Re: Hi - just checking

2009-08-04 Thread Ian Spencer
Wow, I just sent the checking mail to see whether something was wrong with my 
subscription to the group and it seems it was like poking a stick into a 
hornets nest (in a positive sort of way) - over 40 mails in the last few days 
on the group. It's just great to see everyone is alive and kicking out there.

Ian

  - Original Message - 
  From: Ian Spencer 
  To: sam-users@nvg.ntnu.no 
  Sent: Friday, July 31, 2009 4:10 PM
  Subject: Hi - just checking


  Not heard anything on the group for quite a while so just thought I would 
send a 'test' to check it's not me that's got a problem and say hi to everyone.
  I know you've all taken your Sam's to the beach and so no activity on the 
group.


  Ian



RE: sam birthday projects

2009-08-04 Thread Stefan Drissen
Cue Entropy - clouds of vapour anyone? ;-)



Van: owner-sam-us...@nvg.ntnu.no namens Andrew Collier
Verzonden: ma 2009-08-03 23:40
Aan: sam-users@nvg.ntnu.no
Onderwerp: Re: Hi - just checking



On 31 Jul 2009, at 18:46, LCD wrote:

 maybe everyone is busy with their next SAM Mega hit game? ;-).


Actually, it's funny you should mention that

Andrew

--
http://www.intensity.org.uk/



winmail.dat

RE: Hi - just checking

2009-08-04 Thread Steve Parry-Thomas
I guess when the clocks go back in October SAM users will hibernate over the
winter until next August! 
 
 
 
From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On
Behalf Of Ian Spencer
Sent: 04 August 2009 08:04
To: sam-users@nvg.ntnu.no
Subject: Re: Hi - just checking
 
Wow, I just sent the checking mail to see whether something was wrong with
my subscription to the group and it seems it was like poking a stick into a
hornets nest (in a positive sort of way) - over 40 mails in the last few
days on the group. It's just great to see everyone is alive and kicking out
there.
 
Ian
 
- Original Message - 
From: Ian Spencer mailto:ian.spen...@freenet.de  
To: sam-users@nvg.ntnu.no 
Sent: Friday, July 31, 2009 4:10 PM
Subject: Hi - just checking
 
Not heard anything on the group for quite a while so just thought I would
send a 'test' to check it's not me that's got a problem and say hi to
everyone.
I know you've all taken your Sam's to the beach and so no activity on the
group.
 
 
Ian
 
 


Re: Hello to the Sam community!

2009-08-04 Thread Chris Pile

Blimey, this list's getting busier!!


THE_WUB WROTE:
As for my coding antics, as a newbie I doubt there is much I can
provide except for laughs :)  But I can definitely write a little
about the system I've come up with for arranging my data, maybe with a
view to someone more experienced pointing out exactly how badly I've
done things...


Someone once said that if you give ten programmers a task you're likely to end 
up with ten
different ways to achieve the same result!  ;-))  This is especially true with 
assembly language,
where there is rarely any hand holding or libraries available.  It's just you 
and the CPU!!

It's also worth mentioning that in assembler there is often no right way of 
doing things.  In
fact, to get the very best out of a machine like the SAM it's often 
advantageous to do things
in ways which would be frowned upon by textbook programmers.  Again, that's the 
beauty
of assembler, you have a totally free hand to do as you please!!

So, don't underestimate your code!  If it does the job you intended, and it 
does it well, then
who says it's a bad way of doing things?  Sure, perhaps your code could be a 
little neater?
Or maybe it could be a little more optimised?  But most people will never see 
the code, so
does any of that really matter?  It's what they see on-screen that counts!!

Carry on coding...  You know it makes sense!  ;-))

Chris...



Re: Hello to the Sam community!

2009-08-04 Thread Roger Jowett
you havent managed to squeez a three player verison out of the sams
screen have you
the blocks are only attribute squares after all
pity no one put letters on teh blocks so that as a line or more is
wiped off you get a kind of scabble letter game to play for a bonus -
and a bit of a wrest from joystick wrangling
im amazed no one used the 32k sam rom and some algorithms to see just
how many english words could be seeded from the rom source they fitted
700,000 on a sam disc for a spell checker for outwrite and secretary
but no plurals pity it hasnt been moded for the atom lite bought towo
from edwin and a comms interface get back to uk and find my keyboards
have packed up!

http://www.youtube.com/watch?v=TRGnYWuOM5M

was hoping to develop pop and lemmings but need to sit down with the
pic controller board first unless you could explain how to disassemble
128k spectrum software?

