[osg-users] osg-users Digest, Vol 32, Issue 33
Thanks a lot -- Forwarded message -- From: "J.P. Delport" Date: Feb 16, 7:33 am Subject: osg-users Digest, Vol 32, Issue 33 To: OpenSceneGraph Users Also see this: http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/50502 J.P. Delport wrote: > Hi, > use this as a starting point and look at the thread referenced there as > well. >http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/49423 > jp > Julien Valentin wrote: >> Hello, >> I would like to make a prerender camera that loop over the rendering >> of its son's geometries until an event happens and then display the >> result as a texture with the main camera.. >> mainloop(){ >> while(condition){ >>tex=prerender_camera.draw() //render to texture using fbo >> } >> maincamera.draw() //render the main scene using texture tex >> } >> (The condition depends on the post draw opengl state : an occlusion >> query.. ) >> I have try a few tricks without success >> Can you help me for this?. >> >> ___ >> osg-users mailing list >> osg-us...@lists.openscenegraph.org >>http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph... -- This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. The full disclaimer details can be found athttp:// www.csir.co.za/disclaimer.html. This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks Transtec Computers for their support. ___ osg-users mailing list osg-us...@lists.openscenegraph.orghttp:// lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph... ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg-users Digest, Vol 32, Issue 33
Also see this: http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/50502 J.P. Delport wrote: Hi, use this as a starting point and look at the thread referenced there as well. http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/49423 jp Julien Valentin wrote: Hello, I would like to make a prerender camera that loop over the rendering of its son's geometries until an event happens and then display the result as a texture with the main camera.. mainloop(){ while(condition){ tex=prerender_camera.draw() //render to texture using fbo } maincamera.draw() //render the main scene using texture tex } (The condition depends on the post draw opengl state : an occlusion query.. ) I have try a few tricks without success Can you help me for this?. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html. This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks Transtec Computers for their support. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg-users Digest, Vol 32, Issue 33
Hi, use this as a starting point and look at the thread referenced there as well. http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/49423 jp Julien Valentin wrote: Hello, I would like to make a prerender camera that loop over the rendering of its son's geometries until an event happens and then display the result as a texture with the main camera.. mainloop(){ while(condition){ tex=prerender_camera.draw() //render to texture using fbo } maincamera.draw() //render the main scene using texture tex } (The condition depends on the post draw opengl state : an occlusion query.. ) I have try a few tricks without success Can you help me for this?. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html. This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks Transtec Computers for their support. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg-users Digest, Vol 32, Issue 33
post your code. someone might help you out -Nick On Mon, Feb 15, 2010 at 5:29 PM, Julien Valentin wrote: > Hello, > I would like to make a prerender camera that loop over the rendering of its > son's geometries until an event happens and then display the result as a > texture with the main camera.. > > mainloop(){ > while(condition){ >tex=prerender_camera.draw() //render to texture using fbo > } > maincamera.draw() //render the main scene using texture tex > } > > (The condition depends on the post draw opengl state : an occlusion > query.. ) > I have try a few tricks without success > Can you help me for this?. > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg-users Digest, Vol 32, Issue 33
Hello, I would like to make a prerender camera that loop over the rendering of its son's geometries until an event happens and then display the result as a texture with the main camera.. mainloop(){ while(condition){ tex=prerender_camera.draw() //render to texture using fbo } maincamera.draw() //render the main scene using texture tex } (The condition depends on the post draw opengl state : an occlusion query.. ) I have try a few tricks without success Can you help me for this?. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org