Re: [PD] GUI overload

2013-02-21 Thread Ivica Ico Bukvic
I just discovered that my apparent GUI stutter came from tear free being
enabled on in my AMD/fglrx video card control panel (go figure). So, my
report may not be complete/accurate. I will reenable the flag and
investigate further.

As for trying pd-l2ork you can always compile it using the instructions
provided online which are fairly simply even for a newcomer.

Best wishes,

Ico

 -Original Message-
 From: Ed Kelly [mailto:morph_2...@yahoo.co.uk]
 Sent: Thursday, February 21, 2013 5:41 PM
 To: Ivica Ico Bukvic; 'Jonathan Wilkes'; 'Miller Puckette'
 Cc: pd-list@iem.at
 Subject: Re: [PD] GUI overload
 
 OK. Right now the change Miller suggested to the source code is the only
 way I can run my patch and have the GUI work at all, so I'm keeping my
main
 machine equipped with this change to Pd vanilla 0.43 with libs compiled,
 rather than Pd-extended 0.43-4. If Miller can work out how this works, why
 my GUI doesn't work, and how to get the best of both worlds then great.
 
 I have another machine with Pd-extended on it, and will test the patch
there
 as soon as I've made the new (and old) Metastudio abstractions work with
 0.43.
 
 Note that I'm using a single Pd with no networking. Perhaps the way that
the
 network objects and the GUI are implemented conflicts in some way, or
 creates a bottleneck somewhere, for Pd-l2ork. My Pd patch, with 45 GOP
 abstractions in the master patch and 4 quadtracker objects (see enclosed
.ps)
 runs really smoothly with the patch applied, but the GUI doesn't work at
all
 without it.
 
 
 Sorry, but I can't test the latest Pd-l2ork because I'm running Ubuntu
10.04. I
 won't upgrade now because I have pieces to finish and gigs coming up.
 
 Cheers,
 Ed
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 
  From: Ivica Ico Bukvic i...@vt.edu
 To: 'Jonathan Wilkes' jancs...@yahoo.com; 'Miller Puckette'
 m...@ucsd.edu
 Cc: pd-list@iem.at
 Sent: Friday, 15 February 2013, 4:03
 Subject: Re: [PD] GUI overload
 
   OK, so I had several L2Ork rehearsals on new machines with this patch
   applied and I can confirm that this is actually a regression. GUI in
 heavy
   traffic situations gets visibly sluggish and falls behind, so to say.
 This
   still leaves the only notable difference between pd-l2ork and pd that
 has so
   far proven pd-l2ork resistant to the problems encountered below and
  those
   have to do with the way how pd-l2ork has altered both
  netsend/netreceive and
   also provided its own disis_netsend/receive externals that have been
   reported before on this list to have fixed similar gui freeze
issues...
 
  Why is it disis_netsend/receive and not simply a fixed netsend/receive?
 Did
  you change the interface in some way?
 
  -Jonathan
 
 Those have additional features (e.g. UDP broadcast, obviously operation
 without gui hiccups, as well as enqueing messages and dumping them all at
 once) that I implemented as separate externals before forking pd-l2ork so
I
 did it in a way that did not mess with the core pd. Since then, I fixed
 netsend/receive in the core part of Pd as well but kept those for
backwards
 compatibility purposes unaltered.
 
 
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Re: [PD] GUI overload

2013-02-14 Thread Ivica Ico Bukvic
OK, so I had several L2Ork rehearsals on new machines with this patch
applied and I can confirm that this is actually a regression. GUI in heavy
traffic situations gets visibly sluggish and falls behind, so to say. This
still leaves the only notable difference between pd-l2ork and pd that has so
far proven pd-l2ork resistant to the problems encountered below and those
have to do with the way how pd-l2ork has altered both netsend/netreceive and
also provided its own disis_netsend/receive externals that have been
reported before on this list to have fixed similar gui freeze issues...

 -Original Message-
 From: Miller Puckette [mailto:m...@ucsd.edu]
 Sent: Thursday, December 20, 2012 11:46 PM
 To: Ivica Bukvic
 Cc: pd-list@iem.at
 Subject: Re: [PD] GUI overload
 
 My worry is, I'm not sure if there's still a problem out there that the
 || -. + change fixes.  Maybe I should try to cook up a formal definition
 of what working correctly should consist of :)
 
 M
 
 On Thu, Dec 20, 2012 at 09:30:40PM -0500, Ivica Bukvic wrote:
  Miller,
 
  Pd-l2ork has this fix since your original post on the PD list and I've
yet
  to see any regressions. Many thanks for the suggestion. That said, I've
yet
  to understand the logic behind it ;-).
 
  P.S. I also discovered quite a while ago that netreceive had a tendency
to
  freeze GUI permanently, likely due to asynchronous message processing. I
  fixed this by enqueuing its messages and syncing them with the main PD
  loop. This has been a part of pd-l2ork for over a year without a single
GUI
  freeze. That said, I did encounter situations where high traffic would
  freeze GUI temporarily and then resume (albeit running now behind the
  actual timeline as the GUI would simply resume as if nothing happened,
  rather than processing all calls that have piled up since the temporary
  freeze happened and for which time has already passed, e.g. having a
 timer
  in a score that freezes and then resumes from the moment it was stuck
  rather than adding seconds lost since such calls should've been enqueued
  while the freeze was in effect). This may have been in part due to atom
  cpus being taxed to their very limits. I've yet to see whether your
  proposed fix resolves the lingering issue.
 
  HTH
 
  Best wishes,
 
  Ico
  On Dec 20, 2012 7:02 PM, Miller Puckette m...@ucsd.edu wrote:
 
   OK... I've pushed a change that seems to have fixed the
   arrays-atop-updating
   problem (at lest in the Brane example).  Not sure if I should also
commit
   the
 return (sys_domicrosleep(0, 1) || sys_poll_togui())  --- + change
   as well (somehow I think it should never be necessary to do that but
I'm
   realizing how little I understand Pd's scheduler.)
  
   cheers
   M
  
   On Thu, Dec 20, 2012 at 12:17:35PM -0500, Hans-Christoph Steiner
wrote:
   
It seems that there are a number of issues here:
   
* GUI objects sending every update, regardless of change (fixed)
   
* arrays stop updating on Mac OS X (pinpointed) I just tested this
on
   Windows, and it looks like only Mac OS X is affected
   
* all GUI activity stopping related to:
  return (sys_domicrosleep(0, 1) || sys_poll_togui())
   
   
* GUI objects sending updates to GUI as fast as they receive them
even
   tho the screen will never update faster than every ~10ms.
   
* some GUI updates send lots of raw Tcl code to be parsed, compiled,
 and
   run in realtime
   
.hc
   
On Dec 20, 2012, at 5:54 AM, Ed Kelly wrote:
   
 OK, well in fact the problem was not arrays updating. It was all
the
   other GUI objects (sliders, mknob, num2 etc) that would freeze, and
this
 is
   running on GNU/Linux. This was a real problem, since I could change
 them
   with the mouse, but the results of the change were not shown (e.g. the
   pattern-number in one of my sequencers).

 Changing sys_pollgui() did fix this, so perhaps what we are
actually
   dealing with is two separate issues, one concerning arrays and another
   concerning the rest of the GUI.

 Ed


 I tracked down the commit that seems to be causing the problem
 that
   Porres
 reported.  I think its a totally different problem related to
   Pd-0.43's new
 portaudio implementation.  It does not affect GNU/Linux, which
   doesn't use
 protaudio.  I haven't tested it on Windows.


  
 https://sourceforge.net/tracker/?func=detailaid=3573542group_id=5573
 6atid=478070

 Ed, if part of your problem is arrays that stop updating and
you're
   running
 on Mac OS X or maybe Windows, this might also be affecting you.

 .hc

 On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:

 OK... except that I don't know why this works yet... by which i
   mean, I
 don't think it's possible that sys_domicrosleep(0 is returning
1s
 on every
 tick unless teh GUI itself is sending hundreds of messages per
   second down
 to Pd.

 Reducing the average

Re: [PD] GUI overload

2013-02-14 Thread Hans-Christoph Steiner

I don't quite understand.  Are you saying that this || to + change does help
or does not help?

.hc

On 02/14/2013 09:27 PM, Ivica Ico Bukvic wrote:
 OK, so I had several L2Ork rehearsals on new machines with this patch
 applied and I can confirm that this is actually a regression. GUI in heavy
 traffic situations gets visibly sluggish and falls behind, so to say. This
 still leaves the only notable difference between pd-l2ork and pd that has so
 far proven pd-l2ork resistant to the problems encountered below and those
 have to do with the way how pd-l2ork has altered both netsend/netreceive and
 also provided its own disis_netsend/receive externals that have been
 reported before on this list to have fixed similar gui freeze issues...
 
 -Original Message-
 From: Miller Puckette [mailto:m...@ucsd.edu]
 Sent: Thursday, December 20, 2012 11:46 PM
 To: Ivica Bukvic
 Cc: pd-list@iem.at
 Subject: Re: [PD] GUI overload

 My worry is, I'm not sure if there's still a problem out there that the
 || -. + change fixes.  Maybe I should try to cook up a formal definition
 of what working correctly should consist of :)

 M

 On Thu, Dec 20, 2012 at 09:30:40PM -0500, Ivica Bukvic wrote:
 Miller,

 Pd-l2ork has this fix since your original post on the PD list and I've
 yet
 to see any regressions. Many thanks for the suggestion. That said, I've
 yet
 to understand the logic behind it ;-).

 P.S. I also discovered quite a while ago that netreceive had a tendency
 to
 freeze GUI permanently, likely due to asynchronous message processing. I
 fixed this by enqueuing its messages and syncing them with the main PD
 loop. This has been a part of pd-l2ork for over a year without a single
 GUI
 freeze. That said, I did encounter situations where high traffic would
 freeze GUI temporarily and then resume (albeit running now behind the
 actual timeline as the GUI would simply resume as if nothing happened,
 rather than processing all calls that have piled up since the temporary
 freeze happened and for which time has already passed, e.g. having a
 timer
 in a score that freezes and then resumes from the moment it was stuck
 rather than adding seconds lost since such calls should've been enqueued
 while the freeze was in effect). This may have been in part due to atom
 cpus being taxed to their very limits. I've yet to see whether your
 proposed fix resolves the lingering issue.

 HTH

 Best wishes,

 Ico
 On Dec 20, 2012 7:02 PM, Miller Puckette m...@ucsd.edu wrote:

 OK... I've pushed a change that seems to have fixed the
 arrays-atop-updating
 problem (at lest in the Brane example).  Not sure if I should also
 commit
 the
   return (sys_domicrosleep(0, 1) || sys_poll_togui())  --- + change
 as well (somehow I think it should never be necessary to do that but
 I'm
 realizing how little I understand Pd's scheduler.)

 cheers
 M

 On Thu, Dec 20, 2012 at 12:17:35PM -0500, Hans-Christoph Steiner
 wrote:

 It seems that there are a number of issues here:

 * GUI objects sending every update, regardless of change (fixed)

 * arrays stop updating on Mac OS X (pinpointed) I just tested this
 on
 Windows, and it looks like only Mac OS X is affected

 * all GUI activity stopping related to:
   return (sys_domicrosleep(0, 1) || sys_poll_togui())


 * GUI objects sending updates to GUI as fast as they receive them
 even
 tho the screen will never update faster than every ~10ms.

 * some GUI updates send lots of raw Tcl code to be parsed, compiled,
 and
 run in realtime

 .hc

 On Dec 20, 2012, at 5:54 AM, Ed Kelly wrote:

 OK, well in fact the problem was not arrays updating. It was all
 the
 other GUI objects (sliders, mknob, num2 etc) that would freeze, and
 this
 is
 running on GNU/Linux. This was a real problem, since I could change
 them
 with the mouse, but the results of the change were not shown (e.g. the
 pattern-number in one of my sequencers).

 Changing sys_pollgui() did fix this, so perhaps what we are
 actually
 dealing with is two separate issues, one concerning arrays and another
 concerning the rest of the GUI.

 Ed


 I tracked down the commit that seems to be causing the problem
 that
 Porres
 reported.  I think its a totally different problem related to
 Pd-0.43's new
 portaudio implementation.  It does not affect GNU/Linux, which
 doesn't use
 protaudio.  I haven't tested it on Windows.



 https://sourceforge.net/tracker/?func=detailaid=3573542group_id=5573
 6atid=478070

 Ed, if part of your problem is arrays that stop updating and
 you're
 running
 on Mac OS X or maybe Windows, this might also be affecting you.

 .hc

 On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:

 OK... except that I don't know why this works yet... by which i
 mean, I
 don't think it's possible that sys_domicrosleep(0 is returning
 1s
 on every
 tick unless teh GUI itself is sending hundreds of messages per
 second down
 to Pd.

 Reducing the average volume of trafic won't solve the underlying
 problem, it
 will just make it harder

Re: [PD] GUI overload

2013-02-14 Thread Jonathan Wilkes
- Original Message -

 From: Ivica Ico Bukvic i...@vt.edu
 To: 'Miller Puckette' m...@ucsd.edu
 Cc: pd-list@iem.at
 Sent: Thursday, February 14, 2013 9:27 PM
 Subject: Re: [PD] GUI overload
 
 OK, so I had several L2Ork rehearsals on new machines with this patch
 applied and I can confirm that this is actually a regression. GUI in heavy
 traffic situations gets visibly sluggish and falls behind, so to say. This
 still leaves the only notable difference between pd-l2ork and pd that has so
 far proven pd-l2ork resistant to the problems encountered below and those
 have to do with the way how pd-l2ork has altered both netsend/netreceive and
 also provided its own disis_netsend/receive externals that have been
 reported before on this list to have fixed similar gui freeze issues...

Why is it disis_netsend/receive and not simply a fixed netsend/receive? Did
you change the interface in some way?

-Jonathan


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Re: [PD] GUI overload

2013-02-14 Thread Ivica Ico Bukvic
It makes things worse in pd-l2ork. Pd-l2ork did not need it (AFAICT) in the
first place since I had the netsend/receive fixed but I tried it anyhow just
to make sure and my conclusion is it makes things more sluggish gui-wise.