2009/8/3 the_wub ! the...@gmail.com:
 Hi all,

 I'm a new member to the mailing list and since there's been some
 activity over the last
 few days I thought now was a good time to stop lurking and say, hey!
 to everyone.

 My name is Rob, I'm 32 and live in the south of England.  I'm
 currently working as a
 panel wirer/wire man for a sub-contracting electrical firm.

 I was a speccy user back in the day and desperately wanted the Sam
 when it came out.
 Long story short, it was too expensive and I ended up with a second
 hand Sega Master
 system instead.  I still have a Sam scrapbook I put together from
 magazine cuttings in the loft
 somewhere, and I could (but won't) tell you about a highly
 embarrassing letter I wrote
 to Bruce Gorden when I was twelve that, to this day, I still cringe
 thinking about :)

 Last year I won a nice boxed Sam Coupe on ebay with one floppy drive
 and a pile of
 disks and I can honestly say that life's much better now.  I have lots
 to say about
 what I missed out on by not having the Sam in '89-'90 but I'll save
 all that.  The
 important thing is that I've been learning to program z80 since it
 arrived and am just
 finishing my first, actually playable, game!  I'm sorry that it's
 tetris but as a
 consolation prize it's a two player tetris on one Sam, loosely based
 on the vs mode
 from the old Gameboy tetris.

 I hope that's enough for an introduction.  I feel a bit like I'm
 turning up to a party
 20 years late with only a bottle of Blue Nun to show for myself, but
 I'm looking
 forward to finally getting involved in the community and catching up on all
 those lost years!



Re: SAM's 20th Birthday

2009-08-04 Thread Thomas Harte
I was only 9 years old, but I believe that I received an MGT Sam with
a disk drive for £200 somewhere around October 1990. Is that possible?

On Mon, Aug 3, 2009 at 9:03 PM, Andrew Collierand...@intensity.org.uk wrote:
 On 3 Aug 2009, at 20:23, Adrian Brown wrote:

 I remember selling my spectrum to part fund my sam and living without a
 computer for 5 months running up to the release of the sam before i
 could afford one :)  Those were horrible days, but all worth it when i
 got the sam - even though it didnt have a disk drive, i could only aford
 the tape version.  Defenders of the earth on tape- that was a painful
 load :)


 I don't remember precisely when I got mine - probably towards the end of
 1990 since it was definitely after Sam Computers Ltd started up when you
 could get the Sam with a disk drive included for under £200, which I did.

 Eee, luxury, I can hear you cry - and maybe that's true, but I'll tell you
 the disk drive was not the world-changing first impression which tape owners
 might have you believe. You see, the instructions for the disk drive said
 that the first things you must do is to backup the boot disk - and, being
 the sort of nice boy who would read instructions and follow them, that's
 exactly what I started by doing. In fact there was even an option on the
 boot menu to do it; you would think this would run some semi-efficient disk
 copying routine? I later discovered that all it did was to run COPY * TO
 * and in the days before MasterDOS this involves swapping the floppy disks
 back and forth for every individual file on the disk.

 So there I am, dutifully swapping between one floppy disk and another floppy
 disk for what seemed like hours, wondering whether I was going to wear out
 the floppy disks eject button on the first day, and this was before I had
 even run Flash! or listened to the MGT anthem...

 Oddly enough, one of the first BASIC programs I wrote was a simple disk
 copier which used READ AT and WRITE AT to read half a disk at a time into
 memory and duplicate a disk in only two swaps. It wasn't fast, but it was
 way easier than SamCo's approved method at the time...

 Andrew

 --
 http://www.intensity.org.uk/






Re: SAM's 20th Birthday

2009-08-04 Thread Roger Jowett
lucky you didnt experience the external dirve interface the one
supposedly compatible with the +d external drive
different from the internal one which wiped the data you just saved
off the disc if you left it in thte drive and pressed reset!


anyone done any networking?

2009/8/2 Chris Pile chris.p...@blueyonder.co.uk:
 Hi folks...

 There was a thread a while ago mentioning the SAM's 20th birthday.  When
 exactly is
 the 20th anniversary of the machine?

