Re: [osg-users] Performance decrease with 2.4.0

2008-05-07 Thread Robert Osfield
Hi Chris,

There isn't any major changes to rendering in 2.4.0, so you should get
pretty well the same performance profile from 2.4.0.

Perhaps it's an issue as simply as build options - are you compiling
under Release build under 2.4?

Robert.

On Tue, May 6, 2008 at 8:59 PM, DC Fennell [EMAIL PROTECTED] wrote:


 Hi everybody,

 Our application is loading IVEs and DDS textures. With OSG 2.4.0, the load
 times seem to have been increased significantly and the framerate in our
 scenes has decreased around 10%. It's quite difficult to figure out what
 exactly has caused this based on the changes from 2.2.0 to 2.4.0.

 Does anyone have any possible explanations for this behavior?

 Thanks
 Chris

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Re: [osg-users] Performance decrease with 2.4.0

2008-05-07 Thread DC Fennell

Hi Robert,

Yes. I am using Release builds. The load times differ significantly. I have 
not been able to pin it down exactly. I'm curious if anyone else has 
experienced this.


Chris.

- Original Message - 
From: Robert Osfield [EMAIL PROTECTED]

To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
Sent: Wednesday, May 07, 2008 4:41 AM
Subject: Re: [osg-users] Performance decrease with 2.4.0



Hi Chris,

There isn't any major changes to rendering in 2.4.0, so you should get
pretty well the same performance profile from 2.4.0.

Perhaps it's an issue as simply as build options - are you compiling
under Release build under 2.4?

Robert.

On Tue, May 6, 2008 at 8:59 PM, DC Fennell [EMAIL PROTECTED] 
wrote:



Hi everybody,

Our application is loading IVEs and DDS textures. With OSG 2.4.0, the 
load

times seem to have been increased significantly and the framerate in our
scenes has decreased around 10%. It's quite difficult to figure out what
exactly has caused this based on the changes from 2.2.0 to 2.4.0.

Does anyone have any possible explanations for this behavior?

Thanks
Chris

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 osg-users@lists.openscenegraph.org

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[osg-users] Performance decrease with 2.4.0

2008-05-06 Thread DC Fennell
Hi everybody,

Our application is loading IVEs and DDS textures. With OSG 2.4.0, the load 
times seem to have been increased significantly and the framerate in our scenes 
has decreased around 10%. It's quite difficult to figure out what exactly has 
caused this based on the changes from 2.2.0 to 2.4.0.

Does anyone have any possible explanations for this behavior?

Thanks
Chris
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