 -Original Message-
 From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of
 Hans-Christoph Steiner
 Sent: Thursday, February 14, 2013 10:07 PM
 To: pd-list@iem.at
 Subject: Re: [PD] GUI overload
 
 
 I don't quite understand.  Are you saying that this || to + change does
help
 or does not help?
 
 .hc
 
 On 02/14/2013 09:27 PM, Ivica Ico Bukvic wrote:
  OK, so I had several L2Ork rehearsals on new machines with this patch
  applied and I can confirm that this is actually a regression. GUI in
heavy
  traffic situations gets visibly sluggish and falls behind, so to say.
This
  still leaves the only notable difference between pd-l2ork and pd that
has so
  far proven pd-l2ork resistant to the problems encountered below and
 those
  have to do with the way how pd-l2ork has altered both
 netsend/netreceive and
  also provided its own disis_netsend/receive externals that have been
  reported before on this list to have fixed similar gui freeze issues...
 
  -Original Message-
  From: Miller Puckette [mailto:m...@ucsd.edu]
  Sent: Thursday, December 20, 2012 11:46 PM
  To: Ivica Bukvic
  Cc: pd-list@iem.at
  Subject: Re: [PD] GUI overload
 
  My worry is, I'm not sure if there's still a problem out there that the
  || -. + change fixes.  Maybe I should try to cook up a formal
definition
  of what working correctly should consist of :)
 
  M
 
  On Thu, Dec 20, 2012 at 09:30:40PM -0500, Ivica Bukvic wrote:
  Miller,
 
  Pd-l2ork has this fix since your original post on the PD list and I've
  yet
  to see any regressions. Many thanks for the suggestion. That said,
I've
  yet
  to understand the logic behind it ;-).
 
  P.S. I also discovered quite a while ago that netreceive had a
tendency
  to
  freeze GUI permanently, likely due to asynchronous message
 processing. I
  fixed this by enqueuing its messages and syncing them with the main PD
  loop. This has been a part of pd-l2ork for over a year without a
single
  GUI
  freeze. That said, I did encounter situations where high traffic would
  freeze GUI temporarily and then resume (albeit running now behind the
  actual timeline as the GUI would simply resume as if nothing happened,
  rather than processing all calls that have piled up since the
temporary
  freeze happened and for which time has already passed, e.g. having a
  timer
  in a score that freezes and then resumes from the moment it was stuck
  rather than adding seconds lost since such calls should've been
 enqueued
  while the freeze was in effect). This may have been in part due to
atom
  cpus being taxed to their very limits. I've yet to see whether your
  proposed fix resolves the lingering issue.
 
  HTH
 
  Best wishes,
 
  Ico
  On Dec 20, 2012 7:02 PM, Miller Puckette m...@ucsd.edu wrote:
 
  OK... I've pushed a change that seems to have fixed the
  arrays-atop-updating
  problem (at lest in the Brane example).  Not sure if I should also
  commit
  the
return (sys_domicrosleep(0, 1) || sys_poll_togui())  --- + change
  as well (somehow I think it should never be necessary to do that but
  I'm
  realizing how little I understand Pd's scheduler.)
 
  cheers
  M
 
  On Thu, Dec 20, 2012 at 12:17:35PM -0500, Hans-Christoph Steiner
  wrote:
 
  It seems that there are a number of issues here:
 
  * GUI objects sending every update, regardless of change (fixed)
 
  * arrays stop updating on Mac OS X (pinpointed) I just tested this
  on
  Windows, and it looks like only Mac OS X is affected
 
  * all GUI activity stopping related to:
return (sys_domicrosleep(0, 1) || sys_poll_togui())
 
 
  * GUI objects sending updates to GUI as fast as they receive them
  even
  tho the screen will never update faster than every ~10ms.
 
  * some GUI updates send lots of raw Tcl code to be parsed, compiled,
  and
  run in realtime
 
  .hc
 
  On Dec 20, 2012, at 5:54 AM, Ed Kelly wrote:
 
  OK, well in fact the problem was not arrays updating. It was all
  the
  other GUI objects (sliders, mknob, num2 etc) that would freeze, and
  this
  is
  running on GNU/Linux. This was a real problem, since I could change
  them
  with the mouse, but the results of the change were not shown (e.g.
 the
  pattern-number in one of my sequencers).
 
  Changing sys_pollgui() did fix this, so perhaps what we are
  actually
  dealing with is two separate issues, one concerning arrays and
another
  concerning the rest of the GUI.
 
  Ed
 
 
  I tracked down the commit that seems to be causing the problem
  that
  Porres
  reported.  I think its a totally different problem related to
  Pd-0.43's new
  portaudio implementation.  It does not affect GNU/Linux, which
  doesn't use
  protaudio.  I haven't tested it on Windows.
 
 
 
 
 https://sourceforge.net/tracker/?func

Re: [PD] GUI overload

2013-02-14 Thread Ivica Ico Bukvic
  OK, so I had several L2Ork rehearsals on new machines with this patch
  applied and I can confirm that this is actually a regression. GUI in
heavy
  traffic situations gets visibly sluggish and falls behind, so to say.
This
  still leaves the only notable difference between pd-l2ork and pd that
has so
  far proven pd-l2ork resistant to the problems encountered below and
 those
  have to do with the way how pd-l2ork has altered both
 netsend/netreceive and
  also provided its own disis_netsend/receive externals that have been
  reported before on this list to have fixed similar gui freeze issues...
 
 Why is it disis_netsend/receive and not simply a fixed netsend/receive?
Did
 you change the interface in some way?
 
 -Jonathan

Those have additional features (e.g. UDP broadcast, obviously operation
without gui hiccups, as well as enqueing messages and dumping them all at
once) that I implemented as separate externals before forking pd-l2ork so I
did it in a way that did not mess with the core pd. Since then, I fixed
netsend/receive in the core part of Pd as well but kept those for backwards
compatibility purposes unaltered.


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Re: [PD] GUI overload

2013-01-06 Thread Ed Kelly
 As far as freezes-- with the -rt flag isn't Pd running at a higher

 priority than the x server?

Oh yes, you're right about that. Consider that irrelevant to the original GUI 
overload issue.

Ed

 
 
 -Jonathan
 
 
 - Original Message -
  From: Hans-Christoph Steiner h...@at.or.at
  To: Ed Kelly morph_2...@yahoo.co.uk
  Cc: pd-list@iem.at pd-list@iem.at; Miller Puckette 
 m...@ucsd.edu
  Sent: Saturday, January 5, 2013 11:36 PM
  Subject: Re: [PD] GUI overload
 
 
  What would be very useful for me for debugging is if your patch ran on 
 plain 
  Pd-extended, and included every object outside of Pd-extended it needs to 
 run.  
  When I open your Test.perf patch, I get quite a few errors amount missing 
  objects.
 
  .hc
 
  On Jan 5, 2013, at 6:05 AM, Ed Kelly wrote:
 
   One other occasion where I used to have the same thing happen to me 
 which 
  might shed some light on the situation.
 
   Remember Brazil? I tried all evening to get my GUI-intensive patches 
  working. Fortunately we did, in the end, get some music. It was all down to 
 that 
  pesky firewire interface, using Jack.
 
   I had to run Pd in -rt mode, and I have found that running Pd in -rt 
 often 
  causes the GUI to seize up completely in my patches, in exactly the same 
 way as 
  it did for the latest one. I don't use Jack any more, nor do I ever run 
 Pd 
  in -rt mode. Without -rt I find I can do things like create a new [table] 
 object 
  and copy audio data from a recording of the [adc~] into the table, without 
 any 
  audio dropouts.
    
   Ed;
 
   Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
   http://sharktracks.co.uk/
 
 
 
   - Original Message -
   From: Miller Puckette m...@ucsd.edu
   To: Ed Kelly morph_2...@yahoo.co.uk
   Cc: Hans-Christoph Steiner h...@at.or.at; 
  pd-list@iem.at pd-list@iem.at
   Sent: Saturday, 5 January 2013, 4:18
   Subject: Re: [PD] GUI overload
 
   So now a question for me is - should I change || to + in the 0.44
   release?  My first impulse is to hold off since I can't be 
 sure it
   won't affect scheduling in some other unknown way - after al 
 if it 
  makes
   one thing happen faster it presumably makes something else happen
   slower.
 
   I'm hoping to make 0.44 official this weekend :)
 
   M
 
   On Sat, Jan 05, 2013 at 01:07:44AM +, Ed Kelly wrote:
   Oooh, aargh, exactly the same!
 
   San Diego (Houston) we have a problem...Miller's 
 sys_pollgui() 
  fix is 
   the only one I found that works, and perhaps we don't know why 
 it 
  works, but 
   it works for me. Bear in mind I have 32x64+256=2304 GUI objects to 
 
  update when 
   the pattern changes on my sequencer, but I'm not entirely 
 convinced 
  that is 
   the whole problem. The version I sent you (with all those GUI 
 updates) 
  worked 
   fine it turned out, but the version I made of the sequencer to try 
 to 
  counteract 
   this (with no GUI updates) - the performance patch with that still 
 had 
  the 
   problem.
 
   Since I now have both Pd versions - hacked vanilla and 
 extended - 
  is there 
   any test I can carry out to determine what the issue might be?
 
   Ed
    
   Gemnotes-0.2: Live music notation for Pure Data, now with 
 dynamics!
   http://sharktracks.co.uk/
 
 
 
   - Original Message -
   From: Hans-Christoph Steiner h...@at.or.at
   To: Ed Kelly morph_2...@yahoo.co.uk
   Cc: pd-list@iem.at pd-list@iem.at
   Sent: Saturday, 5 January 2013, 0:08
   Subject: Re: [PD] GUI overload
 
 
   Have you tried using the Pd-extended PPA, there is a Lucid 
 
  package 
   there:
 
   https://launchpad.net/~eighthave/+archive/pd-extended
 
   sudo add-apt-repository ppa:eighthave/pd-extended
 
   .hc
 
   On Jan 4, 2013, at 6:15 PM, Ed Kelly wrote:
 
     Hey Hans...
 
     I'm on Lucid (10.04LTS Ubuntu). I've tried 
 to get 
  later 
   Ubuntu 
   versions to run on my new and old machines with no 
 success, so 
  I 
   compiled the 
   source code of Pd-extended 0.43 (2012-12-28 build). All 
 was 
  fine in 
   linux_make/, 
   then I tried sudo make install from packages 
  directory.
 
     install -p -m 644 jmmmp-meta.pd \
 
 
 
 
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
     test -z  || (\
     install -p -m 644  
 
 
 
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
  
 
 
 
    \
     )
     /bin/sh: Syntax error: ) unexpected
     make[2]: *** [libdir_install] Error 2
 
     ?
     Ed
    
 
     Gemnotes-0.2: Live music notation for Pure Data, now 
 with 
 
   dynamics!
    http://sharktracks.co.uk/
 
 
 
     - Original Message -
     From: Hans-Christoph Steiner 
 h...@at.or.at
     To: pd-list@iem.at
     Cc: 
     Sent: Friday, 28 December 2012, 5:22
     Subject: Re: [PD] GUI overload
 
 
     Hey Ed,
 
     I just committed a couple more fixes for [tgl] 
 and 
  [mknob] 
   that make 
   them only
     send the GUI updates when

Re: [PD] GUI overload

2013-01-05 Thread Ed Kelly
One other occasion where I used to have the same thing happen to me which might 
shed some light on the situation.

Remember Brazil? I tried all evening to get my GUI-intensive patches working. 
Fortunately we did, in the end, get some music. It was all down to that pesky 
firewire interface, using Jack.

I had to run Pd in -rt mode, and I have found that running Pd in -rt often 
causes the GUI to seize up completely in my patches, in exactly the same way as 
it did for the latest one. I don't use Jack any more, nor do I ever run Pd in 
-rt mode. Without -rt I find I can do things like create a new [table] object 
and copy audio data from a recording of the [adc~] into the table, without any 
audio dropouts.
 
Ed;

Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
http://sharktracks.co.uk/



- Original Message -
 From: Miller Puckette m...@ucsd.edu
 To: Ed Kelly morph_2...@yahoo.co.uk
 Cc: Hans-Christoph Steiner h...@at.or.at; pd-list@iem.at pd-list@iem.at
 Sent: Saturday, 5 January 2013, 4:18
 Subject: Re: [PD] GUI overload
 
 So now a question for me is - should I change || to + in the 0.44
 release?  My first impulse is to hold off since I can't be sure it
 won't affect scheduling in some other unknown way - after al if it makes
 one thing happen faster it presumably makes something else happen
 slower.
 
 I'm hoping to make 0.44 official this weekend :)
 
 M
 
 On Sat, Jan 05, 2013 at 01:07:44AM +, Ed Kelly wrote:
  Oooh, aargh, exactly the same!
 
  San Diego (Houston) we have a problem...Miller's sys_pollgui() fix is 
 the only one I found that works, and perhaps we don't know why it works, but 
 it works for me. Bear in mind I have 32x64+256=2304 GUI objects to update 
 when 
 the pattern changes on my sequencer, but I'm not entirely convinced that is 
 the whole problem. The version I sent you (with all those GUI updates) worked 
 fine it turned out, but the version I made of the sequencer to try to 
 counteract 
 this (with no GUI updates) - the performance patch with that still had the 
 problem.
 
  Since I now have both Pd versions - hacked vanilla and extended - is there 
 any test I can carry out to determine what the issue might be?
 
  Ed
   
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
 
  - Original Message -
   From: Hans-Christoph Steiner h...@at.or.at
   To: Ed Kelly morph_2...@yahoo.co.uk
   Cc: pd-list@iem.at pd-list@iem.at
   Sent: Saturday, 5 January 2013, 0:08
   Subject: Re: [PD] GUI overload
   
   
   Have you tried using the Pd-extended PPA, there is a Lucid package 
 there:
   
   https://launchpad.net/~eighthave/+archive/pd-extended
   
   sudo add-apt-repository ppa:eighthave/pd-extended
   
   .hc
   
   On Jan 4, 2013, at 6:15 PM, Ed Kelly wrote:
   
    Hey Hans...
   
