Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

2012-05-23 Thread Frederic Bouvier
Hi Wojciech,

Thank you for taking the time to reply to my question. I made some progress. 
First I use only one monitor per GPU because I need color calibration for my 
photography work and the Windows architecture has only one LUT per card. But I 
temporarily hooked up the second monitor to the first card and activated SLI.

The same issue occurs in osgViewer : only the primary display is refreshed. 

But FlightGear has a handy configuration system where we can setup 
windows/graphic contexts and cameras separately. As you suggested, when I 
create only one window that span on both monitors (on screen 0) and bind the 
two cameras to two viewports of this window, both viewports are updated.

I have a vague recollection that my setup with 1 monitor per GPU and 2 graphic 
contexts used to work with a 2.9 OSG. Unfortunately FlightGear has evolve in a 
way that it requires 3.0 but I will try to get osgViewer work with an older 
version.

I also remember seeing submissions on the way swapping is done in OSG. Maybe 
there is something related

Regards,
-Fred

- Mail original -
De: Wojciech Lewandowski


Hi, Frederic, 


I was testing similar situation on GeForces more than 2 years ago (I left the 
building in the meantime) and honestly don't remember if we have found 'an 
always working' recipee for this problem. All I remember we were somehow able 
to use multiple cards with multiple monitors but honestly I am not sure if this 
was just luck with drivers or we did some extra tricks (we tried several 
workarounds back then). This problem is probably related to Windows DWM screen 
update scheme vs NVidia optimizations and Windows 7 design that primary card 
renders all OpenGL contexts so second card is practically not used. I could be 
wrong but I believe we had most success with NVidia surround where we set up 
single Window spanning all monitors and this window was split into 3 or 4 
viewports matching particular monitors. 


So I really don't have a solution but would recommend to test various options 
and select the best one. 


- Test single card dual monitor output vs dual card sli dual monitor vs dual 
card / dual monitor. I remember that after this test we realized it does not 
make sense to buy 
second card which is practically not used. SLI mode seemed to not bring more 
performence in our scenarios (this may vary for you of course). So we realized 
that unless we do not want to use more than 2 monitors we will not buy another 
card. And even with more monitors it would make sense to buy powerful card as 
primary and weak one as secondary adapter because it will be practically used 
as passthrough for graphics rendered on first one. For Surround mode it may be 
neccessary to use the same cards though, (don't remember exactly). Above 
problem only affects GeForces. Quadros provide extension which can be used to 
assign GPU to window. h 
ttp://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt 
Unfortuantely NVidia chose to not provide it for GeForces. I also believe that 
Radeons have introduced similar extension a year or two ago. 


- Do above tests with NVidia surround. 


- Try playing with NVidia control panel settings (threading optimization / swap 
method) 


And certainly must have options are: 
- Aero off / fullscreen mode to avoid DWM quirks 


HTH, 
Wojtek Lewandowski 


2012/5/20 Frederic Bouvier  fredlis...@free.fr  


Paul, 

I see the same issue with 3.1.2 


Regards, 
-Fred 

- Mail original - 
De: Frederic Bouvier  fredlis...@free.fr  
À: OpenSceneGraph Users  osg-users@lists.openscenegraph.org  
Envoyé: Dimanche 20 Mai 2012 10:10:42 
Objet: Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia 



Hi Paul, 

I should have stated that I am using OSG 3.0.1. Is there a fix in a development 
release ? 

Regards, 
-Fred 

- Mail original - 
De: Paul Martz  pma...@skew-matrix.com  

I thought this was an old issue already fixed. Are you saying this is still 
occurring on the current OSG trunk? What versions of OSG have you tested? 
-Paul 


On 5/19/2012 9:03 AM, Frederic Bouvier wrote: 
 Hi, 
 
 I am pretty sure it has been discussed before, but I am unable to retrieve 
 the 
 right thread, so ... 
 
 I have a dual card setup, each driving a single monitor. When I start 
 osgViewer, 
 the viewer span on both screen, an initial image is displayed on both too, 
 but 
 only the primary display is updated when I change the camera view with the 
 mouse. Clicking on the frozen screen and then on the live screen update the 
 image on the frozen screen but only for one frame. 
 
 I have the last WHDL NVidia driver. Cards are 2 GF GTX470 and I tried with 
 and 
 without SLI enabled. The same problem occurs in a multiscreen setup of 
 FlightGear. 
 
