Re: Interlaced video

2008-05-23 Thread Frode Tenneboe

On Thu, 2008-05-22 at 23:43 +0100, Dave Laundon wrote:
 2008/5/22 Colin Piggot [EMAIL PROTECTED]:
  Yes, it was Simon Goodwin's routine on a Crash cover tape in 1990 or so. On
  the frame interrupt it toggled between two screens with different palettes,
  which looked absolutely horrid though on the TV's I'd tried it on. Other
  routines in the issue did MODE 3 interlacing - flicking between MODE3
  screens saying it would give a screen resolution of 512x384, but it's not as
  the SAM only outputs non-interlaced video so again, it just appears as a bit
  of a flickery mess!
 
 Ah right, another one for me to track down and try then!

ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/SinclairUser/Issue099/Tape/SUIssue99-Megatape27.tzx.zip

..or more easily accessible:

ftp://ftp.nvg.ntnu.no/pub/sam-coupe/disks/demos/SimonGoodwin-512x384Interlace.zip

 -Frode
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Re: Files on nvg without read/write privileges

2008-04-11 Thread Frode Tenneboe

On Fri, 2008-04-11 at 10:28 +0100, Thomas Harte wrote:

 As the owner is frodet and every other file I've checked has had read  
 privileges set for 'group' and 'others', is it right to conclude that  
 this was a deliberate move, maybe to ensure the files were backed up  
 but not to distribute them for now, for legal reasons?

Correct.

 -Frode

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Re: Ok. why wont my reply turn up...

2007-05-21 Thread Frode Tenneboe
On Sat, 2007-05-19 at 10:22 +0100, Adrian Brown wrote: 
 Ive tried about 16 times now to send a reply to this list and it wont
 appear ;)  Will this? ;)

When mailing to this list there are a few things to have in mind:

1) Use the correct e-mail address.  Only e-mail addresses which are
already subscribed can send mail to the list.  You have no idea how many
bounces I get because of this.
2) A maximum of 4 bytes are allowed.  This include quoted text,
signatures and finally any HTML attachments.
3) If your mail does not appear within five minutes and you have not
received an error, the e-mail is probably held back due to grey-listing,
which basically means that it's up to your (or your providers) MTA to
resend it according to the SMTP protocol.  The time between such resends
varies from ISP to ISP and MTA to MTA and can be anything from a few
minutes to several hours.

Adrian, for your case, you hit 1) once and 2) five times. :-)

Regards,
 -Frode

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Re: Sophistry

2005-12-12 Thread Frode Tenneboe
On Sat, 10 Dec 2005 11:55:50 EST [EMAIL PROTECTED] wrote:
 
 Samcoupe.org has been abandoned by Gavin Smith, I sent him loads of 
 stuff, a complete waste of my time.

Not completely - since everything is up there on 
ftp.nvg.ntnu.no:/pub/sam-coupe.

 I`m think about expanding my Pro-Dos site  to include some kinda image
 dump before any other software is lost.

There's plenty of room at nvg.

 BTY: SCADs manual pdf is 50% complete! soon to be on the Pro-Dos
 site and any ftps that request it.

Please...anything you have.

 -Frode

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Re: manic miner

2005-11-17 Thread Frode Tenneboe
On Thu, 17 Nov 2005 09:12:58 + (GMT) david [EMAIL PROTECTED] wrote:
 You'll know when it works when hitting one of the
 function keys gives you a green willy...

A green willy - is that contagious? ;-)

 -Frode

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Re: SAM C

2005-09-01 Thread Frode Tenneboe
On Wed, 31 Aug 2005 19:52:03 +0200 Stephan Haller [EMAIL PROTECTED] wrote:
 What about z88dk (http://z88dk.sourceforge.net) or SDCC
 (http://sdcc.sourceforge.net),
 
 Both C compilers generate pure Z80 assembler and ready-to-use
 machine-code.
 
 z88dk has additionally special SAM Coupé support in their libraries
 although they are far from perfect.

Whatdoyoumean :-) Granted - it's not perfect - but it was what
I needed at the time. :)

There are some design limitations as well. It uses ROM routines
without a page wrapper, hence it requires ROM to be page in at
all times. However, it did the trick in the shortest amount of
time.

I have been contemplaing improving the SAM support, but I'm not
entirely sure what is needed and how to do it. Take graphics
for instance; There is no standard C way of switching graphics
modes, hence only mode 1 graphics is supported. My hope was
that as people started using it, input and suggestions could
form. The best way would be to have a standard Z88 way of doing
this.or just make the routines mode independent. :)

I'm open to suggestions.

