Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-06 Thread Gary Petraccaro

I've heard far more destroyed by inattention to clipping.

- Original Message - 
From: "Dane Trethowan" 

To: "PC Audio Discussion List" 
Sent: Monday, July 06, 2015 12:31 PM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
Daily



Good advice but I doubt too many people will follow it , I don’t know 
how many recordings I’ve heard ruined by Noise reduction when the thing wasn’t 
necessary to be used in the first place or applied in the wrong way.




On 6 Jul 2015, at 9:52 pm, tim cumings  wrote:

Hi, gary. If by noise suppression you mean noise reduction, any noise 
reductions has to be used sparingly no matter what program you are using.


On 7/5/2015 12:11 PM, Gary Petraccaro wrote:

The first thing would be called noise supression and the second might be
called peak hold.  It's useful when you don't want to guess how loud a
recording gets.  Not having a check makes it easier to set the levels for
maximum to what really happens in a recording that you want to transfer.

Thanks.
- Original Message - From: "tim cumings" 
To: "PC Audio Discussion List" 
Sent: Saturday, July 04, 2015 3:24 PM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily



   Hi, gary. I don't mean whatyou mean by quieting.


You can check your levels in goldwave.
On 7/4/2015 12:19 PM, Gary Petraccaro wrote:
Doesn't have quieting is a killer for me.  Goldwave has that but all 
the

talk said that it was inferior when I was buying.  The other issue was
level tracking which SF did better than Goldwave back then. Has it
caught up?
Thanks.

- Original Message - From: "tim cumings" 


To: "PC Audio Discussion List" 
Sent: Wednesday, July 01, 2015 8:00 AM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily


If you are looking for a program on the pc side that is a good editor 
I

use golswave. Despite opinions to the dcontrary, you can make just as
tight edits in goldave as ou can in sound forge. I think a lot of it 
is
simply what hyou are used to in terms of an editor. Jonathan Mosen, 
for
example, who used to be a big proponent of sound forge, told me 
recently

that on the pc side he now uses studio recorder for most of his pc
editing needs. Now studio recorder doesn't have all the bells and
whistle that sound forge does, noise reduction, ability to use 
plug-ins,

etc, but for just plain editing it apparently works very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know 
that

I can write each channel of a surround-sound recording to different
files.



On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping 
beyond

hope that everything will work as it did in Sound Forge 4.5 and
they're not looking to try anything new even though times and 
software

are a changing and that's unfortunate as those people miss out on
anything that actually works.

Sony Creative Software have never been interested in accessibility 
and
I doubt they ever will be whereas other products have come along 
where

the developers are interested in accessibility and take note of user
feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all 
the

rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known 
about

it earlier and he's furious with himself for spending a fortune on
Sonar, of course its not his fault but I do give him credit for 
having

the courage to try another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether 
Blind

or Sighted - would even use a quarter of the functions offered so
we're back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9 
and

above have serious accessibility issues in my view and, despite me
reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-06 Thread Dane Trethowan
Good advice but I doubt too many people will follow it , I don’t know 
how many recordings I’ve heard ruined by Noise reduction when the thing wasn’t 
necessary to be used in the first place or applied in the wrong way.


> On 6 Jul 2015, at 9:52 pm, tim cumings  wrote:
> 
> Hi, gary. If by noise suppression you mean noise reduction, any noise 
> reductions has to be used sparingly no matter what program you are using.
> 
> On 7/5/2015 12:11 PM, Gary Petraccaro wrote:
>> The first thing would be called noise supression and the second might be
>> called peak hold.  It's useful when you don't want to guess how loud a
>> recording gets.  Not having a check makes it easier to set the levels for
>> maximum to what really happens in a recording that you want to transfer.
>> 
>> Thanks.
>> - Original Message - From: "tim cumings" 
>> To: "PC Audio Discussion List" 
>> Sent: Saturday, July 04, 2015 3:24 PM
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
>> Daily
>> 
>> 
>>>Hi, gary. I don't mean whatyou mean by quieting.
>>> 
>>> 
>>> You can check your levels in goldwave.
>>> On 7/4/2015 12:19 PM, Gary Petraccaro wrote:
>>>> Doesn't have quieting is a killer for me.  Goldwave has that but all the
>>>> talk said that it was inferior when I was buying.  The other issue was
>>>> level tracking which SF did better than Goldwave back then. Has it
>>>> caught up?
>>>> Thanks.
>>>> 
>>>> - Original Message - From: "tim cumings" 
>>>> To: "PC Audio Discussion List" 
>>>> Sent: Wednesday, July 01, 2015 8:00 AM
>>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
>>>> Daily
>>>> 
>>>> 
>>>>> If you are looking for a program on the pc side that is a good editor I
>>>>> use golswave. Despite opinions to the dcontrary, you can make just as
>>>>> tight edits in goldave as ou can in sound forge. I think a lot of it is
>>>>> simply what hyou are used to in terms of an editor. Jonathan Mosen, for
>>>>> example, who used to be a big proponent of sound forge, told me recently
>>>>> that on the pc side he now uses studio recorder for most of his pc
>>>>> editing needs. Now studio recorder doesn't have all the bells and
>>>>> whistle that sound forge does, noise reduction, ability to use plug-ins,
>>>>> etc, but for just plain editing it apparently works very well.
>>>>> .
>>>>> 
>>>>> On 7/1/2015 12:48 AM, Dane Trethowan wrote:
>>>>>> I don't know whether we're talking along the same lines but I know that
>>>>>> I can write each channel of a surround-sound recording to different
>>>>>> files.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On 1/07/2015 1:28 PM, Hamit Campos wrote:
>>>>>>> All though Reaper can open surround sound files right? Can you break
>>>>>>> them with it too like with SF?
>>>>>>> 
>>>>>>> -Original Message-
>>>>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>>>>>>> Dane Trethowan
>>>>>>> Sent: Tuesday, June 30, 2015 8:50 PM
>>>>>>> To: PC Audio Discussion List
>>>>>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
>>>>>>> Studio Daily
>>>>>>> 
>>>>>>> The other problem here also seems to be blind loyalty - pardon the
>>>>>>> pun -, people buy a product - in this case Sound Forge -, they've
>>>>>>> spent so much money on the product so therefore they're hoping beyond
>>>>>>> hope that everything will work as it did in Sound Forge 4.5 and
>>>>>>> they're not looking to try anything new even though times and software
>>>>>>> are a changing and that's unfortunate as those people miss out on
>>>>>>> anything that actually works.
>>>>>>> 
>>>>>>> Sony Creative Software have never been interested in accessibility and
>>>>>>> I doubt they ever will be whereas other products have come along where
>>>>>>> the developers are interested in accessibility and take note of

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-06 Thread tim cumings
Hi, gary. If by noise suppression you mean noise reduction, any noise 
reductions has to be used sparingly no matter what program you are using.


On 7/5/2015 12:11 PM, Gary Petraccaro wrote:

The first thing would be called noise supression and the second might be
called peak hold.  It's useful when you don't want to guess how loud a
recording gets.  Not having a check makes it easier to set the levels for
maximum to what really happens in a recording that you want to transfer.

Thanks.
- Original Message - From: "tim cumings" 
To: "PC Audio Discussion List" 
Sent: Saturday, July 04, 2015 3:24 PM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily



Hi, gary. I don't mean whatyou mean by quieting.


You can check your levels in goldwave.
On 7/4/2015 12:19 PM, Gary Petraccaro wrote:
Doesn't have quieting is a killer for me.  Goldwave has that but all 
the

talk said that it was inferior when I was buying.  The other issue was
level tracking which SF did better than Goldwave back then. Has it
caught up?
Thanks.

- Original Message - From: "tim cumings" 


To: "PC Audio Discussion List" 
Sent: Wednesday, July 01, 2015 8:00 AM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily


If you are looking for a program on the pc side that is a good 
editor I

use golswave. Despite opinions to the dcontrary, you can make just as
tight edits in goldave as ou can in sound forge. I think a lot of 
it is
simply what hyou are used to in terms of an editor. Jonathan Mosen, 
for
example, who used to be a big proponent of sound forge, told me 
recently

that on the pc side he now uses studio recorder for most of his pc
editing needs. Now studio recorder doesn't have all the bells and
whistle that sound forge does, noise reduction, ability to use 
plug-ins,

etc, but for just plain editing it apparently works very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know 
that

I can write each channel of a surround-sound recording to different
files.



On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping 
beyond

hope that everything will work as it did in Sound Forge 4.5 and
they're not looking to try anything new even though times and 
software

are a changing and that's unfortunate as those people miss out on
anything that actually works.

Sony Creative Software have never been interested in 
accessibility and
I doubt they ever will be whereas other products have come along 
where

the developers are interested in accessibility and take note of user
feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and 
all the

rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known 
about

it earlier and he's furious with himself for spending a fortune on
Sonar, of course its not his fault but I do give him credit for 
having

the courage to try another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether 
Blind

or Sighted - would even use a quarter of the functions offered so
we're back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9 
and

above have serious accessibility issues in my view and, despite me
reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows you to be very precise in terms of achieving a
good overall balance of tracks. I like to be very precise with my
editing, and Sonar does not quite give me the flexibility that 
Sound

Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Softwa

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-05 Thread Gary Petraccaro

The first thing would be called noise supression and the second might be
called peak hold.  It's useful when you don't want to guess how loud a
recording gets.  Not having a check makes it easier to set the levels for
maximum to what really happens in a recording that you want to transfer.

Thanks.
- Original Message - 
From: "tim cumings" 

To: "PC Audio Discussion List" 
Sent: Saturday, July 04, 2015 3:24 PM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily



Hi, gary. I don't mean whatyou mean by quieting.


You can check your levels in goldwave.
On 7/4/2015 12:19 PM, Gary Petraccaro wrote:

Doesn't have quieting is a killer for me.  Goldwave has that but all the
talk said that it was inferior when I was buying.  The other issue was
level tracking which SF did better than Goldwave back then.  Has it
caught up?
Thanks.

- Original Message - From: "tim cumings" 
To: "PC Audio Discussion List" 
Sent: Wednesday, July 01, 2015 8:00 AM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily



If you are looking for a program on the pc side that is a good editor I
use golswave. Despite opinions to the dcontrary, you can make just as
tight edits in goldave as ou can in sound forge. I think a lot of it is
simply what hyou are used to in terms of an editor. Jonathan Mosen, for
example, who used to be a big proponent of sound forge, told me recently
that on the pc side he now uses studio recorder for most of his pc
editing needs. Now studio recorder doesn't have all the bells and
whistle that sound forge does, noise reduction, ability to use plug-ins,
etc, but for just plain editing it apparently works very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:

I don't know whether we're talking along the same lines but I know that
I can write each channel of a surround-sound recording to different
files.



On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping beyond
hope that everything will work as it did in Sound Forge 4.5 and
they're not looking to try anything new even though times and software
are a changing and that's unfortunate as those people miss out on
anything that actually works.

Sony Creative Software have never been interested in accessibility and
I doubt they ever will be whereas other products have come along where
the developers are interested in accessibility and take note of user
feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all the
rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known about
it earlier and he's furious with himself for spending a fortune on
Sonar, of course its not his fault but I do give him credit for having
the courage to try another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind
or Sighted - would even use a quarter of the functions offered so
we're back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9 and
above have serious accessibility issues in my view and, despite me
reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows you to be very precise in terms of achieving a
good overall balance of tracks. I like to be very precise with my
editing, and Sonar does not quite give me the flexibility that Sound
Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple
keystroke then you’re money is well and truly wasted, Total
Recorder for example records at the touch of a keystroke,

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-04 Thread Dane Trethowan
Well again you say "All The Talk" and I get back to my point I made 
earlier that people just become infatuated with a product or piece of 
software to the point that they're blinded to the competition, Winamp is 
another case in point, when Winamp ceased development anyone could be 
forgiven for thinking that the end of the world was near and I venture 
to say that - if for some unexplained reason Sony were to stop 
developing Sound Forge Pro - then we'd have poor blind souls marching in 
the streets.


Now please bare in mind that I'm sighting examples here and I can see 
Sound Forge being round for quite some years to come, radio stations and 
other production houses do use it.


On the question of levels? Well I've never needed to worry about those, 
all the computer input volumes are set to full so I just record sounds - 
mostly those sounds are from sources with fixed levels - but if I do 
encounter any level issues then I use the Normalise function, that's 
what its for.




On 5/07/2015 5:24 AM, tim cumings wrote:

Hi, gary. I don't mean whatyou mean by quieting.


You can check your levels in goldwave.
On 7/4/2015 12:19 PM, Gary Petraccaro wrote:
Doesn't have quieting is a killer for me. Goldwave has that but all 
the talk said that it was inferior when I was buying.  The other 
issue was level tracking which SF did better than Goldwave back 
then.  Has it caught up?

Thanks.

- Original Message - From: "tim cumings" 
To: "PC Audio Discussion List" 
Sent: Wednesday, July 01, 2015 8:00 AM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
Studio Daily



If you are looking for a program on the pc side that is a good 
editor I use golswave. Despite opinions to the dcontrary, you can 
make just as tight edits in goldave as ou can in sound forge. I 
think a lot of it is simply what hyou are used to in terms of an 
editor. Jonathan Mosen, for example, who used to be a big proponent 
of sound forge, told me recently that on the pc side he now uses 
studio recorder for most of his pc editing needs. Now studio 
recorder doesn't have all the bells and whistle that sound forge 
does, noise reduction, ability to use plug-ins, etc, but for just 
plain editing it apparently works very well.

.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know 
that I can write each channel of a surround-sound recording to 
different files.




On 1/07/2015 1:28 PM, Hamit Campos wrote:
All though Reaper can open surround sound files right? Can you 
break them with it too like with SF?


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
Dane Trethowan

Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
Studio Daily


The other problem here also seems to be blind loyalty - pardon the 
pun -, people buy a product - in this case Sound Forge -, they've 
spent so much money on the product so therefore they're hoping 
beyond hope that everything will work as it did in Sound Forge 4.5 
and they're not looking to try anything new even though times and 
software are a changing and that's unfortunate as those people 
miss out on anything that actually works.


Sony Creative Software have never been interested in accessibility 
and I doubt they ever will be whereas other products have come 
along where the developers are interested in accessibility and 
take note of user feedback, there's a lot of competition out there.


A classic case in point is Sonar, I know someone who spent 
literally thousands over time on Sonar this and Sonar that, 
upgrades and all the rest of it.


I encouraged him to try Reaper and.. well.. he wished he'd known 
about it earlier and he's furious with himself for spending a 
fortune on Sonar, of course its not his fault but I do give him 
credit for having the courage to try another product and just not 
blindly follow on.


Finally, I doubt whether 99% of Sound Forge Pro users - whether 
Blind or Sighted - would even use a quarter of the functions 
offered so we're back to square one, why spend so much money?




On 29/06/2015 5:34 PM, Brian Hartgen wrote:
I agree that Amadeus Pro is ideal on the Mac side, I've used it 
and it works very well.


On Windows, in terms of serious audio production without vision, 
there is nothing that beats Sound Forge V8 if you can get it, V9 
and above have serious accessibility issues in my view and, 
despite me reporting these to Sony, they've not been fixed.


On Windows, for multi-track work I use Sonar 8.5. Again, it's 
excellent and allows you to be very precise in terms of achieving 
a good overall balance of tracks. I like to be very precise with 
my editing, and Sonar does not quite give me the flexibility that 
Sound Forge do

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-04 Thread tim cumings

Hi, gary. I don't mean whatyou mean by quieting.


You can check your levels in goldwave.
On 7/4/2015 12:19 PM, Gary Petraccaro wrote:
Doesn't have quieting is a killer for me.  Goldwave has that but all 
the talk said that it was inferior when I was buying.  The other issue 
was level tracking which SF did better than Goldwave back then.  Has 
it caught up?

Thanks.

- Original Message - From: "tim cumings" 
To: "PC Audio Discussion List" 
Sent: Wednesday, July 01, 2015 8:00 AM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
Studio Daily



If you are looking for a program on the pc side that is a good editor 
I use golswave. Despite opinions to the dcontrary, you can make just 
as tight edits in goldave as ou can in sound forge. I think a lot of 
it is simply what hyou are used to in terms of an editor. Jonathan 
Mosen, for example, who used to be a big proponent of sound forge, 
told me recently that on the pc side he now uses studio recorder for 
most of his pc editing needs. Now studio recorder doesn't have all 
the bells and whistle that sound forge does, noise reduction, ability 
to use plug-ins, etc, but for just plain editing it apparently works 
very well.

.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know 
that I can write each channel of a surround-sound recording to 
different files.




On 1/07/2015 1:28 PM, Hamit Campos wrote:
All though Reaper can open surround sound files right? Can you 
break them with it too like with SF?


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
Dane Trethowan

Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
Studio Daily


The other problem here also seems to be blind loyalty - pardon the 
pun -, people buy a product - in this case Sound Forge -, they've 
spent so much money on the product so therefore they're hoping 
beyond hope that everything will work as it did in Sound Forge 4.5 
and they're not looking to try anything new even though times and 
software are a changing and that's unfortunate as those people miss 
out on anything that actually works.


Sony Creative Software have never been interested in accessibility 
and I doubt they ever will be whereas other products have come 
along where the developers are interested in accessibility and take 
note of user feedback, there's a lot of competition out there.


A classic case in point is Sonar, I know someone who spent 
literally thousands over time on Sonar this and Sonar that, 
upgrades and all the rest of it.


I encouraged him to try Reaper and.. well.. he wished he'd known 
about it earlier and he's furious with himself for spending a 
fortune on Sonar, of course its not his fault but I do give him 
credit for having the courage to try another product and just not 
blindly follow on.


Finally, I doubt whether 99% of Sound Forge Pro users - whether 
Blind or Sighted - would even use a quarter of the functions 
offered so we're back to square one, why spend so much money?




On 29/06/2015 5:34 PM, Brian Hartgen wrote:
I agree that Amadeus Pro is ideal on the Mac side, I've used it 
and it works very well.