 Any idea ? 
 
 Regards, 
 -Fred 
 
 ___ 
 osg-users mailing list 
 osg-users@lists.openscenegraph.org 
 http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

2012-05-23 Thread Robert Osfield
Hi Frederic,

On 23 May 2012 09:41, Frederic Bouvier fredlis...@free.fr wrote:
 I have a vague recollection that my setup with 1 monitor per GPU and 2 
 graphic contexts used to work with a 2.9 OSG. Unfortunately FlightGear has 
 evolve in a way that it requires 3.0 but I will try to get osgViewer work 
 with an older version.

I don't recall any changes that should effect the support for multiple
contexts between 2.9.x and the present day, it all should work as
before.  I also don't recall any reports of problems with
multi-context support so I would be surprised if they has been an OSG
specific regression.  More likely is that drivers/OS have changed in
way that is causing a regression.

There has been a shader related fix since 3.0.x which can be found in
3.1.x and svn/trunk that can effect some programs on NVidia, this
isn't related to context though.  This won't be related to
multi-context support but might be worth trying rather than trying to
use older versions of the OSG.

Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

2012-05-21 Thread Wojciech Lewandowski
Hi, Frederic,

I was testing similar situation on GeForces more than 2 years ago (I left
the building in the meantime) and honestly don't remember if we have found
'an always working' recipee for this problem. All I remember we were
somehow able to use multiple cards with multiple monitors but honestly I am
not sure if this was just luck with drivers or we did some extra tricks (we
tried several workarounds back then). This problem is probably related to
Windows DWM screen update scheme vs NVidia optimizations and Windows 7
design that primary card renders all OpenGL contexts so second card is
practically not used. I could be wrong but I believe we had most success
with NVidia surround where we set up single Window spanning all monitors
and this window was split into 3 or 4 viewports matching particular
monitors.

So I really don't have a solution but would recommend to test various
options and select the best one.

- Test single card dual monitor output vs dual card sli dual monitor vs
dual card / dual monitor. I remember that after this test we realized it
does not make sense to buy
second card which is practically not used. SLI mode seemed to not bring
more performence in our scenarios (this may vary for you of course). So we
realized that unless we do not want to use more than 2 monitors we will not
buy another card. And even with more monitors it would make sense to
buy powerful card as primary and weak one as secondary adapter because it
will be practically used as passthrough for graphics rendered on first one.
For Surround mode it may be  neccessary to use the same cards though,
(don't remember exactly). Above problem only affects GeForces. Quadros
provide extension which can be used to assign GPU to window. h
ttp://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txthttp://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt
Unfortuantely
NVidia chose to not provide it for GeForces. I also believe that Radeons
have introduced similar extension a year or two ago.

- Do above tests with NVidia surround.

- Try playing with NVidia control panel settings (threading optimization /
swap method)

And certainly must have options are:
- Aero off / fullscreen mode to avoid DWM quirks

HTH,
Wojtek Lewandowski

2012/5/20 Frederic Bouvier fredlis...@free.fr

 Paul,

 I see the same issue with 3.1.2

 Regards,
 -Fred

 - Mail original -
 De: Frederic Bouvier fredlis...@free.fr
 À: OpenSceneGraph Users osg-users@lists.openscenegraph.org
 Envoyé: Dimanche 20 Mai 2012 10:10:42
 Objet: Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

 Hi Paul,

 I should have stated that I am using OSG 3.0.1. Is there a fix in a
 development release ?

 Regards,
 -Fred

 - Mail original -
 De: Paul Martz pma...@skew-matrix.com

 I thought this was an old issue already fixed. Are you saying this is still
 occurring on the current OSG trunk? What versions of OSG have you tested?
-Paul


 On 5/19/2012 9:03 AM, Frederic Bouvier wrote:
  Hi,
 
  I am pretty sure it has been discussed before, but I am unable to
 retrieve the
  right thread, so ...
 
  I have a dual card setup, each driving a single monitor. When I start
 osgViewer,
  the viewer span on both screen, an initial image is displayed on both
 too, but
  only the primary display is updated when I change the camera view with
 the
  mouse. Clicking on the frozen screen and then on the live screen update
 the
  image on the frozen screen but only for one frame.
 
  I have the last WHDL NVidia driver. Cards are 2 GF GTX470 and I tried
 with and
  without SLI enabled. The same problem occurs in a multiscreen setup of
 FlightGear.
 