 Chris...




RE: SAM's 20th Birthday

2009-08-04 Thread Stefan Drissen

I had an internal and an external drive (because I had a speccy DISCiPLE disk 
interface) - both worked fine - as long as you did indeed not reset with a disk 
/ disc in the drive. Edwin Blink's DPU (disk protector unit - 
http://www.samcoupe-pro-dos.co.uk/edwin/hardware/dpu/dpu.htm) worked a charm. 
But as with all things you are used to, it took a while before actually having 
the courage to leave the disk in the drive... :)

Roger - is your keyboard missing the full stop and comma keys?

-Original Message-
From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On 
Behalf Of Roger Jowett
Sent: Tuesday, August 04, 2009 16:31
To: sam-users@nvg.ntnu.no
Subject: Re: SAM's 20th Birthday

lucky you didnt experience the external dirve interface the one
supposedly compatible with the +d external drive
different from the internal one which wiped the data you just saved
off the disc if you left it in thte drive and pressed reset!


anyone done any networking?

2009/8/2 Chris Pile chris.p...@blueyonder.co.uk:
 Hi folks...

 There was a thread a while ago mentioning the SAM's 20th birthday.  When
 exactly is
 the 20th anniversary of the machine?

 Chris...




Re: Hi - just checking

2009-08-04 Thread Thomas Harte
Am I replying to the correct thread? I don't know. But I've had the
opposite experience to a bunch of people here, having become
substantially more busy in my work than I was even just a few months
ago, squeezing the SAM temporarily out.

A version of my vector 3d-stuff-as-a-library-for-others was all but
finished several months ago, I'll endeavour to get that out, though it
still has the awkward limitation of doing rotations with Euler angles
only — which may be less efficient and is certainly more limiting than
special orthogonals or quaternions.

I'm still thinking about smart ways to optimise the reverse face
stuff. I need to get something hierarchical or otherwise group-related
in there; checking every single face is obviously not the optimal way
to proceed. I guess what I'm looking for is some sort of bin-type
mapping to the surface of the unit sphere that allows all the points
on a particular hemisphere to be isolated from the majority of the
points on the opposite hemisphere. Or, you know, something at least a
lot like a sphere. Though I'm not sure any sort of lookup into
something a lot like a sphere would help much as it'd need to be
indexed by a three-tuple.

I guess a good broad sweep would be to mark each face according to the
visibility of the faces of a bounding box — if a face on the real
model points away from the face on the bounding box then it definitely
can't be visible if the box face is. Or something like that.

I'm going to stop thinking aloud now...

On Tue, Aug 4, 2009 at 10:22 AM, Steve Parry-Thomasmorriga...@aol.com wrote:
 I guess when the clocks go back in October SAM users will hibernate over the
 winter until next August!







 From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On
 Behalf Of Ian Spencer
 Sent: 04 August 2009 08:04

 To: sam-users@nvg.ntnu.no
 Subject: Re: Hi - just checking



 Wow, I just sent the checking mail to see whether something was wrong with
 my subscription to the group and it seems it was like poking a stick into a
 hornets nest (in a positive sort of way) - over 40 mails in the last few
 days on the group. It's just great to see everyone is alive and kicking out
 there.



 Ian



 - Original Message -

 From: Ian Spencer

 To: sam-users@nvg.ntnu.no

 Sent: Friday, July 31, 2009 4:10 PM

 Subject: Hi - just checking



 Not heard anything on the group for quite a while so just thought I would
 send a 'test' to check it's not me that's got a problem and say hi to
 everyone.

 I know you've all taken your Sam's to the beach and so no activity on the
 group.





 Ian






Re: Hello to the Sam community!