On Windows, in terms of serious audio production without vision, 
there is nothing that beats Sound Forge V8 if you can get it, V9 
and above have serious accessibility issues in my view and, 
despite me reporting these to Sony, they've not been fixed.


On Windows, for multi-track work I use Sonar 8.5. Again, it's 
excellent and allows you to be very precise in terms of achieving 
a good overall balance of tracks. I like to be very precise with 
my editing, and Sonar does not quite give me the flexibility that 
Sound Forge does, but we do use Sonar a lot.


Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple 
keystroke then you’re money is well and truly wasted, Total 
Recorder for example records at the touch of a keystroke, just 
type ctrl-r from within the Application or set up a global hotkey 
to record from anywhere.


I’ve not played with Sound Forge Pro for a very long time, Audio 
Studio does me so I’m wondering just how many of the “Visual” 
features in Sound Forge Pro 11 a person without sight can make use 
of?


If you want to know what my favourite audio package is - for 
recording, editing, multi track recording and just about 
everything else to do with audio - then its undoubtedly A

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-04 Thread Gary Petraccaro
Doesn't have quieting is a killer for me.  Goldwave has that but all the 
talk said that it was inferior when I was buying.  The other issue was level 
tracking which SF did better than Goldwave back then.  Has it caught up?

Thanks.

- Original Message - 
From: "tim cumings" 

To: "PC Audio Discussion List" 
Sent: Wednesday, July 01, 2015 8:00 AM
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
Daily



If you are looking for a program on the pc side that is a good editor I 
use golswave. Despite opinions to the dcontrary, you can make just as 
tight edits in goldave as ou can in sound forge. I think a lot of it is 
simply what hyou are used to in terms of an editor. Jonathan Mosen, for 
example, who used to be a big proponent of sound forge, told me recently 
that on the pc side he now uses studio recorder for most of his pc editing 
needs. Now studio recorder doesn't have all the bells and whistle that 
sound forge does, noise reduction, ability to use plug-ins, etc, but for 
just plain editing it apparently works very well.

.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know that I 
can write each channel of a surround-sound recording to different files.




On 1/07/2015 1:28 PM, Hamit Campos wrote:
All though Reaper can open surround sound files right? Can you break 
them with it too like with SF?


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan

Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
Daily


The other problem here also seems to be blind loyalty - pardon the 
pun -, people buy a product - in this case Sound Forge -, they've spent 
so much money on the product so therefore they're hoping beyond hope 
that everything will work as it did in Sound Forge 4.5 and they're not 
looking to try anything new even though times and software are a 
changing and that's unfortunate as those people miss out on anything 
that actually works.


Sony Creative Software have never been interested in accessibility and I 
doubt they ever will be whereas other products have come along where the 
developers are interested in accessibility and take note of user 
feedback, there's a lot of competition out there.


A classic case in point is Sonar, I know someone who spent literally 
thousands over time on Sonar this and Sonar that, upgrades and all the 
rest of it.


I encouraged him to try Reaper and.. well.. he wished he'd known about 
it earlier and he's furious with himself for spending a fortune on 
Sonar, of course its not his fault but I do give him credit for having 
the courage to try another product and just not blindly follow on.


Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or 
Sighted - would even use a quarter of the functions offered so we're 
back to square one, why spend so much money?




On 29/06/2015 5:34 PM, Brian Hartgen wrote:
I agree that Amadeus Pro is ideal on the Mac side, I've used it and it 
works very well.


On Windows, in terms of serious audio production without vision, there 
is nothing that beats Sound Forge V8 if you can get it, V9 and above 
have serious accessibility issues in my view and, despite me reporting 
these to Sony, they've not been fixed.


On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent 
and allows you to be very precise in terms of achieving a good overall 
balance of tracks. I like to be very precise with my editing, and Sonar 
does not quite give me the flexibility that Sound Forge does, but we do 
use Sonar a lot.


Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke 
then you’re money is well and truly wasted, Total Recorder for 
example records at the touch of a keystroke, just type ctrl-r from 
within the Application or set up a global hotkey to record from 
anywhere.


I’ve not played with Sound Forge Pro for a very long time, Audio Studio 
does me so I’m wondering just how many of the “Visual” features in 
Sound Forge Pro 11 a person without sight can make use of?


If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do 
with audio - then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  
wrote:


Epic, I've tried it. It's so easy to record with it. 1 keystroke and 
y

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
Yeah I wander actually now on the subject of Pro-Tules how accessible the new 
one is because that's what sound designers use.
 Also it's the version that will do Dolby Atmos. I would love to hear a movie 
in Atmos. It's 62.2 surround sound in cinema, and at home you can at most do 
9.1.2 surround sound. Isn't that so super epic? You now get stuff above your 
head.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 9:36 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

I’ll have to check that, was quite some time ago and I have to admit to not 
upgrading or paying any attention since I bought and used it for a little while.

> On 2 Jul 2015, at 11:34 am, Hank Smith, and Seeing-eye dog Iona 
>  wrote:
> 
> nice what version of protools?
> 
> 
> On 7/1/2015 6:23 PM, Dane Trethowan wrote:
>> So you too have a Fastrak? Wonder if its the same model as mine.
>> 
>> Bought mine several years ago, came with an extremely useful version of 
>> Pro-tools, accessible on both Windows PC and Mac.
>> 
>> 
>> 
>> On 2/07/2015 11:20 AM, Hamit Campos wrote:
>>> Oh yeah I understand. Thanks for the clarification anyways. I knew what you 
>>> meant by audio interface because that's what things like the MAudio 
>>> Fastrack are called. I saw that on wwwsweetwater.com. So I was all like 
>>> oo fancy shmancy word for a pro sound card. Then I said why not just 
>>> call it that? A soundcard. For that's what it is. A pro 1 but a soundcard 
>>> none the less.
>>> 
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>>> Dane Trethowan
>>> Sent: Wednesday, July 01, 2015 8:43 PM
>>> To: PC Audio Discussion List
>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
>>> Studio Daily
>>> 
>>> Just to clear up any confusion, its the audio device you’re using that 
>>> determines what the quality of the audio will be thus the software you’re 
>>> using - in this case Total Recorder - gets the information from Windows and 
>>> the connected audio Hardware.
>>> 
>>> In my case if I wish to record at 192K 24 bit I’d go into Total Recorder 
>>> for this example, select Recording Source And Parameters from the Options 
>>> Menu and then select the Hardware device I wish to record from, from there 
>>> I’d select “Change” to set the recording format which would be to PCM High 
>>> Quality and then I’d select the attributes from the combo box, 24 bit 
>>> 192KHZ.
>>> 
>>> 
>>>> On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:
>>>> 
>>>> Ah okay. Than who ever the dude that first told me about it and gave me 
>>>> the link to it was was wrong than. Cause who ever that was said it would 
>>>> only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.
>>>> 
>>>> -Original Message-
>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>>>> Dane Trethowan
>>>> Sent: Wednesday, July 01, 2015 7:02 PM
>>>> To: PC Audio Discussion List
>>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
>>>> Studio Daily
>>>> 
>>>> Okay firstly, you can redefine the shortcuts in Total Recorder so they 
>>>> represent something that you may be used to, I've done this myself.
>>>> 
>>>> Second, Total Recorder's support of bit rates depends on what sort of 
>>>> Interface you're using, I can record in 24 bit 192K if required - and its 
>>>> not but its there all the same, you'll find all that stuff in Total 
>>>> Recorder if you look under Recording Source etc.
>>>> 
>>>> 
>>>> 
>>>> On 2/07/2015 8:52 AM, Hamit Campos wrote:
>>>>> I've tried Total recorder a little strange to work, but kind of got it. 
>>>>> Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 
>>>>> Bit recording. I love me some 96 KHZ 24 bit audio.
>>>>> 
>>>>> -Original Message-
>>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>>>>> Steve Jacobson
>>>>> Sent: Wednesday, July 01, 2015 5:15 PM
>>>>> To: 'PC Audio Discussion List'
>>>>> Subject: RE: Re

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
No, I wish. Actually I'd love a Sound-Devices USB Pre2. I love the sound of 
Sound Devices stuff. Remember Neal's recorder from Sound Devices? This 
interface which is $800 now sadly is based on those recorders. Same pre amps 
and stuff. Just like them, it'll do 192 KHZ 24 Bit audio. Which reminds me, 
What do you have that can do 192? The Fast Track can only do 96 KHZ. Whichh is 
cool too don't get me wrong. But why not go full blast if you can. Right?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 9:24 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

So you too have a Fastrak? Wonder if its the same model as mine.

Bought mine several years ago, came with an extremely useful version of 
Pro-tools, accessible on both Windows PC and Mac.



On 2/07/2015 11:20 AM, Hamit Campos wrote:
> Oh yeah I understand. Thanks for the clarification anyways. I knew what you 
> meant by audio interface because that's what things like the MAudio Fastrack 
> are called. I saw that on wwwsweetwater.com. So I was all like oo fancy 
> shmancy word for a pro sound card. Then I said why not just call it that? A 
> soundcard. For that's what it is. A pro 1 but a soundcard none the less.
>
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: Wednesday, July 01, 2015 8:43 PM
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>
> Just to clear up any confusion, its the audio device you’re using that 
> determines what the quality of the audio will be thus the software you’re 
> using - in this case Total Recorder - gets the information from Windows and 
> the connected audio Hardware.
>
> In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for 
> this example, select Recording Source And Parameters from the Options Menu 
> and then select the Hardware device I wish to record from, from there I’d 
> select “Change” to set the recording format which would be to PCM High 
> Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ.
>
>
>> On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:
>>
>> Ah okay. Than who ever the dude that first told me about it and gave me the 
>> link to it was was wrong than. Cause who ever that was said it would only do 
>> 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.
>>
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>> Dane Trethowan
>> Sent: Wednesday, July 01, 2015 7:02 PM
>> To: PC Audio Discussion List
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
>> Studio Daily
>>
>> Okay firstly, you can redefine the shortcuts in Total Recorder so they 
>> represent something that you may be used to, I've done this myself.
>>
>> Second, Total Recorder's support of bit rates depends on what sort of 
>> Interface you're using, I can record in 24 bit 192K if required - and its 
>> not but its there all the same, you'll find all that stuff in Total Recorder 
>> if you look under Recording Source etc.
>>
>>
>>
>> On 2/07/2015 8:52 AM, Hamit Campos wrote:
>>> I've tried Total recorder a little strange to work, but kind of got it. 
>>> Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit 
>>> recording. I love me some 96 KHZ 24 bit audio.
>>>
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>>> Steve Jacobson
>>> Sent: Wednesday, July 01, 2015 5:15 PM
>>> To: 'PC Audio Discussion List'
>>> Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 -
>>> Studio Daily
>>>
>>> Dane and others,
>>>
>>> This is a valuable thread and I hope we can continue with some serious 
>>> discussion because it seems to me that a lot gets glossed over.  I started 
>>> out with CoolEdit and stuck with it when it became Audition 1.0 and also 
>>> 1.5 from Adobe.  It wasn't perfect, but it could do a lot, and it was 
>>> pretty accessible.  Then came Audition 2.0 which displayed everything 
>>> differently and it was suddenly not accessible.  At that point, I switched 
>>> to Sound Forge.
>>>
>>> While I certainly fall into the category of hoping a new version of Sound 
>>> Forge will be more accessible, I am also relieved when a new vers

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hank Smith, and Seeing-eye dog Iona

can you please check and let me know?
my curiousity has been peaked

On 7/1/2015 6:36 PM, Dane Trethowan wrote:

I’ll have to check that, was quite some time ago and I have to admit to not 
upgrading or paying any attention since I bought and used it for a little while.


On 2 Jul 2015, at 11:34 am, Hank Smith, and Seeing-eye dog Iona 
 wrote:

nice what version of protools?


On 7/1/2015 6:23 PM, Dane Trethowan wrote:

So you too have a Fastrak? Wonder if its the same model as mine.

Bought mine several years ago, came with an extremely useful version of 
Pro-tools, accessible on both Windows PC and Mac.



On 2/07/2015 11:20 AM, Hamit Campos wrote:

Oh yeah I understand. Thanks for the clarification anyways. I knew what you 
meant by audio interface because that's what things like the MAudio Fastrack 
are called. I saw that on wwwsweetwater.com. So I was all like oo fancy 
shmancy word for a pro sound card. Then I said why not just call it that? A 
soundcard. For that's what it is. A pro 1 but a soundcard none the less.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 8:43 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Just to clear up any confusion, its the audio device you’re using that 
determines what the quality of the audio will be thus the software you’re using 
- in this case Total Recorder - gets the information from Windows and the 
connected audio Hardware.

In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for 
this example, select Recording Source And Parameters from the Options Menu and 
then select the Hardware device I wish to record from, from there I’d select 
“Change” to set the recording format which would be to PCM High Quality and 
then I’d select the attributes from the combo box, 24 bit 192KHZ.



On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:

Ah okay. Than who ever the dude that first told me about it and gave me the 
link to it was was wrong than. Cause who ever that was said it would only do 48 
KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Wednesday, July 01, 2015 7:02 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

Okay firstly, you can redefine the shortcuts in Total Recorder so they 
represent something that you may be used to, I've done this myself.

Second, Total Recorder's support of bit rates depends on what sort of Interface 
you're using, I can record in 24 bit 192K if required - and its not but its 
there all the same, you'll find all that stuff in Total Recorder if you look 
under Recording Source etc.



On 2/07/2015 8:52 AM, Hamit Campos wrote:

I've tried Total recorder a little strange to work, but kind of got it. Also, 
it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. 
I love me some 96 KHZ 24 bit audio.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Steve Jacobson
Sent: Wednesday, July 01, 2015 5:15 PM
To: 'PC Audio Discussion List'
Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

Dane and others,

This is a valuable thread and I hope we can continue with some serious 
discussion because it seems to me that a lot gets glossed over.  I started out 
with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from 
Adobe.  It wasn't perfect, but it could do a lot, and it was pretty accessible. 
 Then came Audition 2.0 which displayed everything differently and it was 
suddenly not accessible. At that point, I switched to Sound Forge.

While I certainly fall into the category of hoping a new version of Sound Forge 
will be more accessible, I am also relieved when a new version doesn't make 
inaccessible that which I already know as Audition did.  There is also a 
tendency on my part to feel that since I've already made an investment in money 
and also in time to learn the software, that I tend to stick with new versions. 
 Still, I would never say that Sound Forge is the best audio editor for us. If 
someone gets what they want from another editor that is more accessible, they 
are going to experience a good deal less frustration.

Even so, it does seem to me that there is a lot being said without looking at details.  
More than once, in my frustration with Sound Forge, I've tried something else and found 
it did a specific thing I was looking for but didn't do something else I needed.  I've 
also seen cases where what Sound Forge gives me that is not readily accessible, are 
sometimes things I don't see offered at all in some other programs.  I mentioned a couple 
of days ba

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
I’ll have to check that, was quite some time ago and I have to admit to not 
upgrading or paying any attention since I bought and used it for a little while.

> On 2 Jul 2015, at 11:34 am, Hank Smith, and Seeing-eye dog Iona 
>  wrote:
> 
> nice what version of protools?
> 
> 
> On 7/1/2015 6:23 PM, Dane Trethowan wrote:
>> So you too have a Fastrak? Wonder if its the same model as mine.
>> 
>> Bought mine several years ago, came with an extremely useful version of 
>> Pro-tools, accessible on both Windows PC and Mac.
>> 
>> 
>> 
>> On 2/07/2015 11:20 AM, Hamit Campos wrote:
>>> Oh yeah I understand. Thanks for the clarification anyways. I knew what you 
>>> meant by audio interface because that's what things like the MAudio 
>>> Fastrack are called. I saw that on wwwsweetwater.com. So I was all like 
>>> oo fancy shmancy word for a pro sound card. Then I said why not just 
>>> call it that? A soundcard. For that's what it is. A pro 1 but a soundcard 
>>> none the less.
>>> 
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
>>> Trethowan
>>> Sent: Wednesday, July 01, 2015 8:43 PM
>>> To: PC Audio Discussion List
>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
>>> Daily
>>> 
>>> Just to clear up any confusion, its the audio device you’re using that 
>>> determines what the quality of the audio will be thus the software you’re 
>>> using - in this case Total Recorder - gets the information from Windows and 
>>> the connected audio Hardware.
>>> 
>>> In my case if I wish to record at 192K 24 bit I’d go into Total Recorder 
>>> for this example, select Recording Source And Parameters from the Options 
>>> Menu and then select the Hardware device I wish to record from, from there 
>>> I’d select “Change” to set the recording format which would be to PCM High 
>>> Quality and then I’d select the attributes from the combo box, 24 bit 
>>> 192KHZ.
>>> 
>>> 
>>>> On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:
>>>> 
>>>> Ah okay. Than who ever the dude that first told me about it and gave me 
>>>> the link to it was was wrong than. Cause who ever that was said it would 
>>>> only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.
>>>> 
>>>> -Original Message-
>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>>>> Dane Trethowan
>>>> Sent: Wednesday, July 01, 2015 7:02 PM
>>>> To: PC Audio Discussion List
>>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
>>>> Studio Daily
>>>> 
>>>> Okay firstly, you can redefine the shortcuts in Total Recorder so they 
>>>> represent something that you may be used to, I've done this myself.
>>>> 
>>>> Second, Total Recorder's support of bit rates depends on what sort of 
>>>> Interface you're using, I can record in 24 bit 192K if required - and its 
>>>> not but its there all the same, you'll find all that stuff in Total 
>>>> Recorder if you look under Recording Source etc.
>>>> 
>>>> 
>>>> 
>>>> On 2/07/2015 8:52 AM, Hamit Campos wrote:
>>>>> I've tried Total recorder a little strange to work, but kind of got it. 
>>>>> Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 
>>>>> Bit recording. I love me some 96 KHZ 24 bit audio.
>>>>> 
>>>>> -Original Message-
>>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>>>>> Steve Jacobson
>>>>> Sent: Wednesday, July 01, 2015 5:15 PM
>>>>> To: 'PC Audio Discussion List'
>>>>> Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 -
>>>>> Studio Daily
>>>>> 
>>>>> Dane and others,
>>>>> 
>>>>> This is a valuable thread and I hope we can continue with some serious 
>>>>> discussion because it seems to me that a lot gets glossed over.  I 
>>>>> started out with CoolEdit and stuck with it when it became Audition 1.0 
>>>>> and also 1.5 from Adobe.  It wasn't perfect, but it could do a lot, and 
>>>>> it was pretty accessible.  Then came Audition 2.0 which displayed 
>>>>&g

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hank Smith, and Seeing-eye dog Iona

nice what version of protools?