    I'm on Lucid (10.04LTS Ubuntu). I've tried to get later 
 Ubuntu 
   versions to run on my new and old machines with no success, so I 
 compiled the 
   source code of Pd-extended 0.43 (2012-12-28 build). All was fine in 
 linux_make/, 
   then I tried sudo make install from packages directory.
   
    install -p -m 644 jmmmp-meta.pd \
   
   
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
    test -z  || (\
    install -p -m 644  
   
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
  
 
\
    )
    /bin/sh: Syntax error: ) unexpected
    make[2]: *** [libdir_install] Error 2
   
    ?
    Ed
     
   
    Gemnotes-0.2: Live music notation for Pure Data, now with 
 dynamics!
    http://sharktracks.co.uk/
   
   
   
    - Original Message -
    From: Hans-Christoph Steiner h...@at.or.at
    To: pd-list@iem.at
    Cc: 
    Sent: Friday, 28 December 2012, 5:22
    Subject: Re: [PD] GUI overload
   
   
    Hey Ed,
   
    I just committed a couple more fixes for [tgl] and [mknob] 
 that make 
   them only
    send the GUI updates when something actually has changed.  
 This can 
   greatly
    reduce the amount of traffic to the GUI.
   
    Can you try your patch with the 2012-12-28 build of 
 Pd-extended and see 
   if you
    still get freezes?
    http://autobuild.puredata.info/auto-build/2012-12-28/
   
    .hc
   
    On 12/16/2012 08:47 AM, Ed Kelly wrote:
    Hi List,
   
    I'm not going to say whether this is a 
 recurrent 
   problem as 
    it's hard to say whether the rewrite of the GUI has 
 affected it...
   
    I'm using a lot of abstractions with larger GOP or 
 non-GOP 
   GUIs, and I 
    find the following problem occurs. There comes a point where 
 the GUI 
   objects 
    stop responding in a patch when it is reloaded. I am 
 wondering if there 
   is a 
    specific limit to GUI objects that could be changed. I think 
 Pd is 
   making some 
    kind of decision that there's too much of this 
 stuff - 
   I'm gonna 
    prioritize the audio and not worry about it and I'd 
 like

Re: [PD] GUI overload

2013-01-05 Thread Hans-Christoph Steiner

What would be very useful for me for debugging is if your patch ran on plain 
Pd-extended, and included every object outside of Pd-extended it needs to run.  
When I open your Test.perf patch, I get quite a few errors amount missing 
objects.

.hc

On Jan 5, 2013, at 6:05 AM, Ed Kelly wrote:

 One other occasion where I used to have the same thing happen to me which 
 might shed some light on the situation.
 
 Remember Brazil? I tried all evening to get my GUI-intensive patches working. 
 Fortunately we did, in the end, get some music. It was all down to that pesky 
 firewire interface, using Jack.
 
 I had to run Pd in -rt mode, and I have found that running Pd in -rt often 
 causes the GUI to seize up completely in my patches, in exactly the same way 
 as it did for the latest one. I don't use Jack any more, nor do I ever run Pd 
 in -rt mode. Without -rt I find I can do things like create a new [table] 
 object and copy audio data from a recording of the [adc~] into the table, 
 without any audio dropouts.
  
 Ed;
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 - Original Message -
 From: Miller Puckette m...@ucsd.edu
 To: Ed Kelly morph_2...@yahoo.co.uk
 Cc: Hans-Christoph Steiner h...@at.or.at; pd-list@iem.at pd-list@iem.at
 Sent: Saturday, 5 January 2013, 4:18
 Subject: Re: [PD] GUI overload
 
 So now a question for me is - should I change || to + in the 0.44
 release?  My first impulse is to hold off since I can't be sure it
 won't affect scheduling in some other unknown way - after al if it makes
 one thing happen faster it presumably makes something else happen
 slower.
 
 I'm hoping to make 0.44 official this weekend :)
 
 M
 
 On Sat, Jan 05, 2013 at 01:07:44AM +, Ed Kelly wrote:
 Oooh, aargh, exactly the same!
 
 San Diego (Houston) we have a problem...Miller's sys_pollgui() fix is 
 the only one I found that works, and perhaps we don't know why it works, but 
 it works for me. Bear in mind I have 32x64+256=2304 GUI objects to update 
 when 
 the pattern changes on my sequencer, but I'm not entirely convinced that is 
 the whole problem. The version I sent you (with all those GUI updates) 
 worked 
 fine it turned out, but the version I made of the sequencer to try to 
 counteract 
 this (with no GUI updates) - the performance patch with that still had the 
 problem.
 
 Since I now have both Pd versions - hacked vanilla and extended - is there 
 any test I can carry out to determine what the issue might be?
 
 Ed
  
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 - Original Message -
 From: Hans-Christoph Steiner h...@at.or.at
 To: Ed Kelly morph_2...@yahoo.co.uk
 Cc: pd-list@iem.at pd-list@iem.at
 Sent: Saturday, 5 January 2013, 0:08
 Subject: Re: [PD] GUI overload
 
 
 Have you tried using the Pd-extended PPA, there is a Lucid package 
 there:
 
 https://launchpad.net/~eighthave/+archive/pd-extended
 
 sudo add-apt-repository ppa:eighthave/pd-extended
 
 .hc
 
 On Jan 4, 2013, at 6:15 PM, Ed Kelly wrote:
 
   Hey Hans...
 
   I'm on Lucid (10.04LTS Ubuntu). I've tried to get later 
 Ubuntu 
 versions to run on my new and old machines with no success, so I 
 compiled the 
 source code of Pd-extended 0.43 (2012-12-28 build). All was fine in 
 linux_make/, 
 then I tried sudo make install from packages directory.
 
   install -p -m 644 jmmmp-meta.pd \
 
 
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
   test -z  || (\
   install -p -m 644  
 
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
  
 
  \
   )
   /bin/sh: Syntax error: ) unexpected
   make[2]: *** [libdir_install] Error 2
 
   ?
   Ed
   
 
   Gemnotes-0.2: Live music notation for Pure Data, now with 
 dynamics!
   http://sharktracks.co.uk/
 
 
 
   - Original Message -
   From: Hans-Christoph Steiner h...@at.or.at
   To: pd-list@iem.at
   Cc: 
   Sent: Friday, 28 December 2012, 5:22
   Subject: Re: [PD] GUI overload
 
 
   Hey Ed,
 
   I just committed a couple more fixes for [tgl] and [mknob] 
 that make 
 them only
   send the GUI updates when something actually has changed.  
 This can 
 greatly
   reduce the amount of traffic to the GUI.
 
   Can you try your patch with the 2012-12-28 build of 
 Pd-extended and see 
 if you
   still get freezes?
   http://autobuild.puredata.info/auto-build/2012-12-28/
 
   .hc
 
   On 12/16/2012 08:47 AM, Ed Kelly wrote:
   Hi List,
 
   I'm not going to say whether this is a 
 recurrent 
 problem as 
   it's hard to say whether the rewrite of the GUI has 
 affected it...
 
   I'm using a lot of abstractions with larger GOP or 
 non-GOP 
 GUIs, and I 
   find the following problem occurs. There comes a point where 
 the GUI 
 objects 
   stop responding in a patch when it is reloaded. I am 
 wondering if there 
 is a 
   specific limit to GUI objects that could

Re: [PD] GUI overload

2013-01-05 Thread Jonathan Wilkes
As far as freezes-- with the -rt flag isn't Pd running at a higher
priority than the x server?


-Jonathan


- Original Message -
 From: Hans-Christoph Steiner h...@at.or.at
 To: Ed Kelly morph_2...@yahoo.co.uk
 Cc: pd-list@iem.at pd-list@iem.at; Miller Puckette m...@ucsd.edu
 Sent: Saturday, January 5, 2013 11:36 PM
 Subject: Re: [PD] GUI overload
 
 
 What would be very useful for me for debugging is if your patch ran on plain 
 Pd-extended, and included every object outside of Pd-extended it needs to 
 run.  
 When I open your Test.perf patch, I get quite a few errors amount missing 
 objects.
 
 .hc
 
 On Jan 5, 2013, at 6:05 AM, Ed Kelly wrote:
 
  One other occasion where I used to have the same thing happen to me which 
 might shed some light on the situation.
 
  Remember Brazil? I tried all evening to get my GUI-intensive patches 
 working. Fortunately we did, in the end, get some music. It was all down to 
 that 
 pesky firewire interface, using Jack.
 
  I had to run Pd in -rt mode, and I have found that running Pd in -rt often 
 causes the GUI to seize up completely in my patches, in exactly the same way 
 as 
 it did for the latest one. I don't use Jack any more, nor do I ever run Pd 
 in -rt mode. Without -rt I find I can do things like create a new [table] 
 object 
 and copy audio data from a recording of the [adc~] into the table, without 
 any 
 audio dropouts.
   
  Ed;
 
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
 
  - Original Message -
  From: Miller Puckette m...@ucsd.edu
  To: Ed Kelly morph_2...@yahoo.co.uk
  Cc: Hans-Christoph Steiner h...@at.or.at; 
 pd-list@iem.at pd-list@iem.at
  Sent: Saturday, 5 January 2013, 4:18
  Subject: Re: [PD] GUI overload
 
  So now a question for me is - should I change || to + in the 0.44
  release?  My first impulse is to hold off since I can't be sure it
  won't affect scheduling in some other unknown way - after al if it 
 makes
  one thing happen faster it presumably makes something else happen
  slower.
 
  I'm hoping to make 0.44 official this weekend :)
 
  M
 
  On Sat, Jan 05, 2013 at 01:07:44AM +, Ed Kelly wrote:
  Oooh, aargh, exactly the same!
 
  San Diego (Houston) we have a problem...Miller's sys_pollgui() 
 fix is 
  the only one I found that works, and perhaps we don't know why it 
 works, but 
  it works for me. Bear in mind I have 32x64+256=2304 GUI objects to 
 update when 
  the pattern changes on my sequencer, but I'm not entirely convinced 
 that is 
  the whole problem. The version I sent you (with all those GUI updates) 
 worked 
  fine it turned out, but the version I made of the sequencer to try to 
 counteract 
  this (with no GUI updates) - the performance patch with that still had 
 the 
  problem.
 
  Since I now have both Pd versions - hacked vanilla and extended - 
 is there 
  any test I can carry out to determine what the issue might be?
 
  Ed
   
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
 
  - Original Message -
  From: Hans-Christoph Steiner h...@at.or.at
  To: Ed Kelly morph_2...@yahoo.co.uk
  Cc: pd-list@iem.at pd-list@iem.at
  Sent: Saturday, 5 January 2013, 0:08
  Subject: Re: [PD] GUI overload
 
 
  Have you tried using the Pd-extended PPA, there is a Lucid 
 package 
  there:
 
  https://launchpad.net/~eighthave/+archive/pd-extended
 
  sudo add-apt-repository ppa:eighthave/pd-extended
 
  .hc
 
  On Jan 4, 2013, at 6:15 PM, Ed Kelly wrote:
 
    Hey Hans...
 
    I'm on Lucid (10.04LTS Ubuntu). I've tried to get 
 later 
  Ubuntu 
  versions to run on my new and old machines with no success, so 
 I 
  compiled the 
  source code of Pd-extended 0.43 (2012-12-28 build). All was 
 fine in 
  linux_make/, 
  then I tried sudo make install from packages 
 directory.
 
    install -p -m 644 jmmmp-meta.pd \
 
 
 
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
    test -z  || (\
    install -p -m 644  
 
 
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
  
 
 
   \
    )
    /bin/sh: Syntax error: ) unexpected
    make[2]: *** [libdir_install] Error 2
 
    ?
    Ed
   
 
    Gemnotes-0.2: Live music notation for Pure Data, now with 
 
  dynamics!
   http://sharktracks.co.uk/
 
 
 
    - Original Message -
    From: Hans-Christoph Steiner h...@at.or.at
    To: pd-list@iem.at
    Cc: 
    Sent: Friday, 28 December 2012, 5:22
    Subject: Re: [PD] GUI overload
 
 
    Hey Ed,
 
    I just committed a couple more fixes for [tgl] and 
 [mknob] 
  that make 
  them only
    send the GUI updates when something actually has 
 changed.  
  This can 
  greatly
    reduce the amount of traffic to the GUI.
 
    Can you try your patch with the 2012-12-28 build of 
  Pd-extended and see 
  if you
    still get freezes?
   http://autobuild.puredata.info/auto-build/2012-12-28

Re: [PD] GUI overload

2013-01-04 Thread Ed Kelly
Hey Hans...

I'm on Lucid (10.04LTS Ubuntu). I've tried to get later Ubuntu versions to run 
on my new and old machines with no success, so I compiled the source code of 
Pd-extended 0.43 (2012-12-28 build). All was fine in linux_make/, then I tried 
sudo make install from packages directory.

install -p -m 644 jmmmp-meta.pd \
/home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
test -z  || (\
install -p -m 644  
/home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
  \
 )
/bin/sh: Syntax error: ) unexpected
make[2]: *** [libdir_install] Error 2

?
Ed
 

Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
http://sharktracks.co.uk/



- Original Message -
 From: Hans-Christoph Steiner h...@at.or.at
 To: pd-list@iem.at
 Cc: 
 Sent: Friday, 28 December 2012, 5:22
 Subject: Re: [PD] GUI overload
 
 
 Hey Ed,
 
 I just committed a couple more fixes for [tgl] and [mknob] that make them only
 send the GUI updates when something actually has changed.  This can greatly
 reduce the amount of traffic to the GUI.
 
 Can you try your patch with the 2012-12-28 build of Pd-extended and see if you
 still get freezes?
 http://autobuild.puredata.info/auto-build/2012-12-28/
 
 .hc
 
 On 12/16/2012 08:47 AM, Ed Kelly wrote:
  Hi List,
 
  I'm not going to say whether this is a recurrent problem as 
 it's hard to say whether the rewrite of the GUI has affected it...
 
  I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
 find the following problem occurs. There comes a point where the GUI objects 
 stop responding in a patch when it is reloaded. I am wondering if there is a 
 specific limit to GUI objects that could be changed. I think Pd is making 
 some 
 kind of decision that there's too much of this stuff - I'm gonna 
 prioritize the audio and not worry about it and I'd like to know how 
 or if it is possible to control this process from within Pd, or by setting 
 flags 
 on the command line.
 
