Re: [Ql-Users] Falling Cursor

2008-01-16 Thread Marcel Kilgus
James Hunkins wrote:
 Below is a log of the capture movie.  I can forward the movie to you
 directly if it would help - 24k compressed.  It shows the activity  
 very well.  Just let me know.

24k? That would be pretty small ;) I guess you mean 24M, but that
should be okay for my mailbox, too.

 As to your comment about how QDT is design overall - I totally agree
 with the concept.

You DO know that QDT is YOUR product? ;-)

 - when running 'normal' code, run at full speed possible

Well, could you define the term normal code for me?

 Was wondering in this latter case if possibly the polled interrupt
 might not be cleared properly when the mouse is moving causing the  
 system to re-trigger immediately thinking that the last interrupt is  
 still there?

No, the 100% CPU usage has nothing to do with the polled-interrupt
whatsoever. When the mouse is moved, the CPU throttle is disabled,
nothing more, nothing less.
This was a decision made a long time ago and certainly right for the
time, with todays CPUs one could think about a permanent throttle for
example, but well, that would be work ;-)

Marcel

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Re: [Ql-Users] Falling Cursor

2008-01-16 Thread James Hunkins
Hi Marcel,


 Below is a log of the capture movie.  I can forward the movie to you
 directly if it would help - 24k compressed.  It shows the activity
 very well.  Just let me know.

 24k? That would be pretty small ;) I guess you mean 24M, but that
 should be okay for my mailbox, too.

24K compressed, original is 200K - not much happening and captured as  
an animation so with minimal colors, very compact.  5.13 FPS, only 1  
min 12 sec of time.  Will send it direct to you.

 As to your comment about how QDT is design overall - I totally agree
 with the concept.

 You DO know that QDT is YOUR product? ;-)

Sure glad I don't get confused.  And that I think my product is good  
in concept (by the way, just starting to get back into it - working on  
the File Object again but taking a while to remember where I left off  
before the accident).

And I also agree  with the concept for QPC :)

 - when running 'normal' code, run at full speed possible

 Well, could you define the term normal code for me?

Running a user program = normal code versus an OS which is often  
just sitting and waiting for something to happen with minimal  
activity.  One trap on the normal code side, any calls to sleep the  
code temporarily or some other form of polling needs to really pause  
it activity as one would expect.

 Was wondering in this latter case if possibly the polled interrupt
 might not be cleared properly when the mouse is moving causing the
 system to re-trigger immediately thinking that the last interrupt is
 still there?

 No, the 100% CPU usage has nothing to do with the polled-interrupt
 whatsoever. When the mouse is moved, the CPU throttle is disabled,
 nothing more, nothing less.
 This was a decision made a long time ago and certainly right for the
 time, with todays CPUs one could think about a permanent throttle for
 example, but well, that would be work ;-)

When you first developed QDT (I remember the DOS version) it  
definitely made sense.  But as you said, for today's CPU power, I  
really don't need to be polling for mouse/keyboard/interrupts 4  
million times a second :)  Wish I could work that fast.  Perhaps there  
could be an option to run all out (for slower systems) versus putting  
the cursor/keyboard/etc onto a polling/interrupt type control for  
faster systems?

Jim


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Re: [Ql-Users] Falling Cursor

2008-01-12 Thread Norman Dunbar
Morning Marcel,

 Well, I only noticed 3, none of those running QPC under Windows. And I
 currently do not have any further ideas in this area because the
 things told do not add up:
I agree - I'm impressed that you are still thinking about it to be honest.

SNIP

None of the above makes any sense does it! (Sorry, the list of points
you made!). The only thought I have had this morning is that the kernel
cannot be used for any 'real time' processes as it is not, without a
huge patch, real time able.

Windows, for example, can be used in a recoding studio as is, but Linux
cannot. It can when you apply the real time patch, but not relaiable
until then.

I'm wondering if Linux is shceduling QPC 'badly' for some reason, but I
really don't know enough about Kernel programming (yet - but I have a
book!) to say for certain!


 What I should probably have said is that QPC does re-synchronize the
 SMSQ/E clock with the system clock once per minute. So even if the
 clock is runaway fast it will be right again one minute later.
Ah, ok. No problems. I watched it for a while and it kept the same time
as the xclock which was running side by side with it.

SNIP

 Therefore my first guess would be that you're using an optical mouse
 that has problems with the surface it's on. 
I had that problem today at work! I have an optical mouse there and I
was changing my monitor for a bigger one and the mouse was placed on a
wooden (effect) desktop instead of the mouse mat.

When the new monitor was fired up, the pointer was wandering all over
the place. Shook the mouse and when it stopped, it carried on moving by
itself. Put the mouse back on the pad - it remained where it was.

Some mouse mats that we were issued with at work have a similar problem
- they are too light coloured (I think) and the optics seem to lose the
plot!


Cheers,
Norman.

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Re: [Ql-Users] Falling Cursor

2008-01-11 Thread Wolfgang Lenerz
George Gwilt a écrit :

 As yet I only drink wine - so the cursor falls in windows XP.

Most probably, something is sending either cursor down or enter 
keystrokes spuriously to your window.

When it happens, try to use the cursor up keystroke, to see whether 
that checks the movement. (probably, as soon as you release the key, 
it'll go down again).