On 7/1/2015 6:23 PM, Dane Trethowan wrote:

So you too have a Fastrak? Wonder if its the same model as mine.

Bought mine several years ago, came with an extremely useful version 
of Pro-tools, accessible on both Windows PC and Mac.




On 2/07/2015 11:20 AM, Hamit Campos wrote:
Oh yeah I understand. Thanks for the clarification anyways. I knew 
what you meant by audio interface because that's what things like the 
MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was 
all like oo fancy shmancy word for a pro sound card. Then I said 
why not just call it that? A soundcard. For that's what it is. A pro 
1 but a soundcard none the less.


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
Dane Trethowan

Sent: Wednesday, July 01, 2015 8:43 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
Studio Daily


Just to clear up any confusion, its the audio device you’re using 
that determines what the quality of the audio will be thus the 
software you’re using - in this case Total Recorder - gets the 
information from Windows and the connected audio Hardware.


In my case if I wish to record at 192K 24 bit I’d go into Total 
Recorder for this example, select Recording Source And Parameters 
from the Options Menu and then select the Hardware device I wish to 
record from, from there I’d select “Change” to set the recording 
format which would be to PCM High Quality and then I’d select the 
attributes from the combo box, 24 bit 192KHZ.




On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:

Ah okay. Than who ever the dude that first told me about it and gave 
me the link to it was was wrong than. Cause who ever that was said 
it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 
yahoo . Even better.


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Wednesday, July 01, 2015 7:02 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

Okay firstly, you can redefine the shortcuts in Total Recorder so 
they represent something that you may be used to, I've done this 
myself.


Second, Total Recorder's support of bit rates depends on what sort 
of Interface you're using, I can record in 24 bit 192K if required - 
and its not but its there all the same, you'll find all that stuff 
in Total Recorder if you look under Recording Source etc.




On 2/07/2015 8:52 AM, Hamit Campos wrote:
I've tried Total recorder a little strange to work, but kind of got 
it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand 
KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio.


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Steve Jacobson
Sent: Wednesday, July 01, 2015 5:15 PM
To: 'PC Audio Discussion List'
Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

Dane and others,

This is a valuable thread and I hope we can continue with some 
serious discussion because it seems to me that a lot gets glossed 
over.  I started out with CoolEdit and stuck with it when it became 
Audition 1.0 and also 1.5 from Adobe.  It wasn't perfect, but it 
could do a lot, and it was pretty accessible.  Then came Audition 
2.0 which displayed everything differently and it was suddenly not 
accessible. At that point, I switched to Sound Forge.


While I certainly fall into the category of hoping a new version of 
Sound Forge will be more accessible, I am also relieved when a new 
version doesn't make inaccessible that which I already know as 
Audition did.  There is also a tendency on my part to feel that 
since I've already made an investment in money and also in time to 
learn the software, that I tend to stick with new versions.  Still, 
I would never say that Sound Forge is the best audio editor for us. 
If someone gets what they want from another editor that is more 
accessible, they are going to experience a good deal less frustration.


Even so, it does seem to me that there is a lot being said without 
looking at details.  More than once, in my frustration with Sound 
Forge, I've tried something else and found it did a specific thing 
I was looking for but didn't do something else I needed.  I've also 
seen cases where what Sound Forge gives me that is not readily 
accessible, are sometimes things I don't see offered at all in some 
other programs.  I mentioned a couple of days back that I was 
trying to dynamically expand some compressed audio and I could find 
no accessible way to do it with Sound forge.  I developed an 
expansion preset using an Optacon, a difficult process, but I can 
now use that preset to accomplish some of what I wanted.  When I 
last checked, I didn't find that I could expand da

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan

So you too have a Fastrak? Wonder if its the same model as mine.

Bought mine several years ago, came with an extremely useful version of 
Pro-tools, accessible on both Windows PC and Mac.




On 2/07/2015 11:20 AM, Hamit Campos wrote:

Oh yeah I understand. Thanks for the clarification anyways. I knew what you 
meant by audio interface because that's what things like the MAudio Fastrack 
are called. I saw that on wwwsweetwater.com. So I was all like oo fancy 
shmancy word for a pro sound card. Then I said why not just call it that? A 
soundcard. For that's what it is. A pro 1 but a soundcard none the less.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 8:43 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Just to clear up any confusion, its the audio device you’re using that 
determines what the quality of the audio will be thus the software you’re using 
- in this case Total Recorder - gets the information from Windows and the 
connected audio Hardware.

In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for 
this example, select Recording Source And Parameters from the Options Menu and 
then select the Hardware device I wish to record from, from there I’d select 
“Change” to set the recording format which would be to PCM High Quality and 
then I’d select the attributes from the combo box, 24 bit 192KHZ.



On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:

Ah okay. Than who ever the dude that first told me about it and gave me the 
link to it was was wrong than. Cause who ever that was said it would only do 48 
KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Wednesday, July 01, 2015 7:02 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

Okay firstly, you can redefine the shortcuts in Total Recorder so they 
represent something that you may be used to, I've done this myself.

Second, Total Recorder's support of bit rates depends on what sort of Interface 
you're using, I can record in 24 bit 192K if required - and its not but its 
there all the same, you'll find all that stuff in Total Recorder if you look 
under Recording Source etc.



On 2/07/2015 8:52 AM, Hamit Campos wrote:

I've tried Total recorder a little strange to work, but kind of got it. Also, 
it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. 
I love me some 96 KHZ 24 bit audio.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Steve Jacobson
Sent: Wednesday, July 01, 2015 5:15 PM
To: 'PC Audio Discussion List'
Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

Dane and others,

This is a valuable thread and I hope we can continue with some serious 
discussion because it seems to me that a lot gets glossed over.  I started out 
with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from 
Adobe.  It wasn't perfect, but it could do a lot, and it was pretty accessible. 
 Then came Audition 2.0 which displayed everything differently and it was 
suddenly not accessible.  At that point, I switched to Sound Forge.

While I certainly fall into the category of hoping a new version of Sound Forge 
will be more accessible, I am also relieved when a new version doesn't make 
inaccessible that which I already know as Audition did.  There is also a 
tendency on my part to feel that since I've already made an investment in money 
and also in time to learn the software, that I tend to stick with new versions. 
 Still, I would never say that Sound Forge is the best audio editor for us.  If 
someone gets what they want from another editor that is more accessible, they 
are going to experience a good deal less frustration.

Even so, it does seem to me that there is a lot being said without looking at details.  
More than once, in my frustration with Sound Forge, I've tried something else and found 
it did a specific thing I was looking for but didn't do something else I needed.  I've 
also seen cases where what Sound Forge gives me that is not readily accessible, are 
sometimes things I don't see offered at all in some other programs.  I mentioned a couple 
of days back that I was trying to dynamically expand some compressed audio and I could 
find no accessible way to do it with Sound forge.  I developed an expansion preset using 
an Optacon, a difficult process, but I can now use that preset to accomplish some of what 
I wanted.  When I last checked, I didn't find that I could expand data with a couple of 
the popular programs.  In one case, the "expansion" I was told

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
Oh yeah I understand. Thanks for the clarification anyways. I knew what you 
meant by audio interface because that's what things like the MAudio Fastrack 
are called. I saw that on wwwsweetwater.com. So I was all like oo fancy 
shmancy word for a pro sound card. Then I said why not just call it that? A 
soundcard. For that's what it is. A pro 1 but a soundcard none the less.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 8:43 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Just to clear up any confusion, its the audio device you’re using that 
determines what the quality of the audio will be thus the software you’re using 
- in this case Total Recorder - gets the information from Windows and the 
connected audio Hardware.

In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for 
this example, select Recording Source And Parameters from the Options Menu and 
then select the Hardware device I wish to record from, from there I’d select 
“Change” to set the recording format which would be to PCM High Quality and 
then I’d select the attributes from the combo box, 24 bit 192KHZ.


> On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:
> 
> Ah okay. Than who ever the dude that first told me about it and gave me the 
> link to it was was wrong than. Cause who ever that was said it would only do 
> 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.
> 
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
> Dane Trethowan
> Sent: Wednesday, July 01, 2015 7:02 PM
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
> Studio Daily
> 
> Okay firstly, you can redefine the shortcuts in Total Recorder so they 
> represent something that you may be used to, I've done this myself.
> 
> Second, Total Recorder's support of bit rates depends on what sort of 
> Interface you're using, I can record in 24 bit 192K if required - and its not 
> but its there all the same, you'll find all that stuff in Total Recorder if 
> you look under Recording Source etc.
> 
> 
> 
> On 2/07/2015 8:52 AM, Hamit Campos wrote:
>> I've tried Total recorder a little strange to work, but kind of got it. 
>> Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit 
>> recording. I love me some 96 KHZ 24 bit audio.
>> 
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>> Steve Jacobson
>> Sent: Wednesday, July 01, 2015 5:15 PM
>> To: 'PC Audio Discussion List'
>> Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - 
>> Studio Daily
>> 
>> Dane and others,
>> 
>> This is a valuable thread and I hope we can continue with some serious 
>> discussion because it seems to me that a lot gets glossed over.  I started 
>> out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 
>> from Adobe.  It wasn't perfect, but it could do a lot, and it was pretty 
>> accessible.  Then came Audition 2.0 which displayed everything differently 
>> and it was suddenly not accessible.  At that point, I switched to Sound 
>> Forge.
>> 
>> While I certainly fall into the category of hoping a new version of Sound 
>> Forge will be more accessible, I am also relieved when a new version doesn't 
>> make inaccessible that which I already know as Audition did.  There is also 
>> a tendency on my part to feel that since I've already made an investment in 
>> money and also in time to learn the software, that I tend to stick with new 
>> versions.  Still, I would never say that Sound Forge is the best audio 
>> editor for us.  If someone gets what they want from another editor that is 
>> more accessible, they are going to experience a good deal less frustration.
>> 
>> Even so, it does seem to me that there is a lot being said without looking 
>> at details.  More than once, in my frustration with Sound Forge, I've tried 
>> something else and found it did a specific thing I was looking for but 
>> didn't do something else I needed.  I've also seen cases where what Sound 
>> Forge gives me that is not readily accessible, are sometimes things I don't 
>> see offered at all in some other programs.  I mentioned a couple of days 
>> back that I was trying to dynamically expand some compressed audio and I 
>> could find no accessible way to do it with Sound forge.  I developed an 
>> expansion preset using an Op

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
Just to clear up any confusion, its the audio device you’re using that 
determines what the quality of the audio will be thus the software you’re using 
- in this case Total Recorder - gets the information from Windows and the 
connected audio Hardware.

In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for 
this example, select Recording Source And Parameters from the Options Menu and 
then select the Hardware device I wish to record from, from there I’d select 
“Change” to set the recording format which would be to PCM High Quality and 
then I’d select the attributes from the combo box, 24 bit 192KHZ.


> On 2 Jul 2015, at 10:36 am, Hamit Campos  wrote:
> 
> Ah okay. Than who ever the dude that first told me about it and gave me the 
> link to it was was wrong than. Cause who ever that was said it would only do 
> 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.
> 
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: Wednesday, July 01, 2015 7:02 PM
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
> 
> Okay firstly, you can redefine the shortcuts in Total Recorder so they 
> represent something that you may be used to, I've done this myself.
> 
> Second, Total Recorder's support of bit rates depends on what sort of 
> Interface you're using, I can record in 24 bit 192K if required - and its not 
> but its there all the same, you'll find all that stuff in Total Recorder if 
> you look under Recording Source etc.
> 
> 
> 
> On 2/07/2015 8:52 AM, Hamit Campos wrote:
>> I've tried Total recorder a little strange to work, but kind of got it. 
>> Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit 
>> recording. I love me some 96 KHZ 24 bit audio.
>> 
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>> Steve Jacobson
>> Sent: Wednesday, July 01, 2015 5:15 PM
>> To: 'PC Audio Discussion List'
>> Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - 
>> Studio Daily
>> 
>> Dane and others,
>> 
>> This is a valuable thread and I hope we can continue with some serious 
>> discussion because it seems to me that a lot gets glossed over.  I started 
>> out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 
>> from Adobe.  It wasn't perfect, but it could do a lot, and it was pretty 
>> accessible.  Then came Audition 2.0 which displayed everything differently 
>> and it was suddenly not accessible.  At that point, I switched to Sound 
>> Forge.
>> 
>> While I certainly fall into the category of hoping a new version of Sound 
>> Forge will be more accessible, I am also relieved when a new version doesn't 
>> make inaccessible that which I already know as Audition did.  There is also 
>> a tendency on my part to feel that since I've already made an investment in 
>> money and also in time to learn the software, that I tend to stick with new 
>> versions.  Still, I would never say that Sound Forge is the best audio 
>> editor for us.  If someone gets what they want from another editor that is 
>> more accessible, they are going to experience a good deal less frustration.
>> 
>> Even so, it does seem to me that there is a lot being said without looking 
>> at details.  More than once, in my frustration with Sound Forge, I've tried 
>> something else and found it did a specific thing I was looking for but 
>> didn't do something else I needed.  I've also seen cases where what Sound 
>> Forge gives me that is not readily accessible, are sometimes things I don't 
>> see offered at all in some other programs.  I mentioned a couple of days 
>> back that I was trying to dynamically expand some compressed audio and I 
>> could find no accessible way to do it with Sound forge.  I developed an 
>> expansion preset using an Optacon, a difficult process, but I can now use 
>> that preset to accomplish some of what I wanted.  When I last checked, I 
>> didn't find that I could expand data with a couple of the popular programs.  
>> In one case, the "expansion" I was told could be done by another package was 
>> for expanding the sound field, not the dynamic range.  I also found that I 
>> got results with the Sound Forge Noise Reduction plug-in that to my ear, I 
>> could not achieve with a couple of other programs.  It wasn't that they 
>> didn't reduce noise, they did that very well.  One of the four noise 

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
Yeah I had missed your previous message. Remind me of the web site for it again 
please? Gold Wave that is. I love how you can split files on the fly with it. 
Unlike with SF.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 7:03 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

I've never needed scripts for Goldwave and I've used it with Window-Eyes and 
NVDA.

When you launch Goldwave your Screen Reader should announce, "Screen Reader 
Mode".



On 2/07/2015 8:58 AM, Hamit Campos wrote:
> No Studio Recorder. Oooo, Gold Wave can handle multy channel now? Yip 
> yip yip yip yahoo. Actually meant to give it a try after Rick Harmon's 
> tutorials, but not sure if the scripts work with the demo. Or would you have 
> to buy Gold Wave first? Couldn't get it to work with out the scripts. Epic if 
> G Wave can do surround sound AKA multi channel now. How many channals?
>
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: Wednesday, July 01, 2015 2:19 PM
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>
> I wouldn't be too sure about that if I were you, Goldwave - I assume you're 
> refering to here - does a whole heap of stuff and I do know it handles multi 
> channel audio - that is to distinguish between multi channel and multi track 
> -.
>
>
>
> On 2/07/2015 1:46 AM, Hamit Campos wrote:
>> Also SR don't do surround sound.
>>
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim
>> cumings
>> Sent: Wednesday, July 01, 2015 8:00 AM
>> To: PC Audio Discussion List
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
>> Studio Daily
>>
>> If you are looking for a program on the pc side that is a good editor I use 
>> golswave. Despite opinions to the dcontrary, you can make just as tight 
>> edits in goldave as ou can in sound forge. I think a lot of it is simply 
>> what hyou are used to in terms of an editor. Jonathan Mosen, for example, 
>> who used to be a big proponent of sound forge, told me recently that on the 
>> pc side he now uses studio recorder for most of his pc editing needs. Now 
>> studio recorder doesn't have all the bells and whistle that sound forge 
>> does, noise reduction, ability to use plug-ins, etc, but for just plain 
>> editing it apparently works very well.
>> .
>>
>> On 7/1/2015 12:48 AM, Dane Trethowan wrote:
>>> I don't know whether we're talking along the same lines but I know
>>> that I can write each channel of a surround-sound recording to
>>> different files.
>>>
>>>
>>>
>>> On 1/07/2015 1:28 PM, Hamit Campos wrote:
>>>> All though Reaper can open surround sound files right? Can you break
>>>> them with it too like with SF?
>>>>
>>>> -Original Message-
>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>>>> Dane Trethowan
>>>> Sent: Tuesday, June 30, 2015 8:50 PM
>>>> To: PC Audio Discussion List
>>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
>>>> Studio Daily
>>>>
>>>> The other problem here also seems to be blind loyalty - pardon the
>>>> pun -, people buy a product - in this case Sound Forge -, they've
>>>> spent so much money on the product so therefore they're hoping
>>>> beyond hope that everything will work as it did in Sound Forge 4.5
>>>> and they're not looking to try anything new even though times and
>>>> software are a changing and that's unfortunate as those people miss
>>>> out on anything that actually works.
>>>>
>>>> Sony Creative Software have never been interested in accessibility
>>>> and I doubt they ever will be whereas other products have come along
>>>> where the developers are interested in accessibility and take note
>>>> of user feedback, there's a lot of competition out there.
>>>>
>>>> A classic case in point is Sonar, I know someone who spent literally
>>>> thousands over time on Sonar this and Sonar that, upgrades and all
>>>> the rest of it.
>>>>
>>>> I encouraged him to try Reaper and.. well.. he wished he'd known
>>>> about it earlier and 

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
Ah okay. Than who ever the dude that first told me about it and gave me the 
link to it was was wrong than. Cause who ever that was said it would only do 48 
KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 7:02 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Okay firstly, you can redefine the shortcuts in Total Recorder so they 
represent something that you may be used to, I've done this myself.

Second, Total Recorder's support of bit rates depends on what sort of Interface 
you're using, I can record in 24 bit 192K if required - and its not but its 
there all the same, you'll find all that stuff in Total Recorder if you look 
under Recording Source etc.