 -Frode

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Re: SAM C

2005-09-01 Thread Frode Tenneboe
On Thu, 1 Sep 2005 12:43:04 +0100 (BST) david [EMAIL PROTECTED] wrote:
 z88dk certainly looks promising for me... if only I
 could figure out how to install and use it! 

It should be dead easy to install, also on Windows. I hang on #samusers
if there are any questions.

 -Frode

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Re: Fw: new SamCoupe page and few guestions

2005-08-30 Thread Frode Tenneboe
On 30 Aug 2005 06:27:32 - [EMAIL PROTECTED] wrote:
  
 I tried to download Fred magazines, but it's not possible. Were the
 distribution permisions denied or is it just problem of ftp? It look
 like there is quite a lot of software on the Fred disks and there's
 not any mirror of it

I'm confused. You said earlier that it was working. What goes?

As for the disk/games/Commercial - the other games are witheld
from distirbution. Wop Gamma is not. They are listed for
completeness only.

 -Frode

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RE: [OT] Outlet

2005-08-12 Thread Frode Tenneboe
On Fri, 12 Aug 2005 15:16:30 +0100 (BST) DAVID LEDBURY [EMAIL PROTECTED] 
wrote:
 
 Does anyone actually have any copies as dsk or
 whatever?

Sure. :)

 -Frode

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Re: Assembly Programming / Keyboard Relay

2005-08-05 Thread Frode Tenneboe
On Thu, 4 Aug 2005 15:04:25 +0100 Stuart Brady [EMAIL PROTECTED] wrote:
 On Thu, Aug 04, 2005 at 02:21:24PM +0200, Frode Tenneboe wrote:
  Hmmm...do you have an old ROM? how about poke svar 321,1 then?
  Haven't tested with the serial driver though...
 
 Still doesn't work. :(

Strange. I have no idea what that could be. It used to work

 I want it to be keyboard-ish, equivalent to sending press/release
 events. When a scan line changes, it prints the entire scan line to the
 stream.

Ah - so the linux driver performs the decodingI get itnow. :)

An interesting project BTW. Is there a stage 2? :-)

 -Frode

 -Frode

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Re: Assembly Programming / Keyboard Relay

2005-08-05 Thread Frode Tenneboe
On Fri, 5 Aug 2005 12:23:39 +0100 Stuart Brady [EMAIL PROTECTED] wrote:
 On Fri, Aug 05, 2005 at 10:10:00AM +0200, Frode Tenneboe wrote:
  Strange. I have no idea what that could be. It used to work
 
 I start by disabling the printing code, see what happens.

Try with a simple basic program

10 do
20 pause 1
30 loop

Then add dos, drivers, etc.

 -Frode

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Re: Assembly Programming / Keyboard Relay

2005-08-04 Thread Frode Tenneboe
On Wed, 3 Aug 2005 23:37:14 +0100 Stuart Brady [EMAIL PROTECTED] wrote:
 Hi,
 
 I've ported the keyboard relaying program that I wrote to assembly
 language, and I've found a problem: pressing ESCAPE breaks into SAM
 BASIC.  Could someone tell me how to stop it from doing that, please?

You could either DI first in your program, or (AFAICR) 
POKE 23361,1 (BERAKDI).

 Also, this is my first real assembly language program, so if anyone can
 give feedback, or spot any bugs, I'd be grateful!

Just a few questions:
1) Why did you use JSTKSTORE and JSTRS? Couldn't you just 
RST#10 the character? Or..in other words, I don't think I
understand the test routine.

2) Since you are alredy using ROM routines, why not use the
JREADKEY/JWAITKEY instead. This gives the key in A and
you are ready to send it to the stream.

 -Frode

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Re: Assembly Programming / Keyboard Relay

2005-08-04 Thread Frode Tenneboe
On Thu, 4 Aug 2005 11:51:17 +0100 Stuart Brady [EMAIL PROTECTED] wrote:
 On Thu, Aug 04, 2005 at 09:59:48AM +0200, Frode Tenneboe wrote:
 
 I don't know whether DI could interfere with serial drivers.

Ah. You are probably right. :)

 I tried setting BREAKDI... didn't seem to help, unfortunately.

Hmmm...do you have an old ROM? how about poke svar 321,1 then?
Haven't tested with the serial driver though...

  Just a few questions:
  1) Why did you use JSTKSTORE and JSTRS? Couldn't you just 
  RST#10 the character? Or..in other words, I don't think I
  understand the test routine.
 
