Re: [osg-users] osgForge: what's the status?
Hi Robert, Argg gotta love Dreamhost... this used to work... Any progress? I notice osgforge.org still gives an error... J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgForge: what's the status?
On Mon, May 12, 2008 at 2:36 PM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: Any progress? I notice osgforge.org still gives an error... I haven't had a chance to chase this up. I really have been over swamped by support work this past week, I *have* to give it break and get on with other work. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osgForge: what's the status?
Hello Robert et al, First of all, an announcement: I have finished my Masters. My thesis was accepted unanimously and apart from some small corrections, the comments were good. I'm happy! :-) I was thinking of publishing my Masters project under the OSGPL. It's an interesting program (at least I think so) that combines basic Precomputed Radiance Transfer [Sloan2002] and a modified Shading Cache [Tole2002] using OSG for realtime rendering as well as Adian Egli's generously contributed kdtree for raytracing. You have often spoken of an osgForge site that you wanted to set up and which would allow hosting of different OSG-related projects. Will that site see the light of day anytime soon? It would be a nice place where my project could live and others could contribute to it if they find it useful. And in a more general sense, I think it would be very cool to group all the cool projects that people want to make available to others, and it would encourage others to use them and contribute to them as was done with OSG itself, but on a smaller and even more distributed scale. Otherwise I can always make a googlecode project or something, or even just open up my local SVN for read-only access, but I'd prefer to host it somewhere where potential problems with my own computer infrastructure would not affect it, and an osgForge would provide some nice visibility too. :-) If I can help make osgForge a reality, let me know. Thanks, J-S [Sloan2002] Peter-Pike Sloan, Jan Kautz and John Snyder Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments [Tole2002] Parag Tole, Fabio Pellacini, Bruce Walter and Donald P. Greenberg Interactive Global Illumination in Dynamic Scenes -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgForge: what's the status?
On Wed, 2008-05-07 at 10:07 -0400, Jean-Sébastien Guay wrote: Hello Robert et al, First of all, an announcement: I have finished my Masters. My thesis was accepted unanimously and apart from some small corrections, the comments were good. I'm happy! :-) Congratulations! I was thinking of publishing my Masters project under the OSGPL. It's an interesting program (at least I think so) that combines basic Precomputed Radiance Transfer [Sloan2002] and a modified Shading Cache [Tole2002] using OSG for realtime rendering as well as Adian Egli's generously contributed kdtree for raytracing. You have often spoken of an osgForge site that you wanted to set up and which would allow hosting of different OSG-related projects. Will that site see the light of day anytime soon? It would be a nice place where my project could live and others could contribute to it if they find it useful. And in a more general sense, I think it would be very cool to group all the cool projects that people want to make available to others, and it would encourage others to use them and contribute to them as was done with OSG itself, but on a smaller and even more distributed scale. Otherwise I can always make a googlecode project or something, or even just open up my local SVN for read-only access, but I'd prefer to host it somewhere where potential problems with my own computer infrastructure would not affect it, and an osgForge would provide some nice visibility too. :-) Don't be afraid of googlecode--it's quite awesome... If I can help make osgForge a reality, let me know. Thanks, J-S [Sloan2002] Peter-Pike Sloan, Jan Kautz and John Snyder Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments [Tole2002] Parag Tole, Fabio Pellacini, Bruce Walter and Donald P. Greenberg Interactive Global Illumination in Dynamic Scenes ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgForge: what's the status?
Hi, If it can helps i have space on my server, so if someone wants to start something i can share my place, instanciate a vserver osgForge. If one is interested he can send me a ssh key and i will provide the space and a fresh linux distrib ready to use. Cedric Jean-Sébastien Guay wrote: Hi Jeremy, Congratulations! Thanks! Don't be afraid of googlecode--it's quite awesome... I'm sure it is, but if there's going to be an osgForge it would make sense for it to be hosted there. I can always put it on googlecode and move it when/if osgForge gets set up. J-S -- +33 (0) 6 63 20 03 56 Cedric Pinson mailto:[EMAIL PROTECTED] http://www.plopbyte.net ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgForge: what's the status?