On 2/07/2015 8:52 AM, Hamit Campos wrote:
> I've tried Total recorder a little strange to work, but kind of got it. Also, 
> it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit 
> recording. I love me some 96 KHZ 24 bit audio.
>
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
> Steve Jacobson
> Sent: Wednesday, July 01, 2015 5:15 PM
> To: 'PC Audio Discussion List'
> Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - 
> Studio Daily
>
> Dane and others,
>
> This is a valuable thread and I hope we can continue with some serious 
> discussion because it seems to me that a lot gets glossed over.  I started 
> out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 
> from Adobe.  It wasn't perfect, but it could do a lot, and it was pretty 
> accessible.  Then came Audition 2.0 which displayed everything differently 
> and it was suddenly not accessible.  At that point, I switched to Sound Forge.
>
> While I certainly fall into the category of hoping a new version of Sound 
> Forge will be more accessible, I am also relieved when a new version doesn't 
> make inaccessible that which I already know as Audition did.  There is also a 
> tendency on my part to feel that since I've already made an investment in 
> money and also in time to learn the software, that I tend to stick with new 
> versions.  Still, I would never say that Sound Forge is the best audio editor 
> for us.  If someone gets what they want from another editor that is more 
> accessible, they are going to experience a good deal less frustration.
>
> Even so, it does seem to me that there is a lot being said without looking at 
> details.  More than once, in my frustration with Sound Forge, I've tried 
> something else and found it did a specific thing I was looking for but didn't 
> do something else I needed.  I've also seen cases where what Sound Forge 
> gives me that is not readily accessible, are sometimes things I don't see 
> offered at all in some other programs.  I mentioned a couple of days back 
> that I was trying to dynamically expand some compressed audio and I could 
> find no accessible way to do it with Sound forge.  I developed an expansion 
> preset using an Optacon, a difficult process, but I can now use that preset 
> to accomplish some of what I wanted.  When I last checked, I didn't find that 
> I could expand data with a couple of the popular programs.  In one case, the 
> "expansion" I was told could be done by another package was for expanding the 
> sound field, not the dynamic range.  I also found that I got results with the 
> Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with 
> a couple of other programs.  It wasn't that they didn't reduce noise, they 
> did that very well.  One of the four noise reduction modes that Sound Forge 
> had, though, allowed me to get rid of more noise with less side effects.  I 
> could not find anything that worked as well in that particular case.  I 
> developed a process in Sound Forge that I use on meetings that does a nice 
> job of bringing up the audio gain for questions off mike that sounds a lot 
> like someone manually adjusting the gain.  It delays compression and then 
> after a couple of seconds brings up the gain.  Other programs had similar 
> effects, but I could just never quite get the same results.
>
> So what's my point, I know I'm sounding like I'm saying that Sound Forge is 
> the best.  That's not what I mean to say.  Where my frustration is that I 
> keep reading here that program a does something as well as Sound Forge does, 
> and program B does something else as good.  What I have not felt has been 
> said specifically is where there is a program that does everything

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
I've never needed scripts for Goldwave and I've used it with Window-Eyes 
and NVDA.


When you launch Goldwave your Screen Reader should announce, "Screen 
Reader Mode".




On 2/07/2015 8:58 AM, Hamit Campos wrote:

No Studio Recorder. Oooo, Gold Wave can handle multy channel now? Yip 
yip yip yip yahoo. Actually meant to give it a try after Rick Harmon's 
tutorials, but not sure if the scripts work with the demo. Or would you have to 
buy Gold Wave first? Couldn't get it to work with out the scripts. Epic if G 
Wave can do surround sound AKA multi channel now. How many channals?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 2:19 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

I wouldn't be too sure about that if I were you, Goldwave - I assume you're 
refering to here - does a whole heap of stuff and I do know it handles multi 
channel audio - that is to distinguish between multi channel and multi track -.



On 2/07/2015 1:46 AM, Hamit Campos wrote:

Also SR don't do surround sound.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim
cumings
Sent: Wednesday, July 01, 2015 8:00 AM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you are looking for a program on the pc side that is a good editor I use 
golswave. Despite opinions to the dcontrary, you can make just as tight edits 
in goldave as ou can in sound forge. I think a lot of it is simply what hyou 
are used to in terms of an editor. Jonathan Mosen, for example, who used to be 
a big proponent of sound forge, told me recently that on the pc side he now 
uses studio recorder for most of his pc editing needs. Now studio recorder 
doesn't have all the bells and whistle that sound forge does, noise reduction, 
ability to use plug-ins, etc, but for just plain editing it apparently works 
very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:

I don't know whether we're talking along the same lines but I know
that I can write each channel of a surround-sound recording to
different files.



On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping
beyond hope that everything will work as it did in Sound Forge 4.5
and they're not looking to try anything new even though times and
software are a changing and that's unfortunate as those people miss
out on anything that actually works.

Sony Creative Software have never been interested in accessibility
and I doubt they ever will be whereas other products have come along
where the developers are interested in accessibility and take note
of user feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all
the rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known
about it earlier and he's furious with himself for spending a
fortune on Sonar, of course its not his fault but I do give him
credit for having the courage to try another product and just not
blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether
Blind or Sighted - would even use a quarter of the functions offered
so we're back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9
and above have serious accessibility issues in my view and, despite
me reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows you to be very precise in terms of achieving a
good overall balance of tracks. I like to be very precise with my
editing, and Sonar does not quite give me the flexibility that
Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
Okay firstly, you can redefine the shortcuts in Total Recorder so they 
represent something that you may be used to, I've done this myself.


Second, Total Recorder's support of bit rates depends on what sort of 
Interface you're using, I can record in 24 bit 192K if required - and 
its not but its there all the same, you'll find all that stuff in Total 
Recorder if you look under Recording Source etc.




On 2/07/2015 8:52 AM, Hamit Campos wrote:

I've tried Total recorder a little strange to work, but kind of got it. Also, 
it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. 
I love me some 96 KHZ 24 bit audio.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve 
Jacobson
Sent: Wednesday, July 01, 2015 5:15 PM
To: 'PC Audio Discussion List'
Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Dane and others,

This is a valuable thread and I hope we can continue with some serious 
discussion because it seems to me that a lot gets glossed over.  I started out 
with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from 
Adobe.  It wasn't perfect, but it could do a lot, and it was pretty accessible. 
 Then came Audition 2.0 which displayed everything differently and it was 
suddenly not accessible.  At that point, I switched to Sound Forge.

While I certainly fall into the category of hoping a new version of Sound Forge 
will be more accessible, I am also relieved when a new version doesn't make 
inaccessible that which I already know as Audition did.  There is also a 
tendency on my part to feel that since I've already made an investment in money 
and also in time to learn the software, that I tend to stick with new versions. 
 Still, I would never say that Sound Forge is the best audio editor for us.  If 
someone gets what they want from another editor that is more accessible, they 
are going to experience a good deal less frustration.

Even so, it does seem to me that there is a lot being said without looking at details.  
More than once, in my frustration with Sound Forge, I've tried something else and found 
it did a specific thing I was looking for but didn't do something else I needed.  I've 
also seen cases where what Sound Forge gives me that is not readily accessible, are 
sometimes things I don't see offered at all in some other programs.  I mentioned a couple 
of days back that I was trying to dynamically expand some compressed audio and I could 
find no accessible way to do it with Sound forge.  I developed an expansion preset using 
an Optacon, a difficult process, but I can now use that preset to accomplish some of what 
I wanted.  When I last checked, I didn't find that I could expand data with a couple of 
the popular programs.  In one case, the "expansion" I was told could be done by 
another package was for expanding the sound field, not the dynamic range.  I also found 
that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could 
not achieve with a couple of other programs.  It wasn't that they didn't reduce noise, 
they did that very well.  One of the four noise reduction modes that Sound Forge had, 
though, allowed me to get rid of more noise with less side effects.  I could not find 
anything that worked as well in that particular case.  I developed a process in Sound 
Forge that I use on meetings that does a nice job of bringing up the audio gain for 
questions off mike that sounds a lot like someone manually adjusting the gain.  It delays 
compression and then after a couple of seconds brings up the gain.  Other programs had 
similar effects, but I could just never quite get the same results.

So what's my point, I know I'm sounding like I'm saying that Sound Forge is the 
best.  That's not what I mean to say.  Where my frustration is that I keep 
reading here that program a does something as well as Sound Forge does, and 
program B does something else as good.  What I have not felt has been said 
specifically is where there is a program that does everything Sound Forge does 
for me and also does some of what Sound Forge does in a more accessible way.  
So SWave can edit as tightly.  That is good to know, but what else does it do?  
Does anybody have experience with the latest version of Audition with the 
latest screen reader support for it?  Is it worth a look?  I tried it a while 
back and much of what was lost is now made accessible using MSAA or UIA, but I 
still found gaps.

I took a close look at Audacity plug-ins a while back and I found a huge number 
of them.  However, it seemed like many were made to deal with very specific 
problems, and in my searching, I didn't find anything that would dynamically 
expand audio, either accessible or not.

It is fine to say there are many other options, and I woul

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
No Studio Recorder. Oooo, Gold Wave can handle multy channel now? Yip 
yip yip yip yahoo. Actually meant to give it a try after Rick Harmon's 
tutorials, but not sure if the scripts work with the demo. Or would you have to 
buy Gold Wave first? Couldn't get it to work with out the scripts. Epic if G 
Wave can do surround sound AKA multi channel now. How many channals?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 2:19 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

I wouldn't be too sure about that if I were you, Goldwave - I assume you're 
refering to here - does a whole heap of stuff and I do know it handles multi 
channel audio - that is to distinguish between multi channel and multi track -.



On 2/07/2015 1:46 AM, Hamit Campos wrote:
> Also SR don't do surround sound.
>
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim 
> cumings
> Sent: Wednesday, July 01, 2015 8:00 AM
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
> Studio Daily
>
> If you are looking for a program on the pc side that is a good editor I use 
> golswave. Despite opinions to the dcontrary, you can make just as tight edits 
> in goldave as ou can in sound forge. I think a lot of it is simply what hyou 
> are used to in terms of an editor. Jonathan Mosen, for example, who used to 
> be a big proponent of sound forge, told me recently that on the pc side he 
> now uses studio recorder for most of his pc editing needs. Now studio 
> recorder doesn't have all the bells and whistle that sound forge does, noise 
> reduction, ability to use plug-ins, etc, but for just plain editing it 
> apparently works very well.
> .
>
> On 7/1/2015 12:48 AM, Dane Trethowan wrote:
>> I don't know whether we're talking along the same lines but I know 
>> that I can write each channel of a surround-sound recording to 
>> different files.
>>
>>
>>
>> On 1/07/2015 1:28 PM, Hamit Campos wrote:
>>> All though Reaper can open surround sound files right? Can you break 
>>> them with it too like with SF?
>>>
>>> -Original Message-----
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>>> Dane Trethowan
>>> Sent: Tuesday, June 30, 2015 8:50 PM
>>> To: PC Audio Discussion List
>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
>>> Studio Daily
>>>
>>> The other problem here also seems to be blind loyalty - pardon the 
>>> pun -, people buy a product - in this case Sound Forge -, they've 
>>> spent so much money on the product so therefore they're hoping 
>>> beyond hope that everything will work as it did in Sound Forge 4.5 
>>> and they're not looking to try anything new even though times and 
>>> software are a changing and that's unfortunate as those people miss 
>>> out on anything that actually works.
>>>
>>> Sony Creative Software have never been interested in accessibility 
>>> and I doubt they ever will be whereas other products have come along 
>>> where the developers are interested in accessibility and take note 
>>> of user feedback, there's a lot of competition out there.
>>>
>>> A classic case in point is Sonar, I know someone who spent literally 
>>> thousands over time on Sonar this and Sonar that, upgrades and all 
>>> the rest of it.
>>>
>>> I encouraged him to try Reaper and.. well.. he wished he'd known 
>>> about it earlier and he's furious with himself for spending a 
>>> fortune on Sonar, of course its not his fault but I do give him 
>>> credit for having the courage to try another product and just not 
>>> blindly follow on.
>>>
>>> Finally, I doubt whether 99% of Sound Forge Pro users - whether 
>>> Blind or Sighted - would even use a quarter of the functions offered 
>>> so we're back to square one, why spend so much money?
>>>
>>>
>>>
>>> On 29/06/2015 5:34 PM, Brian Hartgen wrote:
>>>> I agree that Amadeus Pro is ideal on the Mac side, I've used it and 
>>>> it works very well.
>>>>
>>>> On Windows, in terms of serious audio production without vision, 
>>>> there is nothing that beats Sound Forge V8 if you can get it, V9 
>>>> and above have serious accessibility issues in my view and, despite 
>>

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
I've tried Total recorder a little strange to work, but kind of got it. Also, 
it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. 
I love me some 96 KHZ 24 bit audio.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve 
Jacobson
Sent: Wednesday, July 01, 2015 5:15 PM
To: 'PC Audio Discussion List'
Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Dane and others,

This is a valuable thread and I hope we can continue with some serious 
discussion because it seems to me that a lot gets glossed over.  I started out 
with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from 
Adobe.  It wasn't perfect, but it could do a lot, and it was pretty accessible. 
 Then came Audition 2.0 which displayed everything differently and it was 
suddenly not accessible.  At that point, I switched to Sound Forge.  

While I certainly fall into the category of hoping a new version of Sound Forge 
will be more accessible, I am also relieved when a new version doesn't make 
inaccessible that which I already know as Audition did.  There is also a 
tendency on my part to feel that since I've already made an investment in money 
and also in time to learn the software, that I tend to stick with new versions. 
 Still, I would never say that Sound Forge is the best audio editor for us.  If 
someone gets what they want from another editor that is more accessible, they 
are going to experience a good deal less frustration.

Even so, it does seem to me that there is a lot being said without looking at 
details.  More than once, in my frustration with Sound Forge, I've tried 
something else and found it did a specific thing I was looking for but didn't 
do something else I needed.  I've also seen cases where what Sound Forge gives 
me that is not readily accessible, are sometimes things I don't see offered at 
all in some other programs.  I mentioned a couple of days back that I was 
trying to dynamically expand some compressed audio and I could find no 
accessible way to do it with Sound forge.  I developed an expansion preset 
using an Optacon, a difficult process, but I can now use that preset to 
accomplish some of what I wanted.  When I last checked, I didn't find that I 
could expand data with a couple of the popular programs.  In one case, the 
"expansion" I was told could be done by another package was for expanding the 
sound field, not the dynamic range.  I also found that I got results with the 
Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a 
couple of other programs.  It wasn't that they didn't reduce noise, they did 
that very well.  One of the four noise reduction modes that Sound Forge had, 
though, allowed me to get rid of more noise with less side effects.  I could 
not find anything that worked as well in that particular case.  I developed a 
process in Sound Forge that I use on meetings that does a nice job of bringing 
up the audio gain for questions off mike that sounds a lot like someone 
manually adjusting the gain.  It delays compression and then after a couple of 
seconds brings up the gain.  Other programs had similar effects, but I could 
just never quite get the same results.

So what's my point, I know I'm sounding like I'm saying that Sound Forge is the 
best.  That's not what I mean to say.  Where my frustration is that I keep 
reading here that program a does something as well as Sound Forge does, and 
program B does something else as good.  What I have not felt has been said 
specifically is where there is a program that does everything Sound Forge does 
for me and also does some of what Sound Forge does in a more accessible way.  
So SWave can edit as tightly.  That is good to know, but what else does it do?  
Does anybody have experience with the latest version of Audition with the 
latest screen reader support for it?  Is it worth a look?  I tried it a while 
back and much of what was lost is now made accessible using MSAA or UIA, but I 
still found gaps.  

I took a close look at Audacity plug-ins a while back and I found a huge number 
of them.  However, it seemed like many were made to deal with very specific 
problems, and in my searching, I didn't find anything that would dynamically 
expand audio, either accessible or not.  

It is fine to say there are many other options, and I wouldn't argue with that 
at all.  It's just that in my experience, it seems as though I would have to 
use many other options to do what I am managing to do with Sound Forge with all 
of its accessibility issues.  I would like to hop onto another band wagon, 
especially if it was better and cheaper, but it would be helpful if we didn't 
each have to try five different programs to find out what each will or not do.  
Has anyone found Audacity plug-i

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
Perhaps not. I just would like the pro 1 because I do want to be a movie sound 
designer some day, so I need the surround sound. Like I told you the other day 
to, I like the surround sound feature for fun too. I can edit DVD chapters I 
extract with DVD Audio Extracter with Pro.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 5:38 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Fair Points and I too have used Adobe Audition though it was quite some time 
back, I enjoyed the experience.

I'm not totally anti Sound Forge either, I own Sound Forge Audio Studio, there 
are things I don't like about it, I'm not sure - knowing now what I didn't know 
when I bought it - I would have paid the money for it but having said all that, 
well it cost less than $100 and does perform quite well, I wonder to be honest 
whether Sound Forge Audio Studio might be all that most people would need if 
they're going to look at Sound Forge?

A lot of people are fascinated with the "Pro" in a title, Sound Forge Pro and 
so on but having "Pro" as part of a name doesn't mean that its better or worse 
than the competition or doesn't mean that its going to work any better than a 
basic or cut down version of something for some users.