  Any idea ?
 
  Regards,
  -Fred
 
  ___
  osg-users mailing list
  osg-users@lists.openscenegraph.org
 
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 
 
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

2012-05-20 Thread Frederic Bouvier
Hi Paul,

I should have stated that I am using OSG 3.0.1. Is there a fix in a development 
release ?

Regards,
-Fred

- Mail original -
De: Paul Martz pma...@skew-matrix.com

I thought this was an old issue already fixed. Are you saying this is still 
occurring on the current OSG trunk? What versions of OSG have you tested?
-Paul


On 5/19/2012 9:03 AM, Frederic Bouvier wrote:
 Hi,

 I am pretty sure it has been discussed before, but I am unable to retrieve the
 right thread, so ...

 I have a dual card setup, each driving a single monitor. When I start 
 osgViewer,
 the viewer span on both screen, an initial image is displayed on both too, but
 only the primary display is updated when I change the camera view with the
 mouse. Clicking on the frozen screen and then on the live screen update the
 image on the frozen screen but only for one frame.

 I have the last WHDL NVidia driver. Cards are 2 GF GTX470 and I tried with and
 without SLI enabled. The same problem occurs in a multiscreen setup of 
 FlightGear.

 Any idea ?

 Regards,
 -Fred

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

2012-05-20 Thread Frederic Bouvier
Paul,

I see the same issue with 3.1.2

Regards,
-Fred

- Mail original -
De: Frederic Bouvier fredlis...@free.fr
À: OpenSceneGraph Users osg-users@lists.openscenegraph.org
Envoyé: Dimanche 20 Mai 2012 10:10:42
Objet: Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

Hi Paul,

I should have stated that I am using OSG 3.0.1. Is there a fix in a development 
release ?

Regards,
-Fred

- Mail original -
De: Paul Martz pma...@skew-matrix.com

I thought this was an old issue already fixed. Are you saying this is still 
occurring on the current OSG trunk? What versions of OSG have you tested?
-Paul


On 5/19/2012 9:03 AM, Frederic Bouvier wrote:
 Hi,

 I am pretty sure it has been discussed before, but I am unable to retrieve the
 right thread, so ...

 I have a dual card setup, each driving a single monitor. When I start 
 osgViewer,
 the viewer span on both screen, an initial image is displayed on both too, but
 only the primary display is updated when I change the camera view with the
 mouse. Clicking on the frozen screen and then on the live screen update the
 image on the frozen screen but only for one frame.

 I have the last WHDL NVidia driver. Cards are 2 GF GTX470 and I tried with and
 without SLI enabled. The same problem occurs in a multiscreen setup of 
 FlightGear.

 Any idea ?

 Regards,
 -Fred

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

2012-05-19 Thread Frederic Bouvier

Hi,

I am pretty sure it has been discussed before, but I am unable to 
retrieve the right thread, so ...


I have a dual card setup, each driving a single monitor. When I start 
osgViewer, the viewer span on both screen, an initial image is displayed 
on both too, but only the primary display is updated when I change the 
camera view with the mouse. Clicking on the frozen screen and then on 
the live screen update the image on the frozen screen but only for one 
frame.


I have the last WHDL NVidia driver. Cards are 2 GF GTX470 and I tried 
with and without SLI enabled. The same problem occurs in a multiscreen 
setup of FlightGear.


Any idea ?

Regards,
-Fred

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Multiple GPU/monitor issue on Windows 7/NVidia

2012-05-19 Thread Paul Martz
I thought this was an old issue already fixed. Are you saying this is still 
occurring on the current OSG trunk? What versions of OSG have you tested?

   -Paul


On 5/19/2012 9:03 AM, Frederic Bouvier wrote:

Hi,

I am pretty sure it has been discussed before, but I am unable to retrieve the
right thread, so ...

I have a dual card setup, each driving a single monitor. When I start osgViewer,
the viewer span on both screen, an initial image is displayed on both too, but
only the primary display is updated when I change the camera view with the
mouse. Clicking on the frozen screen and then on the live screen update the
image on the frozen screen but only for one frame.

I have the last WHDL NVidia driver. Cards are 2 GF GTX470 and I tried with and
without SLI enabled. The same problem occurs in a multiscreen setup of 
FlightGear.

Any idea ?

Regards,
-Fred

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org



___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org