Wolfgang
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Re: [Ql-Users] Falling Cursor

2008-01-10 Thread Norman Dunbar
Hi George,

 I notice that many people have a problem with fast cursor flashing.  
 My problem is that sometimes the cursor will not remain where it is  
 placed, by the mouse or cursor keys. Instead it drops directly to the  
 bottom of the screen at a constant, fairly fast, speed. Perhaps 1 1/2  
 seconds for a full screen.

I've never had that problem under Windows and not yet under Linux/Wine.
It's a most interesting problem though!


Cheers,
Norman.
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Re: [Ql-Users] Falling Cursor

2008-01-10 Thread Wolfgang Lenerz
George Gwilt a écrit :
 The only remedy to this occasional but persistent, fault is to exit  
 from QPC2 and start it up again.

 Has anyone else found this peculiarity?
   
Is that under windows or under wine?

Wolfgang
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Re: [Ql-Users] Falling Cursor

2008-01-10 Thread Marcel Kilgus
George Gwilt wrote:
 I notice that many people have a problem with fast cursor flashing.

Well, I only noticed 3, none of those running QPC under Windows. And I
currently do not have any further ideas in this area because the
things told do not add up:

- Fast key repeat and fast cursor flashing is a sure sign of increased
  poll frequency.
- The poll test program though apparently testifies to a steady 50hz
  poll.
- If the frequency actually is increased and the test still shows
  50hz, the time base of the test must be off in the same way. This
  would be the SMSQ/E clock.
- But apparently the SMSQ/E clock is also not faster than real time.

To the last point, regarding this comment from Norman:
| I left it running for 15 minutes and it kept exactly the same time.

What I should probably have said is that QPC does re-synchronize the
SMSQ/E clock with the system clock once per minute. So even if the
clock is runaway fast it will be right again one minute later.

 My problem is that sometimes the cursor will not remain where it is  
 placed, by the mouse or cursor keys. Instead it drops directly to the
 bottom of the screen at a constant, fairly fast, speed. Perhaps 1 1/2
 seconds for a full screen.

Well, QPC does not use any relative mouse movements which could
explain the behaviour, instead it uses an absolute mouse positioning
scheme. Basically the Windows mouse coordinates are directly
translated to the SMSQ/E mouse position.

Therefore my first guess would be that you're using an optical mouse
that has problems with the surface it's on. The second guess is that
something strange is going on on the SMSQ/E side of things. Did it
ever happen on a clean machine?

Marcel

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Re: [Ql-Users] Falling Cursor

2008-01-10 Thread James Hunkins
Hi Marcel,

I  just did a movie capture showing both the QL clock display (the  
common pointer based one) and the cursor speed.  I have captured it at  
normal speeds, stalling out, then running very slow, then taking off  
and then going back to normal.

Below is a log of the capture movie.  I can forward the movie to you  
directly if it would help - 24k compressed.  It shows the activity  
very well.  Just let me know.

Your prior comments got me thinking about it.  The watching it over  
time seems to hide it somewhat, at least with mine as it did catch up.  
I also seem to notice that sometimes different activity can change how  
often it happens (plus or minus) - during the SBASIC program  you sent  
out, I wasn't reproducing the variations for some reason.

Please see my comments at the bottom of the movie logging below for  
what it feels to be happening.


-

As to your comment about how QDT is design overall - I totally agree  
with the concept.
- when running 'normal' code, run at full speed possible
- amazing how fast it can run on my system
- when idle (or just moving the mouse?), use the timer polling to  
determine when to check for mouse position and respond on the screen
- should work well without tying up all the system resources, at  
least for  just moving the cursor around

Obviously from my capture, at least in my case there is something  
going wrong with the timer polling method used which varies quite a  
bit. Normally if it was working I would expect it to be using my  
system resources quite well.  The idle or mouse movement though; I can  
not imagine why that would use up 100% of my CPU resources, especially  
if it is just sampling 50x a minute.  I know that I don't need a 2.66  
CPU to check and move the cursor, even with the layers involved  
between OSs.

Was wondering in this latter case if possibly the polled interrupt  
might not be cleared properly when the mouse is moving causing the  
system to re-trigger immediately thinking that the last interrupt is  
still there?


___

Another question for the repeated keys - can't remember which version  
of Windows that was being reported on.  I do remember that with  
Windows 98 there was a bug in the OS that was patched but was timing  
dependent.  Once in a long, blue moon I would find either a double key  
entry or a control type key combination would get stuck (on or off).  
And when running on an emulator such as Virtual PC, it was fairly  
frequent.

I don't recall if Windows 2000 cleared it up but I think it was better  
but not fixed.  The problem was completely fixed by Microsoft for  
Windows XP and it has never given me problems.

Jim


===

Movie Logging

Clock vs. Cursor

30 frames per second capture - set capture rate (real time playback)
clock showing hour:min:sec (not covered)
checking cursor speed in SBASIC window versus clock speed

57:53   starts normal, clock and mouse

58:12   nothing happening so open FileManager to try to affect
- moved mouse

58:12   clock stalls for several seconds during FileManager window
drawing, movement

58:12   stalls during FM being displayed (not always, just this time)
- even when not moving FM, might have had mouse 
movement (?)

58:13   started up again but running super slow
- clock and mouse

58:19   takes off (clock and mouse)

58:43   back to normal


Looks as if something is taking extra long (stuck in loops, other  
unexpected activity?) during slow time but that the system remembers  
up to so many interrupts and catches up at some point.  It isn't tied  
to a system event; just seems to start up and then clear out on its  
own (IE: random triggered and takes a while to shift back to normal -  
some kind of race condition?).


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