Re: [PD] is this a spectral gate?

2007-02-22 Thread Frank Barknecht
Hallo,
Josh Steiner hat gesagt: // Josh Steiner wrote:

 what is the advantage of spitting out these values in polar coords?

According to the DSP-Guide it this:

  When should you use rectangular notation and when should you use
  polar? Rectangular notation is usually the best choice for
  calculations, such as in equations and computer programs. In
  comparison, graphs are almost always in polar form. As shown by the
  previous example, it is nearly impossible for humans to understand the
  characteristics of a frequency domain signal by looking at the real
  and imaginary parts. In a typical program, the frequency domain
  signals are kept in rectangular notation until an observer needs to
  look at them, at which time a rectangular-to-polar conversion is done.

http://www.dspguide.com/ch8/8.htm

Probably Miller thinks of Pd primarily as a tool for calculations so
he kept the re/im representation. I also think, that the algorithm to
calculate the Fourier transform, the Fast-FT or FFT, generates re/im
pairs, so skipping the final conversion to polar unless necessary
is faster. But I need to verify this. Maybe some DSP expert (Chuck?)
can confirm this?

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] a couple of questions

2007-02-22 Thread IOhannes m zmoelnig
hi

jared wrote:
 Hello all,



 
 I've just downloaded fluid~pd_darwin .rar file.  It contains two files:
 fluid~help.pd and fluid~.pd_darwin.
 
 What kind of file is the .pd Darwin?  Where should I put it?

it is a dynamically linked library for os-x (the kernel of os-x is
called darwin)

 
 What about the fluid help file?  Do I put it here?-- pd\doc\5.reference

according to your syntax of file-paths i assume that you are on windows.
it would be nice if you could make this explicit.
you will not be able to use a darwin binary on windows, you will need
the windows binary. it should be named something.dll (at least on
pd=0.40; i have _no_ idea which pd version you are running)

once you have the correct binary, put both the binary (or abstraction)
and the help-file into a path where pd will find it.

one _standard_ path for this is the extra/ folder.
but you can put it whereever you like as long as you add this path to
your private search paths in the File-Path... menu.

 
 I'm not sure where to put the help files because there is the reference
 folder but there are also many help files in the extra folder as well.
 What is the difference?

the reference section is for pd internals; the extra section is for
objects that are not compiled into pd (e.g. 3rd party modules).
you might find help-patches for externals in the reference section, but
this is only for legacy reasons (there was a time, when pd would find
help-patches only in the reference folder)

mfga.sdr
IOhannes

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Re: [PD] a couple of questions

2007-02-22 Thread Steffen

On 22/02/2007, at 7.02, jared wrote:

 What kind of file is the .pd Darwin?  Where should I put it?

It's the external file for darwin - ie. mac os x. I take it your on a  
windows system, so you have little use for it. Instead you need  
something like a file called fluid~.dll

The external files need to be in a place where Pd can find them. If  
you put them in the extra folder Pd will find them. But you can put  
them anywhere and make Pd look for it there by changing the path  
dialog accordingly.

 What about the fluid help file?  Do I put it here?-- pd\doc 
 \5.reference

 I'm not sure where to put the help files because there is the  
 reference
 folder but there are also many help files in the extra folder as well.
 What is the difference?

If you put it in 5.reference folder you can get to it from the help  
browser. If you put it in the extra folder (that is next to the  
external file) you can open it by right-clicking an [fluid~] object  
and choose 'help'. So puting it in both places would maybe give the  
best enduser experience. Other then that, there is something as a  
helpfilepath that can be set.

There is some info here: http://puredata.info/docs/developer/Libdir


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Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
hi IOhannes

thank you for the fast reply. in the meantime i tried the binary from
Pd-0.39.2-extended-test7-ubuntu-dapper-i386 and: it worked well.


On Wed, 2007-02-21 at 16:42 +0100, IOhannes m zmoelnig wrote: 
 hi
 
 Roman Haefeli wrote:
 
  
  my version of gem is:
  GEM: ver: 0.91-cvs
  GEM: compiled: Nov 30 2006
 
 so you have not changed Gem but you have updated your driver and now it
 doesn't work any more?

exactly, at least iirc, ubuntu's package manager once update some
fglrx-packages 
 
  i am on ubuntu dapper with the fglrx-driver from the ubuntu-repository.
  it worked in earlier days and i did not recompile gem since then. i
  tried to recompile a checkout from today,  but when gem is loaded during
  pd-startup, i get:
  
  /usr/local/lib/pd/extra/Gem.pd_linux: /usr/local/lib/pd/extra/Gem.pd_linux: 
  undefined symbol: glUniform2i
  
  (can i avoid this by disabling a certain switch in ./configure?)
 
 yes, finally there is!
 use ./configure --with-glversion=1.5
 or - even better - get drivers that provide header-files which match.

hm... how can i make sure, that i have the correct headerfiles? as far
as i can tell i didn't install new headerfiles manually. the fact, that
the the binary from hcs' pd-extended works, makes me think, that the
problem is specific to my system (wrong headers?). what do i need to do
in order to make sure, that i the ./configure of gem looks at the
correct headers, respectively that i only have the correct headers
installed?

  
  all other apps that i have installed and use opengl (armagetron,
  blender, mplayer -vo gl) work without any problems and are able to show
  textures. gem is the only app, that doesn't work as expected. but when
  start X without dri enabled, [pix_texture] works. 
 
 does the rest of Gem work or is it just the textures?

with my own compile i didn't try everything, but i tried some of the
help-patches and i had troubles with [pix_texture] (resp. any file that
contains [pix_texture] like pid_image.pd, pix_video.pd and pix_film.pd
and the like) and with [model]. but i only tried an obj-file with around
5000 polygons, that worked on another ubuntu-ppc machine with the
gem-install from the distro.