2009-08-04 Thread the_wub !
Thanks for the encouragement guys, it really helps to read your comments!

 you havent managed to squeez a three player verison out of the sams
 screen have you
 the blocks are only attribute squares after all

Funny you should ask this!  Although I haven't actually tried it, 4
players would fit!  I've made the blocks quite small, 6x6, and they
are placed so the outlines overlap making them take up slightly less
space again so 50 something pixels for each player.  I always had it
in the back of my mind that any more than 2 players would be done
online, with 2 players on one Sam VS 2 on another, or all against all.
 This was mainly because of how cramped 3 or 4 pairs of hands would be
on the keyboard.
I think I've read that the Sam does support multiple joysticks but
there's a bug in the hardware somewhere?
I have no idea how feasible all that would be with the trinity, but
I've thought a lot about the implementation in terms of gameplay.
I think I've structured things right so it would be easy enough to
create a 1-4 player game.

pity no one put letters on teh blocks so that as a line or more is
 wiped off you get a kind of scabble letter game to play for a bonus -
 and a bit of a wrest from joystick wrangling

I'm sure I've seen something like that but with numbers on the blocks,
can't think where though.  I guess a maths based game solves the
problem of storing a dictionary!

 was hoping to develop pop and lemmings but need to sit down with the
 pic controller board first unless you could explain how to disassemble
 128k spectrum software?

I wouldn't know how to disassemble 16K spectrum software.  If I did
I'd make a mode 4 version of Sandy White's Ant Attack and never leave
the house again :)


Re: ATT : Roger Jowett

2009-08-04 Thread Dan Dooré

Geoff Winkless wrote:

Roger Jowett wrote:

tasword+2 with tascon+d from format was much more my cup of tea im
amazed no one has bothered to convert it for sam is it incredibly
difficult to convert a 128k porgram
  


I'm confused. I'm 99.9% sure I have Tasword for the Sam, no?


http://www.worldofsam.org/node/298

Not sure if it's the 128K variant but it certainly had disc handling.

D.


Re: Hello to the Sam community!

2009-08-04 Thread Roger Jowett
ant attack!
classic havent seen it on the 81!
pity no one used the fdd3000 second processor
have you seen zx spin runing rzx files ony 7mhz processor is plenty nuf

wouldnt an attribute square be easier and faster to program
yeah joystick splitter i have one
think velesoft has chunted a joystick port on the mouse interface
though no analog joystick yet!
di u see my sam vids yet?

On 04/08/2009, the_wub ! the...@gmail.com wrote:
 Thanks for the encouragement guys, it really helps to read your comments!

  you havent managed to squeez a three player verison out of the sams
  screen have you
  the blocks are only attribute squares after all

 Funny you should ask this!  Although I haven't actually tried it, 4
 players would fit!  I've made the blocks quite small, 6x6, and they
 are placed so the outlines overlap making them take up slightly less
 space again so 50 something pixels for each player.  I always had it
 in the back of my mind that any more than 2 players would be done
 online, with 2 players on one Sam VS 2 on another, or all against all.
  This was mainly because of how cramped 3 or 4 pairs of hands would be
 on the keyboard.
 I think I've read that the Sam does support multiple joysticks but
 there's a bug in the hardware somewhere?
 I have no idea how feasible all that would be with the trinity, but
 I've thought a lot about the implementation in terms of gameplay.
 I think I've structured things right so it would be easy enough to
 create a 1-4 player game.

 pity no one put letters on teh blocks so that as a line or more is
  wiped off you get a kind of scabble letter game to play for a bonus -
  and a bit of a wrest from joystick wrangling

 I'm sure I've seen something like that but with numbers on the blocks,
 can't think where though.  I guess a maths based game solves the
 problem of storing a dictionary!

  was hoping to develop pop and lemmings but need to sit down with the
  pic controller board first unless you could explain how to disassemble
  128k spectrum software?

 I wouldn't know how to disassemble 16K spectrum software.  If I did
 I'd make a mode 4 version of Sandy White's Ant Attack and never leave
 the house again :)



RE: SAM's 20th Birthday

2009-08-04 Thread Stefan Drissen
Hi Roger,
 
Yes, that's me I think. I never did any networking stuff with the DISCiPLE - 
just the multi-level tape loader to disk loader 'conversions'.
 
I was interested in the networking stuff at one point to get two SAMs to each 
play half of an eight channel mod in time with one SAM acting as master and the 
other as slave. This could then be futher coolened by adding more SAMs allowing 
even more channel mods. Note that this never left the thinking stage.
 
Another idea I had, when Nev's hard disc interface was rebuilt to the atom was 
to let the SAM MOD player preprocess the 8 channel (or more) mod output to hard 
disc and then play this back at 15.6KHz. Note that this never left the thinking 
stage.
 
Another idea I had was to compress the samples of very large mods (larger than 
could fit in memory) since the 10.4KHz output never needed this resolution 
anyway and so be able to play them back.
 