  I'm also making less GUI intensive versions for performance time, since 
 the really big GUI patches are often pattern-sequencers which I will not want 
 to 
 program when I am performing. Example patch enclosed to give you an idea. The 
 really GUI-intensive objects are the trackers, especially quadtracker (which 
 I 
 think has pushed the GUI of Pd patches about as far as I can go now).
 
  System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.
 
  Warm wishes,
  Ed
 
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
 
  ___
  Pd-list@iem.at mailing list
  UNSUBSCRIBE and account-management - 
 http://lists.puredata.info/listinfo/pd-list
 
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - 
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Re: [PD] GUI overload

2013-01-04 Thread Hans-Christoph Steiner

Have you tried using the Pd-extended PPA, there is a Lucid package there:

https://launchpad.net/~eighthave/+archive/pd-extended

sudo add-apt-repository ppa:eighthave/pd-extended

.hc

On Jan 4, 2013, at 6:15 PM, Ed Kelly wrote:

 Hey Hans...
 
 I'm on Lucid (10.04LTS Ubuntu). I've tried to get later Ubuntu versions to 
 run on my new and old machines with no success, so I compiled the source code 
 of Pd-extended 0.43 (2012-12-28 build). All was fine in linux_make/, then I 
 tried sudo make install from packages directory.
 
 install -p -m 644 jmmmp-meta.pd \
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
 test -z  || (\
 install -p -m 644  
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
   \
 )
 /bin/sh: Syntax error: ) unexpected
 make[2]: *** [libdir_install] Error 2
 
 ?
 Ed
  
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 - Original Message -
 From: Hans-Christoph Steiner h...@at.or.at
 To: pd-list@iem.at
 Cc: 
 Sent: Friday, 28 December 2012, 5:22
 Subject: Re: [PD] GUI overload
 
 
 Hey Ed,
 
 I just committed a couple more fixes for [tgl] and [mknob] that make them 
 only
 send the GUI updates when something actually has changed.  This can greatly
 reduce the amount of traffic to the GUI.
 
 Can you try your patch with the 2012-12-28 build of Pd-extended and see if 
 you
 still get freezes?
 http://autobuild.puredata.info/auto-build/2012-12-28/
 
 .hc
 
 On 12/16/2012 08:47 AM, Ed Kelly wrote:
 Hi List,
 
 I'm not going to say whether this is a recurrent problem as 
 it's hard to say whether the rewrite of the GUI has affected it...
 
 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
 find the following problem occurs. There comes a point where the GUI objects 
 stop responding in a patch when it is reloaded. I am wondering if there is a 
 specific limit to GUI objects that could be changed. I think Pd is making 
 some 
 kind of decision that there's too much of this stuff - I'm gonna 
 prioritize the audio and not worry about it and I'd like to know how 
 or if it is possible to control this process from within Pd, or by setting 
 flags 
 on the command line.
 
 I'm also making less GUI intensive versions for performance time, since 
 the really big GUI patches are often pattern-sequencers which I will not 
 want to 
 program when I am performing. Example patch enclosed to give you an idea. 
 The 
 really GUI-intensive objects are the trackers, especially quadtracker (which 
 I 
 think has pushed the GUI of Pd patches about as far as I can go now).
 
 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.
 
 Warm wishes,
 Ed
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - 
 http://lists.puredata.info/listinfo/pd-list
 
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - 
 http://lists.puredata.info/listinfo/pd-list
 


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Re: [PD] GUI overload

2013-01-04 Thread Ivica Ico Bukvic
While you're at it, it would be great if you could also try pd-l2ork and
report any gui overload issues. There are debs available on the site
(http://l2ork.music.vt.edu), although the most up-to-date ones are found in
the http://l2ork.music.vt.edu/data/pd/ folder. You can also install from git
using automated install script.

Best wishes,

Ico

 -Original Message-
 From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of
 Ed Kelly
 Sent: Friday, January 04, 2013 6:16 PM
 To: Hans-Christoph Steiner; pd-list@iem.at
 Subject: Re: [PD] GUI overload
 
 Hey Hans...
 
 I'm on Lucid (10.04LTS Ubuntu). I've tried to get later Ubuntu versions to
run
 on my new and old machines with no success, so I compiled the source code
 of Pd-extended 0.43 (2012-12-28 build). All was fine in linux_make/, then
I
 tried sudo make install from packages directory.
 
 install -p -m 644 jmmmp-meta.pd \
 /home/edward/software/pd/extended/0.43/pd-
 extended/packages/build/lib/pd-extended/extra/jmmmp
 test -z  || (\
 install -p -m 644  /home/edward/software/pd/extended/0.43/pd-
 extended/packages/build/lib/pd-extended/extra/jmmmp  \
  )
 /bin/sh: Syntax error: ) unexpected
 make[2]: *** [libdir_install] Error 2
 
 ?
 Ed
 
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 - Original Message -
  From: Hans-Christoph Steiner h...@at.or.at
  To: pd-list@iem.at
  Cc:
  Sent: Friday, 28 December 2012, 5:22
  Subject: Re: [PD] GUI overload
 
 
  Hey Ed,
 
  I just committed a couple more fixes for [tgl] and [mknob] that make
  them only send the GUI updates when something actually has changed.
  This can greatly reduce the amount of traffic to the GUI.
 
  Can you try your patch with the 2012-12-28 build of Pd-extended and
  see if you still get freezes?
  http://autobuild.puredata.info/auto-build/2012-12-28/
 
  .hc
 
  On 12/16/2012 08:47 AM, Ed Kelly wrote:
   Hi List,
 
   I'm not going to say whether this is a recurrent problem as
  it's hard to say whether the rewrite of the GUI has affected it...
 
   I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and
  I
  find the following problem occurs. There comes a point where the GUI
  objects stop responding in a patch when it is reloaded. I am wondering
  if there is a specific limit to GUI objects that could be changed. I
  think Pd is making some kind of decision that there's too much of
  this stuff - I'm gonna prioritize the audio and not worry about it
  and I'd like to know how or if it is possible to control this process
  from within Pd, or by setting flags on the command line.
 
   I'm also making less GUI intensive versions for performance time,
  since
  the really big GUI patches are often pattern-sequencers which I will
  not want to program when I am performing. Example patch enclosed to
  give you an idea. The really GUI-intensive objects are the trackers,
  especially quadtracker (which I think has pushed the GUI of Pd patches
 about as far as I can go now).
 
   System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4,
  lots of
  externals compiled and loaded.
 
   Warm wishes,
   Ed
 
   Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
   http://sharktracks.co.uk/
 
 
 
   ___
   Pd-list@iem.at mailing list
   UNSUBSCRIBE and account-management -
  http://lists.puredata.info/listinfo/pd-list
 
 
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  Pd-list@iem.at mailing list
  UNSUBSCRIBE and account-management -
  http://lists.puredata.info/listinfo/pd-list
 
 
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Re: [PD] GUI overload

2013-01-04 Thread Ed Kelly
Oooh, aargh, exactly the same!

San Diego (Houston) we have a problem...Miller's sys_pollgui() fix is the only 
one I found that works, and perhaps we don't know why it works, but it works 
for me. Bear in mind I have 32x64+256=2304 GUI objects to update when the 
pattern changes on my sequencer, but I'm not entirely convinced that is the 
whole problem. The version I sent you (with all those GUI updates) worked fine 
it turned out, but the version I made of the sequencer to try to counteract 
this (with no GUI updates) - the performance patch with that still had the 
problem.

Since I now have both Pd versions - hacked vanilla and extended - is there any 
test I can carry out to determine what the issue might be?

Ed
 
Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
http://sharktracks.co.uk/



- Original Message -
 From: Hans-Christoph Steiner h...@at.or.at
 To: Ed Kelly morph_2...@yahoo.co.uk
 Cc: pd-list@iem.at pd-list@iem.at
 Sent: Saturday, 5 January 2013, 0:08
 Subject: Re: [PD] GUI overload
 
 
 Have you tried using the Pd-extended PPA, there is a Lucid package there:
 
 https://launchpad.net/~eighthave/+archive/pd-extended
 
 sudo add-apt-repository ppa:eighthave/pd-extended
 
 .hc
 
 On Jan 4, 2013, at 6:15 PM, Ed Kelly wrote:
 
  Hey Hans...
 
  I'm on Lucid (10.04LTS Ubuntu). I've tried to get later Ubuntu 
 versions to run on my new and old machines with no success, so I compiled the 
 source code of Pd-extended 0.43 (2012-12-28 build). All was fine in 
 linux_make/, 
 then I tried sudo make install from packages directory.
 
  install -p -m 644 jmmmp-meta.pd \
 
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
  test -z  || (\
  install -p -m 644  
 /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
  
  \
  )
  /bin/sh: Syntax error: ) unexpected
  make[2]: *** [libdir_install] Error 2
 
  ?
  Ed
   
 
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
 
  - Original Message -
  From: Hans-Christoph Steiner h...@at.or.at
  To: pd-list@iem.at
  Cc: 
  Sent: Friday, 28 December 2012, 5:22
  Subject: Re: [PD] GUI overload
 
 
  Hey Ed,
 
  I just committed a couple more fixes for [tgl] and [mknob] that make 
 them only
  send the GUI updates when something actually has changed.  This can 
 greatly
  reduce the amount of traffic to the GUI.
 
  Can you try your patch with the 2012-12-28 build of Pd-extended and see 
 if you
  still get freezes?
  http://autobuild.puredata.info/auto-build/2012-12-28/
 
  .hc
 
  On 12/16/2012 08:47 AM, Ed Kelly wrote:
  Hi List,
 
  I'm not going to say whether this is a recurrent 
 problem as 
  it's hard to say whether the rewrite of the GUI has affected it...
 
  I'm using a lot of abstractions with larger GOP or non-GOP 
 GUIs, and I 
  find the following problem occurs. There comes a point where the GUI 
 objects 
  stop responding in a patch when it is reloaded. I am wondering if there 
 is a 
  specific limit to GUI objects that could be changed. I think Pd is 
 making some 
  kind of decision that there's too much of this stuff - 
 I'm gonna 
  prioritize the audio and not worry about it and I'd like to 
 know how 
  or if it is possible to control this process from within Pd, or by 
 setting flags 
  on the command line.
 
  I'm also making less GUI intensive versions for performance 
 time, since 
  the really big GUI patches are often pattern-sequencers which I will 
 not want to 
  program when I am performing. Example patch enclosed to give you an 
 idea. The 
  really GUI-intensive objects are the trackers, especially quadtracker 
 (which I 
  think has pushed the GUI of Pd patches about as far as I can go now).
 
  System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, 
 lots of 
  externals compiled and loaded.
 
  Warm wishes,
  Ed
 
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
 
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Re: [PD] GUI overload

2013-01-04 Thread Ed Kelly
 While you're at it, it would be great if you could also try pd-l2ork and

 report any gui overload issues. There are debs available on the site
 (http://l2ork.music.vt.edu), although the most up-to-date ones are found in
 the http://l2ork.music.vt.edu/data/pd/ folder. You can also install from git
 using automated install script.


Is it independent of the normal Pd install? Its just I have some gigs coming 
up, and I don't want to fry the (stable) system I have. Especially with 
teaching starting again next week (less time vs eating)

I have an old Dell laptop I can test on if not, once I get the Broadcom WiFi 
working in Ubuntu.

Ed

 
 Best wishes,
 
 Ico
 
  -Original Message-
  From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On Behalf Of
  Ed Kelly
  Sent: Friday, January 04, 2013 6:16 PM
  To: Hans-Christoph Steiner; pd-list@iem.at
  Subject: Re: [PD] GUI overload
 
  Hey Hans...
 
  I'm on Lucid (10.04LTS Ubuntu). I've tried to get later Ubuntu 
 versions to
 run
  on my new and old machines with no success, so I compiled the source code
  of Pd-extended 0.43 (2012-12-28 build). All was fine in linux_make/, then
 I
  tried sudo make install from packages directory.
 
  install -p -m 644 jmmmp-meta.pd \
  /home/edward/software/pd/extended/0.43/pd-
  extended/packages/build/lib/pd-extended/extra/jmmmp
  test -z  || (\
  install -p -m 644  /home/edward/software/pd/extended/0.43/pd-
  extended/packages/build/lib/pd-extended/extra/jmmmp  \
   )
  /bin/sh: Syntax error: ) unexpected
  make[2]: *** [libdir_install] Error 2
 
  ?
  Ed
 
 
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
 
  - Original Message -
   From: Hans-Christoph Steiner h...@at.or.at
   To: pd-list@iem.at
   Cc:
   Sent: Friday, 28 December 2012, 5:22
   Subject: Re: [PD] GUI overload
  
  
   Hey Ed,
  
   I just committed a couple more fixes for [tgl] and [mknob] that make
   them only send the GUI updates when something actually has changed.
   This can greatly reduce the amount of traffic to the GUI.
  
   Can you try your patch with the 2012-12-28 build of Pd-extended and
   see if you still get freezes?
   http://autobuild.puredata.info/auto-build/2012-12-28/
  
   .hc
  
   On 12/16/2012 08:47 AM, Ed Kelly wrote:
    Hi List,
  
    I'm not going to say whether this is a recurrent 
 problem as
   it's hard to say whether the rewrite of the GUI has affected it...
  
    I'm using a lot of abstractions with larger GOP or non-GOP 
 GUIs, and
   I
   find the following problem occurs. There comes a point where the GUI
   objects stop responding in a patch when it is reloaded. I am wondering
   if there is a specific limit to GUI objects that could be changed. I
   think Pd is making some kind of decision that there's too 
 much of
   this stuff - I'm gonna prioritize the audio and not worry about 
 it
   and I'd like to know how or if it is possible to control this 
 process
   from within Pd, or by setting flags on the command line.
  
    I'm also making less GUI intensive versions for performance 
 time,
   since
   the really big GUI patches are often pattern-sequencers which I will
   not want to program when I am performing. Example patch enclosed to
   give you an idea. The really GUI-intensive objects are the trackers,
   especially quadtracker (which I think has pushed the GUI of Pd patches
  about as far as I can go now).
  
    System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4,
   lots of
   externals compiled and loaded.
  