 in any case, please file a bug-report at http://sf.net/projects/pd-gem

yes, thank you for the link. i'll do so, if things really look like not
me/my system being the problem but gem.

roman
 

 mfa.dr
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Re: [PD] a couple of questions

2007-02-22 Thread IOhannes m zmoelnig
Steffen wrote:
 On 22/02/2007, at 7.02, jared wrote:

 If you put it in 5.reference folder you can get to it from the help  
 browser. If you put it in the extra folder (that is next to the  
 external file) you can open it by right-clicking an [fluid~] object  
 and choose 'help'. So puting it in both places would maybe give the  
 best enduser experience. 

i would definitely NOT recommend putting the file in 2 places.
this will lead to inconsistencies over time and you will never know what
is going on. and nobody will be able to help you ;-(

btw, 'help''-clicking on [object] will open the help-patch in the
reference-folder too, so this is not the reason why you should put it
into ./extra

as for the help-browser not being able to browse extra/: this is imo a
bug in the help-browser and should be fixed there. please send petitions
to the upstream authors to fix it.

mfg.adsr
IOhannes

PS: i accidentally deleted this in my first answer: please always start
new threads if you start new threads. the mailing list's name is simple
enough and you can always put it into your addressbook if you don't care
remembering it. more information can be found at
http://puredata.info/community/lists/netiquette#threads


mfg.asdr
IOhannes

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Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread IOhannes m zmoelnig
Roman Haefeli wrote:
 hi IOhannes
 
 thank you for the fast reply. in the meantime i tried the binary from
 Pd-0.39.2-extended-test7-ubuntu-dapper-i386 and: it worked well.

which version of Gem is this?

 use ./configure --with-glversion=1.5
 or - even better - get drivers that provide header-files which match.
 
 hm... how can i make sure, that i have the correct headerfiles? as far
 as i can tell i didn't install new headerfiles manually. the fact, that
 the the binary from hcs' pd-extended works, makes me think, that the
 problem is specific to my system (wrong headers?). what do i need to do
 in order to make sure, that i the ./configure of gem looks at the
 correct headers, respectively that i only have the correct headers
 installed?


the problem is, that your packageing system installs headers which
conform to openGL-2.0 but your driver (this is: the binary library) doesn't.
this is a known issue with ati-drivers, but it appeared to happen with
mesaGL too in recent versions.
i am not sure whether this could be considered really a bug on the
driver (header) side, but i tend to think so.

i could of course create tests during the configure process that test
for each and every openGL function used by Gem whether it is really
supported by the driver. but this is like writing the headers yourself,
and i don't see a reason to do that (why are headers provided?)

i don't know of any other way to test these things at (configure or)
compile time, therefore i leave it to the user to decide.
(it is not that i haven't tried to find a generic way to check; but i
haven't found any working solution, so i did the configure-flag; thanks
to ico for the trigger)

some my advice is:
if you experience problems with unresolved openGL-symbols, try to lower
the maximum openGL-version manually via the --with-glversion argument
until Gem runs.


on the long run Gem will switch to glew (this has been around for years)
which might fix these problems.

 with my own compile i didn't try everything, but i tried some of the
 help-patches and i had troubles with [pix_texture] (resp. any file that
 contains [pix_texture] like pid_image.pd, pix_video.pd and pix_film.pd

so this means, that trivia like the red-square example did work?


mfga.dsr
IOhannes

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Re: [PD] a couple of questions

2007-02-22 Thread Steffen

On 22/02/2007, at 11.02, IOhannes m zmoelnig wrote:

 Steffen wrote:
 On 22/02/2007, at 7.02, jared wrote:

 If you put it in 5.reference folder you can get to it from the help
 browser. If you put it in the extra folder (that is next to the
 external file) you can open it by right-clicking an [fluid~] object
 and choose 'help'. So puting it in both places would maybe give the
 best enduser experience.

 i would definitely NOT recommend putting the file in 2 places.
 this will lead to inconsistencies over time and you will never know  
 what
 is going on. and nobody will be able to help you ;-(

I agree it's dirty, and that it may lead to inconsistencies over  
time. But for example a diff could help out locating problems. I  
think i'd go for symlinks myself though, just not sure if that's  
doable on win32.

 btw, 'help''-clicking on [object] will open the help-patch in the
 reference-folder too, so this is not the reason why you should put it
 into ./extra

Thanks for clarifying! I was in fact hoping to provoke (in the  
positive sense) a reply like this, to gain knowledge my self.

 as for the help-browser not being able to browse extra/: this is imo a
 bug in the help-browser and should be fixed there. please send  
 petitions
 to the upstream authors to fix it.

Not to be anal, but i think it is more like a design issue. But  
having a 6.extra(-references) that shows the help files from the  
extra folder in a organized manner, and leave internal help files in  
5.references might be nice wrt separation. And maybe have the PDDP  
all-about-* files somewhere else too. But thats just my taste  
thursday morning.

Best, Steffen

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[PD] [PD-announce] Amazing Tricks - PureData Workshop

2007-02-22 Thread Peter Plessas
Hi,


Amazing tricks anyone can do vol.1 - Pure Data Workshop in Graz

The Workshop is being held in German, hence the following description in 
German only.

Pure Data (Pd) ist eine universelle, freie Software-Umgebung zur 
Erzeugung und Bearbeitung von Klang, Graphik und Daten in Echtzeit. Die 
Programmierung erfolgt dabei mittels visueller Objekte, die den Einstieg 
in die kreative Arbeit sehr leicht machen und es vielen KünstlerInnen 
ermöglichen, Pure Data als intuitives Tool einzusetzen.

Dieser zweitägige Workshop wird einen fundierten Einstieg bieten, die 
ReferentInnen werden mit den TeilnehmerInnen gemeinsam die Grundlagen 
von Pd erarbeiten, die verschiedenen Bereiche 
Audio/Video/Installation/Programmierung behandeln, Beispiele zeigen und 
viele Fragen beantworten. In speziellen Arbeitseinheiten kann weiters Pd 
selbstständig erforscht werden, immer mit der Möglichkeit einer 
umfassenden Betreuung.