Hi Cedric, If it can helps i have space on my server, so if someone wants to start something i can share my place, instanciate a vserver osgForge. If one is interested he can send me a ssh key and i will provide the space and a fresh linux distrib ready to use. I was actually asking the question assuming some steps had already been taken. If that is not the case, we'll need to make and manage a server ourselves, and your offer would be interesting. Is your server at your home, or is it a bit more organized than that? I'm thinking a bare minimum would be a UPS, and perhaps some site monitoring to ensure a certain uptime. What do you think? If it's a personal server, I think it would not be a good idea to start osgForge there because we couldn't guarantee that it would be always accessible... The other part of the equation is the software to manage the projects and such. Tracs would be one option, and I think SourceForge's software infrastructure is open source as well? What do people think? And finally, who would manage the site? I can help setting it up, but I don't think I could do the day-to-day creation of accounts and projects, making sure everything works, updating software, etc. But before we go too far on this route, I'd like to know what Robert thinks. Was anything started on this? What were your plans? Thanks, J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgForge: what's the status?
No it's not a machine in my house :) it's a dedicated server where i use vserver for me and for other people, i dont provide tool to monitor, i just provide a vserver on a dedibox (http://www.dedibox.fr/) then you do what you want on it. You install what you want on it (linux of course) If it does not fit with what you have in mind, i understand, i just propose that if someone want to start and he is stopped by this point. Cheers Cedric Jean-Sébastien Guay wrote: Hi Cedric, If it can helps i have space on my server, so if someone wants to start something i can share my place, instanciate a vserver osgForge. If one is interested he can send me a ssh key and i will provide the space and a fresh linux distrib ready to use. I was actually asking the question assuming some steps had already been taken. If that is not the case, we'll need to make and manage a server ourselves, and your offer would be interesting. Is your server at your home, or is it a bit more organized than that? I'm thinking a bare minimum would be a UPS, and perhaps some site monitoring to ensure a certain uptime. What do you think? If it's a personal server, I think it would not be a good idea to start osgForge there because we couldn't guarantee that it would be always accessible... The other part of the equation is the software to manage the projects and such. Tracs would be one option, and I think SourceForge's software infrastructure is open source as well? What do people think? And finally, who would manage the site? I can help setting it up, but I don't think I could do the day-to-day creation of accounts and projects, making sure everything works, updating software, etc. But before we go too far on this route, I'd like to know what Robert thinks. Was anything started on this? What were your plans? Thanks, J-S -- +33 (0) 6 63 20 03 56 Cedric Pinson mailto:[EMAIL PROTECTED] http://www.plopbyte.net ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgForge: what's the status?
Hi Robert, Congrats on completing the Master. Thanks! W.r.t osgforge, this is already up and running - VirtualPlanetBuilder, osgProducer and Present3D are the two projects of mine that are hosted, osgLua, osgPython, osgDotNet are others. What's the URL? osgforge.org gives me: __ Domain Cloaking Error We're sorry, we had a problem with our web panel when you set up cloaking for your domain osgforge.org! Please go to the DreamHost Web Panel's Domains Manage Domains area and click the [Edit] link next to osgforge.org to re-configure cloaking. Error: no domain www.osgforge.org or osgforge.org; if you recently set this up, please wait up to one hour. __ We'll need to the thumbs from UPV that its OK to host the projects as it'll be on their server (the same one that runs openscenegraph.org + SVN). Jose Luis Hidalgo our server admin will need to set up the Tracs/SVN for you, we'll need to ping Jose to ask about this. Ok, will do (when I'm ready to do it). What is the long-term vision for this? I think if we want this to become a useful community site, we should have automated tools for high-level project management, for example: 1. A person makes a request for a new project by filling in a web-based form. 2. The site manager approves the request (one click of a button, perhaps making sure the project name is valid and follows some rules) and then automated scripts create the Tracs site, SVN repo, etc. Also, what kind of access do we have? Does someone who registers a project at osgForge have shell access to the part of the server relevant to his project? Can we register SVN pre/post-commit hooks? Can we change the skin on the Tracs site? :-) Finally, are there regular backups? Thanks, J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgForge: what's the status?
Hi J-S, On Wed, May 7, 2008 at 5:22 PM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: What's the URL? osgforge.org gives me: __ Domain Cloaking Error We're sorry, we had a problem with our web panel when you set up cloaking for your domain osgforge.org! Please go to the DreamHost Web Panel's Domains Manage Domains area and click the [Edit] link next to osgforge.org to re-configure cloaking. Error: no domain www.osgforge.org or osgforge.org; if you recently set this up, please wait up to one hour. __ Argg gotta love Dreamhost... this used to work... Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org