    Warm wishes,
    Ed
  
    Gemnotes-0.2: Live music notation for Pure Data, now with 
 dynamics!
    http://sharktracks.co.uk/
  
  
  
    ___
    Pd-list@iem.at mailing list
    UNSUBSCRIBE and account-management -
   http://lists.puredata.info/listinfo/pd-list
  
  
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Re: [PD] GUI overload

2013-01-04 Thread Ivica Ico Bukvic
If you install it using binary tarball (or build it using ./tar_em_up -u),
it will install into /usr/local/lib/ folder so it shouldn't mess with the
regular pd/pd-extended. The deb OTOH cannot (yet) coexist with pd-extended,
mainly due to shared names of some of the binaries (e.g. pd-gui)...

HTH

 -Original Message-
 From: Ed Kelly [mailto:morph_2...@yahoo.co.uk]
 Sent: Friday, January 04, 2013 8:18 PM
 To: Ivica Ico Bukvic; 'Hans-Christoph Steiner'; pd-list@iem.at
 Subject: Re: [PD] GUI overload
 
  While you're at it, it would be great if you could also try pd-l2ork
  and
 
  report any gui overload issues. There are debs available on the site
  (http://l2ork.music.vt.edu), although the most up-to-date ones are
  found in the http://l2ork.music.vt.edu/data/pd/ folder. You can also
  install from git using automated install script.
 
 
 Is it independent of the normal Pd install? Its just I have some gigs
coming
 up, and I don't want to fry the (stable) system I have. Especially with
teaching
 starting again next week (less time vs eating)
 
 I have an old Dell laptop I can test on if not, once I get the Broadcom
WiFi
 working in Ubuntu.
 
 Ed
 
 
  Best wishes,
 
  Ico
 
   -Original Message-
   From: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] On
  Behalf Of  Ed Kelly
   Sent: Friday, January 04, 2013 6:16 PM
   To: Hans-Christoph Steiner; pd-list@iem.at
   Subject: Re: [PD] GUI overload
 
   Hey Hans...
 
   I'm on Lucid (10.04LTS Ubuntu). I've tried to get later Ubuntu
  versions to
  run
   on my new and old machines with no success, so I compiled the source
  code  of Pd-extended 0.43 (2012-12-28 build). All was fine in
  linux_make/, then
  I
   tried sudo make install from packages directory.
 
   install -p -m 644 jmmmp-meta.pd \
   /home/edward/software/pd/extended/0.43/pd-
   extended/packages/build/lib/pd-extended/extra/jmmmp
   test -z  || (\
   install -p -m 644  /home/edward/software/pd/extended/0.43/pd-
   extended/packages/build/lib/pd-extended/extra/jmmmp  \
    )
   /bin/sh: Syntax error: ) unexpected
   make[2]: *** [libdir_install] Error 2
 
   ?
   Ed
 
 
   Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
   http://sharktracks.co.uk/
 
 
 
   - Original Message -
From: Hans-Christoph Steiner h...@at.or.at   To: pd-list@iem.at
   Cc:
Sent: Friday, 28 December 2012, 5:22   Subject: Re: [PD] GUI
  overload   Hey Ed, I just committed a couple more fixes
  for [tgl] and [mknob] that make   them only send the GUI updates
  when something actually has changed.
This can greatly reduce the amount of traffic to the GUI.
   
Can you try your patch with the 2012-12-28 build of Pd-extended
  and   see if you still get freezes?
http://autobuild.puredata.info/auto-build/2012-12-28/
   
.hc
   
On 12/16/2012 08:47 AM, Ed Kelly wrote:
     Hi List,
   
     I'm not going to say whether this is a recurrent
  problem as
it's hard to say whether the rewrite of the GUI has affected it...
   
     I'm using a lot of abstractions with larger GOP or non-GOP
  GUIs, and
I
find the following problem occurs. There comes a point where the
  GUI   objects stop responding in a patch when it is reloaded. I am
  wondering   if there is a specific limit to GUI objects that could
  be changed. I   think Pd is making some kind of decision that
  there's too
  much of
this stuff - I'm gonna prioritize the audio and not worry about
  it
and I'd like to know how or if it is possible to control this
  process
from within Pd, or by setting flags on the command line.
   
     I'm also making less GUI intensive versions for performance
  time,
since
the really big GUI patches are often pattern-sequencers which I
  will   not want to program when I am performing. Example patch
  enclosed to   give you an idea. The really GUI-intensive objects are
  the trackers,   especially quadtracker (which I think has pushed the
  GUI of Pd patches  about as far as I can go now).
   
     System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4,
   lots of   externals compiled and loaded.
   
     Warm wishes,
     Ed
   
     Gemnotes-0.2: Live music notation for Pure Data, now with
  dynamics!
     http://sharktracks.co.uk/
   
   
   
     ___
     Pd-list@iem.at mailing list
     UNSUBSCRIBE and account-management -  
  http://lists.puredata.info/listinfo/pd-list
   
   
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Re: [PD] GUI overload

2013-01-04 Thread Miller Puckette
So now a question for me is - should I change || to + in the 0.44
release?  My first impulse is to hold off since I can't be sure it
won't affect scheduling in some other unknown way - after al if it makes
one thing happen faster it presumably makes something else happen
slower.

I'm hoping to make 0.44 official this weekend :)

M

On Sat, Jan 05, 2013 at 01:07:44AM +, Ed Kelly wrote:
 Oooh, aargh, exactly the same!
 
 San Diego (Houston) we have a problem...Miller's sys_pollgui() fix is the 
 only one I found that works, and perhaps we don't know why it works, but it 
 works for me. Bear in mind I have 32x64+256=2304 GUI objects to update when 
 the pattern changes on my sequencer, but I'm not entirely convinced that is 
 the whole problem. The version I sent you (with all those GUI updates) worked 
 fine it turned out, but the version I made of the sequencer to try to 
 counteract this (with no GUI updates) - the performance patch with that still 
 had the problem.
 
 Since I now have both Pd versions - hacked vanilla and extended - is there 
 any test I can carry out to determine what the issue might be?
 
 Ed
  
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 - Original Message -
  From: Hans-Christoph Steiner h...@at.or.at
  To: Ed Kelly morph_2...@yahoo.co.uk
  Cc: pd-list@iem.at pd-list@iem.at
  Sent: Saturday, 5 January 2013, 0:08
  Subject: Re: [PD] GUI overload
  
  
  Have you tried using the Pd-extended PPA, there is a Lucid package there:
  
  https://launchpad.net/~eighthave/+archive/pd-extended
  
  sudo add-apt-repository ppa:eighthave/pd-extended
  
  .hc
  
  On Jan 4, 2013, at 6:15 PM, Ed Kelly wrote:
  
   Hey Hans...
  
   I'm on Lucid (10.04LTS Ubuntu). I've tried to get later Ubuntu 
  versions to run on my new and old machines with no success, so I compiled 
  the 
  source code of Pd-extended 0.43 (2012-12-28 build). All was fine in 
  linux_make/, 
  then I tried sudo make install from packages directory.
  
   install -p -m 644 jmmmp-meta.pd \
  
  /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
   test -z  || (\
   install -p -m 644  
  /home/edward/software/pd/extended/0.43/pd-extended/packages/build/lib/pd-extended/extra/jmmmp
   
   \
   )
   /bin/sh: Syntax error: ) unexpected
   make[2]: *** [libdir_install] Error 2
  
   ?
   Ed
    
  
   Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
   http://sharktracks.co.uk/
  
  
  
   - Original Message -
   From: Hans-Christoph Steiner h...@at.or.at
   To: pd-list@iem.at
   Cc: 
   Sent: Friday, 28 December 2012, 5:22
   Subject: Re: [PD] GUI overload
  
  
   Hey Ed,
  
   I just committed a couple more fixes for [tgl] and [mknob] that make 
  them only
   send the GUI updates when something actually has changed.  This can 
  greatly
   reduce the amount of traffic to the GUI.
  
   Can you try your patch with the 2012-12-28 build of Pd-extended and see 
  if you
   still get freezes?
   http://autobuild.puredata.info/auto-build/2012-12-28/
  
   .hc
  
   On 12/16/2012 08:47 AM, Ed Kelly wrote:
   Hi List,
  
   I'm not going to say whether this is a recurrent 
  problem as 
   it's hard to say whether the rewrite of the GUI has affected it...
  
   I'm using a lot of abstractions with larger GOP or non-GOP 
  GUIs, and I 
   find the following problem occurs. There comes a point where the GUI 
  objects 
   stop responding in a patch when it is reloaded. I am wondering if there 
  is a 
   specific limit to GUI objects that could be changed. I think Pd is 
  making some 
   kind of decision that there's too much of this stuff - 
  I'm gonna 
   prioritize the audio and not worry about it and I'd like to 
  know how 
   or if it is possible to control this process from within Pd, or by 
  setting flags 
   on the command line.
  
   I'm also making less GUI intensive versions for performance 
  time, since 
   the really big GUI patches are often pattern-sequencers which I will 
  not want to 
   program when I am performing. Example patch enclosed to give you an 
  idea. The 
   really GUI-intensive objects are the trackers, especially quadtracker 
  (which I 
   think has pushed the GUI of Pd patches about as far as I can go now).
  
   System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, 
  lots of 
   externals compiled and loaded.
  
   Warm wishes,
   Ed
  
   Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
   http://sharktracks.co.uk/
  
  
  
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Re: [PD] GUI overload

2012-12-27 Thread Hans-Christoph Steiner

Hey Ed,

I just committed a couple more fixes for [tgl] and [mknob] that make them only
send the GUI updates when something actually has changed.  This can greatly
reduce the amount of traffic to the GUI.

Can you try your patch with the 2012-12-28 build of Pd-extended and see if you
still get freezes?
http://autobuild.puredata.info/auto-build/2012-12-28/

.hc

On 12/16/2012 08:47 AM, Ed Kelly wrote:
 Hi List,
 
 I'm not going to say whether this is a recurrent problem as it's hard to 
 say whether the rewrite of the GUI has affected it...
 
 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I find 
 the following problem occurs. There comes a point where the GUI objects stop 
 responding in a patch when it is reloaded. I am wondering if there is a 
 specific limit to GUI objects that could be changed. I think Pd is making 
 some kind of decision that there's too much of this stuff - I'm gonna 
 prioritize the audio and not worry about it and I'd like to know how or if 
 it is possible to control this process from within Pd, or by setting flags on 
 the command line.
 
 I'm also making less GUI intensive versions for performance time, since the 
 really big GUI patches are often pattern-sequencers which I will not want to 
 program when I am performing. Example patch enclosed to give you an idea. The 
 really GUI-intensive objects are the trackers, especially quadtracker (which 
 I think has pushed the GUI of Pd patches about as far as I can go now).
 
 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.
 
 Warm wishes,
 Ed
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
 
 ___
 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - 
 http://lists.puredata.info/listinfo/pd-list
 

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Re: [PD] GUI overload

2012-12-20 Thread Ed Kelly
OK, well in fact the problem was not arrays updating. It was all the other GUI 
objects (sliders, mknob, num2 etc) that would freeze, and this is running on 
GNU/Linux. This was a real problem, since I could change them with the mouse, 
but the results of the change were not shown (e.g. the pattern-number in one of 
my sequencers).

Changing sys_pollgui() did fix this, so perhaps what we are actually dealing 
with is two separate issues, one concerning arrays and another concerning the 
rest of the GUI.

Ed
 

 I tracked down the commit that seems to be causing the problem that Porres 
 reported.  I think its a totally different problem related to Pd-0.43's new 
 portaudio implementation.  It does not affect GNU/Linux, which doesn't use 
 protaudio.  I haven't tested it on Windows.
 
 https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070
 
 Ed, if part of your problem is arrays that stop updating and you're running 
 on Mac OS X or maybe Windows, this might also be affecting you.
 
 .hc
 
 On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
 
  OK... except that I don't know why this works yet... by which i mean, I
  don't think it's possible that sys_domicrosleep(0 is returning 1s 
 on every
  tick unless teh GUI itself is sending hundreds of messages per second down
  to Pd.
 
  Reducing the average volume of trafic won't solve the underlying 
 problem, it
  will just make it harder to recreate it :)
 
  M
 
  On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
 
  I've seen similar things, like with the patches that Porres 
 submitted.  It
  looks like what's happening is that when there are too many updates 
 being
  sent, a lot of them get dropped.  Its pretty easy to get 250k per 
 second of
  Tcl code being sent to the GUI, so we're asking a lot of the Tcl 
 parser and
  compiler.  The solution is to reduce the amount of Tcl code that gets 
 sent and
  also use Tcl procs to handle bigger chunks of stuff so that we can take
  advantage of Tcl caching parsed and compiled procs.
 
  .hc
 
  On 12/16/2012 01:47 PM, Miller Puckette wrote:
  This is just a guess... in s_inter.c, try replacing:
 
  int sys_pollgui(void)
  {
     return (sys_domicrosleep(0, 1) || sys_poll_togui());
  }
 
  with:
 
  int sys_pollgui(void)
  {
     return (sys_domicrosleep(0, 1) + sys_poll_togui());
  }
 
  It's possible that sys_domicrosleep(0 - which polls for input 
 from GUI and
  other FDs - isn't ever returning idle (zero) so 
 that sys_poll_togui() never
  gets called.
 
  I've also seen a patch's GUI stop updating, but rather than 
 bewail the fact 
  that my GUI was dead, my immediate reactions was to be astonished 
 that the 
  sound was still working :)
 
  Miller
 
  On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
  Hi List,
 
  I'm not going to say whether this is a 
 recurrent problem as it's hard to say whether the rewrite of the 
 GUI has affected it...
 
  I'm using a lot of abstractions with larger GOP or non-GOP 
 GUIs, and I find the following problem occurs. There comes a point where the 
 GUI 
 objects stop responding in a patch when it is reloaded. I am wondering if 
 there 
 is a specific limit to GUI objects that could be changed. I think Pd is 
 making 
 some kind of decision that there's too much of this stuff - I'm 
 gonna prioritize the audio and not worry about it and I'd like to know 
 how or if it is possible to control this process from within Pd, or by 
 setting 
 flags on the command line.
 
  I'm also making less GUI intensive versions for performance 
 time, since the really big GUI patches are often pattern-sequencers which I 
 will 
 not want to program when I am performing. Example patch enclosed to give you 
 an 
 idea. The really GUI-intensive objects are the trackers, especially 
 quadtracker 
 (which I think has pushed the GUI of Pd patches about as far as I can go now).
 