On 2/07/2015 7:15 AM, Steve Jacobson wrote:
> Dane and others,
>
> This is a valuable thread and I hope we can continue with some serious 
> discussion because it seems to me that a lot gets glossed over.  I started 
> out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 
> from Adobe.  It wasn't perfect, but it could do a lot, and it was pretty 
> accessible.  Then came Audition 2.0 which displayed everything differently 
> and it was suddenly not accessible.  At that point, I switched to Sound Forge.
>
> While I certainly fall into the category of hoping a new version of Sound 
> Forge will be more accessible, I am also relieved when a new version doesn't 
> make inaccessible that which I already know as Audition did.  There is also a 
> tendency on my part to feel that since I've already made an investment in 
> money and also in time to learn the software, that I tend to stick with new 
> versions.  Still, I would never say that Sound Forge is the best audio editor 
> for us.  If someone gets what they want from another editor that is more 
> accessible, they are going to experience a good deal less frustration.
>
> Even so, it does seem to me that there is a lot being said without looking at 
> details.  More than once, in my frustration with Sound Forge, I've tried 
> something else and found it did a specific thing I was looking for but didn't 
> do something else I needed.  I've also seen cases where what Sound Forge 
> gives me that is not readily accessible, are sometimes things I don't see 
> offered at all in some other programs.  I mentioned a couple of days back 
> that I was trying to dynamically expand some compressed audio and I could 
> find no accessible way to do it with Sound forge.  I developed an expansion 
> preset using an Optacon, a difficult process, but I can now use that preset 
> to accomplish some of what I wanted.  When I last checked, I didn't find that 
> I could expand data with a couple of the popular programs.  In one case, the 
> "expansion" I was told could be done by another package was for expanding the 
> sound field, not the dynamic range.  I also found that I got results with the 
> Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with 
> a couple of other programs.  It wasn't that they didn't reduce noise, they 
> did that very well.  One of the four noise reduction modes that Sound Forge 
> had, though, allowed me to get rid of more noise with less side effects.  I 
> could not find anything that worked as well in that particular case.  I 
> developed a process in Sound Forge that I use on meetings that does a nice 
> job of bringing up the audio gain for questions off mike that sounds a lot 
> like someone manually adjusting the gain.  It delays compression and then 
> after a couple of seconds brings up the gain.  Other programs had similar 
> effects, but I could just never quite get the same results.
>
> So what's my point, I know I'm sounding like I'm saying that Sound Forge is 
> the best.  That's not what I mean to say.  Where my frustration is that I 
> keep reading here that program a does something as well as Sound Forge does, 
> and program B does something else as good.  What I have not felt has been 
> said specifically is where there is a program that does everythin

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
uldn't argue with that 
at all.  It's just that in my experience, it seems as though I would have to 
use many other options to do what I am managing to do with Sound Forge with all 
of its accessibility issues.  I would like to hop onto another band wagon, 
especially if it was better and cheaper, but it would be helpful if we didn't 
each have to try five different programs to find out what each will or not do.  
Has anyone found Audacity plug-ins that are particularly useful?  What else 
does SWave do?  I know that Total Recorder can record pretty much any audio 
that comes into a computer, can be set up for timed recording, and can be used 
to edit, but does it have other audio functions?  Gold wave does a lot of 
things well.  Can anyone who used Sound Forge and moved to Gold Wave talk about 
what is better and what isn't?  It would be helpful to get some specifics from 
people who use various tools.

Best regards,

Steve Jacobson

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 1:08 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

You're right about what people are used to yes but tight edits in Goldwave? 
Again, if you know what you're doing then yes, you certainly can do some very 
tight editing in Goldwave, Total Recorder etc, both those pieces of software 
have functions a plenty for tight editing.



On 1/07/2015 10:00 PM, tim cumings wrote:

If you are looking for a program on the pc side that is a good editor
I use golswave. Despite opinions to the dcontrary, you can make just
as tight edits in goldave as ou can in sound forge. I think a lot of
it is simply what hyou are used to in terms of an editor. Jonathan
Mosen, for example, who used to be a big proponent of sound forge,
told me recently that on the pc side he now uses studio recorder for
most of his pc editing needs. Now studio recorder doesn't have all the
bells and whistle that sound forge does, noise reduction, ability to
use plug-ins, etc, but for just plain editing it apparently works very
well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:

I don't know whether we're talking along the same lines but I know
that I can write each channel of a surround-sound recording to
different files.



On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-----Original Message-----
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping
beyond hope that everything will work as it did in Sound Forge 4.5
and they're not looking to try anything new even though times and
software are a changing and that's unfortunate as those people miss
out on anything that actually works.

Sony Creative Software have never been interested in accessibility
and I doubt they ever will be whereas other products have come along
where the developers are interested in accessibility and take note
of user feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all
the rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known
about it earlier and he's furious with himself for spending a
fortune on Sonar, of course its not his fault but I do give him
credit for having the courage to try another product and just not
blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether
Blind or Sighted - would even use a quarter of the functions offered
so we're back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9
and above have serious accessibility issues in my view and, despite
me reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows you to be very precise in terms of achieving a
good overall balance of tracks. I like to be very precise with my
editing, and Sonar does not quite give me the flexibility that
Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Me

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Steve Jacobson
ls.

Best regards,

Steve Jacobson

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Wednesday, July 01, 2015 1:08 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

You're right about what people are used to yes but tight edits in Goldwave? 
Again, if you know what you're doing then yes, you certainly can do some very 
tight editing in Goldwave, Total Recorder etc, both those pieces of software 
have functions a plenty for tight editing.



On 1/07/2015 10:00 PM, tim cumings wrote:
> If you are looking for a program on the pc side that is a good editor 
> I use golswave. Despite opinions to the dcontrary, you can make just 
> as tight edits in goldave as ou can in sound forge. I think a lot of 
> it is simply what hyou are used to in terms of an editor. Jonathan 
> Mosen, for example, who used to be a big proponent of sound forge, 
> told me recently that on the pc side he now uses studio recorder for 
> most of his pc editing needs. Now studio recorder doesn't have all the 
> bells and whistle that sound forge does, noise reduction, ability to 
> use plug-ins, etc, but for just plain editing it apparently works very 
> well.
> .
>
> On 7/1/2015 12:48 AM, Dane Trethowan wrote:
>> I don't know whether we're talking along the same lines but I know 
>> that I can write each channel of a surround-sound recording to 
>> different files.
>>
>>
>>
>> On 1/07/2015 1:28 PM, Hamit Campos wrote:
>>> All though Reaper can open surround sound files right? Can you break 
>>> them with it too like with SF?
>>>
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>>> Dane Trethowan
>>> Sent: Tuesday, June 30, 2015 8:50 PM
>>> To: PC Audio Discussion List
>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
>>> Studio Daily
>>>
>>> The other problem here also seems to be blind loyalty - pardon the 
>>> pun -, people buy a product - in this case Sound Forge -, they've 
>>> spent so much money on the product so therefore they're hoping 
>>> beyond hope that everything will work as it did in Sound Forge 4.5 
>>> and they're not looking to try anything new even though times and 
>>> software are a changing and that's unfortunate as those people miss 
>>> out on anything that actually works.
>>>
>>> Sony Creative Software have never been interested in accessibility 
>>> and I doubt they ever will be whereas other products have come along 
>>> where the developers are interested in accessibility and take note 
>>> of user feedback, there's a lot of competition out there.
>>>
>>> A classic case in point is Sonar, I know someone who spent literally 
>>> thousands over time on Sonar this and Sonar that, upgrades and all 
>>> the rest of it.
>>>
>>> I encouraged him to try Reaper and.. well.. he wished he'd known 
>>> about it earlier and he's furious with himself for spending a 
>>> fortune on Sonar, of course its not his fault but I do give him 
>>> credit for having the courage to try another product and just not 
>>> blindly follow on.
>>>
>>> Finally, I doubt whether 99% of Sound Forge Pro users - whether 
>>> Blind or Sighted - would even use a quarter of the functions offered 
>>> so we're back to square one, why spend so much money?
>>>
>>>
>>>
>>> On 29/06/2015 5:34 PM, Brian Hartgen wrote:
>>>> I agree that Amadeus Pro is ideal on the Mac side, I've used it and 
>>>> it works very well.
>>>>
>>>> On Windows, in terms of serious audio production without vision, 
>>>> there is nothing that beats Sound Forge V8 if you can get it, V9 
>>>> and above have serious accessibility issues in my view and, despite 
>>>> me reporting these to Sony, they've not been fixed.
>>>>
>>>> On Windows, for multi-track work I use Sonar 8.5. Again, it's 
>>>> excellent and allows you to be very precise in terms of achieving a 
>>>> good overall balance of tracks. I like to be very precise with my 
>>>> editing, and Sonar does not quite give me the flexibility that 
>>>> Sound Forge does, but we do use Sonar a lot.
>>>>
>>>> Brian Hartgen
>>>> Hartgen Consultancy
>>>> www.hartgen.org
>>>> Phone UK: 02920-850298.
>>>> Ph

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan

Thank you, I'm flattered .



On 2/07/2015 4:24 AM, Johny Cassidy wrote:

I need to unsubscribe from this list. Maybe smart arse Dane could point out how.

www.twitter.com/johnycassidy


On 1 Jul 2015, at 19:19, Dane Trethowan  wrote:

I wouldn't be too sure about that if I were you, Goldwave - I assume you're 
refering to here - does a whole heap of stuff and I do know it handles multi 
channel audio - that is to distinguish between multi channel and multi track -.




On 2/07/2015 1:46 AM, Hamit Campos wrote:
Also SR don't do surround sound.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings
Sent: Wednesday, July 01, 2015 8:00 AM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you are looking for a program on the pc side that is a good editor I use 
golswave. Despite opinions to the dcontrary, you can make just as tight edits 
in goldave as ou can in sound forge. I think a lot of it is simply what hyou 
are used to in terms of an editor. Jonathan Mosen, for example, who used to be 
a big proponent of sound forge, told me recently that on the pc side he now 
uses studio recorder for most of his pc editing needs. Now studio recorder 
doesn't have all the bells and whistle that sound forge does, noise reduction, 
ability to use plug-ins, etc, but for just plain editing it apparently works 
very well.
.


On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know
that I can write each channel of a surround-sound recording to
different files.




On 1/07/2015 1:28 PM, Hamit Campos wrote:
All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping beyond
hope that everything will work as it did in Sound Forge 4.5 and
they're not looking to try anything new even though times and
software are a changing and that's unfortunate as those people miss
out on anything that actually works.

Sony Creative Software have never been interested in accessibility
and I doubt they ever will be whereas other products have come along
where the developers are interested in accessibility and take note of
user feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all
the rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known
about it earlier and he's furious with himself for spending a fortune
on Sonar, of course its not his fault but I do give him credit for
having the courage to try another product and just not blindly follow
on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind
or Sighted - would even use a quarter of the functions offered so
we're back to square one, why spend so much money?




On 29/06/2015 5:34 PM, Brian Hartgen wrote:
I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9 and
above have serious accessibility issues in my view and, despite me
reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows you to be very precise in terms of achieving a
good overall balance of tracks. I like to be very precise with my
editing, and Sonar does not quite give me the flexibility that Sound
Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple
keystroke then you’re money is well and truly wasted, Total
Recorder for example records at the touch of a keystroke, just type
ctrl-r from within the Application or set up a global hotkey to
record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio
Studio does me so I’m wondering just how many of the “Visual”
features in Sound Forge Pro 11 a person without sight can make use of?

If

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Johny Cassidy
I need to unsubscribe from this list. Maybe smart arse Dane could point out 
how. 

www.twitter.com/johnycassidy

> On 1 Jul 2015, at 19:19, Dane Trethowan  wrote:
> 
> I wouldn't be too sure about that if I were you, Goldwave - I assume you're 
> refering to here - does a whole heap of stuff and I do know it handles multi 
> channel audio - that is to distinguish between multi channel and multi track 
> -.
> 
> 
> 
>> On 2/07/2015 1:46 AM, Hamit Campos wrote:
>> Also SR don't do surround sound.
>> 
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim 
>> cumings
>> Sent: Wednesday, July 01, 2015 8:00 AM
>> To: PC Audio Discussion List
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>> 
>> If you are looking for a program on the pc side that is a good editor I use 
>> golswave. Despite opinions to the dcontrary, you can make just as tight 
>> edits in goldave as ou can in sound forge. I think a lot of it is simply 
>> what hyou are used to in terms of an editor. Jonathan Mosen, for example, 
>> who used to be a big proponent of sound forge, told me recently that on the 
>> pc side he now uses studio recorder for most of his pc editing needs. Now 
>> studio recorder doesn't have all the bells and whistle that sound forge 
>> does, noise reduction, ability to use plug-ins, etc, but for just plain 
>> editing it apparently works very well.
>> .
>> 
>>> On 7/1/2015 12:48 AM, Dane Trethowan wrote:
>>> I don't know whether we're talking along the same lines but I know
>>> that I can write each channel of a surround-sound recording to
>>> different files.
>>> 
>>> 
>>> 
>>>> On 1/07/2015 1:28 PM, Hamit Campos wrote:
>>>> All though Reaper can open surround sound files right? Can you break
>>>> them with it too like with SF?
>>>> 
>>>> -Original Message-
>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>>>> Dane Trethowan
>>>> Sent: Tuesday, June 30, 2015 8:50 PM
>>>> To: PC Audio Discussion List
>>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
>>>> Studio Daily
>>>> 
>>>> The other problem here also seems to be blind loyalty - pardon the
>>>> pun -, people buy a product - in this case Sound Forge -, they've
>>>> spent so much money on the product so therefore they're hoping beyond
>>>> hope that everything will work as it did in Sound Forge 4.5 and
>>>> they're not looking to try anything new even though times and
>>>> software are a changing and that's unfortunate as those people miss
>>>> out on anything that actually works.
>>>> 
>>>> Sony Creative Software have never been interested in accessibility
>>>> and I doubt they ever will be whereas other products have come along
>>>> where the developers are interested in accessibility and take note of
>>>> user feedback, there's a lot of competition out there.
>>>> 
>>>> A classic case in point is Sonar, I know someone who spent literally
>>>> thousands over time on Sonar this and Sonar that, upgrades and all
>>>> the rest of it.
>>>> 
>>>> I encouraged him to try Reaper and.. well.. he wished he'd known
>>>> about it earlier and he's furious with himself for spending a fortune
>>>> on Sonar, of course its not his fault but I do give him credit for
>>>> having the courage to try another product and just not blindly follow
>>>> on.
>>>> 
>>>> Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind
>>>> or Sighted - would even use a quarter of the functions offered so
>>>> we're back to square one, why spend so much money?
>>>> 
>>>> 
>>>> 
>>>>> On 29/06/2015 5:34 PM, Brian Hartgen wrote:
>>>>> I agree that Amadeus Pro is ideal on the Mac side, I've used it and
>>>>> it works very well.
>>>>> 
>>>>> On Windows, in terms of serious audio production without vision,
>>>>> there is nothing that beats Sound Forge V8 if you can get it, V9 and
>>>>> above have serious accessibility issues in my view and, despite me
>>>>> reporting these to Sony, they've not been fixed.
>>>>> 
>>>>> On Windows, for

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
I wouldn't be too sure about that if I were you, Goldwave - I assume 
you're refering to here - does a whole heap of stuff and I do know it 
handles multi channel audio - that is to distinguish between multi 
channel and multi track -.




On 2/07/2015 1:46 AM, Hamit Campos wrote:

Also SR don't do surround sound.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings
Sent: Wednesday, July 01, 2015 8:00 AM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you are looking for a program on the pc side that is a good editor I use 
golswave. Despite opinions to the dcontrary, you can make just as tight edits 
in goldave as ou can in sound forge. I think a lot of it is simply what hyou 
are used to in terms of an editor. Jonathan Mosen, for example, who used to be 
a big proponent of sound forge, told me recently that on the pc side he now 
uses studio recorder for most of his pc editing needs. Now studio recorder 
doesn't have all the bells and whistle that sound forge does, noise reduction, 
ability to use plug-ins, etc, but for just plain editing it apparently works 
very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:

I don't know whether we're talking along the same lines but I know
that I can write each channel of a surround-sound recording to
different files.



On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping beyond
hope that everything will work as it did in Sound Forge 4.5 and
they're not looking to try anything new even though times and
software are a changing and that's unfortunate as those people miss
out on anything that actually works.

Sony Creative Software have never been interested in accessibility
and I doubt they ever will be whereas other products have come along
where the developers are interested in accessibility and take note of
user feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all
the rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known
about it earlier and he's furious with himself for spending a fortune
on Sonar, of course its not his fault but I do give him credit for
having the courage to try another product and just not blindly follow
on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind
or Sighted - would even use a quarter of the functions offered so
we're back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9 and
above have serious accessibility issues in my view and, despite me
reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows you to be very precise in terms of achieving a
good overall balance of tracks. I like to be very precise with my
editing, and Sonar does not quite give me the flexibility that Sound
Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple
keystroke then you’re money is well and truly wasted, Total
Recorder for example records at the touch of a keystroke, just type
ctrl-r from within the Application or set up a global hotkey to
record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio
Studio does me so I’m wondering just how many of the “Visual”
features in Sound Forge Pro 11 a person without sight can make use of?

If you want to know what my favourite audio package is - for
recording, editing, multi track recording and just about everything
else to do with audio - then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos 
wrote:

Epic, I

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
Of course you can, the chap who is making these unfortunate statements 
is - well to put it bluntly - a little unfortunate in that he invested 
all this time and money into Sound Forge and there confessed his loyalty 
to the software and doesn't want to admit that anything else cheaper is 
as good, yep that's the way it is .


Well a word of advice to that chappy, the world changes as does software 
so you've a choice, try what's out there and look at alternatives or get 
left behind.


I've said it before and I'll say it again, the developer of Goldwave has 
listened to feedback from users, that's why Goldwave has accessibility 
pretty much out of the box, I don't use the software with scripts or 
anything, that's why Goldwave has such an excellent feature set, has a 
really great and easy to use manual facility and so it goes.




On 1/07/2015 10:06 PM, Peter Scanlon wrote:

Yes I like it too.
I also like that I can speed up reading of a audio file, or slow it.

P.


From: tim cumings
Sent: Wednesday, July 01, 2015 10:00 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you are looking for a program on the pc side that is a good editor I
use golswave. Despite opinions to the dcontrary, you can make just as
tight edits in goldave as ou can in sound forge. I think a lot of it is
simply what hyou are used to in terms of an editor. Jonathan Mosen, for
example, who used to be a big proponent of sound forge, told me recently
that on the pc side he now uses studio recorder for most of his pc
editing needs. Now studio recorder doesn't have all the bells and
whistle that sound forge does, noise reduction, ability to use plug-ins,
etc, but for just plain editing it apparently works very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:

I don't know whether we're talking along the same lines but I know
that I can write each channel of a surround-sound recording to
different files.