Regards,
 
Stefan



From: Roger Jowett [mailto:rogerjow...@gmail.com]
Sent: Tue 2009-08-04 21:02
To: Stefan Drissen
Subject: Re: SAM's 20th Birthday



stefan drissen?
not the stefan drissen?
no way the stuff of legend
u didnt figure out the network on the disciple?
delta wing creative sparks was one of teh four only networked
tt racer digital integration 8 player thru network
how could we connect it to sam ?
audio joystick? serial ?parallel
couldnt have been that fast could it?
mind you kouldnt have been as slow as pc yahoo/msn live messenger
streamed video really cant say i would reccommend wasting £1k on a
dual core 64 bit and a vga ati x1950 power colour pci e pro xtweeem -
but thecomponent cable has an arrow pointing the wrong way!
well worth £150!
cant even sli it despite fake nvidia sli connectors
driver crashes pc!
dunnon anything about 128 conversions?

On 04/08/2009, Stefan Drissen stefan.dris...@exactsoftware.com wrote:

 I had an internal and an external drive (because I had a speccy DISCiPLE disk 
 interface) - both worked fine - as long as you did indeed not reset with a 
 disk / disc in the drive. Edwin Blink's DPU (disk protector unit - 
 http://www.samcoupe-pro-dos.co.uk/edwin/hardware/dpu/dpu.htm) worked a charm. 
 But as with all things you are used to, it took a while before actually 
 having the courage to leave the disk in the drive... :)

 Roger - is your keyboard missing the full stop and comma keys?

 -Original Message-
 From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On 
 Behalf Of Roger Jowett
 Sent: Tuesday, August 04, 2009 16:31
 To: sam-users@nvg.ntnu.no
 Subject: Re: SAM's 20th Birthday

 lucky you didnt experience the external dirve interface the one
 supposedly compatible with the +d external drive
 different from the internal one which wiped the data you just saved
 off the disc if you left it in thte drive and pressed reset!


 anyone done any networking?

 2009/8/2 Chris Pile chris.p...@blueyonder.co.uk:
  Hi folks...
 
  There was a thread a while ago mentioning the SAM's 20th birthday.  When
  exactly is
  the 20th anniversary of the machine?
 
  Chris...
 
 





Re: Hello to the Sam community!

2009-08-04 Thread the_wub !
Spent so long reading about Ant Attack that I almost forgot what I was
supposed to be doing,

http://img269.imageshack.us/i/wubtrissnap.png/

the piece on the far left carries on falling through the floor in the
next frame, so still a bug or 2 to iron out :)

I do have a coding question but I will create a new thread with a
suitable title to ask.


Re: Hello to the Sam community!

2009-08-04 Thread Roger Jowett
great virus website niceone!

On 04/08/2009, the_wub ! the...@gmail.com wrote:

 Spent so long reading about Ant Attack that I almost forgot what I was
 supposed to be doing,

 http://img269.imageshack.us/i/wubtrissnap.png/

 the piece on the far left carries on falling through the floor in the
 next frame, so still a bug or 2 to iron out :)

 I do have a coding question but I will create a new thread with a
 suitable title to ask.



Re: Hello to the Sam community!

2009-08-04 Thread the_wub !
Thanks Adrian :)

@Roger, really?  I thought imageshack was quite safe? *concerned*


Re: Hello to the Sam community!

2009-08-04 Thread Roger Jowett
dunno are you a gambling man?
im owed 50kso im off the betting these days

On 04/08/2009, the_wub ! the...@gmail.com wrote:
 Thanks Adrian :)

 @Roger, really?  I thought imageshack was quite safe? *concerned*



RE: Hello to the Sam community!

2009-08-04 Thread Adrian Brown
imageshack isnt a virus website

 

From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no]
On Behalf Of Roger Jowett
Sent: 04 August 2009 22:16
To: sam-users@nvg.ntnu.no
Subject: Re: Hello to the Sam community!

 

great virus website niceone!

On 04/08/2009, the_wub ! the...@gmail.com wrote: 

Spent so long reading about Ant Attack that I almost forgot what I was
supposed to be doing,

http://img269.imageshack.us/i/wubtrissnap.png/

the piece on the far left carries on falling through the floor in the
next frame, so still a bug or 2 to iron out :)

I do have a coding question but I will create a new thread with a
suitable title to ask.