Pure Data wird zu Beginn des Workshops gemeinsam auf den Computern 
installiert, die TeilnehmerInnen werden gebeten, ihre eigenen Computer 
zum Workshop mitzunehmen. Pd läuft auf allen gängigen Betriebssystemen 
(außer Mac OS9) und ist als Open-Source Software natürlich frei und 
gratis. Weitere Details werden bei der Anmeldung geklärt.
Mitarbeit:

Florian Hollerweger, Georg Holzmann, Peter Plessas, IOhannes m zmölnig

Pd-Graz.mur.at

Zeit  Ort:

 * 9. und 10. März 2007, jeweils 10-13 und 14-17 Uhr
 * im CompetenzCentrum im labor, Jakoministrasse 16, 8010 Graz

Teilnahmebedingungen

 * Unkostenbeitrag EUR 20.-
 * Die Anzahl der TeilnehmerInnen ist leider auf 10 begrenzt, die 
Reihenfolge der Anmeldungen zählt.

mfg,

Peter Plessas

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[PD] [PD-announce] Amazing Tricks - PureData Workshop - Registration

2007-02-22 Thread Peter Plessas
Registration on:

http://pd-graz.mur.at/workshop/

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Re: [PD] PD Workshop files

2007-02-22 Thread alejo d

try wget, no need to download expiring and full of adverts malware, dunno if
windows has wget (?):

wget --secure-protocol=auto --no-check-certificate --force-html
--no-directories --recursive --level=0 --accept .pd
https://www.cs.tcd.ie/~wardn1/PD_workshop/01.pd-control/

it will get you down all the .pd files in one folder.
afterwards just browse the filez by date and you will get the order somehow
back.

the line can be limited to only one level and you remove the
--no-directories to have some better order.

/a


On 2/22/07, jared [EMAIL PROTECTED] wrote:


Hello all,

I'm in the middle of downloading the PD Workshop files from:

https://www.cs.tcd.ie/~wardn1/PD_workshop/

Is there, by chance, a zip file floating around that has all of the
contents of this workshop?  I'm 30 minutes into downloading them
manually and I've only finished the 'control' section!

Thanks much,

Jared


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Re: [PD] is this a spectral gate?

2007-02-22 Thread Tom Erbe
Yes, this is true. For many FFT based effects (like spectral gates),  
you don't really need to convert completely to polar (this conversion  
can be more expensive than the FFT).

For a spectral gate, just calculate the amplitude from real and imag,  
make your gate decision based on the amplitude and threshold, and  
then apply the same gain reduction to both real and imag. Add attack  
and release to the gate-gain for smoother results.

Or even quicker, avoid the sqrt in amplitude calculation, and use a  
squared threshold to compare against the squared amplitude.

On Feb 21, 2007, at 11:33 PM, Frank Barknecht wrote:

 I also think, that the algorithm to
 calculate the Fourier transform, the Fast-FT or FFT, generates re/im
 pairs, so skipping the final conversion to polar unless necessary
 is faster.

- - - - -
tom erbe ~ [EMAIL PROTECTED] ~ studio director ~ ucsd department of music



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[PD] pd extended load [any] on startup

2007-02-22 Thread marius schebella
hi hans,
I was missing the any object in pd (osx), which is the shortversion of 
iem_anything. so I edited my org.puredata.pd.plist
keyloadlib33/key
stringiem_anything/string
comments, or do you want to include that in the default plist?
marius.

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Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
hi IOhannes

On Thu, 2007-02-22 at 11:13 +0100, IOhannes m zmoelnig wrote:
 Roman Haefeli wrote:
  hi IOhannes
  
  thank you for the fast reply. in the meantime i tried the binary from
  Pd-0.39.2-extended-test7-ubuntu-dapper-i386 and: it worked well.
 
 which version of Gem is this?

GEM: ver: 0.91-cvs
GEM: compiled: Jan  5 2007

  use ./configure --with-glversion=1.5
  or - even better - get drivers that provide header-files which match.
  
  hm... how can i make sure, that i have the correct headerfiles? as far
  as i can tell i didn't install new headerfiles manually. the fact, that
  the the binary from hcs' pd-extended works, makes me think, that the
  problem is specific to my system (wrong headers?). what do i need to do
  in order to make sure, that i the ./configure of gem looks at the
  correct headers, respectively that i only have the correct headers
  installed?
 
 
 the problem is, that your packageing system installs headers which
 conform to openGL-2.0 but your driver (this is: the binary library) doesn't.
 this is a known issue with ati-drivers, but it appeared to happen with
 mesaGL too in recent versions.
 i am not sure whether this could be considered really a bug on the
 driver (header) side, but i tend to think so.
 
 i could of course create tests during the configure process that test
 for each and every openGL function used by Gem whether it is really
 supported by the driver. but this is like writing the headers yourself,
 and i don't see a reason to do that (why are headers provided?)
 
 i don't know of any other way to test these things at (configure or)
 compile time, therefore i leave it to the user to decide.
 (it is not that i haven't tried to find a generic way to check; but i
 haven't found any working solution, so i did the configure-flag; thanks
 to ico for the trigger)
 
 some my advice is:
 if you experience problems with unresolved openGL-symbols, try to lower
 the maximum openGL-version manually via the --with-glversion argument
 until Gem runs.

ok. i'll try that. many thanks for all that info.

 
 on the long run Gem will switch to glew (this has been around for years)
 which might fix these problems.

sounds good :-)
 
  with my own compile i didn't try everything, but i tried some of the
  help-patches and i had troubles with [pix_texture] (resp. any file that
  contains [pix_texture] like pid_image.pd, pix_video.pd and pix_film.pd
 
 so this means, that trivia like the red-square example did work?

yes, i didn't test too much, but many things worked ok, e.g all geos and
'standard' objects like [translate{XYZ}], [color{RGB}].

i'll try to compile again. many thanks again for all the help.

roman






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[PD] select subpatch

2007-02-22 Thread hard off
i have two subpatches open.  i click on one to bring it to the front.

what object can tell me that i have clicked on the open window of a subpatch?