 For each scan line, it determines whether that scan line has changed.
 If it has, then it prints the scan line number, followed by its new
 value.  The print routine prints out the (unsigned) integer held by A in
 decimal.  It stores the integer (JSTKSTORE), converts it to a string
 (JSTRS), and then prints that string (#0013).

I''m still not sure I understand the whole exercise. You are only
interested in printing the key input, right?

  2) Since you are alredy using ROM routines, why not use the
  JREADKEY/JWAITKEY instead. This gives the key in A and
  you are ready to send it to the stream.
 
 I don't think there would be a way to determine when a key is released,
 or to allow keys to be pressed together.

Not sure what bearing this has one your function. As I understand it 
you want to use the SAM teletype-ish; one key at a time, serial. It
would probably help if I actually ran the code. :) Buf if your routine
works - don't change it! 

Here's the assembly from the keyscan routine in ROM:

D5B8 ;KEYSCAN.
D5B8 ;ACTION: LOOK FOR CHANGED BITS IN KEYBOARD STATE SINCE LAST SCAN, SO THAT
D5B8 ;SEVERAL KEYS CAN BE PRESSED DOWN AND A NEW KEY WILL STILL BE NOTICED. 
IGNORE
D5B8 ;KEY RELEASES. IF THERE HAVE BEEN NO NEW PRESSES, RETURN THE SAME KEYSCAN
D5B8 ;CODES AS LAST TIME, UNLESS ALL KEYS ARE RELEASED - THEN RETURN NULL CODE.
D5B8
D5B8 ;ENTRY: NO CONDITIONS
D5B8 ;EXIT: IF NZ, NO KEY PRESSED AND DE=
D5B8 ; IF Z, E=KEY VALUE
D5B8 ; IF D=0, NO SHIFT, ELSE D=1 (CAPS SH.) 2 (SYM. SH.) OR 3 (CONTROL)
D5B8
D5B8 ;ENTER AT KEYSCAN+3 WITH HL=DIFFERENT 18-BYTE KBUFF IF DESIRED
D5B8
D5B8 ;USED BY INKEY$ - 2 SCANS IN CASE OF INTERRUPT

 -Frode

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Re: Who`s missing?

2005-08-03 Thread Frode Tenneboe
On Wed, 03 Aug 2005 10:19:20 +0100 Nev Young [EMAIL PROTECTED] wrote:

 89 subscribers.
 
 I wonder how many of them bounce?

Only two at the mo.

 -Frode

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Re: Fuxoft music

2005-04-07 Thread Frode Tenneboe
On Wed, 6 Apr 2005 01:05:46 +0100 Andrew Collier [EMAIL PROTECTED] wrote:
 On Apr 5, 2005, at 7:28 pm, Aley Keprt wrote:
 
  Which one do you like the most? :-)
 
 I think I prefer hubbard_bytefest.mp3 - if only for the nostalgia 
 factor...

Was this _only_ Hubbard tunes? Somehow I associate somebody
totally different with the sequence at 6:49-7:09. :)

 -Frode

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NVG

2005-04-07 Thread Frode Tenneboe
Hi.

Dan and myself have updated NVG again slightly. This time I have
reorganised (and updated with new entries) the docs directory. I 
have also added a PR directory with the SAM Coupé Hot-Line 
(curtesy Ian Spencer) and the two MGT brochures. One in it's 
original as zipped jpg-files, but I rescanned and OCR-ed the A4 
one and made a PDF.

Dan has also contributed some new files just recently, notably in:

./emulation/sound/songs
./disks/magazines/Flex

Regards,
 -Frode

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Re: Announcement: Sam Revival issue 11 out now...

2005-02-18 Thread Frode Tenneboe
On Wed, 16 Feb 2005 19:13:12 + Stuart Brady [EMAIL PROTECTED] wrote:
 
 Hopefully I'll get SDCC working with a tool to build SAM disks, and I'll
 be able to write some games and maybe an OS.  I should imagine it will
 be possible to write decent games at 50fps without using much assembly.

I've read that sdcc produces buggy z80 code. I've had good success
with z88dk which there also is a SAM library for.

 -Frode

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Re[2]: Text conversion

2005-02-07 Thread Frode Tenneboe
On Sat, 5 Feb 2005 13:22:53 + Andy Chandler [EMAIL PROTECTED] wrote:
 That's true, but many years ago, I remember I bodged a small program
 together, which took a text file and wrote it in to SAM line by line
 using a MasterBasic command.