  System: quad core i5 PC running Ubuntu (10.04 Lucid), 
 Pd-0.43-4, lots of externals compiled and loaded.
 
  Warm wishes,
  Ed
 
  Gemnotes-0.2: Live music notation for Pure Data, now with 
 dynamics!
  http://sharktracks.co.uk/
 
 
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Re: [PD] GUI overload

2012-12-20 Thread Hans-Christoph Steiner

It seems that there are a number of issues here:

* GUI objects sending every update, regardless of change (fixed)

* arrays stop updating on Mac OS X (pinpointed) I just tested this on Windows, 
and it looks like only Mac OS X is affected

* all GUI activity stopping related to:
  return (sys_domicrosleep(0, 1) || sys_poll_togui())


* GUI objects sending updates to GUI as fast as they receive them even tho the 
screen will never update faster than every ~10ms.

* some GUI updates send lots of raw Tcl code to be parsed, compiled, and run in 
realtime

.hc

On Dec 20, 2012, at 5:54 AM, Ed Kelly wrote:

 OK, well in fact the problem was not arrays updating. It was all the other 
 GUI objects (sliders, mknob, num2 etc) that would freeze, and this is running 
 on GNU/Linux. This was a real problem, since I could change them with the 
 mouse, but the results of the change were not shown (e.g. the pattern-number 
 in one of my sequencers).
 
 Changing sys_pollgui() did fix this, so perhaps what we are actually dealing 
 with is two separate issues, one concerning arrays and another concerning the 
 rest of the GUI.
 
 Ed
  
 
 I tracked down the commit that seems to be causing the problem that Porres 
 reported.  I think its a totally different problem related to Pd-0.43's new 
 portaudio implementation.  It does not affect GNU/Linux, which doesn't use 
 protaudio.  I haven't tested it on Windows.
 
 https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070
 
 Ed, if part of your problem is arrays that stop updating and you're running 
 on Mac OS X or maybe Windows, this might also be affecting you.
 
 .hc
 
 On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
 
 OK... except that I don't know why this works yet... by which i mean, I
 don't think it's possible that sys_domicrosleep(0 is returning 1s 
 on every
 tick unless teh GUI itself is sending hundreds of messages per second down
 to Pd.
 
 Reducing the average volume of trafic won't solve the underlying 
 problem, it
 will just make it harder to recreate it :)
 
 M
 
 On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
 
 I've seen similar things, like with the patches that Porres 
 submitted.  It
 looks like what's happening is that when there are too many updates 
 being
 sent, a lot of them get dropped.  Its pretty easy to get 250k per 
 second of
 Tcl code being sent to the GUI, so we're asking a lot of the Tcl 
 parser and
 compiler.  The solution is to reduce the amount of Tcl code that gets 
 sent and
 also use Tcl procs to handle bigger chunks of stuff so that we can take
 advantage of Tcl caching parsed and compiled procs.
 
 .hc
 
 On 12/16/2012 01:47 PM, Miller Puckette wrote:
 This is just a guess... in s_inter.c, try replacing:
 
 int sys_pollgui(void)
 {
 return (sys_domicrosleep(0, 1) || sys_poll_togui());
 }
 
 with:
 
 int sys_pollgui(void)
 {
 return (sys_domicrosleep(0, 1) + sys_poll_togui());
 }
 
 It's possible that sys_domicrosleep(0 - which polls for input 
 from GUI and
 other FDs - isn't ever returning idle (zero) so 
 that sys_poll_togui() never
 gets called.
 
 I've also seen a patch's GUI stop updating, but rather than 
 bewail the fact 
 that my GUI was dead, my immediate reactions was to be astonished 
 that the 
 sound was still working :)
 
 Miller
 
 On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
 Hi List,
 
 I'm not going to say whether this is a 
 recurrent problem as it's hard to say whether the rewrite of the 
 GUI has affected it...
 
 I'm using a lot of abstractions with larger GOP or non-GOP 
 GUIs, and I find the following problem occurs. There comes a point where the 
 GUI 
 objects stop responding in a patch when it is reloaded. I am wondering if 
 there 
 is a specific limit to GUI objects that could be changed. I think Pd is 
 making 
 some kind of decision that there's too much of this stuff - I'm 
 gonna prioritize the audio and not worry about it and I'd like to know 
 how or if it is possible to control this process from within Pd, or by 
 setting 
 flags on the command line.
 
 I'm also making less GUI intensive versions for performance 
 time, since the really big GUI patches are often pattern-sequencers which I 
 will 
 not want to program when I am performing. Example patch enclosed to give you 
 an 
 idea. The really GUI-intensive objects are the trackers, especially 
 quadtracker 
 (which I think has pushed the GUI of Pd patches about as far as I can go 
 now).
 
 System: quad core i5 PC running Ubuntu (10.04 Lucid), 
 Pd-0.43-4, lots of externals compiled and loaded.
 
 Warm wishes,
 Ed
 
 Gemnotes-0.2: Live music notation for Pure Data, now with 
 dynamics!
 http://sharktracks.co.uk/
 
 
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 Pd-list@iem.at mailing list
 UNSUBSCRIBE and account-management - 
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Re: [PD] GUI overload

2012-12-20 Thread Miller Puckette
OK... I've pushed a change that seems to have fixed the arrays-atop-updating
problem (at lest in the Brane example).  Not sure if I should also commit the
  return (sys_domicrosleep(0, 1) || sys_poll_togui())  --- + change
as well (somehow I think it should never be necessary to do that but I'm
realizing how little I understand Pd's scheduler.)

cheers
M

On Thu, Dec 20, 2012 at 12:17:35PM -0500, Hans-Christoph Steiner wrote:
 
 It seems that there are a number of issues here:
 
 * GUI objects sending every update, regardless of change (fixed)
 
 * arrays stop updating on Mac OS X (pinpointed) I just tested this on 
 Windows, and it looks like only Mac OS X is affected
 
 * all GUI activity stopping related to:
   return (sys_domicrosleep(0, 1) || sys_poll_togui())
 
 
 * GUI objects sending updates to GUI as fast as they receive them even tho 
 the screen will never update faster than every ~10ms.
 
 * some GUI updates send lots of raw Tcl code to be parsed, compiled, and run 
 in realtime
 
 .hc
 
 On Dec 20, 2012, at 5:54 AM, Ed Kelly wrote:
 
  OK, well in fact the problem was not arrays updating. It was all the other 
  GUI objects (sliders, mknob, num2 etc) that would freeze, and this is 
  running on GNU/Linux. This was a real problem, since I could change them 
  with the mouse, but the results of the change were not shown (e.g. the 
  pattern-number in one of my sequencers).
  
  Changing sys_pollgui() did fix this, so perhaps what we are actually 
  dealing with is two separate issues, one concerning arrays and another 
  concerning the rest of the GUI.
  
  Ed
   
  
  I tracked down the commit that seems to be causing the problem that Porres 
  reported.  I think its a totally different problem related to Pd-0.43's 
  new 
  portaudio implementation.  It does not affect GNU/Linux, which doesn't use 
  protaudio.  I haven't tested it on Windows.
  
  https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070
  
  Ed, if part of your problem is arrays that stop updating and you're 
  running 
  on Mac OS X or maybe Windows, this might also be affecting you.
  
  .hc
  
  On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
  
  OK... except that I don't know why this works yet... by which i mean, I
  don't think it's possible that sys_domicrosleep(0 is returning 1s 
  on every
  tick unless teh GUI itself is sending hundreds of messages per second down
  to Pd.
  
  Reducing the average volume of trafic won't solve the underlying 
  problem, it
  will just make it harder to recreate it :)
  
  M
  
  On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
  
  I've seen similar things, like with the patches that Porres 
  submitted.  It
  looks like what's happening is that when there are too many updates 
  being
  sent, a lot of them get dropped.  Its pretty easy to get 250k per 
  second of
  Tcl code being sent to the GUI, so we're asking a lot of the Tcl 
  parser and
  compiler.  The solution is to reduce the amount of Tcl code that gets 
  sent and
  also use Tcl procs to handle bigger chunks of stuff so that we can take
  advantage of Tcl caching parsed and compiled procs.
  
  .hc
  
  On 12/16/2012 01:47 PM, Miller Puckette wrote:
  This is just a guess... in s_inter.c, try replacing:
  
  int sys_pollgui(void)
  {
  return (sys_domicrosleep(0, 1) || sys_poll_togui());
  }
  
  with:
  
  int sys_pollgui(void)
  {
  return (sys_domicrosleep(0, 1) + sys_poll_togui());
  }
  
  It's possible that sys_domicrosleep(0 - which polls for input 
  from GUI and
  other FDs - isn't ever returning idle (zero) so 
  that sys_poll_togui() never
  gets called.
  
  I've also seen a patch's GUI stop updating, but rather than 
  bewail the fact 
  that my GUI was dead, my immediate reactions was to be astonished 
  that the 
  sound was still working :)
  
  Miller
  
  On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
  Hi List,
  
  I'm not going to say whether this is a 
  recurrent problem as it's hard to say whether the rewrite of the 
  GUI has affected it...
  
  I'm using a lot of abstractions with larger GOP or non-GOP 
  GUIs, and I find the following problem occurs. There comes a point where 
  the GUI 
  objects stop responding in a patch when it is reloaded. I am wondering if 
  there 
  is a specific limit to GUI objects that could be changed. I think Pd is 
  making 
  some kind of decision that there's too much of this stuff - I'm 
  gonna prioritize the audio and not worry about it and I'd like to know 
  how or if it is possible to control this process from within Pd, or by 
  setting 
  flags on the command line.
  
  I'm also making less GUI intensive versions for performance 
  time, since the really big GUI patches are often pattern-sequencers which 
  I will 
  not want to program when I am performing. Example patch enclosed to give 
  you an 
  idea. The really GUI-intensive objects are the trackers, especially 
  quadtracker 

Re: [PD] GUI overload

2012-12-20 Thread Ivica Bukvic
Miller,

Pd-l2ork has this fix since your original post on the PD list and I've yet
to see any regressions. Many thanks for the suggestion. That said, I've yet
to understand the logic behind it ;-).

P.S. I also discovered quite a while ago that netreceive had a tendency to
freeze GUI permanently, likely due to asynchronous message processing. I
fixed this by enqueuing its messages and syncing them with the main PD
loop. This has been a part of pd-l2ork for over a year without a single GUI
freeze. That said, I did encounter situations where high traffic would
freeze GUI temporarily and then resume (albeit running now behind the
actual timeline as the GUI would simply resume as if nothing happened,
rather than processing all calls that have piled up since the temporary
freeze happened and for which time has already passed, e.g. having a timer
in a score that freezes and then resumes from the moment it was stuck
rather than adding seconds lost since such calls should've been enqueued
while the freeze was in effect). This may have been in part due to atom
cpus being taxed to their very limits. I've yet to see whether your
proposed fix resolves the lingering issue.

HTH

Best wishes,

Ico
On Dec 20, 2012 7:02 PM, Miller Puckette m...@ucsd.edu wrote:

 OK... I've pushed a change that seems to have fixed the
 arrays-atop-updating
 problem (at lest in the Brane example).  Not sure if I should also commit
 the
   return (sys_domicrosleep(0, 1) || sys_poll_togui())  --- + change
 as well (somehow I think it should never be necessary to do that but I'm
 realizing how little I understand Pd's scheduler.)

 cheers
 M

 On Thu, Dec 20, 2012 at 12:17:35PM -0500, Hans-Christoph Steiner wrote:
 
  It seems that there are a number of issues here:
 
  * GUI objects sending every update, regardless of change (fixed)
 
  * arrays stop updating on Mac OS X (pinpointed) I just tested this on
 Windows, and it looks like only Mac OS X is affected
 
  * all GUI activity stopping related to:
return (sys_domicrosleep(0, 1) || sys_poll_togui())
 
 
  * GUI objects sending updates to GUI as fast as they receive them even
 tho the screen will never update faster than every ~10ms.
 
  * some GUI updates send lots of raw Tcl code to be parsed, compiled, and
 run in realtime
 
  .hc
 
  On Dec 20, 2012, at 5:54 AM, Ed Kelly wrote:
 
   OK, well in fact the problem was not arrays updating. It was all the
 other GUI objects (sliders, mknob, num2 etc) that would freeze, and this is
 running on GNU/Linux. This was a real problem, since I could change them
 with the mouse, but the results of the change were not shown (e.g. the
 pattern-number in one of my sequencers).
  
   Changing sys_pollgui() did fix this, so perhaps what we are actually
 dealing with is two separate issues, one concerning arrays and another
 concerning the rest of the GUI.
  
   Ed
  
  
   I tracked down the commit that seems to be causing the problem that
 Porres
   reported.  I think its a totally different problem related to
 Pd-0.43's new
   portaudio implementation.  It does not affect GNU/Linux, which
 doesn't use
   protaudio.  I haven't tested it on Windows.
  
  
 https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070
  
   Ed, if part of your problem is arrays that stop updating and you're
 running
   on Mac OS X or maybe Windows, this might also be affecting you.
  
   .hc
  
   On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
  
   OK... except that I don't know why this works yet... by which i
 mean, I
   don't think it's possible that sys_domicrosleep(0 is returning 1s
   on every
   tick unless teh GUI itself is sending hundreds of messages per
 second down
   to Pd.
  
   Reducing the average volume of trafic won't solve the underlying
   problem, it
   will just make it harder to recreate it :)
  
   M
  
   On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner
 wrote:
  
   I've seen similar things, like with the patches that Porres
   submitted.  It
   looks like what's happening is that when there are too many updates
   being
   sent, a lot of them get dropped.  Its pretty easy to get 250k per
   second of
   Tcl code being sent to the GUI, so we're asking a lot of the Tcl
   parser and
   compiler.  The solution is to reduce the amount of Tcl code that
 gets
   sent and
   also use Tcl procs to handle bigger chunks of stuff so that we can
 take
   advantage of Tcl caching parsed and compiled procs.
  