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Re: [PD] msd broken

2007-02-22 Thread marius schebella
thank you thomas for the new msd binaries, that solved the problem and 
really helped me a lot!
marius.

Thomas Grill wrote:
 Oh, i forgot to say that i uploaded new OSX versions of msd for PD and 
 Max to http://g.org/ext/beta
 
 Having a short look over the msd source code it seems that there are 
 many occasions of unchecked inputs, so that sending a symbol argument to 
 a method expecting a float can crash the external.
 Please note: in flext, GetFloat(atom) assumes the atom contains a float 
 (unchecked), while GetAFloat(atom) checks if atom is a float and returns 
 0 if it isn't.
 
 greetings,
 Thomas
 
 Am 21.02.2007 um 16:47 schrieb marius schebella:
 
 hi list,
 I wonder if this is an OSX problem, but my msd2D and msd3D objects are
 not working (see previour posts).
 compared to pmpd, which physical modelling object should I give the
 favour? (default answer: msd)
 are there other examples for msd?
 marius.

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Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
On Thu, 2007-02-22 at 11:13 +0100, IOhannes m zmoelnig wrote:

 some my advice is:
 if you experience problems with unresolved openGL-symbols, try to lower
 the maximum openGL-version manually via the --with-glversion argument
 until Gem runs.

i tried:
./configure --with-glversion=1.5

the good news is:
no undefined symbols anymore, when loading gem.

the bad news:
the problems i had before recompiling persists. [pix_texture] still
doesn't work.

roman






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Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread chris clepper

On 2/22/07, Roman Haefeli [EMAIL PROTECTED] wrote:


the bad news:
the problems i had before recompiling persists. [pix_texture] still
doesn't work.



Send 'mode 0' to pix_texture.  Does it work then?
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Re: [PD] select subpatch

2007-02-22 Thread marius schebella
don't think there is an object that can do that.
on the other side, if you send a patch the message [vis 1( you can be 
sure, this patch has the focus.
m.

hard off wrote:
 i have two subpatches open.  i click on one to bring it to the front.
 
 what object can tell me that i have clicked on the open window of a subpatch?
 
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[PD] [PD-announce] Linux Audio Conference 2007 - program online!

2007-02-22 Thread Frank Barknecht
Lots of Pd again this year. See you in Berlin

- Forwarded message from nescivi [EMAIL PROTECTED] -

From: nescivi [EMAIL PROTECTED]
To: The Linux Audio Developers' Mailing List 
linux-audio-dev@music.columbia.edu,
A list for linux audio users [EMAIL PROTECTED]
Date: Thu, 22 Feb 2007 17:03:00 +0100
Cc: 
Subject: [linux-audio-dev] Linux Audio Conference 2007 - program online!

Dear all,

thanks to many submissions from yourselves, we have been able to create an 
extensive program for the Linux Audio Conference in Berlin in March, 
featuring many paper presentations, tutorials, workshops and demos, and not 
to forget concerts on each night of the conference. 

(btw, if you still have some linux-made songs you would like to send in for 
the Radio music, feel free to do so; there are no restrictions on genre 
there, and we especially created that category to give a place for linux-made 
recordings).

Below is the press release.

Hope to see you all in Berlin!



The 5th Linux Audio Conference is taking place in Berlin (Germany) in 2007. 
The TU-Berlin is hosting the conference in cooperation with people of the 
Humboldt University Berlin, the Berliner Künstlerprogramm of the DAAD, the 
festival MaerzMusik, the Instituto Cervantes Berlin and the Tesla Berlin.
The conference shows once per year important developments in the subject  
making music with Linux and open source tools. Invited is everyone who is 
interested in the possibilities of this platform. 
The LAC is offering a wide range of workshops, tutorials and hands on demos. 
There will be presentations on the subjects Computer Music, Music Production, 
Drivers and Sound Architectures and Audio Distributions. 
The LAC aims at bringing together developers and users of Linux and 
open source audio software with the goal of information sharing, project 
discussion and music. 
Each day of the conference there is a concert which features music composed 
and created with open source software. One of the highlights of the conference 
is the demonstration of a auditorium of the TU-Berlin, that has been equipped 
with a new spatialisation system (Wave Field Synthesis), driven by a 
Linux-Cluster. 

The program of the conference is now online and (free) registration is 
possible.

Free admission to all events except to the concerts at the Tesla and the 
MaerzMusik 
LAC2007 22.3. to 25.3.2007, TU-Berlin, www.lac.tu-berlin.de


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Re: [PD] select subpatch

2007-02-22 Thread Steffen

On 22/02/2007, at 17.03, hard off wrote:
 i have two subpatches open.  i click on one to bring it to the front.

 what object can tell me that i have clicked on the open window of a  
 subpatch?

[active] from cyclone, i think




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Re: [PD] select subpatch

2007-02-22 Thread marius schebella
duh, yes!
m.

Steffen wrote:
 On 22/02/2007, at 17.03, hard off wrote:
 i have two subpatches open.  i click on one to bring it to the front.

 what object can tell me that i have clicked on the open window of a  
 subpatch?
 
 [active] from cyclone, i think
 
 
 
 
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Re: [PD] PD Workshop files

2007-02-22 Thread Georg Holzmann
Hallo!

 I'm in the middle of downloading the PD Workshop files from: 
 
 https://www.cs.tcd.ie/~wardn1/PD_workshop/
 
 Is there, by chance, a zip file floating around that has all of the
 contents of this workshop?  I'm 30 minutes into downloading them
 manually and I've only finished the 'control' section!