That would be KEYIN, but it's also available in standard SAM BASIC.

 -Frode

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RE: Christmas Present

2005-01-25 Thread Frode Tenneboe
On Tue, 25 Jan 2005 10:40:57 +0100 Aley Keprt [EMAIL PROTECTED] wrote:
  Oops, it's not in the CSS FAQ, it's in the Ramsoft
  DISCiPLE/+D Technical Guide --
 http://www.ramsoft.bbk.org/tech/mgt_tech.txt
  --
  Stuart Brady
 
 Oh yes, thank you very much. I read the Ramsoft's manual. Now I know how
 complicated that snapshot files are. They even use directory entry (tracks
 0-3) to store snapshot data! Oh, I wish they have used .Z80 format instead.
 :-)
 I will try to make a converter snap--z80.

Henk de Groot did that 13 years ago. Look for spconv.

 -Frode

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Re: Uploaded stuff at NVG

2005-01-20 Thread Frode Tenneboe
On Thu, 20 Jan 2005 16:25:47 +0100 Aley Keprt [EMAIL PROTECTED] wrote:
 I uploaded this stuff to NVG. Please let somebody (Frode?) move it from 
 incoming to the right places.

I've moved them into a separate ./tapes directoy. If/when we get a lot of
.tap files I'll split them up in the same sub-directories as ./disks.

 -Frode

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Re: Format Vol 10 No 10 [1-32].pdf sample pdf issue

2005-01-14 Thread Frode Tenneboe
On Fri, 14 Jan 2005 07:14:37 EST [EMAIL PROTECTED] wrote:
  
 Hi  all, 
 Format Vol 10 No 10  [1-32].pdf sample pdf issue has been upload to 
 ftp://ftp.nvg.ntnu.no/pub/sam-coupe/  
 Frode will move it  to the Docs as its in the incoming at the moment I think.

I have actually created a new directory: ./magazines/format
and put it there.

 The [1-32] = number  of pages. 

Not sure if this is interesting information...? :)

 best to get A-Reader  version 7 to read it, you can search the text, copy 
 paste.

I'm using 5.0.9 for Solaris.

 Some of the headings  are as a graphic scan . The new software I have been 
 testing looks at its up to  the job 

Just a few questions:

- Page 2 - is it supposed to be like that?
- Page 10 - a few artifacts on the left-hand column?
- Page 11 - line 25 on the right-hand column?
- Page 13 - some artifacts on the right-hand side?
- Page 16 - not the same font for line numbers

But these are minor issues. It brought back the 'old days.

 So What do you  think? Do you want more? 

Yes! Excellent stuff!

 -Frode

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Re: How ROM knowns wheter a disk is bootable

2005-01-13 Thread Frode Tenneboe
On Thu, 13 Jan 2005 06:38:06 +0100 Aley Keprt [EMAIL PROTECTED] wrote:
 Oh, and does it mean that I can have SAMDOS at arbitrary directory slot as 
 long as its body occupies tracks 4 and 5? If you say that ROM loads directly 
 track 4... :-)

The SAM ROM only loads the sector at track 4, sector 1

 Of course, it's technically impossible to create this kind of disk is with 
 a standard SAVE command on Sam, because SAMDOS always store files at the 
 lowest free tracks. (So I can't have track 4 free, and directory slot #01 
 used alredy.) But I could possibly create it manually in Sam basic. What 
 about creating an empty disk, make it bootable (save samdos to it), then 
 read track 0 sector 1, copy first 256 bytes to the other 256 bytes, save 
 back that sector, and delete original DOS file. Now there is a samdos image 
 in directory slot #02, and the disk is still bootable and fully correct. Am 
 I correct? :-)

No. The ROM does not have a concept of directory or files. Just that one
sector.

 Will it work?

No.

But you could put the rest of the DOS anywhere you like on the disc. Cookie
did that to good effect in MaxiDOS/QDOS where he put the DOS on tracks 80-82.

 -Frode

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Re: How ROM knowns wheter a disk is bootable

2005-01-13 Thread Frode Tenneboe
On Thu, 13 Jan 2005 06:27:31 +0100 Aley Keprt [EMAIL PROTECTED] wrote:
 Thank you (thanks to Andrew Collier as well).
 
 So what's GDOS? A system software from MGT's ZX Spectrum disk interface 
 Disciple or Plus D?

GDOS - Disciple
G+DOS - +D

(What does the G stand for?)