 



Re: Hello to the Sam community!

2009-08-04 Thread Roger Jowett
how many popups then?
william hill heck does william hill ave to do witha tetris sam coop screen?
i dont get the direct marketing strategic customer targetting etc etc

On 04/08/2009, Adrian Brown adr...@apbcomputerservices.co.uk wrote:



 imageshack isnt a virus website




 From: owner-sam-us...@nvg.ntnu.no
 [mailto:owner-sam-us...@nvg.ntnu.no] On Behalf Of Roger
 Jowett
 Sent: 04 August 2009 22:16
 To: sam-users@nvg.ntnu.no
 Subject: Re: Hello to the Sam community!



 great virus website niceone!


 On 04/08/2009, the_wub ! the...@gmail.com wrote:


 Spent so long reading about Ant Attack that I almost forgot what I was
 supposed to be doing,

 http://img269.imageshack.us/i/wubtrissnap.png/

 the piece on the far left carries on falling through the floor in the
 next frame, so still a bug or 2 to iron out :)

 I do have a coding question but I will create a new thread with a
 suitable title to ask.




Re: Hello to the Sam community!

2009-08-04 Thread the_wub !
heheh I guess I've trained myself to ignore them but I can see where
you're coming from entirely :)


Re: Hello to the Sam community!

2009-08-04 Thread Roger Jowett
http://www.emagsoftware.it/spectrum/

ablo italiano prego rigatso

or thers alwez...

http://translate.google.co.uk/translate?hl=enie=UTF-8sl=ittl=enu=http://www.emagsoftware.it/spectrum/


On 04/08/2009, Roger Jowett rogerjow...@gmail.com wrote:

 you havent managed to squeez a three player verison out of the sams
 screen have you
 the blocks are only attribute squares after all
 pity no one put letters on teh blocks so that as a line or more is
 wiped off you get a kind of scabble letter game to play for a bonus -
 and a bit of a wrest from joystick wrangling
 im amazed no one used the 32k sam rom and some algorithms to see just
 how many english words could be seeded from the rom source they fitted
 700,000 on a sam disc for a spell checker for outwrite and secretary
 but no plurals pity it hasnt been moded for the atom lite bought towo
 from edwin and a comms interface get back to uk and find my keyboards
 have packed up!

 http://www.youtube.com/watch?v=TRGnYWuOM5M

 was hoping to develop pop and lemmings but need to sit down with the
 pic controller board first unless you could explain how to disassemble
 128k spectrum software?

 2009/8/3 the_wub ! the...@gmail.com:
  Hi all,
 
  I'm a new member to the mailing list and since there's been some
  activity over the last
  few days I thought now was a good time to stop lurking and say, hey!
  to everyone.
 
  My name is Rob, I'm 32 and live in the south of England.  I'm
  currently working as a
  panel wirer/wire man for a sub-contracting electrical firm.
 
  I was a speccy user back in the day and desperately wanted the Sam
  when it came out.
  Long story short, it was too expensive and I ended up with a second
  hand Sega Master
  system instead.  I still have a Sam scrapbook I put together from
  magazine cuttings in the loft
  somewhere, and I could (but won't) tell you about a highly
  embarrassing letter I wrote
  to Bruce Gorden when I was twelve that, to this day, I still cringe
  thinking about :)
 
  Last year I won a nice boxed Sam Coupe on ebay with one floppy drive
  and a pile of
  disks and I can honestly say that life's much better now.  I have lots
  to say about
  what I missed out on by not having the Sam in '89-'90 but I'll save
  all that.  The
  important thing is that I've been learning to program z80 since it
  arrived and am just
  finishing my first, actually playable, game!  I'm sorry that it's
  tetris but as a
  consolation prize it's a two player tetris on one Sam, loosely based
  on the vs mode
  from the old Gameboy tetris.
 
  I hope that's enough for an introduction.  I feel a bit like I'm
  turning up to a party
  20 years late with only a bottle of Blue Nun to show for myself, but
  I'm looking
  forward to finally getting involved in the community and catching up on
 all
  those lost years!
 



Re: Hello to the Sam community!

