[osg-users] Adding resource directory

2009-04-28 Thread Anders Backman
Hi all.
Ouch, its been years since my previous post on this list!!

Glad to see that OpenSceneGraph is still alive and kicking!

Anyway, I have a simple question I cannot find the answer to.

Is it possible from app code to add (not replace) a directory (or a list of
directories) where resources are to be found?
(Resources: textures, models etc).
Right now I have the option to use OSG_FILE_PATH, but that does not really
work as I want to have an app that is just started from explorer by clicking
on it.

Sounds simple, but I am a little osg-rusty...

/Anders
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Re: [osg-users] Adding resource directory

2009-04-28 Thread Robert Osfield
Hi Anders,

Welcome back to the fold :-)

The OSG_FILE_PATH env var is just an initial setting for
DataFilePathList in osgDB::Registry.  You can set this programatically
using osgDB::setDataFilePathList(...);  This function can be found in
include/osgDB/FileUtils.

Robert.

On Tue, Apr 28, 2009 at 12:51 PM, Anders Backman ande...@cs.umu.se wrote:
 Hi all.
 Ouch, its been years since my previous post on this list!!

 Glad to see that OpenSceneGraph is still alive and kicking!
 Anyway, I have a simple question I cannot find the answer to.
 Is it possible from app code to add (not replace) a directory (or a list of
 directories) where resources are to be found?
 (Resources: textures, models etc).
 Right now I have the option to use OSG_FILE_PATH, but that does not really
 work as I want to have an app that is just started from explorer by clicking
 on it.

 Sounds simple, but I am a little osg-rusty...
 /Anders

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


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Re: [osg-users] Adding resource directory

2009-04-28 Thread Anders Backman
Sorry, found it now, getDataFilePathList()!
Thanks (again).

/A

On Tue, Apr 28, 2009 at 2:05 PM, Anders Backman ande...@cs.umu.se wrote:

 Yes I saw that one, but what concerned me was the fact that I could only
 SET, not ADD.So if OSG_FILE_PATH is setting it to something, all I can do
 is overwrite it?

 /A


 On Tue, Apr 28, 2009 at 2:02 PM, Robert Osfield 
 robert.osfi...@gmail.comwrote:

 Hi Anders,

 Welcome back to the fold :-)

 The OSG_FILE_PATH env var is just an initial setting for
 DataFilePathList in osgDB::Registry.  You can set this programatically
 using osgDB::setDataFilePathList(...);  This function can be found in
 include/osgDB/FileUtils.

 Robert.

 On Tue, Apr 28, 2009 at 12:51 PM, Anders Backman ande...@cs.umu.se
 wrote:
  Hi all.
  Ouch, its been years since my previous post on this list!!
 
  Glad to see that OpenSceneGraph is still alive and kicking!
  Anyway, I have a simple question I cannot find the answer to.
  Is it possible from app code to add (not replace) a directory (or a list
 of
  directories) where resources are to be found?
  (Resources: textures, models etc).
  Right now I have the option to use OSG_FILE_PATH, but that does not
 really
  work as I want to have an app that is just started from explorer by
 clicking
  on it.
 
  Sounds simple, but I am a little osg-rusty...
  /Anders
 
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  osg-users mailing list
  osg-users@lists.openscenegraph.org
 
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 
 
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




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Re: [osg-users] Adding resource directory

2009-04-28 Thread Anders Backman
Yes I saw that one, but what concerned me was the fact that I could only
SET, not ADD.So if OSG_FILE_PATH is setting it to something, all I can do is
overwrite it?

/A

On Tue, Apr 28, 2009 at 2:02 PM, Robert Osfield robert.osfi...@gmail.comwrote:

 Hi Anders,

 Welcome back to the fold :-)

 The OSG_FILE_PATH env var is just an initial setting for
 DataFilePathList in osgDB::Registry.  You can set this programatically
 using osgDB::setDataFilePathList(...);  This function can be found in
 include/osgDB/FileUtils.

 Robert.

 On Tue, Apr 28, 2009 at 12:51 PM, Anders Backman ande...@cs.umu.se
 wrote:
  Hi all.
  Ouch, its been years since my previous post on this list!!
 
  Glad to see that OpenSceneGraph is still alive and kicking!
  Anyway, I have a simple question I cannot find the answer to.
  Is it possible from app code to add (not replace) a directory (or a list
 of
  directories) where resources are to be found?
  (Resources: textures, models etc).
  Right now I have the option to use OSG_FILE_PATH, but that does not
 really
  work as I want to have an app that is just started from explorer by
 clicking
  on it.
 
  Sounds simple, but I am a little osg-rusty...
  /Anders
 
  ___
  osg-users mailing list
  osg-users@lists.openscenegraph.org
 
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 
 
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




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