 I'd like to know what are those 9 bytes at the start of each file for. The 
 existence of these 9 bytes is quite well known for everyone, who ever tried 
 to read Sam disks by sectors. But what's inside? If I want to add file to a 
 sam disk myself, what should I put to these 9 bytes? It seems that these 9 
 bytes contain the same information as is stored in directory entry of a 
 file. Please, can somebody tell me what should I write there if I would like 
 to mimic the behaviour of Sam DOS? Thanks.

ByteSAMDOS Type G(+)DOS type
0   File type   File type
1-2 Modulo length   File length
3-4 Offset StartStart Address
5-6 Unused
7   Number of pages
8   Starting page no

Regards,
 -Frode

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Re: How ROM knowns wheter a disk is bootable

2005-01-13 Thread Frode Tenneboe
On Thu, 13 Jan 2005 11:31:42 +0100 Aley Keprt [EMAIL PROTECTED] wrote:
 
 Please read again what I suggested. If you say that Sam ROM reads just track 
 4 sector 1, it means that I AM correct. Yet again, if you say that Sam ROM 
 doesn't know about directory, that means I AM correct.

Ah. Sorry. Misunderstood. You are correct, but what wold the purpose of
this byte juggling be?

Technically, you could also take a bootable disc, erase the samdos2 file and
still have a bootable disc (until something overwrote track 4 or 5).

 -Frode

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Re: How ROM knowns wheter a disk is bootable

2005-01-13 Thread Frode Tenneboe
On Thu, 13 Jan 2005 13:14:04 + Andrew Collier [EMAIL PROTECTED] wrote:
 On Thu, 2005-01-13 at 13:05, Aley Keprt wrote:
 
  What procedure uses the regular SAMDOS2 to load 
  itself? It uses the standard procedure? I mean does it check two last bytes 
  of each sector to find the next one? I am suspicious about this. As fas as 
  I 
  remember sometimes I had hard times trying to add a DOS to a nonbootable 
  disk, and I always though it is not only the first sector, but whole SAMDOS 
  what must be placed at the start of the disk.
 
 It does read the last two bytes and interpret them in the usual way.

AFAIR, this only applies after the second sector, ie. the first
sector is read from track 4, sector 1, the next is read from track
4, sector 2. Then it continues in the usual way.

 -Frode

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Re: How ROM knowns wheter a disk is bootable

2005-01-13 Thread Frode Tenneboe
On Thu, 13 Jan 2005 13:11:45 +0100 Edwin Blink [EMAIL PROTECTED] wrote:
 
 Just side one.

Tracks are always on just one of the sides. Cylinders are on
both (or all, for multi platter devices). :)

 -Frode

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Re: SamDrive Users Guide Flash! pdfs

2005-01-11 Thread Frode Tenneboe
On Sat, 8 Jan 2005 19:02:08 EST [EMAIL PROTECTED] wrote:
 Hi Folks,
  
 The SamDrive Users Guide  Flash! Manual are now ready as pdfs.
 They will be uploaded to samcoupe.org 

They are now also available from ftp://ftp.nvg.ntnu.no/pub/sam-coupe/docs.

 -Frode

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Re: Let's discuss ZX Spectrum games

2005-01-11 Thread Frode Tenneboe
On Mon, 10 Jan 2005 23:35:55 + Dan Dooré [EMAIL PROTECTED] wrote:
 
 My current project is taking the usable, non-warez bits of GoodSAMC and 
 incorporating them into the tree for samcoupe.org, which, unsuprisingly, 
 is the same structure as NVG.  This one may take a bit of time to 
 complete though as I've not got the full 789 GoodSAMC files yet which I 
 want before I start extracting them into the tree.

As everybody know, the GoodSAMC is an archive floating around 
out-there. I have no direct influence on what is on the actual
images. However, I have made it slightly more available and tried 
removing copyrightet material from it. However, I do not particularly
like the layout of the archive.

 GoodSAMC is for ROMS collectors as far as I am concerned and is 
 heaving full of copyright material ripped and packed so not much use 
 when we want the archive to be images of the actual discs we aim to preseve.

I agree.

 The only problem is that most of the stuff on discs was only ever in 
 that format and sequential format like TAP is kind of no-sensical - what 
 happens when you want to write the high score table back to disc? Update 
 a file?

Discs was (and still is) the standard way of distributing SAM software.
The only reason for any TAP support must be to archive the Flash!
tape, the SAMDOS tape and the two games ever released on tape in a
reproducible format.

