mt. If so delete the rule and let VS take care of running mt On 23 November 2013 22:48, Raymond de Vries ree...@xs4all.nl wrote: Hi guys, Can you tell me which combination of tools you are using on windows 8? The error that I get (Access Denied) comes from mt.exe from Windows SDK 7.1. I was trying to use that Windows SDK version since I always use it on Windows 7 without trouble. Cheers Raymond Sent from my iPad On Nov 23, 2013, at 23:33, Raymond de Vries ree...@xs4all.nl wrote: Hi Terry, Ok, that makes sense to me, and matches my findings so far. I have tried to get access to C: by changing the permissions but no luck so far, despite all the instructions online. I find it pretty hard to accept that windows is trying to protect me and not let me use my machine as I want it... sigh. On the other hand, I am suspecting visual studio too... Have you tried different versions of VS? Thanks for your hints, I am going on. cheers Raymond On 11/23/2013 11:18 PM, Terry Welsh wrote: I didn't have trouble building OSG with VS 2013 on Windows 8, but I had already worked on my whole system's file permissions just to get Cygwin to work. There are a lot of instructions online for giving users full access to the C drive, but I can't remember which ones actually fixed my problem. You'll have search a little and try things out. In the end I was only able to give myself full access to C:\terry but not C:. You may have better luck. Now doing all my compiling and other work in C:\terry works fine. -- Terry Welsh www.reallyslick.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- http://www.ssTk.co.uk ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org