   .hc
  
   On 12/16/2012 01:47 PM, Miller Puckette wrote:
   This is just a guess... in s_inter.c, try replacing:
  
   int sys_pollgui(void)
   {
   return (sys_domicrosleep(0, 1) || sys_poll_togui());
   }
  
   with:
  
   int sys_pollgui(void)
   {
   return (sys_domicrosleep(0, 1) + sys_poll_togui());
   }
  
   It's possible that sys_domicrosleep(0 - which polls for input
   from GUI and
   other FDs - isn't ever returning idle (zero) so
   that sys_poll_togui() never
   gets called.
  
   

Re: [PD] GUI overload

2012-12-20 Thread Miller Puckette
My worry is, I'm not sure if there's still a problem out there that the
|| -. + change fixes.  Maybe I should try to cook up a formal definition
of what working correctly should consist of :)

M

On Thu, Dec 20, 2012 at 09:30:40PM -0500, Ivica Bukvic wrote:
 Miller,
 
 Pd-l2ork has this fix since your original post on the PD list and I've yet
 to see any regressions. Many thanks for the suggestion. That said, I've yet
 to understand the logic behind it ;-).
 
 P.S. I also discovered quite a while ago that netreceive had a tendency to
 freeze GUI permanently, likely due to asynchronous message processing. I
 fixed this by enqueuing its messages and syncing them with the main PD
 loop. This has been a part of pd-l2ork for over a year without a single GUI
 freeze. That said, I did encounter situations where high traffic would
 freeze GUI temporarily and then resume (albeit running now behind the
 actual timeline as the GUI would simply resume as if nothing happened,
 rather than processing all calls that have piled up since the temporary
 freeze happened and for which time has already passed, e.g. having a timer
 in a score that freezes and then resumes from the moment it was stuck
 rather than adding seconds lost since such calls should've been enqueued
 while the freeze was in effect). This may have been in part due to atom
 cpus being taxed to their very limits. I've yet to see whether your
 proposed fix resolves the lingering issue.
 
 HTH
 
 Best wishes,
 
 Ico
 On Dec 20, 2012 7:02 PM, Miller Puckette m...@ucsd.edu wrote:
 
  OK... I've pushed a change that seems to have fixed the
  arrays-atop-updating
  problem (at lest in the Brane example).  Not sure if I should also commit
  the
return (sys_domicrosleep(0, 1) || sys_poll_togui())  --- + change
  as well (somehow I think it should never be necessary to do that but I'm
  realizing how little I understand Pd's scheduler.)
 
  cheers
  M
 
  On Thu, Dec 20, 2012 at 12:17:35PM -0500, Hans-Christoph Steiner wrote:
  
   It seems that there are a number of issues here:
  
   * GUI objects sending every update, regardless of change (fixed)
  
   * arrays stop updating on Mac OS X (pinpointed) I just tested this on
  Windows, and it looks like only Mac OS X is affected
  
   * all GUI activity stopping related to:
 return (sys_domicrosleep(0, 1) || sys_poll_togui())
  
  
   * GUI objects sending updates to GUI as fast as they receive them even
  tho the screen will never update faster than every ~10ms.
  
   * some GUI updates send lots of raw Tcl code to be parsed, compiled, and
  run in realtime
  
   .hc
  
   On Dec 20, 2012, at 5:54 AM, Ed Kelly wrote:
  
OK, well in fact the problem was not arrays updating. It was all the
  other GUI objects (sliders, mknob, num2 etc) that would freeze, and this is
  running on GNU/Linux. This was a real problem, since I could change them
  with the mouse, but the results of the change were not shown (e.g. the
  pattern-number in one of my sequencers).
   
Changing sys_pollgui() did fix this, so perhaps what we are actually
  dealing with is two separate issues, one concerning arrays and another
  concerning the rest of the GUI.
   
Ed
   
   
I tracked down the commit that seems to be causing the problem that
  Porres
reported.  I think its a totally different problem related to
  Pd-0.43's new
portaudio implementation.  It does not affect GNU/Linux, which
  doesn't use
protaudio.  I haven't tested it on Windows.
   
   
  https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070
   
Ed, if part of your problem is arrays that stop updating and you're
  running
on Mac OS X or maybe Windows, this might also be affecting you.
   
.hc
   
On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
   
OK... except that I don't know why this works yet... by which i
  mean, I
don't think it's possible that sys_domicrosleep(0 is returning 1s
on every
tick unless teh GUI itself is sending hundreds of messages per
  second down
to Pd.
   
Reducing the average volume of trafic won't solve the underlying
problem, it
will just make it harder to recreate it :)
   
M
   
On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner
  wrote:
   
I've seen similar things, like with the patches that Porres
submitted.  It
looks like what's happening is that when there are too many updates
being
sent, a lot of them get dropped.  Its pretty easy to get 250k per
second of
Tcl code being sent to the GUI, so we're asking a lot of the Tcl
parser and
compiler.  The solution is to reduce the amount of Tcl code that
  gets
sent and
also use Tcl procs to handle bigger chunks of stuff so that we can
  take
advantage of Tcl caching parsed and compiled procs.
   
.hc
   
On 12/16/2012 01:47 PM, Miller Puckette wrote:
This is just a guess... in s_inter.c, try replacing:
   

Re: [PD] GUI overload

2012-12-19 Thread Hans-Christoph Steiner

I tracked down the commit that seems to be causing the problem that Porres 
reported.  I think its a totally different problem related to Pd-0.43's new 
portaudio implementation.  It does not affect GNU/Linux, which doesn't use 
protaudio.  I haven't tested it on Windows.

https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070

Ed, if part of your problem is arrays that stop updating and you're running on 
Mac OS X or maybe Windows, this might also be affecting you.

.hc

On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:

 OK... except that I don't know why this works yet... by which i mean, I
 don't think it's possible that sys_domicrosleep(0 is returning 1s on every
 tick unless teh GUI itself is sending hundreds of messages per second down
 to Pd.
 
 Reducing the average volume of trafic won't solve the underlying problem, it
 will just make it harder to recreate it :)
 
 M
 
 On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
 
 I've seen similar things, like with the patches that Porres submitted.  It
 looks like what's happening is that when there are too many updates being
 sent, a lot of them get dropped.  Its pretty easy to get 250k per second of
 Tcl code being sent to the GUI, so we're asking a lot of the Tcl parser and
 compiler.  The solution is to reduce the amount of Tcl code that gets sent 
 and
 also use Tcl procs to handle bigger chunks of stuff so that we can take
 advantage of Tcl caching parsed and compiled procs.
 
 .hc
 
 On 12/16/2012 01:47 PM, Miller Puckette wrote:
 This is just a guess... in s_inter.c, try replacing:
 
 int sys_pollgui(void)
 {
return (sys_domicrosleep(0, 1) || sys_poll_togui());
 }
 
 with:
 
 int sys_pollgui(void)
 {
return (sys_domicrosleep(0, 1) + sys_poll_togui());
 }
 
 It's possible that sys_domicrosleep(0 - which polls for input from GUI and
 other FDs - isn't ever returning idle (zero) so that sys_poll_togui() 
 never
 gets called.
 
 I've also seen a patch's GUI stop updating, but rather than bewail the fact 
 that my GUI was dead, my immediate reactions was to be astonished that the 
 sound was still working :)
 
 Miller
 
 On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
 Hi List,
 
 I'm not going to say whether this is a recurrent problem as it's hard to 
 say whether the rewrite of the GUI has affected it...
 
 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
 find the following problem occurs. There comes a point where the GUI 
 objects stop responding in a patch when it is reloaded. I am wondering if 
 there is a specific limit to GUI objects that could be changed. I think Pd 
 is making some kind of decision that there's too much of this stuff - I'm 
 gonna prioritize the audio and not worry about it and I'd like to know 
 how or if it is possible to control this process from within Pd, or by 
 setting flags on the command line.
 
 I'm also making less GUI intensive versions for performance time, since 
 the really big GUI patches are often pattern-sequencers which I will not 
 want to program when I am performing. Example patch enclosed to give you 
 an idea. The really GUI-intensive objects are the trackers, especially 
 quadtracker (which I think has pushed the GUI of Pd patches about as far 
 as I can go now).
 
 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.
 
 Warm wishes,
 Ed
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
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Re: [PD] GUI overload

2012-12-19 Thread Miller Puckette
Hmmm... I'll have a look.  Thanks for doing the heavy lifting on this one!

M

On Wed, Dec 19, 2012 at 09:39:02AM -0500, Hans-Christoph Steiner wrote:
 
 I tracked down the commit that seems to be causing the problem that Porres 
 reported.  I think its a totally different problem related to Pd-0.43's new 
 portaudio implementation.  It does not affect GNU/Linux, which doesn't use 
 protaudio.  I haven't tested it on Windows.
 
 https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070
 
 Ed, if part of your problem is arrays that stop updating and you're running 
 on Mac OS X or maybe Windows, this might also be affecting you.
 
 .hc
 
 On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
 
  OK... except that I don't know why this works yet... by which i mean, I
  don't think it's possible that sys_domicrosleep(0 is returning 1s on every
  tick unless teh GUI itself is sending hundreds of messages per second down
  to Pd.
  
  Reducing the average volume of trafic won't solve the underlying problem, it
  will just make it harder to recreate it :)
  
  M
  
  On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
  
  I've seen similar things, like with the patches that Porres submitted.  It
  looks like what's happening is that when there are too many updates being
  sent, a lot of them get dropped.  Its pretty easy to get 250k per second of
  Tcl code being sent to the GUI, so we're asking a lot of the Tcl parser and
  compiler.  The solution is to reduce the amount of Tcl code that gets sent 
  and
  also use Tcl procs to handle bigger chunks of stuff so that we can take
  advantage of Tcl caching parsed and compiled procs.
  
  .hc
  
  On 12/16/2012 01:47 PM, Miller Puckette wrote:
  This is just a guess... in s_inter.c, try replacing:
  
  int sys_pollgui(void)
  {
 return (sys_domicrosleep(0, 1) || sys_poll_togui());
  }
  
  with:
  
  int sys_pollgui(void)
  {
 return (sys_domicrosleep(0, 1) + sys_poll_togui());
  }
  
  It's possible that sys_domicrosleep(0 - which polls for input from GUI and
  other FDs - isn't ever returning idle (zero) so that sys_poll_togui() 
  never
  gets called.
  
  I've also seen a patch's GUI stop updating, but rather than bewail the 
  fact 
  that my GUI was dead, my immediate reactions was to be astonished that 
  the 
  sound was still working :)
  
  Miller
  
  On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
  Hi List,
  
  I'm not going to say whether this is a recurrent problem as it's hard 
  to say whether the rewrite of the GUI has affected it...
  
  I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
  find the following problem occurs. There comes a point where the GUI 
  objects stop responding in a patch when it is reloaded. I am wondering 
  if there is a specific limit to GUI objects that could be changed. I 
  think Pd is making some kind of decision that there's too much of this 
  stuff - I'm gonna prioritize the audio and not worry about it and I'd 
  like to know how or if it is possible to control this process from 
  within Pd, or by setting flags on the command line.
  
  I'm also making less GUI intensive versions for performance time, since 
  the really big GUI patches are often pattern-sequencers which I will not 
  want to program when I am performing. Example patch enclosed to give you 
  an idea. The really GUI-intensive objects are the trackers, especially 
  quadtracker (which I think has pushed the GUI of Pd patches about as far 
  as I can go now).
  
  System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
  externals compiled and loaded.
  
  Warm wishes,
  Ed
  
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
  
  
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Re: [PD] GUI overload

2012-12-19 Thread Hans-Christoph Steiner

Excellent, thanks!  For what its worth, I tracked it down by using 'git 
bisect', a very handy tool.  I customized makefile.mac since the build systems 
in git didn't always work.

.hc

On Dec 19, 2012, at 2:42 PM, Miller Puckette wrote:

 Hmmm... I'll have a look.  Thanks for doing the heavy lifting on this one!
 
 M
 
 On Wed, Dec 19, 2012 at 09:39:02AM -0500, Hans-Christoph Steiner wrote:
 
 I tracked down the commit that seems to be causing the problem that Porres 
 reported.  I think its a totally different problem related to Pd-0.43's new 
 portaudio implementation.  It does not affect GNU/Linux, which doesn't use 
 protaudio.  I haven't tested it on Windows.
 
 https://sourceforge.net/tracker/?func=detailaid=3573542group_id=55736atid=478070
 
 Ed, if part of your problem is arrays that stop updating and you're running 
 on Mac OS X or maybe Windows, this might also be affecting you.
 
 .hc
 
 On Dec 17, 2012, at 3:12 PM, Miller Puckette wrote:
 
 OK... except that I don't know why this works yet... by which i mean, I
 don't think it's possible that sys_domicrosleep(0 is returning 1s on every
 tick unless teh GUI itself is sending hundreds of messages per second down
 to Pd.
 
 Reducing the average volume of trafic won't solve the underlying problem, it
 will just make it harder to recreate it :)
 
 M
 
 On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
 
 I've seen similar things, like with the patches that Porres submitted.  It
 looks like what's happening is that when there are too many updates being
 sent, a lot of them get dropped.  Its pretty easy to get 250k per second of
 Tcl code being sent to the GUI, so we're asking a lot of the Tcl parser and
 compiler.  The solution is to reduce the amount of Tcl code that gets sent 
 and
 also use Tcl procs to handle bigger chunks of stuff so that we can take
 advantage of Tcl caching parsed and compiled procs.
 
 .hc
 
 On 12/16/2012 01:47 PM, Miller Puckette wrote:
 This is just a guess... in s_inter.c, try replacing:
 
 int sys_pollgui(void)
 {
   return (sys_domicrosleep(0, 1) || sys_poll_togui());
 }
 
 with:
 
 int sys_pollgui(void)
 {
   return (sys_domicrosleep(0, 1) + sys_poll_togui());
 }
 
 It's possible that sys_domicrosleep(0 - which polls for input from GUI and
 other FDs - isn't ever returning idle (zero) so that sys_poll_togui() 
 never
 gets called.
 
 I've also seen a patch's GUI stop updating, but rather than bewail the 
 fact 
 that my GUI was dead, my immediate reactions was to be astonished that 
 the 
 sound was still working :)
 
 Miller
 
 On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
 Hi List,
 
 I'm not going to say whether this is a recurrent problem as it's hard 
 to say whether the rewrite of the GUI has affected it...
 