On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break
them with it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

The other problem here also seems to be blind loyalty - pardon the
pun -, people buy a product - in this case Sound Forge -, they've
spent so much money on the product so therefore they're hoping beyond
hope that everything will work as it did in Sound Forge 4.5 and
they're not looking to try anything new even though times and
software are a changing and that's unfortunate as those people miss
out on anything that actually works.

Sony Creative Software have never been interested in accessibility
and I doubt they ever will be whereas other products have come along
where the developers are interested in accessibility and take note of
user feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all
the rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known
about it earlier and he's furious with himself for spending a fortune
on Sonar, of course its not his fault but I do give him credit for
having the courage to try another product and just not blindly follow
on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind
or Sighted - would even use a quarter of the functions offered so
we're back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and
it works very well.

On Windows, in terms of serious audio production without vision,
there is nothing that beats Sound Forge V8 if you can get it, V9 and
above have serious accessibility issues in my view and, despite me
reporting these to Sony, they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's
excellent and allows you to be very precise in terms of achieving a
good overall balance of tracks. I like to be very precise with my
editing, and Sonar does not quite give me the flexibility that Sound
Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple
keystroke then you’re money is well and truly wasted, Total

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Dane Trethowan
You're right about what people are used to yes but tight edits in 
Goldwave? Again, if you know what you're doing then yes, you certainly 
can do some very tight editing in Goldwave, Total Recorder etc, both 
those pieces of software have functions a plenty for tight editing.




On 1/07/2015 10:00 PM, tim cumings wrote:
If you are looking for a program on the pc side that is a good editor 
I use golswave. Despite opinions to the dcontrary, you can make just 
as tight edits in goldave as ou can in sound forge. I think a lot of 
it is simply what hyou are used to in terms of an editor. Jonathan 
Mosen, for example, who used to be a big proponent of sound forge, 
told me recently that on the pc side he now uses studio recorder for 
most of his pc editing needs. Now studio recorder doesn't have all the 
bells and whistle that sound forge does, noise reduction, ability to 
use plug-ins, etc, but for just plain editing it apparently works very 
well.

.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know 
that I can write each channel of a surround-sound recording to 
different files.




On 1/07/2015 1:28 PM, Hamit Campos wrote:
All though Reaper can open surround sound files right? Can you break 
them with it too like with SF?


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
Dane Trethowan

Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
Studio Daily


The other problem here also seems to be blind loyalty - pardon the 
pun -, people buy a product - in this case Sound Forge -, they've 
spent so much money on the product so therefore they're hoping 
beyond hope that everything will work as it did in Sound Forge 4.5 
and they're not looking to try anything new even though times and 
software are a changing and that's unfortunate as those people miss 
out on anything that actually works.


Sony Creative Software have never been interested in accessibility 
and I doubt they ever will be whereas other products have come along 
where the developers are interested in accessibility and take note 
of user feedback, there's a lot of competition out there.


A classic case in point is Sonar, I know someone who spent literally 
thousands over time on Sonar this and Sonar that, upgrades and all 
the rest of it.


I encouraged him to try Reaper and.. well.. he wished he'd known 
about it earlier and he's furious with himself for spending a 
fortune on Sonar, of course its not his fault but I do give him 
credit for having the courage to try another product and just not 
blindly follow on.


Finally, I doubt whether 99% of Sound Forge Pro users - whether 
Blind or Sighted - would even use a quarter of the functions offered 
so we're back to square one, why spend so much money?




On 29/06/2015 5:34 PM, Brian Hartgen wrote:
I agree that Amadeus Pro is ideal on the Mac side, I've used it and 
it works very well.


On Windows, in terms of serious audio production without vision, 
there is nothing that beats Sound Forge V8 if you can get it, V9 
and above have serious accessibility issues in my view and, despite 
me reporting these to Sony, they've not been fixed.


On Windows, for multi-track work I use Sonar 8.5. Again, it's 
excellent and allows you to be very precise in terms of achieving a 
good overall balance of tracks. I like to be very precise with my 
editing, and Sonar does not quite give me the flexibility that 
Sound Forge does, but we do use Sonar a lot.


Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple 
keystroke then you’re money is well and truly wasted, Total 
Recorder for example records at the touch of a keystroke, just type 
ctrl-r from within the Application or set up a global hotkey to 
record from anywhere.


I’ve not played with Sound Forge Pro for a very long time, Audio 
Studio does me so I’m wondering just how many of the “Visual” 
features in Sound Forge Pro 11 a person without sight can make use of?


If you want to know what my favourite audio package is - for 
recording, editing, multi track recording and just about everything 
else to do with audio - then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  
wrote:


Epic, I've tried it. It's so easy to record with it. 1 keystroke 
and you're capturing.

I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [m

RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Hamit Campos
Also SR don't do surround sound.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings
Sent: Wednesday, July 01, 2015 8:00 AM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you are looking for a program on the pc side that is a good editor I use 
golswave. Despite opinions to the dcontrary, you can make just as tight edits 
in goldave as ou can in sound forge. I think a lot of it is simply what hyou 
are used to in terms of an editor. Jonathan Mosen, for example, who used to be 
a big proponent of sound forge, told me recently that on the pc side he now 
uses studio recorder for most of his pc editing needs. Now studio recorder 
doesn't have all the bells and whistle that sound forge does, noise reduction, 
ability to use plug-ins, etc, but for just plain editing it apparently works 
very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
> I don't know whether we're talking along the same lines but I know 
> that I can write each channel of a surround-sound recording to 
> different files.
>
>
>
> On 1/07/2015 1:28 PM, Hamit Campos wrote:
>> All though Reaper can open surround sound files right? Can you break 
>> them with it too like with SF?
>>
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>> Dane Trethowan
>> Sent: Tuesday, June 30, 2015 8:50 PM
>> To: PC Audio Discussion List
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
>> Studio Daily
>>
>> The other problem here also seems to be blind loyalty - pardon the 
>> pun -, people buy a product - in this case Sound Forge -, they've 
>> spent so much money on the product so therefore they're hoping beyond 
>> hope that everything will work as it did in Sound Forge 4.5 and 
>> they're not looking to try anything new even though times and 
>> software are a changing and that's unfortunate as those people miss 
>> out on anything that actually works.
>>
>> Sony Creative Software have never been interested in accessibility 
>> and I doubt they ever will be whereas other products have come along 
>> where the developers are interested in accessibility and take note of 
>> user feedback, there's a lot of competition out there.
>>
>> A classic case in point is Sonar, I know someone who spent literally 
>> thousands over time on Sonar this and Sonar that, upgrades and all 
>> the rest of it.
>>
>> I encouraged him to try Reaper and.. well.. he wished he'd known 
>> about it earlier and he's furious with himself for spending a fortune 
>> on Sonar, of course its not his fault but I do give him credit for 
>> having the courage to try another product and just not blindly follow 
>> on.
>>
>> Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind 
>> or Sighted - would even use a quarter of the functions offered so 
>> we're back to square one, why spend so much money?
>>
>>
>>
>> On 29/06/2015 5:34 PM, Brian Hartgen wrote:
>>> I agree that Amadeus Pro is ideal on the Mac side, I've used it and 
>>> it works very well.
>>>
>>> On Windows, in terms of serious audio production without vision, 
>>> there is nothing that beats Sound Forge V8 if you can get it, V9 and 
>>> above have serious accessibility issues in my view and, despite me 
>>> reporting these to Sony, they've not been fixed.
>>>
>>> On Windows, for multi-track work I use Sonar 8.5. Again, it's 
>>> excellent and allows you to be very precise in terms of achieving a 
>>> good overall balance of tracks. I like to be very precise with my 
>>> editing, and Sonar does not quite give me the flexibility that Sound 
>>> Forge does, but we do use Sonar a lot.
>>>
>>> Brian Hartgen
>>> Hartgen Consultancy
>>> www.hartgen.org
>>> Phone UK: 02920-850298.
>>> Phone US: 415-871-0626
>>>
>>> JAWS Certified, 2015.
>>>
>>>
>>>
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>>> Dane Trethowan
>>> Sent: Monday, June 29, 2015 4:55 AM
>>> To: PC Audio Discussion List 
>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
>>> Studio Daily
>>>
>>> If you’re just relying on Sound Forge to record with a simple 
>>> keystroke then you’re money is well and truly wasted, Total 
>>> Recorder for example re

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread Peter Scanlon
Yes I like it too. 
I also like that I can speed up reading of a audio file, or slow it.

P.


From: tim cumings 
Sent: Wednesday, July 01, 2015 10:00 PM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you are looking for a program on the pc side that is a good editor I 
use golswave. Despite opinions to the dcontrary, you can make just as 
tight edits in goldave as ou can in sound forge. I think a lot of it is 
simply what hyou are used to in terms of an editor. Jonathan Mosen, for 
example, who used to be a big proponent of sound forge, told me recently 
that on the pc side he now uses studio recorder for most of his pc 
editing needs. Now studio recorder doesn't have all the bells and 
whistle that sound forge does, noise reduction, ability to use plug-ins, 
etc, but for just plain editing it apparently works very well.
.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
> I don't know whether we're talking along the same lines but I know 
> that I can write each channel of a surround-sound recording to 
> different files.
>
>
>
> On 1/07/2015 1:28 PM, Hamit Campos wrote:
>> All though Reaper can open surround sound files right? Can you break 
>> them with it too like with SF?
>>
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>> Dane Trethowan
>> Sent: Tuesday, June 30, 2015 8:50 PM
>> To: PC Audio Discussion List
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
>> Studio Daily
>>
>> The other problem here also seems to be blind loyalty - pardon the 
>> pun -, people buy a product - in this case Sound Forge -, they've 
>> spent so much money on the product so therefore they're hoping beyond 
>> hope that everything will work as it did in Sound Forge 4.5 and 
>> they're not looking to try anything new even though times and 
>> software are a changing and that's unfortunate as those people miss 
>> out on anything that actually works.
>>
>> Sony Creative Software have never been interested in accessibility 
>> and I doubt they ever will be whereas other products have come along 
>> where the developers are interested in accessibility and take note of 
>> user feedback, there's a lot of competition out there.
>>
>> A classic case in point is Sonar, I know someone who spent literally 
>> thousands over time on Sonar this and Sonar that, upgrades and all 
>> the rest of it.
>>
>> I encouraged him to try Reaper and.. well.. he wished he'd known 
>> about it earlier and he's furious with himself for spending a fortune 
>> on Sonar, of course its not his fault but I do give him credit for 
>> having the courage to try another product and just not blindly follow 
>> on.
>>
>> Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind 
>> or Sighted - would even use a quarter of the functions offered so 
>> we're back to square one, why spend so much money?
>>
>>
>>
>> On 29/06/2015 5:34 PM, Brian Hartgen wrote:
>>> I agree that Amadeus Pro is ideal on the Mac side, I've used it and 
>>> it works very well.
>>>
>>> On Windows, in terms of serious audio production without vision, 
>>> there is nothing that beats Sound Forge V8 if you can get it, V9 and 
>>> above have serious accessibility issues in my view and, despite me 
>>> reporting these to Sony, they've not been fixed.
>>>
>>> On Windows, for multi-track work I use Sonar 8.5. Again, it's 
>>> excellent and allows you to be very precise in terms of achieving a 
>>> good overall balance of tracks. I like to be very precise with my 
>>> editing, and Sonar does not quite give me the flexibility that Sound 
>>> Forge does, but we do use Sonar a lot.
>>>
>>> Brian Hartgen
>>> Hartgen Consultancy
>>> www.hartgen.org
>>> Phone UK: 02920-850298.
>>> Phone US: 415-871-0626
>>>
>>> JAWS Certified, 2015.
>>>
>>>
>>>
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
>>> Dane Trethowan
>>> Sent: Monday, June 29, 2015 4:55 AM
>>> To: PC Audio Discussion List 
>>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
>>> Studio Daily
>>>
>>> If you’re just relying on Sound Forge to record with a simple 
>>> keystroke then you’re money is well and truly wasted, Total 
>>> Recorder for example records at the touch of a keystroke, j

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-07-01 Thread tim cumings
If you are looking for a program on the pc side that is a good editor I 
use golswave. Despite opinions to the dcontrary, you can make just as 
tight edits in goldave as ou can in sound forge. I think a lot of it is 
simply what hyou are used to in terms of an editor. Jonathan Mosen, for 
example, who used to be a big proponent of sound forge, told me recently 
that on the pc side he now uses studio recorder for most of his pc 
editing needs. Now studio recorder doesn't have all the bells and 
whistle that sound forge does, noise reduction, ability to use plug-ins, 
etc, but for just plain editing it apparently works very well.

.

On 7/1/2015 12:48 AM, Dane Trethowan wrote:
I don't know whether we're talking along the same lines but I know 
that I can write each channel of a surround-sound recording to 
different files.




On 1/07/2015 1:28 PM, Hamit Campos wrote:
All though Reaper can open surround sound files right? Can you break 
them with it too like with SF?


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
Dane Trethowan

Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
Studio Daily


The other problem here also seems to be blind loyalty - pardon the 
pun -, people buy a product - in this case Sound Forge -, they've 
spent so much money on the product so therefore they're hoping beyond 
hope that everything will work as it did in Sound Forge 4.5 and 
they're not looking to try anything new even though times and 
software are a changing and that's unfortunate as those people miss 
out on anything that actually works.


Sony Creative Software have never been interested in accessibility 
and I doubt they ever will be whereas other products have come along 
where the developers are interested in accessibility and take note of 
user feedback, there's a lot of competition out there.


A classic case in point is Sonar, I know someone who spent literally 
thousands over time on Sonar this and Sonar that, upgrades and all 
the rest of it.


I encouraged him to try Reaper and.. well.. he wished he'd known 
about it earlier and he's furious with himself for spending a fortune 
on Sonar, of course its not his fault but I do give him credit for 
having the courage to try another product and just not blindly follow 
on.


Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind 
or Sighted - would even use a quarter of the functions offered so 
we're back to square one, why spend so much money?




On 29/06/2015 5:34 PM, Brian Hartgen wrote:
I agree that Amadeus Pro is ideal on the Mac side, I've used it and 
it works very well.


On Windows, in terms of serious audio production without vision, 
there is nothing that beats Sound Forge V8 if you can get it, V9 and 
above have serious accessibility issues in my view and, despite me 
reporting these to Sony, they've not been fixed.


On Windows, for multi-track work I use Sonar 8.5. Again, it's 
excellent and allows you to be very precise in terms of achieving a 
good overall balance of tracks. I like to be very precise with my 
editing, and Sonar does not quite give me the flexibility that Sound 
Forge does, but we do use Sonar a lot.


Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple 
keystroke then you’re money is well and truly wasted, Total 
Recorder for example records at the touch of a keystroke, just type 
ctrl-r from within the Application or set up a global hotkey to 
record from anywhere.


I’ve not played with Sound Forge Pro for a very long time, Audio 
Studio does me so I’m wondering just how many of the “Visual” 
features in Sound Forge Pro 11 a person without sight can make use of?


If you want to know what my favourite audio package is - for 
recording, editing, multi track recording and just about everything 
else to do with audio - then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  
wrote:


Epic, I've tried it. It's so easy to record with it. 1 keystroke 
and you're capturing.

I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily

http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/

--

**
Those who need help are those who are prepared to 

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Dane Trethowan
I don't know whether we're talking along the same lines but I know that 
I can write each channel of a surround-sound recording to different files.




On 1/07/2015 1:28 PM, Hamit Campos wrote:

All though Reaper can open surround sound files right? Can you break them with 
it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

The other problem here also seems to be blind loyalty - pardon the pun -, 
people buy a product - in this case Sound Forge -, they've spent so much money 
on the product so therefore they're hoping beyond hope that everything will 
work as it did in Sound Forge 4.5 and they're not looking to try anything new 
even though times and software are a changing and that's unfortunate as those 
people miss out on anything that actually works.

Sony Creative Software have never been interested in accessibility and I doubt 
they ever will be whereas other products have come along where the developers 
are interested in accessibility and take note of user feedback, there's a lot 
of competition out there.

A classic case in point is Sonar, I know someone who spent literally thousands 
over time on Sonar this and Sonar that, upgrades and all the rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known about it 
earlier and he's furious with himself for spending a fortune on Sonar, of 
course its not his fault but I do give him credit for having the courage to try 
another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or 
Sighted - would even use a quarter of the functions offered so we're back to 
square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
very well.

On Windows, in terms of serious audio production without vision, there is 
nothing that beats Sound Forge V8 if you can get it, V9 and above have serious 
accessibility issues in my view and, despite me reporting these to Sony, 
they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
allows you to be very precise in terms of achieving a good overall balance of 
tracks. I like to be very precise with my editing, and Sonar does not quite 
give me the flexibility that Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 -
Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke then you’re 
money is well and truly wasted, Total Recorder for example records at 
the touch of a keystroke, just type ctrl-r from within the Application or set up a 
global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:

Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
capturing.
I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of
Dane Trethowan
Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio
Daily

http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/

--

**
Those who need help are those who are prepared to help themselves





**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.






--

**
Those who need help are those who are prepared to help themselves




RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Hamit Campos
All though Reaper can open surround sound files right? Can you break them with 
it too like with SF?

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Tuesday, June 30, 2015 8:50 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

The other problem here also seems to be blind loyalty - pardon the pun -, 
people buy a product - in this case Sound Forge -, they've spent so much money 
on the product so therefore they're hoping beyond hope that everything will 
work as it did in Sound Forge 4.5 and they're not looking to try anything new 
even though times and software are a changing and that's unfortunate as those 
people miss out on anything that actually works.

Sony Creative Software have never been interested in accessibility and I doubt 
they ever will be whereas other products have come along where the developers 
are interested in accessibility and take note of user feedback, there's a lot 
of competition out there.