I downloaded the whole directory structure with wget !

Very nice workshop material - who made this ?
Can I put these file on puredata.org?

LG
Georg

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Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
On Thu, 2007-02-22 at 10:25 -0600, chris clepper wrote:
 On 2/22/07, Roman Haefeli [EMAIL PROTECTED] wrote:
 the bad news:
 the problems i had before recompiling persists. [pix_texture]
 still
 doesn't work.
 
 Send 'mode 0' to pix_texture.  Does it work then? 

no. i am aware of this problem. when i use the precompiled binary from
Pd-0.39.2-extended-test7-ubuntu-dapper-i386 it works after sending it
'mode 0'. but when i load the Gem.pd_linux i compiled myself from cvs
and i load a patch with a [pix_texture] in the render chain and i create
the gemwin and then start rendering, i get:

GL: invalid enumerant

and the gem-window is not redrawn (doesn't get black or show any
objects)

roman






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Re: [PD] PD Workshop files

2007-02-22 Thread jared
I downloaded the whole directory structure with wget !

Sorry, but what is wget?  Where did you get it?  

Very nice workshop material - who made this ?

Nicholas Ward Job Title:Part-time Lecturer (MScMM) 
Qualifications: M.A. Music Technology, M.Sc. Multimedia Systems 
e-mail: Nicholas dot Ward at cs.tcd.ie

https://www.cs.tcd.ie/Nicholas.Ward/


Thanks Georg!

Jared






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Re: [PD] a couple of questions

2007-02-22 Thread jared
Thanks for the help guys!  Makes sense now.  

Best,

Jared

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of IOhannes m zmoelnig
Sent: Thursday, February 22, 2007 10:03 AM
To: PD-list@iem.at
Subject: Re: [PD] a couple of questions

Steffen wrote:
 On 22/02/2007, at 7.02, jared wrote:

 If you put it in 5.reference folder you can get to it from the help  
 browser. If you put it in the extra folder (that is next to the  
 external file) you can open it by right-clicking an [fluid~] object  
 and choose 'help'. So puting it in both places would maybe give the  
 best enduser experience. 

i would definitely NOT recommend putting the file in 2 places.
this will lead to inconsistencies over time and you will never know what
is going on. and nobody will be able to help you ;-(

btw, 'help''-clicking on [object] will open the help-patch in the
reference-folder too, so this is not the reason why you should put it
into ./extra

as for the help-browser not being able to browse extra/: this is imo a
bug in the help-browser and should be fixed there. please send petitions
to the upstream authors to fix it.

mfg.adsr
IOhannes

PS: i accidentally deleted this in my first answer: please always start
new threads if you start new threads. the mailing list's name is simple
enough and you can always put it into your addressbook if you don't care
remembering it. more information can be found at
http://puredata.info/community/lists/netiquette#threads


mfg.asdr
IOhannes

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Re: [PD] PD Workshop files

2007-02-22 Thread Kyle Klipowicz
What would be great is if there would be a nice php script that could
automate that process, and create a downloadable zip file snapshot of
the current workshop files.

I'm not the one to do it though, but it seems do-able!

~Kyle

On 2/22/07, Georg Holzmann [EMAIL PROTECTED] wrote:
 Hallo!

  I'm in the middle of downloading the PD Workshop files from:
 
  https://www.cs.tcd.ie/~wardn1/PD_workshop/
 
  Is there, by chance, a zip file floating around that has all of the
  contents of this workshop?  I'm 30 minutes into downloading them
  manually and I've only finished the 'control' section!

 I downloaded the whole directory structure with wget !

 Very nice workshop material - who made this ?
 Can I put these file on puredata.org?

 LG
 Georg

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Re: [PD] PD Workshop files

2007-02-22 Thread Georg Holzmann
Hallo!

 What would be great is if there would be a nice php script that could
 automate that process, and create a downloadable zip file snapshot of
 the current workshop files.

what do you mean with current workshop files ? Is this collection a 
work in progress ?
(and this process was automated, I didn't download hundrets of files ... ;)

LG
Georg

PS: for the question in the last mail:
http://en.wikipedia.org/wiki/Wget

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[PD] model obj measurements

2007-02-22 Thread marius schebella
Hi IOhannes, others,
when I load models (wavefront obj. files), how are the measurements 
related to the GEM coordinates?
is it possible, will it be possible in the future to load dxf files also?
marius.

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Re: [PD] PD Workshop files

2007-02-22 Thread Kyle Klipowicz
Oops, you're right, I thought it was referring to the wiki structure
of the pure-data.org site.

It would still be great to have the 'download whole directory as a
zip' option on there though (even though it may take extra space).

~Kyle

On 2/22/07, Georg Holzmann [EMAIL PROTECTED] wrote:
 Hallo!

  What would be great is if there would be a nice php script that could
  automate that process, and create a downloadable zip file snapshot of
  the current workshop files.

 what do you mean with current workshop files ? Is this collection a
 work in progress ?
 (and this process was automated, I didn't download hundrets of files ... ;)

 LG
 Georg

 PS: for the question in the last mail:
 http://en.wikipedia.org/wiki/Wget



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http://perhapsidid.blogspot.com

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Re: [PD] PD Workshop files

2007-02-22 Thread Frank Barknecht
Hallo,
jared hat gesagt: // jared wrote:

 I downloaded the whole directory structure with wget !
   
   Sorry, but what is wget?  Where did you get it?  
 
 Very nice workshop material - who made this ?
 