 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
 find the following problem occurs. There comes a point where the GUI 
 objects stop responding in a patch when it is reloaded. I am wondering 
 if there is a specific limit to GUI objects that could be changed. I 
 think Pd is making some kind of decision that there's too much of this 
 stuff - I'm gonna prioritize the audio and not worry about it and I'd 
 like to know how or if it is possible to control this process from 
 within Pd, or by setting flags on the command line.
 
 I'm also making less GUI intensive versions for performance time, since 
 the really big GUI patches are often pattern-sequencers which I will not 
 want to program when I am performing. Example patch enclosed to give you 
 an idea. The really GUI-intensive objects are the trackers, especially 
 quadtracker (which I think has pushed the GUI of Pd patches about as far 
 as I can go now).
 
 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.
 
 Warm wishes,
 Ed
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
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Re: [PD] GUI overload

2012-12-17 Thread Miller Puckette
OK... except that I don't know why this works yet... by which i mean, I
don't think it's possible that sys_domicrosleep(0 is returning 1s on every
tick unless teh GUI itself is sending hundreds of messages per second down
to Pd.

Reducing the average volume of trafic won't solve the underlying problem, it
will just make it harder to recreate it :)

M

On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:
 
 I've seen similar things, like with the patches that Porres submitted.  It
 looks like what's happening is that when there are too many updates being
 sent, a lot of them get dropped.  Its pretty easy to get 250k per second of
 Tcl code being sent to the GUI, so we're asking a lot of the Tcl parser and
 compiler.  The solution is to reduce the amount of Tcl code that gets sent and
 also use Tcl procs to handle bigger chunks of stuff so that we can take
 advantage of Tcl caching parsed and compiled procs.
 
 .hc
 
 On 12/16/2012 01:47 PM, Miller Puckette wrote:
  This is just a guess... in s_inter.c, try replacing:
  
  int sys_pollgui(void)
  {
  return (sys_domicrosleep(0, 1) || sys_poll_togui());
  }
  
  with:
  
  int sys_pollgui(void)
  {
  return (sys_domicrosleep(0, 1) + sys_poll_togui());
  }
  
  It's possible that sys_domicrosleep(0 - which polls for input from GUI and
  other FDs - isn't ever returning idle (zero) so that sys_poll_togui() 
  never
  gets called.
  
  I've also seen a patch's GUI stop updating, but rather than bewail the fact 
  that my GUI was dead, my immediate reactions was to be astonished that the 
  sound was still working :)
  
  Miller
  
  On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
  Hi List,
 
  I'm not going to say whether this is a recurrent problem as it's hard to 
  say whether the rewrite of the GUI has affected it...
 
  I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
  find the following problem occurs. There comes a point where the GUI 
  objects stop responding in a patch when it is reloaded. I am wondering if 
  there is a specific limit to GUI objects that could be changed. I think Pd 
  is making some kind of decision that there's too much of this stuff - I'm 
  gonna prioritize the audio and not worry about it and I'd like to know 
  how or if it is possible to control this process from within Pd, or by 
  setting flags on the command line.
 
  I'm also making less GUI intensive versions for performance time, since 
  the really big GUI patches are often pattern-sequencers which I will not 
  want to program when I am performing. Example patch enclosed to give you 
  an idea. The really GUI-intensive objects are the trackers, especially 
  quadtracker (which I think has pushed the GUI of Pd patches about as far 
  as I can go now).
 
  System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
  externals compiled and loaded.
 
  Warm wishes,
  Ed
 
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
  
  
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Re: [PD] GUI overload

2012-12-17 Thread Hans-Christoph Steiner

Seems like there is multiple issues going on here.  I've been working with
Porres' Brane-e patch, where the array updates while recording in 0.42 but not
in 0.43.  It seems that in 0.43, scalar_vis only gets calls once when the
recording starts, then again only after the recording has finished.

But now, in a bizarre twist, it has fixed itself in every Pd installed on my
system.  Before this problem used to happen every time with 0.43 vanilla and
extended.  Now it works everywhere, even on the binary packages, which I
definitely didn't change.

When I was able to reproduce the Brane-e problem, changing sys_pollgui()
didn't affect it either way.

.hc

On 12/17/2012 03:12 PM, Miller Puckette wrote:
 OK... except that I don't know why this works yet... by which i mean, I
 don't think it's possible that sys_domicrosleep(0 is returning 1s on every
 tick unless teh GUI itself is sending hundreds of messages per second down
 to Pd.
 
 Reducing the average volume of trafic won't solve the underlying problem, it
 will just make it harder to recreate it :)
 
 M
 
 On Sun, Dec 16, 2012 at 08:00:31PM -0500, Hans-Christoph Steiner wrote:

 I've seen similar things, like with the patches that Porres submitted.  It
 looks like what's happening is that when there are too many updates being
 sent, a lot of them get dropped.  Its pretty easy to get 250k per second of
 Tcl code being sent to the GUI, so we're asking a lot of the Tcl parser and
 compiler.  The solution is to reduce the amount of Tcl code that gets sent 
 and
 also use Tcl procs to handle bigger chunks of stuff so that we can take
 advantage of Tcl caching parsed and compiled procs.

 .hc

 On 12/16/2012 01:47 PM, Miller Puckette wrote:
 This is just a guess... in s_inter.c, try replacing:

 int sys_pollgui(void)
 {
 return (sys_domicrosleep(0, 1) || sys_poll_togui());
 }

 with:

 int sys_pollgui(void)
 {
 return (sys_domicrosleep(0, 1) + sys_poll_togui());
 }

 It's possible that sys_domicrosleep(0 - which polls for input from GUI and
 other FDs - isn't ever returning idle (zero) so that sys_poll_togui() 
 never
 gets called.

 I've also seen a patch's GUI stop updating, but rather than bewail the fact 
 that my GUI was dead, my immediate reactions was to be astonished that the 
 sound was still working :)

 Miller

 On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
 Hi List,

 I'm not going to say whether this is a recurrent problem as it's hard to 
 say whether the rewrite of the GUI has affected it...

 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
 find the following problem occurs. There comes a point where the GUI 
 objects stop responding in a patch when it is reloaded. I am wondering if 
 there is a specific limit to GUI objects that could be changed. I think Pd 
 is making some kind of decision that there's too much of this stuff - I'm 
 gonna prioritize the audio and not worry about it and I'd like to know 
 how or if it is possible to control this process from within Pd, or by 
 setting flags on the command line.

 I'm also making less GUI intensive versions for performance time, since 
 the really big GUI patches are often pattern-sequencers which I will not 
 want to program when I am performing. Example patch enclosed to give you 
 an idea. The really GUI-intensive objects are the trackers, especially 
 quadtracker (which I think has pushed the GUI of Pd patches about as far 
 as I can go now).

 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.

 Warm wishes,
 Ed

 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/


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Re: [PD] GUI overload

2012-12-16 Thread Ivica Bukvic
Without seeing the patch this may be tricky to diagnose. If I had to guess,
I would say you are redundantly updating something too quickly.

FWIW, in pd-l2ork k12 mode every object is a gop abstraction with many
having live gui components. Even with dozens of such abstractions (I've
seen as many as 50ish) and high rate of metros on a measly netbook, there
were no problems...
On Dec 16, 2012 8:49 AM, Ed Kelly morph_2...@yahoo.co.uk wrote:

 Hi List,

 I'm not going to say whether this is a recurrent problem as it's hard to
 say whether the rewrite of the GUI has affected it...

 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I
 find the following problem occurs. There comes a point where the GUI
 objects stop responding in a patch when it is reloaded. I am wondering if
 there is a specific limit to GUI objects that could be changed. I think Pd
 is making some kind of decision that there's too much of this stuff - I'm
 gonna prioritize the audio and not worry about it and I'd like to know how
 or if it is possible to control this process from within Pd, or by setting
 flags on the command line.

 I'm also making less GUI intensive versions for performance time, since
 the really big GUI patches are often pattern-sequencers which I will not
 want to program when I am performing. Example patch enclosed to give you an
 idea. The really GUI-intensive objects are the trackers, especially
 quadtracker (which I think has pushed the GUI of Pd patches about as far as
 I can go now).

 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of
 externals compiled and loaded.

 Warm wishes,
 Ed

 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
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Re: [PD] GUI overload

2012-12-16 Thread Miller Puckette
This is just a guess... in s_inter.c, try replacing:

int sys_pollgui(void)
{
return (sys_domicrosleep(0, 1) || sys_poll_togui());
}

with:

int sys_pollgui(void)
{
return (sys_domicrosleep(0, 1) + sys_poll_togui());
}

It's possible that sys_domicrosleep(0 - which polls for input from GUI and
other FDs - isn't ever returning idle (zero) so that sys_poll_togui() never
gets called.

I've also seen a patch's GUI stop updating, but rather than bewail the fact 
that my GUI was dead, my immediate reactions was to be astonished that the 
sound was still working :)

Miller

On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
 Hi List,
 
 I'm not going to say whether this is a recurrent problem as it's hard to 
 say whether the rewrite of the GUI has affected it...
 
 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I find 
 the following problem occurs. There comes a point where the GUI objects stop 
 responding in a patch when it is reloaded. I am wondering if there is a 
 specific limit to GUI objects that could be changed. I think Pd is making 
 some kind of decision that there's too much of this stuff - I'm gonna 
 prioritize the audio and not worry about it and I'd like to know how or if 
 it is possible to control this process from within Pd, or by setting flags on 
 the command line.
 
 I'm also making less GUI intensive versions for performance time, since the 
 really big GUI patches are often pattern-sequencers which I will not want to 
 program when I am performing. Example patch enclosed to give you an idea. The 
 really GUI-intensive objects are the trackers, especially quadtracker (which 
 I think has pushed the GUI of Pd patches about as far as I can go now).
 
 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.
 
 Warm wishes,
 Ed
 
 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/


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Re: [PD] GUI overload

2012-12-16 Thread Alexandre Torres Porres
nice topic; these things happen to me too. Audio is prioritized and
GUI gets messy.

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Re: [PD] GUI overload

2012-12-16 Thread Ed Kelly
This is just a guess... in s_inter.c, try replacing:

 
 int sys_pollgui(void)
 {
     return (sys_domicrosleep(0, 1) || sys_poll_togui());
 }
 
 with:
 
 int sys_pollgui(void)
 {
     return (sys_domicrosleep(0, 1) + sys_poll_togui());
 }


That's great! The hack seems to work really well.

 I've also seen a patch's GUI stop updating, but rather than bewail the 

 fact 
 that my GUI was dead, my immediate reactions was to be astonished that the 
 sound was still working :)


...that's the best way a glitch could happen I suppose, but anything to reduce 
PANIC! moments while performing will improve my life a lot :-

Ed

 
 Miller
 
 On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
  Hi List,
 
  I'm not going to say whether this is a recurrent problem as 
 it's hard to say whether the rewrite of the GUI has affected it...
 
  I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I 
 find the following problem occurs. There comes a point where the GUI objects 
 stop responding in a patch when it is reloaded. I am wondering if there is a 
 specific limit to GUI objects that could be changed. I think Pd is making 
 some 
 kind of decision that there's too much of this stuff - I'm gonna 
 prioritize the audio and not worry about it and I'd like to know how 
 or if it is possible to control this process from within Pd, or by setting 
 flags 
 on the command line.
 
  I'm also making less GUI intensive versions for performance time, since 
 the really big GUI patches are often pattern-sequencers which I will not want 
 to 
 program when I am performing. Example patch enclosed to give you an idea. The 
 really GUI-intensive objects are the trackers, especially quadtracker (which 
 I 
 think has pushed the GUI of Pd patches about as far as I can go now).
 
  System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.
 
  Warm wishes,
  Ed
 
  Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
  http://sharktracks.co.uk/
 
 
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Re: [PD] GUI overload

2012-12-16 Thread Hans-Christoph Steiner

I've seen similar things, like with the patches that Porres submitted.  It
looks like what's happening is that when there are too many updates being
sent, a lot of them get dropped.  Its pretty easy to get 250k per second of
Tcl code being sent to the GUI, so we're asking a lot of the Tcl parser and
compiler.  The solution is to reduce the amount of Tcl code that gets sent and
also use Tcl procs to handle bigger chunks of stuff so that we can take
advantage of Tcl caching parsed and compiled procs.

.hc

On 12/16/2012 01:47 PM, Miller Puckette wrote:
 This is just a guess... in s_inter.c, try replacing:
 
 int sys_pollgui(void)
 {
 return (sys_domicrosleep(0, 1) || sys_poll_togui());
 }
 
 with:
 
 int sys_pollgui(void)
 {
 return (sys_domicrosleep(0, 1) + sys_poll_togui());
 }
 
 It's possible that sys_domicrosleep(0 - which polls for input from GUI and
 other FDs - isn't ever returning idle (zero) so that sys_poll_togui() never
 gets called.
 
 I've also seen a patch's GUI stop updating, but rather than bewail the fact 
 that my GUI was dead, my immediate reactions was to be astonished that the 
 sound was still working :)
 
 Miller
 
 On Sun, Dec 16, 2012 at 01:47:43PM +, Ed Kelly wrote:
 Hi List,

 I'm not going to say whether this is a recurrent problem as it's hard to 
 say whether the rewrite of the GUI has affected it...

 I'm using a lot of abstractions with larger GOP or non-GOP GUIs, and I find 
 the following problem occurs. There comes a point where the GUI objects stop 
 responding in a patch when it is reloaded. I am wondering if there is a 
 specific limit to GUI objects that could be changed. I think Pd is making 
 some kind of decision that there's too much of this stuff - I'm gonna 
 prioritize the audio and not worry about it and I'd like to know how or if 
 it is possible to control this process from within Pd, or by setting flags 
 on the command line.

 I'm also making less GUI intensive versions for performance time, since the 
 really big GUI patches are often pattern-sequencers which I will not want to 
 program when I am performing. Example patch enclosed to give you an idea. 
 The really GUI-intensive objects are the trackers, especially quadtracker 
 (which I think has pushed the GUI of Pd patches about as far as I can go 
 now).

 System: quad core i5 PC running Ubuntu (10.04 Lucid), Pd-0.43-4, lots of 
 externals compiled and loaded.

 Warm wishes,
 Ed

 Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
 http://sharktracks.co.uk/
 
 
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