A classic case in point is Sonar, I know someone who spent literally thousands 
over time on Sonar this and Sonar that, upgrades and all the rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known about it 
earlier and he's furious with himself for spending a fortune on Sonar, of 
course its not his fault but I do give him credit for having the courage to try 
another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or 
Sighted - would even use a quarter of the functions offered so we're back to 
square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:
> I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
> very well.
>
> On Windows, in terms of serious audio production without vision, there is 
> nothing that beats Sound Forge V8 if you can get it, V9 and above have 
> serious accessibility issues in my view and, despite me reporting these to 
> Sony, they've not been fixed.
>
> On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
> allows you to be very precise in terms of achieving a good overall balance of 
> tracks. I like to be very precise with my editing, and Sonar does not quite 
> give me the flexibility that Sound Forge does, but we do use Sonar a lot.
>
> Brian Hartgen
> Hartgen Consultancy
> www.hartgen.org
> Phone UK: 02920-850298.
> Phone US: 415-871-0626
>
> JAWS Certified, 2015.
>
>
>
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
> Dane Trethowan
> Sent: Monday, June 29, 2015 4:55 AM
> To: PC Audio Discussion List 
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - 
> Studio Daily
>
> If you’re just relying on Sound Forge to record with a simple keystroke then 
> you’re money is well and truly wasted, Total Recorder for example 
> records at the touch of a keystroke, just type ctrl-r from within the 
> Application or set up a global hotkey to record from anywhere.
>
> I’ve not played with Sound Forge Pro for a very long time, Audio Studio does 
> me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 
> 11 a person without sight can make use of?
>
> If you want to know what my favourite audio package is - for recording, 
> editing, multi track recording and just about everything else to do with 
> audio - then its undoubtedly Amadeus Pro.
>
>
>> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
>>
>> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
>> capturing.
>> I love it. Can't wait for them to upgrade Audio Studio.
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of 
>> Dane Trethowan
>> Sent: Sunday, June 28, 2015 8:07 PM
>> To: PC Audio Discussion List
>> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
>> Daily
>>
>> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
>>
>> --
>>
>> **
>> Those who need help are those who are prepared to help themselves
>>
>>
>>
>>
> **
> Those of a positive and enquiring frame of mind will leave the rest of the 
> halfwits in this world behind.
>
>
>
>

-- 

**
Those who need help are those who are prepared to help themselves






RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Hamit Campos
Another cool thing is it can open 7.1 files too. I've opened 5.1 files and 
broken them up into their separate channals AKA separate speakers.

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Tuesday, June 30, 2015 9:09 PM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

So you're telling me that the keyboard access is the only reason you bought 
Sound Forge Pro for?

Many Many other audio editing packages have very good keyboard access and 
shortcuts including Studio Recorder, Total Recorder, Goldwave, Wavepad and so 
the list goes on and further to this, all these packages have facilities for 
customising the access.

As I stated previously, many of the features and functions of Sound Forge 11 
pro are purely visual and they don't have keyboard access to them.


On 1/07/2015 11:02 AM, Peter Scanlon wrote:
> The great thing about Sound Forge is all its keyboard access.
>
> P.
>
>
> From: Dane Trethowan
> Sent: Wednesday, July 01, 2015 10:50 AM
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>
> The other problem here also seems to be blind loyalty - pardon the pun
> -, people buy a product - in this case Sound Forge -, they've spent so
> much money on the product so therefore they're hoping beyond hope that
> everything will work as it did in Sound Forge 4.5 and they're not
> looking to try anything new even though times and software are a
> changing and that's unfortunate as those people miss out on anything
> that actually works.
>
> Sony Creative Software have never been interested in accessibility and I
> doubt they ever will be whereas other products have come along where the
> developers are interested in accessibility and take note of user
> feedback, there's a lot of competition out there.
>
> A classic case in point is Sonar, I know someone who spent literally
> thousands over time on Sonar this and Sonar that, upgrades and all the
> rest of it.
>
> I encouraged him to try Reaper and.. well.. he wished he'd known about
> it earlier and he's furious with himself for spending a fortune on
> Sonar, of course its not his fault but I do give him credit for having
> the courage to try another product and just not blindly follow on.
>
> Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or
> Sighted - would even use a quarter of the functions offered so we're
> back to square one, why spend so much money?
>
>
>
> On 29/06/2015 5:34 PM, Brian Hartgen wrote:
>> I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
>> very well.
>>
>> On Windows, in terms of serious audio production without vision, there is 
>> nothing that beats Sound Forge V8 if you can get it, V9 and above have 
>> serious accessibility issues in my view and, despite me reporting these to 
>> Sony, they've not been fixed.
>>
>> On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
>> allows you to be very precise in terms of achieving a good overall balance 
>> of tracks. I like to be very precise with my editing, and Sonar does not 
>> quite give me the flexibility that Sound Forge does, but we do use Sonar a 
>> lot.
>>
>> Brian Hartgen
>> Hartgen Consultancy
>> www.hartgen.org
>> Phone UK: 02920-850298.
>> Phone US: 415-871-0626
>>
>> JAWS Certified, 2015.
>>
>>
>>
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
>> Trethowan
>> Sent: Monday, June 29, 2015 4:55 AM
>> To: PC Audio Discussion List 
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>>
>> If you’re just relying on Sound Forge to record with a simple keystroke then 
>> you’re money is well and truly wasted, Total Recorder for example 
>> records at the touch of a keystroke, just type ctrl-r from within the 
>> Application or set up a global hotkey to record from anywhere.
>>
>> I’ve not played with Sound Forge Pro for a very long time, Audio Studio does 
>> me so I’m wondering just how many of the “Visual” features in Sound Forge 
>> Pro 11 a person without sight can make use of?
>>
>> If you want to know what my favourite audio package is - for recording, 
>> editing, multi track recording and just about everything else to do with 
>> audio - then its undoubtedly Amadeus Pro.
>>
>>
>>> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
>>>
>>> Epic, I&#

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Dane Trethowan
Ah come on now, other editors do that too as standard, again Total 
Recorder, Goldwave and Studio Recorder are cases in point.


Actually you do have a point there, you can edit by sample with Sound 
Forge but few people would even need to do that.




On 1/07/2015 11:13 AM, Peter Scanlon wrote:

Another reason.
Sound forge gives very precise editing, down to 100th of second,


From: Dane Trethowan
Sent: Wednesday, July 01, 2015 11:09 AM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

So you're telling me that the keyboard access is the only reason you
bought Sound Forge Pro for?

Many Many other audio editing packages have very good keyboard access
and shortcuts including Studio Recorder, Total Recorder, Goldwave,
Wavepad and so the list goes on and further to this, all these packages
have facilities for customising the access.

As I stated previously, many of the features and functions of Sound
Forge 11 pro are purely visual and they don't have keyboard access to them.


On 1/07/2015 11:02 AM, Peter Scanlon wrote:

The great thing about Sound Forge is all its keyboard access.

P.


From: Dane Trethowan
Sent: Wednesday, July 01, 2015 10:50 AM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

The other problem here also seems to be blind loyalty - pardon the pun
-, people buy a product - in this case Sound Forge -, they've spent so
much money on the product so therefore they're hoping beyond hope that
everything will work as it did in Sound Forge 4.5 and they're not
looking to try anything new even though times and software are a
changing and that's unfortunate as those people miss out on anything
that actually works.

Sony Creative Software have never been interested in accessibility and I
doubt they ever will be whereas other products have come along where the
developers are interested in accessibility and take note of user
feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all the
rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known about
it earlier and he's furious with himself for spending a fortune on
Sonar, of course its not his fault but I do give him credit for having
the courage to try another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or
Sighted - would even use a quarter of the functions offered so we're
back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
very well.

On Windows, in terms of serious audio production without vision, there is 
nothing that beats Sound Forge V8 if you can get it, V9 and above have serious 
accessibility issues in my view and, despite me reporting these to Sony, 
they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
allows you to be very precise in terms of achieving a good overall balance of 
tracks. I like to be very precise with my editing, and Sonar does not quite 
give me the flexibility that Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke then you’re 
money is well and truly wasted, Total Recorder for example records at 
the touch of a keystroke, just type ctrl-r from within the Application or set up a 
global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:

Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
capturing.
I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

http://www.studiodaily.com/2013/10/review-sound-forge-pro-

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Peter Scanlon
Another reason.
Sound forge gives very precise editing, down to 100th of second,


From: Dane Trethowan 
Sent: Wednesday, July 01, 2015 11:09 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

So you're telling me that the keyboard access is the only reason you 
bought Sound Forge Pro for?

Many Many other audio editing packages have very good keyboard access 
and shortcuts including Studio Recorder, Total Recorder, Goldwave, 
Wavepad and so the list goes on and further to this, all these packages 
have facilities for customising the access.

As I stated previously, many of the features and functions of Sound 
Forge 11 pro are purely visual and they don't have keyboard access to them.


On 1/07/2015 11:02 AM, Peter Scanlon wrote:
> The great thing about Sound Forge is all its keyboard access.
>
> P.
>
>
> From: Dane Trethowan
> Sent: Wednesday, July 01, 2015 10:50 AM
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>
> The other problem here also seems to be blind loyalty - pardon the pun
> -, people buy a product - in this case Sound Forge -, they've spent so
> much money on the product so therefore they're hoping beyond hope that
> everything will work as it did in Sound Forge 4.5 and they're not
> looking to try anything new even though times and software are a
> changing and that's unfortunate as those people miss out on anything
> that actually works.
>
> Sony Creative Software have never been interested in accessibility and I
> doubt they ever will be whereas other products have come along where the
> developers are interested in accessibility and take note of user
> feedback, there's a lot of competition out there.
>
> A classic case in point is Sonar, I know someone who spent literally
> thousands over time on Sonar this and Sonar that, upgrades and all the
> rest of it.
>
> I encouraged him to try Reaper and.. well.. he wished he'd known about
> it earlier and he's furious with himself for spending a fortune on
> Sonar, of course its not his fault but I do give him credit for having
> the courage to try another product and just not blindly follow on.
>
> Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or
> Sighted - would even use a quarter of the functions offered so we're
> back to square one, why spend so much money?
>
>
>
> On 29/06/2015 5:34 PM, Brian Hartgen wrote:
>> I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
>> very well.
>>
>> On Windows, in terms of serious audio production without vision, there is 
>> nothing that beats Sound Forge V8 if you can get it, V9 and above have 
>> serious accessibility issues in my view and, despite me reporting these to 
>> Sony, they've not been fixed.
>>
>> On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
>> allows you to be very precise in terms of achieving a good overall balance 
>> of tracks. I like to be very precise with my editing, and Sonar does not 
>> quite give me the flexibility that Sound Forge does, but we do use Sonar a 
>> lot.
>>
>> Brian Hartgen
>> Hartgen Consultancy
>> www.hartgen.org
>> Phone UK: 02920-850298.
>> Phone US: 415-871-0626
>>
>> JAWS Certified, 2015.
>>
>>
>>
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
>> Trethowan
>> Sent: Monday, June 29, 2015 4:55 AM
>> To: PC Audio Discussion List 
>> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>>
>> If you’re just relying on Sound Forge to record with a simple keystroke then 
>> you’re money is well and truly wasted, Total Recorder for example 
>> records at the touch of a keystroke, just type ctrl-r from within the 
>> Application or set up a global hotkey to record from anywhere.
>>
>> I’ve not played with Sound Forge Pro for a very long time, Audio Studio does 
>> me so I’m wondering just how many of the “Visual” features in Sound Forge 
>> Pro 11 a person without sight can make use of?
>>
>> If you want to know what my favourite audio package is - for recording, 
>> editing, multi track recording and just about everything else to do with 
>> audio - then its undoubtedly Amadeus Pro.
>>
>>
>>> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
>>>
>>> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
>>> capturing.
>>> I love it. Can't wait for 

Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Dane Trethowan
So you're telling me that the keyboard access is the only reason you 
bought Sound Forge Pro for?


Many Many other audio editing packages have very good keyboard access 
and shortcuts including Studio Recorder, Total Recorder, Goldwave, 
Wavepad and so the list goes on and further to this, all these packages 
have facilities for customising the access.


As I stated previously, many of the features and functions of Sound 
Forge 11 pro are purely visual and they don't have keyboard access to them.



On 1/07/2015 11:02 AM, Peter Scanlon wrote:

The great thing about Sound Forge is all its keyboard access.

P.


From: Dane Trethowan
Sent: Wednesday, July 01, 2015 10:50 AM
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

The other problem here also seems to be blind loyalty - pardon the pun
-, people buy a product - in this case Sound Forge -, they've spent so
much money on the product so therefore they're hoping beyond hope that
everything will work as it did in Sound Forge 4.5 and they're not
looking to try anything new even though times and software are a
changing and that's unfortunate as those people miss out on anything
that actually works.

Sony Creative Software have never been interested in accessibility and I
doubt they ever will be whereas other products have come along where the
developers are interested in accessibility and take note of user
feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally
thousands over time on Sonar this and Sonar that, upgrades and all the
rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known about
it earlier and he's furious with himself for spending a fortune on
Sonar, of course its not his fault but I do give him credit for having
the courage to try another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or
Sighted - would even use a quarter of the functions offered so we're
back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
very well.

On Windows, in terms of serious audio production without vision, there is 
nothing that beats Sound Forge V8 if you can get it, V9 and above have serious 
accessibility issues in my view and, despite me reporting these to Sony, 
they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
allows you to be very precise in terms of achieving a good overall balance of 
tracks. I like to be very precise with my editing, and Sonar does not quite 
give me the flexibility that Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke then you’re 
money is well and truly wasted, Total Recorder for example records at 
the touch of a keystroke, just type ctrl-r from within the Application or set up a 
global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:

Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
capturing.
I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/

--

**
Those who need help are those who are prepared to help themselves





**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.






--

**
Those who need help are those who are prepared to help themselves




Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Peter Scanlon
The great thing about Sound Forge is all its keyboard access.

P.


From: Dane Trethowan 
Sent: Wednesday, July 01, 2015 10:50 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

The other problem here also seems to be blind loyalty - pardon the pun 
-, people buy a product - in this case Sound Forge -, they've spent so 
much money on the product so therefore they're hoping beyond hope that 
everything will work as it did in Sound Forge 4.5 and they're not 
looking to try anything new even though times and software are a 
changing and that's unfortunate as those people miss out on anything 
that actually works.

Sony Creative Software have never been interested in accessibility and I 
doubt they ever will be whereas other products have come along where the 
developers are interested in accessibility and take note of user 
feedback, there's a lot of competition out there.

A classic case in point is Sonar, I know someone who spent literally 
thousands over time on Sonar this and Sonar that, upgrades and all the 
rest of it.

I encouraged him to try Reaper and.. well.. he wished he'd known about 
it earlier and he's furious with himself for spending a fortune on 
Sonar, of course its not his fault but I do give him credit for having 
the courage to try another product and just not blindly follow on.

Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or 
Sighted - would even use a quarter of the functions offered so we're 
back to square one, why spend so much money?



On 29/06/2015 5:34 PM, Brian Hartgen wrote:
> I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
> very well.
>
> On Windows, in terms of serious audio production without vision, there is 
> nothing that beats Sound Forge V8 if you can get it, V9 and above have 
> serious accessibility issues in my view and, despite me reporting these to 
> Sony, they've not been fixed.
>
> On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
> allows you to be very precise in terms of achieving a good overall balance of 
> tracks. I like to be very precise with my editing, and Sonar does not quite 
> give me the flexibility that Sound Forge does, but we do use Sonar a lot.
>
> Brian Hartgen
> Hartgen Consultancy
> www.hartgen.org
> Phone UK: 02920-850298.
> Phone US: 415-871-0626
>
> JAWS Certified, 2015.
>
>
>
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: Monday, June 29, 2015 4:55 AM
> To: PC Audio Discussion List 
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>
> If you’re just relying on Sound Forge to record with a simple keystroke then 
> you’re money is well and truly wasted, Total Recorder for example 
> records at the touch of a keystroke, just type ctrl-r from within the 
> Application or set up a global hotkey to record from anywhere.
>
> I’ve not played with Sound Forge Pro for a very long time, Audio Studio does 
> me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 
> 11 a person without sight can make use of?
>
> If you want to know what my favourite audio package is - for recording, 
> editing, multi track recording and just about everything else to do with 
> audio - then its undoubtedly Amadeus Pro.
>
>
>> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
>>
>> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
>> capturing.
>> I love it. Can't wait for them to upgrade Audio Studio.
>> -Original Message-
>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
>> Trethowan
>> Sent: Sunday, June 28, 2015 8:07 PM
>> To: PC Audio Discussion List
>> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>>
>> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
>>
>> -- 
>>
>> **
>> Those who need help are those who are prepared to help themselves
>>
>>
>>
>>
> **
> Those of a positive and enquiring frame of mind will leave the rest of the 
> halfwits in this world behind.
>
>
>
>

-- 

**
Those who need help are those who are prepared to help themselves



Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-30 Thread Dane Trethowan
The other problem here also seems to be blind loyalty - pardon the pun 
-, people buy a product - in this case Sound Forge -, they've spent so 
much money on the product so therefore they're hoping beyond hope that 
everything will work as it did in Sound Forge 4.5 and they're not 
looking to try anything new even though times and software are a 
changing and that's unfortunate as those people miss out on anything 
that actually works.


Sony Creative Software have never been interested in accessibility and I 
doubt they ever will be whereas other products have come along where the 
developers are interested in accessibility and take note of user 
feedback, there's a lot of competition out there.


A classic case in point is Sonar, I know someone who spent literally 
thousands over time on Sonar this and Sonar that, upgrades and all the 
rest of it.


I encouraged him to try Reaper and.. well.. he wished he'd known about 
it earlier and he's furious with himself for spending a fortune on 
Sonar, of course its not his fault but I do give him credit for having 
the courage to try another product and just not blindly follow on.


Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or 
Sighted - would even use a quarter of the functions offered so we're 
back to square one, why spend so much money?




On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
very well.