   Nicholas Ward Job Title:Part-time Lecturer (MScMM) 
   Qualifications: M.A. Music Technology, M.Sc. Multimedia Systems 
   e-mail: Nicholas dot Ward at cs.tcd.ie
   
   https://www.cs.tcd.ie/Nicholas.Ward/

Well, but the files included aren't all written by Nicholas Ward. This
seems to be a collection of files and documents, that Nicholas found
useful. But it includes stuff like the pmpd examples from CVS, the
Gem-tutorial pdf by IOhannes etc. some files are by Derek Holzer,
others by Aymeric Mansoux etc. But it's a nice selection.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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Re: [PD] PD Workshop files

2007-02-22 Thread Frank Barknecht
Hallo,
alejo d hat gesagt: // alejo d wrote:

 try wget, no need to download expiring and full of adverts malware, dunno if
 windows has wget (?):

Google wget for windows and you will find plenty.

 wget --secure-protocol=auto --no-check-certificate --force-html
 --no-directories --recursive --level=0 --accept .pd
 https://www.cs.tcd.ie/~wardn1/PD_workshop/01.pd-control/

This is possible a bit easier with this:

$ wget --mirror --no-parent https://www.cs.tcd.ie/~wardn1/PD_workshop/

You may want to delete some index-files afterwards.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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[PD] minor but persistent annoyances

2007-02-22 Thread Phil Stone
Hello all,

There are two minor issues in PD that I've ignored for a long time, but 
they do tend to become annoying after long editing sessions.  (The fact 
that I'm complaining about such small things attests to how amazing PD 
is otherwise.)

1) Windows do not hold their size.  If I carefully set the size of a 
patch window, it may or may not stay that way for a few edits, but 
eventually, it will grow.  I like to have the windows be just a little 
bigger than the biggest element in my patch (usually a large background 
canvas), but PD seems to sporadically resize the windows a bit bigger 
than that.  I can't find a consistent behavior here, it just happens 
eventually.

2) The opening position of property dialogs, when repeatedly accessed, 
wander down the screen, until eventually, they are nearly off the 
bottom of the screen.  I'm guessing the behavior is partly intentional, 
to enable tiling of multiply-opened windows, but it happens even when 
only one property window is open at a time.

I'm on PD-0.39.2-extended-test7, Mac Intel, if that's relevant.


Phil Stone
UC Davis

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Re: [PD] minor but persistent annoyances

2007-02-22 Thread Frank Barknecht
Hallo,
Phil Stone hat gesagt: // Phil Stone wrote:

 2) The opening position of property dialogs, when repeatedly accessed, 
 wander down the screen, until eventually, they are nearly off the 
 bottom of the screen.  I'm guessing the behavior is partly intentional, 
 to enable tiling of multiply-opened windows, but it happens even when 
 only one property window is open at a time.

2), like 1), might be a Mac-specific issue, but I guess not. 

Normally the real reasons is, that you've moved some patch elements
over the top or left border of the patcher window. Then Pd's
coordinate system, which has (0,0) in the upper left corner, tries to
reorganize itself to the new position of the upper left (0,0) point -
and it gets confused, which results in the Properties menu getting
displayed out of focus. 

You can easily test this using attached patch. Simple fix: Never place
anthing beyond the upper or left border!

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__


movingmenu.pd
Description: application/puredata
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Re: [PD] minor but persistent annoyances

2007-02-22 Thread marius schebella
no, that is a known problem which also appears under windows. but maybe 
not under linux.
every time you save the patch, the size gets increased by 1 or even 2 
pixels... I think it is a tcl/tk problem.
marius.

Frank Barknecht wrote:
 Hallo,
 Phil Stone hat gesagt: // Phil Stone wrote:
 
 2) The opening position of property dialogs, when repeatedly accessed, 
 wander down the screen, until eventually, they are nearly off the 
 bottom of the screen.  I'm guessing the behavior is partly intentional, 
 to enable tiling of multiply-opened windows, but it happens even when 
 only one property window is open at a time.
 
 2), like 1), might be a Mac-specific issue, but I guess not. 
 
 Normally the real reasons is, that you've moved some patch elements
 over the top or left border of the patcher window. Then Pd's
 coordinate system, which has (0,0) in the upper left corner, tries to
 reorganize itself to the new position of the upper left (0,0) point -
 and it gets confused, which results in the Properties menu getting
 displayed out of focus. 
 
 You can easily test this using attached patch. Simple fix: Never place
 anthing beyond the upper or left border!
 
 Ciao
 
 
 
 
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Re: [PD] minor but persistent annoyances

2007-02-22 Thread hard off
both problems appear on mac too.  probably tcl/tk related too, i think.

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Re: [PD] PD Workshop files

2007-02-22 Thread jared

This is possible a bit easier with this:

$ wget --mirror --no-parent https://www.cs.tcd.ie/~wardn1/PD_workshop/

You may want to delete some index-files afterwards.

Thanks for this.  Unfortunately I have no idea what to do with
it, as  I have no knowledge of HTML or coding--unless it has patch
cables ;-)
There has to be a zip containing these files floating around out
there   somewhere :-)

Thanks,

Jared




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Re: [PD] is this a spectral gate?

2007-02-22 Thread Charles Henry
   When should you use rectangular notation and when should you use
   polar?
Addition vs. Multiplication, of course

Addition must be done in rectangular coordinates
a+bi + c+di=(a+c) + (b+d)i
which we cannot do in polar coordinates, we have to convert back to rect. coords

Multiplication is simpler in polar coordinates
(a+bi) * (c+di)=(a*c-b*d) + (a*d+b*c)i
vs. polar coordinates:
r1*e^(a*i) * r2*e^(b*i)=r1*r2*e^((a+b)*i)
it's simpler in polar coordinates--requires fewer calculations

   Rectangular notation is usually the best choice for
   calculations, such as in equations and computer programs.

This is also true for the FFT.  FFT is just a convenient factorization
of the fourier transform, that speeds up computations from O(N^2) to
O(N*log(N)).  The fourier transform consists of multiplying and adding
complex numbers (a complex valued matrix equation), so the numbers
should be kept in rect. form for the sake of doing addition.