2009-08-04 Thread Roger Jowett
wat lester awregina


mouse keeps wandering off the window nvidia nview desktop manager - bit of
an oxy moron there seeing as the machine is stalled with wincoder
winproducer so badly hung i cant even task manager the git


On 04/08/2009, the_wub ! the...@gmail.com wrote:

 heheh I guess I've trained myself to ignore them but I can see where
 you're coming from entirely :)



RE: sam birthday projects

2009-08-04 Thread Simon Cooke
I had an idea a while back to release it as an Incan themed game - kind of
like Prey, but set in an Incan pyramid on the North Pole that was revealed
via global warming. Filled with... Statues of Ice :)

 

--

Simon Cooke

Director of Engineering / Business Developer, X-RAY KID STUDIOS -
www.x-raykid.com http://www.x-raykid.com/  

Founder, Popcorn Films - www.popcornfilms.com http://www.popcornfilms.com/


Cell: 206 250 7892 XBOX Live GamerTag: Spec Tec

 

From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On
Behalf Of Stefan Drissen
Sent: Tuesday, August 04, 2009 12:01 AM
To: sam-users@nvg.ntnu.no
Subject: RE: sam birthday projects

 

Cue Entropy - clouds of vapour anyone? ;-)

 

  _  

Van: owner-sam-us...@nvg.ntnu.no namens Andrew Collier
Verzonden: ma 2009-08-03 23:40
Aan: sam-users@nvg.ntnu.no
Onderwerp: Re: Hi - just checking

On 31 Jul 2009, at 18:46, LCD wrote:

 maybe everyone is busy with their next SAM Mega hit game? ;-).


Actually, it's funny you should mention that

Andrew

--
http://www.intensity.org.uk/

attachment: winmail.dat

RE: Hi - just checking

2009-08-04 Thread Simon Cooke
You only really need quaternions if you're doing animation or interpolation.
If you can live with the gimble lock, euler's fine. 

-Original Message-
From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On
Behalf Of Thomas Harte
Sent: Tuesday, August 04, 2009 10:05 AM
To: sam-users@nvg.ntnu.no
Subject: Re: Hi - just checking

Am I replying to the correct thread? I don't know. But I've had the
opposite experience to a bunch of people here, having become
substantially more busy in my work than I was even just a few months
ago, squeezing the SAM temporarily out.

A version of my vector 3d-stuff-as-a-library-for-others was all but
finished several months ago, I'll endeavour to get that out, though it
still has the awkward limitation of doing rotations with Euler angles
only - which may be less efficient and is certainly more limiting than
special orthogonals or quaternions.

I'm still thinking about smart ways to optimise the reverse face
stuff. I need to get something hierarchical or otherwise group-related
in there; checking every single face is obviously not the optimal way
to proceed. I guess what I'm looking for is some sort of bin-type
mapping to the surface of the unit sphere that allows all the points
on a particular hemisphere to be isolated from the majority of the
points on the opposite hemisphere. Or, you know, something at least a
lot like a sphere. Though I'm not sure any sort of lookup into
something a lot like a sphere would help much as it'd need to be
indexed by a three-tuple.

I guess a good broad sweep would be to mark each face according to the
visibility of the faces of a bounding box - if a face on the real
model points away from the face on the bounding box then it definitely
can't be visible if the box face is. Or something like that.

I'm going to stop thinking aloud now...

On Tue, Aug 4, 2009 at 10:22 AM, Steve Parry-Thomasmorriga...@aol.com
wrote:
 I guess when the clocks go back in October SAM users will hibernate over
the
 winter until next August!







 From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On
 Behalf Of Ian Spencer
 Sent: 04 August 2009 08:04

 To: sam-users@nvg.ntnu.no
 Subject: Re: Hi - just checking



 Wow, I just sent the checking mail to see whether something was wrong with
 my subscription to the group and it seems it was like poking a stick into
a
 hornets nest (in a positive sort of way) - over 40 mails in the last few
 days on the group. It's just great to see everyone is alive and kicking
out
 there.



 Ian



 - Original Message -

 From: Ian Spencer

 To: sam-users@nvg.ntnu.no

 Sent: Friday, July 31, 2009 4:10 PM

 Subject: Hi - just checking



 Not heard anything on the group for quite a while so just thought I would
 send a 'test' to check it's not me that's got a problem and say hi to
 everyone.

 I know you've all taken your Sam's to the beach and so no activity on the
 group.





 Ian