On Windows, in terms of serious audio production without vision, there is 
nothing that beats Sound Forge V8 if you can get it, V9 and above have serious 
accessibility issues in my view and, despite me reporting these to Sony, 
they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
allows you to be very precise in terms of achieving a good overall balance of 
tracks. I like to be very precise with my editing, and Sonar does not quite 
give me the flexibility that Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke then you’re 
money is well and truly wasted, Total Recorder for example records at 
the touch of a keystroke, just type ctrl-r from within the Application or set up a 
global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:

Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
capturing.
I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/

--

**
Those who need help are those who are prepared to help themselves





**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.






--

**
Those who need help are those who are prepared to help themselves




RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread Steve Jacobson
Brian,

I am using Sony Sound Forge 11, and I definitely see some issues, particularly 
with plug-ins, that make it less accessible.  However, would you mind talking 
about what else doesn't work as well in Sound Forge 11?  It is nice to know 
when a difficulty I'm having is my fault or when I can blame Sony.  Also, I am 
not always sure when something might be due to a screen reader limitation.  For 
example, I am having some trouble selecting audio with Mark in and Mark Out in 
that they just don't seem to take effect sometimes.  Something is probably 
happening visually that is pretty self-explanatory, but it goes right past me.  
I do not remember having a similar problem with older versions of Sound Forge, 
but it doesn't seem likely this is an accessibility thing. 

Finally, I have worked some to dynamically expand audio to try to decompress 
some old DBX recordings where I don't have a functioning DBX encoder/decoder.  
I do not see any way to expand audio with any version of Sound Forge without 
graphically manipulating the envelope.  I have managed to do that with the help 
of an Optacon, but it wasn't easy.  Have you found other ways of accomplishing 
dynamic expansion with any version of Sound Forge?

Best regards,

Steve Jacobson

Best regards,

Steve


-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Brian Hartgen
Sent: Monday, June 29, 2015 2:35 AM
To: 'PC Audio Discussion List'
Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
very well.

On Windows, in terms of serious audio production without vision, there is 
nothing that beats Sound Forge V8 if you can get it, V9 and above have serious 
accessibility issues in my view and, despite me reporting these to Sony, 
they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
allows you to be very precise in terms of achieving a good overall balance of 
tracks. I like to be very precise with my editing, and Sonar does not quite 
give me the flexibility that Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke then 
you’re money is well and truly wasted, Total Recorder for example 
records at the touch of a keystroke, just type ctrl-r from within the 
Application or set up a global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.


> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
> 
> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
> capturing.
> I love it. Can't wait for them to upgrade Audio Studio.
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: Sunday, June 28, 2015 8:07 PM
> To: PC Audio Discussion List
> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
> 
> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
> 
> -- 
> 
> **
> Those who need help are those who are prepared to help themselves
> 
> 
> 
> 

**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.









Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread Dane Trethowan
I wouldn't expect a script developer to say anything less but the fact 
still remains that the latest version of Sound Forge has a whole heap of 
stuff that is very visual, features and functions that rely on colour 
coding to idetnfiy what's going on etc, something that even the best 
Screen Reading technology can't help you with unless the user is 
prepared to do some pretty time consuming and complex work thus wasting 
heaps of time.




On 29/06/2015 5:34 PM, Brian Hartgen wrote:

I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
very well.

On Windows, in terms of serious audio production without vision, there is 
nothing that beats Sound Forge V8 if you can get it, V9 and above have serious 
accessibility issues in my view and, despite me reporting these to Sony, 
they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
allows you to be very precise in terms of achieving a good overall balance of 
tracks. I like to be very precise with my editing, and Sonar does not quite 
give me the flexibility that Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke then you’re 
money is well and truly wasted, Total Recorder for example records at 
the touch of a keystroke, just type ctrl-r from within the Application or set up a 
global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.



On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:

Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
capturing.
I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/

--

**
Those who need help are those who are prepared to help themselves





**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.






--

**
Those who need help are those who are prepared to help themselves




Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread Brent Harding
Yep, Studio recorder is another one. I think it worked a lot like the older 
versions of Sound Forge did where you use the brackets to mark your 
selections. I think it is the only one that does automatic pause reduction, 
but I hope I'm wrong on that by now.
- Original Message - 
From: "Steve Nutt" 

To: "'PC Audio Discussion List'" 
Sent: Monday, June 29, 2015 2:55 AM
Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
Daily



Hi,

No, it's Studio Recorder.  And yes, i agree it has some pretty neat features 
for editing.


All the best

Steve

--
Computer Room Services
77 Exeter Close
Stevenage
Hertfordshire
SG1 4PW
Tel: +44(0)1438-742286
Mob: +44(0)7956-334938
Fax: +44(0)1438-759589
Email: st...@comproom.co.uk
Web: http://www.comproom.co.uk

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan

Sent: 29 June 2015 08:51
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
Daily


Do I like what better, are you referring to Total Recorder?

If so I like both Total Recorder and Goldwave, both have excellent sound 
editors.


I’m on the record as having said that if a person bought both Total Recorder 
and Goldwave then they would have pretty much all the audio production and 
editing tools required in their basket.


I’m not denying there’s a place for Sound Forge 11 Pro but not for the 
typical user of audio, that’s just overkill and even worse, - it seems 
still - a lot of Sound Forge isn’t accessible and probably will never be.


Another audio tool that is often overlooked though well respected by list 
members - including yours truly - is Sound Recording Studio, I think I got 
the name right, the one marketed by American Printing House For The Blind.




On 29 Jun 2015, at 5:35 pm, cov...@ccs.covici.com wrote:

Do you like it better than goldwave?

Dane Trethowan  wrote:

If you’re just relying on Sound Forge to record with a simple keystroke 
then you’re money is well and truly wasted, Total Recorder for 
example records at the touch of a keystroke, just type ctrl-r from within 
the Application or set up a global hotkey to record from anywhere.


I’ve not played with Sound Forge Pro for a very long time, Audio Studio 
does me so I’m wondering just how many of the “Visual” features in Sound 
Forge Pro 11 a person without sight can make use of?


If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with 
audio - then its undoubtedly Amadeus Pro.




On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:

Epic, I've tried it. It's so easy to record with it. 1 keystroke and 
you're capturing.

I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan

Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio 
Daily


http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/

--

**
Those who need help are those who are prepared to help themselves






**
Those of a positive and enquiring frame of mind will leave the rest of 
the halfwits in this world behind.






--
Your life is like a penny.  You're going to lose it.  The question is:
How do
you spend it?

John Covici
cov...@ccs.covici.com



**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.











Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread Dane Trethowan
Thanks a bundle .


> On 29 Jun 2015, at 5:55 pm, Steve Nutt  wrote:
> 
> Hi,
> 
> No, it's Studio Recorder.  And yes, i agree it has some pretty neat features 
> for editing.
> 
> All the best
> 
> Steve
> 
> --
> Computer Room Services
> 77 Exeter Close
> Stevenage
> Hertfordshire
> SG1 4PW
> Tel: +44(0)1438-742286
> Mob: +44(0)7956-334938
> Fax: +44(0)1438-759589
> Email: st...@comproom.co.uk
> Web: http://www.comproom.co.uk
> 
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: 29 June 2015 08:51
> To: PC Audio Discussion List
> Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
> 
> Do I like what better, are you referring to Total Recorder?
> 
> If so I like both Total Recorder and Goldwave, both have excellent sound 
> editors.
> 
> I’m on the record as having said that if a person bought both Total Recorder 
> and Goldwave then they would have pretty much all the audio production and 
> editing tools required in their basket.
> 
> I’m not denying there’s a place for Sound Forge 11 Pro but not for the 
> typical user of audio, that’s just overkill and even worse, - it seems still 
> - a lot of Sound Forge isn’t accessible and probably will never be.
> 
> Another audio tool that is often overlooked though well respected by list 
> members - including yours truly - is Sound Recording Studio, I think I got 
> the name right, the one marketed by American Printing House For The Blind.
> 
> 
>> On 29 Jun 2015, at 5:35 pm, cov...@ccs.covici.com wrote:
>> 
>> Do you like it better than goldwave?
>> 
>> Dane Trethowan  wrote:
>> 
>>> If you’re just relying on Sound Forge to record with a simple keystroke 
>>> then you’re money is well and truly wasted, Total Recorder for 
>>> example records at the touch of a keystroke, just type ctrl-r from within 
>>> the Application or set up a global hotkey to record from anywhere.
>>> 
>>> I’ve not played with Sound Forge Pro for a very long time, Audio Studio 
>>> does me so I’m wondering just how many of the “Visual” features in Sound 
>>> Forge Pro 11 a person without sight can make use of?
>>> 
>>> If you want to know what my favourite audio package is - for recording, 
>>> editing, multi track recording and just about everything else to do with 
>>> audio - then its undoubtedly Amadeus Pro.
>>> 
>>> 
>>>> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
>>>> 
>>>> Epic, I've tried it. It's so easy to record with it. 1 keystroke and 
>>>> you're capturing.
>>>> I love it. Can't wait for them to upgrade Audio Studio.
>>>> -Original Message-
>>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
>>>> Trethowan
>>>> Sent: Sunday, June 28, 2015 8:07 PM
>>>> To: PC Audio Discussion List
>>>> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>>>> 
>>>> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
>>>> 
>>>> -- 
>>>> 
>>>> **
>>>> Those who need help are those who are prepared to help themselves
>>>> 
>>>> 
>>>> 
>>>> 
>>> 
>>> **
>>> Those of a positive and enquiring frame of mind will leave the rest of the 
>>> halfwits in this world behind.
>>> 
>>> 
>>> 
>> 
>> -- 
>> Your life is like a penny.  You're going to lose it.  The question is:
>> How do
>> you spend it?
>> 
>>John Covici
>>cov...@ccs.covici.com
>> 
> 
> **
> Those of a positive and enquiring frame of mind will leave the rest of the 
> halfwits in this world behind.
> 
> 
> 
> 
> 
> 

**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.





RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread Steve Nutt
Hi,

No, it's Studio Recorder.  And yes, i agree it has some pretty neat features 
for editing.

All the best

Steve

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Tel: +44(0)1438-742286
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Web: http://www.comproom.co.uk

-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: 29 June 2015 08:51
To: PC Audio Discussion List
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

Do I like what better, are you referring to Total Recorder?

If so I like both Total Recorder and Goldwave, both have excellent sound 
editors.

I’m on the record as having said that if a person bought both Total Recorder 
and Goldwave then they would have pretty much all the audio production and 
editing tools required in their basket.

I’m not denying there’s a place for Sound Forge 11 Pro but not for the typical 
user of audio, that’s just overkill and even worse, - it seems still - a lot of 
Sound Forge isn’t accessible and probably will never be.

Another audio tool that is often overlooked though well respected by list 
members - including yours truly - is Sound Recording Studio, I think I got the 
name right, the one marketed by American Printing House For The Blind.


> On 29 Jun 2015, at 5:35 pm, cov...@ccs.covici.com wrote:
> 
> Do you like it better than goldwave?
> 
> Dane Trethowan  wrote:
> 
>> If you’re just relying on Sound Forge to record with a simple keystroke then 
>> you’re money is well and truly wasted, Total Recorder for example 
>> records at the touch of a keystroke, just type ctrl-r from within the 
>> Application or set up a global hotkey to record from anywhere.
>> 
>> I’ve not played with Sound Forge Pro for a very long time, Audio Studio does 
>> me so I’m wondering just how many of the “Visual” features in Sound Forge 
>> Pro 11 a person without sight can make use of?
>> 
>> If you want to know what my favourite audio package is - for recording, 
>> editing, multi track recording and just about everything else to do with 
>> audio - then its undoubtedly Amadeus Pro.
>> 
>> 
>>> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
>>> 
>>> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
>>> capturing.
>>> I love it. Can't wait for them to upgrade Audio Studio.
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
>>> Trethowan
>>> Sent: Sunday, June 28, 2015 8:07 PM
>>> To: PC Audio Discussion List
>>> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>>> 
>>> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
>>> 
>>> -- 
>>> 
>>> **
>>> Those who need help are those who are prepared to help themselves
>>> 
>>> 
>>> 
>>> 
>> 
>> **
>> Those of a positive and enquiring frame of mind will leave the rest of the 
>> halfwits in this world behind.
>> 
>> 
>> 
> 
> -- 
> Your life is like a penny.  You're going to lose it.  The question is:
> How do
> you spend it?
> 
> John Covici
> cov...@ccs.covici.com
> 

**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.








Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread Dane Trethowan
Do I like what better, are you referring to Total Recorder?

If so I like both Total Recorder and Goldwave, both have excellent sound 
editors.

I’m on the record as having said that if a person bought both Total Recorder 
and Goldwave then they would have pretty much all the audio production and 
editing tools required in their basket.

I’m not denying there’s a place for Sound Forge 11 Pro but not for the typical 
user of audio, that’s just overkill and even worse, - it seems still - a lot of 
Sound Forge isn’t accessible and probably will never be.

Another audio tool that is often overlooked though well respected by list 
members - including yours truly - is Sound Recording Studio, I think I got the 
name right, the one marketed by American Printing House For The Blind.


> On 29 Jun 2015, at 5:35 pm, cov...@ccs.covici.com wrote:
> 
> Do you like it better than goldwave?
> 
> Dane Trethowan  wrote:
> 
>> If you’re just relying on Sound Forge to record with a simple keystroke then 
>> you’re money is well and truly wasted, Total Recorder for example 
>> records at the touch of a keystroke, just type ctrl-r from within the 
>> Application or set up a global hotkey to record from anywhere.
>> 
>> I’ve not played with Sound Forge Pro for a very long time, Audio Studio does 
>> me so I’m wondering just how many of the “Visual” features in Sound Forge 
>> Pro 11 a person without sight can make use of?
>> 
>> If you want to know what my favourite audio package is - for recording, 
>> editing, multi track recording and just about everything else to do with 
>> audio - then its undoubtedly Amadeus Pro.
>> 
>> 
>>> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
>>> 
>>> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
>>> capturing.
>>> I love it. Can't wait for them to upgrade Audio Studio.
>>> -Original Message-
>>> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
>>> Trethowan
>>> Sent: Sunday, June 28, 2015 8:07 PM
>>> To: PC Audio Discussion List
>>> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
>>> 
>>> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
>>> 
>>> -- 
>>> 
>>> **
>>> Those who need help are those who are prepared to help themselves
>>> 
>>> 
>>> 
>>> 
>> 
>> **
>> Those of a positive and enquiring frame of mind will leave the rest of the 
>> halfwits in this world behind.
>> 
>> 
>> 
> 
> -- 
> Your life is like a penny.  You're going to lose it.  The question is:
> How do
> you spend it?
> 
> John Covici
> cov...@ccs.covici.com
> 

**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.





Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread covici
Do you like it better than goldwave?

Dane Trethowan  wrote:

> If you’re just relying on Sound Forge to record with a simple keystroke then 
> you’re money is well and truly wasted, Total Recorder for example 
> records at the touch of a keystroke, just type ctrl-r from within the 
> Application or set up a global hotkey to record from anywhere.
> 
> I’ve not played with Sound Forge Pro for a very long time, Audio Studio does 
> me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 
> 11 a person without sight can make use of?
> 
> If you want to know what my favourite audio package is - for recording, 
> editing, multi track recording and just about everything else to do with 
> audio - then its undoubtedly Amadeus Pro.
> 
> 
> > On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
> > 
> > Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
> > capturing.
> > I love it. Can't wait for them to upgrade Audio Studio.
> > -Original Message-
> > From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> > Trethowan
> > Sent: Sunday, June 28, 2015 8:07 PM
> > To: PC Audio Discussion List
> > Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
> > 
> > http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
> > 
> > -- 
> > 
> > **
> > Those who need help are those who are prepared to help themselves
> > 
> > 
> > 
> > 
> 
> **
> Those of a positive and enquiring frame of mind will leave the rest of the 
> halfwits in this world behind.
> 
> 
> 

-- 
Your life is like a penny.  You're going to lose it.  The question is:
How do
you spend it?

 John Covici
 cov...@ccs.covici.com



RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-29 Thread Brian Hartgen
I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works 
very well.

On Windows, in terms of serious audio production without vision, there is 
nothing that beats Sound Forge V8 if you can get it, V9 and above have serious 
accessibility issues in my view and, despite me reporting these to Sony, 
they've not been fixed.

On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and 
allows you to be very precise in terms of achieving a good overall balance of 
tracks. I like to be very precise with my editing, and Sonar does not quite 
give me the flexibility that Sound Forge does, but we do use Sonar a lot.

Brian Hartgen
Hartgen Consultancy
www.hartgen.org
Phone UK: 02920-850298.
Phone US: 415-871-0626

JAWS Certified, 2015.



-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Monday, June 29, 2015 4:55 AM
To: PC Audio Discussion List 
Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

If you’re just relying on Sound Forge to record with a simple keystroke then 
you’re money is well and truly wasted, Total Recorder for example 
records at the touch of a keystroke, just type ctrl-r from within the 
Application or set up a global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.


> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
> 
> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
> capturing.
> I love it. Can't wait for them to upgrade Audio Studio.
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: Sunday, June 28, 2015 8:07 PM
> To: PC Audio Discussion List
> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
> 
> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
> 
> -- 
> 
> **
> Those who need help are those who are prepared to help themselves
> 
> 
> 
> 

**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.






Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-28 Thread Dane Trethowan
If you’re just relying on Sound Forge to record with a simple keystroke then 
you’re money is well and truly wasted, Total Recorder for example 
records at the touch of a keystroke, just type ctrl-r from within the 
Application or set up a global hotkey to record from anywhere.

I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me 
so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a 
person without sight can make use of?

If you want to know what my favourite audio package is - for recording, 
editing, multi track recording and just about everything else to do with audio 
- then its undoubtedly Amadeus Pro.


> On 29 Jun 2015, at 1:41 pm, Hamit Campos  wrote:
> 
> Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
> capturing.
> I love it. Can't wait for them to upgrade Audio Studio.
> -Original Message-
> From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
> Trethowan
> Sent: Sunday, June 28, 2015 8:07 PM
> To: PC Audio Discussion List
> Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
> 
> http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/
> 
> -- 
> 
> **
> Those who need help are those who are prepared to help themselves
> 
> 
> 
> 

**
Those of a positive and enquiring frame of mind will leave the rest of the 
halfwits in this world behind.





RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

2015-06-28 Thread Hamit Campos
Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're 
capturing.
 I love it. Can't wait for them to upgrade Audio Studio.
-Original Message-
From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane 
Trethowan
Sent: Sunday, June 28, 2015 8:07 PM
To: PC Audio Discussion List
Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily

http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/

-- 

**
Those who need help are those who are prepared to help themselves