Plus, of course, we have no native data types in C for doing complex
multiplication.  Fortran is another thing; it even works with complex
vectors.  In C, you have to write the loop and write the whole
equation for doing complex multiplication.  In fortran, you just say
x*y.  Multiply this matrix, A*bFortran says, yes, sir.  (Fortran
90, at least, not sure about Fortran 77)

It is nearly pointless to convert to polar coordinates just for the
sake of doing multiplication, unless you have a lot of things you want
to multiply.
I think we should have some simple abstractions to do the simple
operations for complex multiplication, division, conjugate, addition,
subtraction, probably several more.  I don't know why I haven't done
it yet.  *Every single time I have to do one of the butterfly
calculations on a pair of fft's, I have to write it down on paper
first.*  :)

I agree that the polar form is easier to read, and the multiplication
of two complex numbers shows very clearly what happens.  The
amplitudes multiply, and the phases add.

Chuck

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Re: [PD] is this a spectral gate?

2007-02-22 Thread we are
On 2/21/07, Frank Barknecht [EMAIL PROTECTED] wrote:

 Anyway, to give you a blackbox maybe like in Reaktor, attached is a
 Spectral Delay GOP abstraction ready to be dropped into any glitch
 patch.

Thanks Frank
this little black box is wonderful. i think pd would be really
attractive to more people of there were more patches like this around.
sure it is simplistic to want plugins without knowing anything about
the math behind it, but having gadgets to mess with in this way allows
new users and intermediate pders real tools to play with and perform
with from the outset, as well as tools to investigate and hack. (i
guess i'm one without a mathmatical bone in my body) the help examples
that come with pd are great but limited.
would be awesome to see more little blackboxes that sound this great, cheers!




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Re: [PD] [PD-announce] Pure Data Workshop in Halle(Saale)/Germany two more days

2007-02-22 Thread Max Neupert
bad news: there are only two places left
good news: we are happy to announce that we extended the workshop two  
days.
these two extra days are optional for those who want to know a little  
more.
thur. 29th of march introduction
mon. 2nd of april extension



Am 13.02.2007 um 11:14 schrieb Frank Barknecht:


 Pd-Workshop with Frank Barknecht and Max Neupert in Halle(Saale)/ 
 Germany

 Academy of Fine Arts and Design Burg Giebichenstein in conjunction
 with Werkleitz Association will organize a Pure Data Workshop from
 the 30th of March to 1st of April 2007

 The Workshop will be in German, so details follow in this language.

 Workshop:

 Der Workshop ist eine Kooperation der Werkleitz Gesellschaft e.V.  
 [1] und des
 Fachgebiets Medienkunst [2] an der Burg Giebichenstein, Hochschule  
 für Kunst
 und Design Halle. Er richtet sich an Einsteiger und Fortgeschrittene
 gleichermaßen. In angenehmer Arbeitsatmosphäre widmen wir uns drei  
 Tage lang
 intensiv den Grundlagen von Pure Data und der Grafikbibliothek Gem. Im
 hervorragend ausgestatteten Labor des Fachgebiets Medienkunst  
 werden wir mit
 verschiedener Technik experimentieren.

 Private Übernachtungsmöglichkeiten können bei Bedarf vermittelt  
 werden (Bitte
 bei Ingrid Spörl [EMAIL PROTECTED] oder Max Neupert [EMAIL PROTECTED]  
 melden).

 Ort:

 Gärtnerhaus, Seebener Str. 2 in 06114 Halle (Saale)
 Anfahrt mit der Bahn vom Hauptbahnhof Halle (Saale) zur
 Straßenbahnhaltestelle Burg Giebichenstein

 Kosten:

 Die Teilnahmegebür beträgt 80,- Euro (60,- ermäßigt).

 Termin:

 Fr. 30. März - So. 1. April 2007
 Am Samstagabend wird Frank Barknecht seine Performance Faltig  
 präsentieren.
 Öffentliche Einladung hierzu folgt.

 Anmeldung:

 Die Zahl der Teilnehmer ist auf fünf begrenzt. Es gilt die  
 Reihenfolge der
 Anmeldung. Anmeldungen bitte per Post/Fax über die Werkleitz  
 Gesellschaft:

 http://werkleitz.de/html_de/w_anmeld.html


 Frank Barknecht

 ist Medienkünstler, Musiker und Autor. Er lebt und arbeitet in Köln  
 und ist
 Mitglied des internationalen Künstlerkollektivs GOTO10. Barknecht hat
 zahlreiche Veröffentlichungen zum Thema Pure Data und Linux-Audio  
 geschrieben.
 Unter anderem im c't Linux special zum Thema Linux-Audio und im  
 Pure Data Buch
 bang. Er macht audiovisuelle Performances und wurde zu  
 zahlreichen Festivals
 eingeladen (u.a. zur kommenden Linux-Audio-Konferenz in Berlin und  
 zur Make
 Art in Poiters/Frankreich). Barknecht ist derzeit Fellow am  
 Klanglabor der
 Kunsthochschule für Medien in Köln.
 http://www.goto10.org
 http://www.footils.org

 Max Neupert
 hat in Halle und Montréal studiert. Neupert hat 2006 in der Klasse  
 von Ute
 Hörner diplomiert. Als Tutor im Fachgebiet Medienkunst hat er  
 bereits mehrere
 Workshops rund um Pure Data durchgeführt.
 http://www.revolwear.com

 [1] http://www.werkleitz.de
 [2] http://kunstundmedien.burg-halle.de

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Re: [PD] is this a spectral gate?

2007-02-22 Thread we are
oh and thanks for the fft tute to frank!

On 2/23/07, we are [EMAIL PROTECTED] wrote:
 On 2/21/07, Frank Barknecht [EMAIL PROTECTED] wrote:

  Anyway, to give you a blackbox maybe like in Reaktor, attached is a
  Spectral Delay GOP abstraction ready to be dropped into any glitch
  patch.

 Thanks Frank
 this little black box is wonderful. i think pd would be really
 attractive to more people of there were more patches like this around.
 sure it is simplistic to want plugins without knowing anything about
 the math behind it, but having gadgets to mess with in this way allows
 new users and intermediate pders real tools to play with and perform
 with from the outset, as well as tools to investigate and hack. (i
 guess i'm one without a mathmatical bone in my body) the help examples
 that come with pd are great but limited.
 would be awesome to see more little blackboxes that sound this great, cheers!


 


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[PD] pmpd on the Intel Macbook

2007-02-22 Thread dak2
Hello

I have just starting using pd on a new intel mac book. It is working great but I
can't seem to get pmpd to install. It gives an error that says that it finds the
file but wrong architecture.
Is this a case of an intel incompatibility? Is there a UB version of PMPD that I
just have not been able to locate?

If anyone has got pmpd to work on this platform I would appreciate some help.

Thank You

Dale Kamiski
[EMAIL PROTECTED]

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Re: [PD] minor but persistent annoyances

2007-02-22 Thread Phil Stone
Frank Barknecht wrote:
 Hallo,
 Phil Stone hat gesagt: // Phil Stone wrote:

   
 2) The opening position of property dialogs, when repeatedly accessed, 
 wander down the screen, until eventually, they are nearly off the 
 bottom of the screen.  I'm guessing the behavior is partly intentional, 
 to enable tiling of multiply-opened windows, but it happens even when 
 only one property window is open at a time.
 

 2), like 1), might be a Mac-specific issue, but I guess not. 

 Normally the real reasons is, that you've moved some patch elements
 over the top or left border of the patcher window. Then Pd's
 coordinate system, which has (0,0) in the upper left corner, tries to
 reorganize itself to the new position of the upper left (0,0) point -
 and it gets confused, which results in the Properties menu getting
 displayed out of focus. 

 You can easily test this using attached patch. Simple fix: Never place
 anthing beyond the upper or left border!

   
Thanks, Frank, that's good to know, but it's not the cause of this 
problem.  As others have pointed out, it's apparently a Mac/Windows 
Tcl/Tk glitch -- though I couldn't find anything about it on a cursory 
search of Tcl/Tk known issues. 


Phil

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Re: [PD] minor but persistent annoyances

2007-02-22 Thread Phil Stone
Aha!  The window is consistently growing by a few pixels, that's why I 
wouldn't notice it until some random time!   Thanks for clearing that up.

I couldn't find anything about this on a quick search of Tcl/Tk known 
issues, but it does seem like a likely source of the problem.

Phil

marius schebella wrote:
 no, that is a known problem which also appears under windows. but maybe 
 not under linux.
 every time you save the patch, the size gets increased by 1 or even 2 
 pixels... I think it is a tcl/tk problem.
 marius.

 Frank Barknecht wrote:
   
 Hallo,
 Phil Stone hat gesagt: // Phil Stone wrote:

 
 2) The opening position of property dialogs, when repeatedly accessed, 
 wander down the screen, until eventually, they are nearly off the 
 bottom of the screen.  I'm guessing the behavior is partly intentional, 
 to enable tiling of multiply-opened windows, but it happens even when 
 only one property window is open at a time.
   
 2), like 1), might be a Mac-specific issue, but I guess not. 

 Normally the real reasons is, that you've moved some patch elements
 over the top or left border of the patcher window. Then Pd's
 coordinate system, which has (0,0) in the upper left corner, tries to
 reorganize itself to the new position of the upper left (0,0) point -
 and it gets confused, which results in the Properties menu getting
 displayed out of focus. 

 You can easily test this using attached patch. Simple fix: Never place
 anthing beyond the upper or left border!

 Ciao


 

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Re: [PD] is this a spectral gate?

2007-02-22 Thread padawan12
On Wed, 21 Feb 2007 10:30:28 +0100
Frank Barknecht [EMAIL PROTECTED] wrote:


A couple of little improvements to specdelay to make it more useful as an
audio effect.

 Hallo,
 David Powers hat gesagt: // David Powers wrote:
 
  I wish there was an fft for dumbies ... or, I guess, some kind of
  fft black boxes to play with, where you don't need to understand the
  math. Frank's recent post completely lost me, 
 
 Now I'm disappointed ...
 
  though given a bit of study I can probably decode it.
 
 ... ah, and relieved a bit again. ;) 
 
  But, for instance, in Reaktor or Plogue Bidule, you can move stuff
  into fft, mess with it, and resynthesize, without having any idea what
  the hell the math is. In comparison, I really couldn't understand the
  PD fft examples at all, it's just been too many years since I had a
  math class. 
 
 The power of Pd of course is, that you can influence things on a much
 lower level than NI allows you to do in Reaktor - although I admit,
 that I only know Reaktor from screenshots. The downside is, that you
 have to dig deeper to make the most out of Pd. This is especially true
 for FFT applications. The actual FFT patches often are very simple and
 they contain just of a handful of objects. It's the knowledge hidden
 inside that makes them difficult to understand. 
 
 While you can skip a lot of the math, you cannot do FFT in Pd without
 at least understanding what kind of data is generated by the two
 [rfft~] outlets. Because without understanding this, you cannot even
 fool around with the data in between [rfft~] and [rifft~] in a
 meaningful way. 
 
 Anyway, to give you a blackbox maybe like in Reaktor, attached is a
 Spectral Delay GOP abstraction ready to be dropped into any glitch
 patch.
 
 Ciao
 -- 
  Frank Barknecht _ __footils.org_ __goto10.org__
 


specdelay~.pd
Description: Binary data


specdelay~-help.pd
Description: Binary data
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Re: [PD] minor but persistent annoyances

2007-02-22 Thread Frank Barknecht
Hallo,
marius schebella hat gesagt: // marius schebella wrote:

 no, that is a known problem which also appears under windows. but maybe 
 not under linux.

I've never encountered problem 1), the resizing, on my Linux machines.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__

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