There is no practical reason for having separate single-file archives
(as opposed to discs). The extra amount of a compressed SAMDOS2 file
takes is a minuscle 7K and if one is unhappy with the layout, one
can always change it oneself. :)

 -Frode

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Re: NVG DSKification

2005-01-10 Thread Frode Tenneboe
On Sun, 09 Jan 2005 18:06:15 + Dan Dooré [EMAIL PROTECTED] wrote:
 Gents,
 
 The DSKification of NVG has been uploaded and awaits Frode's magical 
 touch to move it into position.

This has now been done. I have move the old stuff into ./OLD
temporarily.

Kudos to Dan for sifting thourgh almost 600 files of various
formats!

 -Frode

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Re: Let's discuss ZX Spectrum games

2005-01-10 Thread Frode Tenneboe
On Sun, 9 Jan 2005 11:44:58 +0100 Aley Keprt [EMAIL PROTECTED] wrote:
 
 I found 12 diskettes full of ZX Spectrum 128k and/or multi-load games 
 converted to Sam. I personally did mainly the tape-disk conversions, 
 because it is the easiest part (and I was 13, eh, so it was quite hard for 
 me either... :-). Later I also made a half-universal 48k+AY emulator, which 
 supported 48k+AY snapshot files. Then I also converted some very simple 128k 
 games (they just used 128k memory for AY music).

In the early days I did some conversions as well, but I'm not sure
where those are now. Hoever, there are a few disks on NVG now
which contains Spectrum conversions in one way or another:

GoodSAMC/Spectrum 128 - Myth and Escape From Singe's Castle (19xx).zip
GoodSAMC/Spectrum 128 Music Disk 1 (19xx) (PD).zip
GoodSAMC/Spectrum 128 Music Disk 2 (19xx) (PD).zip
GoodSAMC/Spectrum Emulator (Sept 04) (1990).zip
GoodSAMC/Spectrum Games (128K) Disk 01 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 02 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 03 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 04 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 05 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 06 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 07 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 08 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 09 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 10 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 11 (19xx).zip
GoodSAMC/Spectrum Games (128K) Disk 12 (19xx).zip
GoodSAMC/Spectrum Games (48K) Disk 1 (19xx).zip
GoodSAMC/Spectrum Games (48K) Disk 2 (19xx).zip
GoodSAMC/Spectrum Games (48K) Disk 3 (19xx).zip
GoodSAMC/Spectrum Games (48K) Disk 4 (19xx).zip
GoodSAMC/Spectrum Games (48K) Disk 5 (19xx).zip
GoodSAMC/Spectrum Games (48K) Disk 6 (19xx).zip
GoodSAMC/Spectrum Games Compilation 01 (19xx).zip
GoodSAMC/Spectrum Games Compilation 02 (19xx).zip
GoodSAMC/Spectrum Games Compilation 03 (19xx).zip
GoodSAMC/Spectrum Games Compilation 04 (19xx).zip
GoodSAMC/Spectrum Games Compilation 05 (19xx).zip
GoodSAMC/Spectrum Games Compilation 06 (19xx).zip
GoodSAMC/Spectrum Games Compilation 07 (19xx).zip
GoodSAMC/Spectrum Games Compilation 08 (19xx).zip
GoodSAMC/Spectrum Games Compilation 09 (19xx).zip
GoodSAMC/Spectrum Games Compilation 10 (19xx).zip
GoodSAMC/Spectrum Games Compilation 11 (19xx).zip
GoodSAMC/Spectrum Games Compilation 12 (19xx).zip
GoodSAMC/Spectrum Games Compilation 13 (19xx).zip
GoodSAMC/Spectrum Games Compilation 14 (19xx).zip
GoodSAMC/Spectrum Games Compilation 15 (19xx).zip
GoodSAMC/Spectrum Games Compilation 16 (19xx).zip
GoodSAMC/Spectrum Games Compilation 17 (19xx).zip
GoodSAMC/Spectrum Games Compilation 18 (19xx).zip

disks/games/ZXSpectrum/explosion/EXPLOSION - (EMULATOR ZX SPECTRUM 48 + 
COMMANDER FOR SAM COUPE - 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 0 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 1 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 2 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 3 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 4 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 5 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 6 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 7 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - 8 - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - A - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - B - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - C - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - D - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - E - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - F - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - G - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - H - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - I - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - J - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - K - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - L - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - M - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - N - (GAMES FOR EMULATOR EXPLOSION 
- 1996).zip
disks/games/ZXSpectrum/explosion/EXPLOSION - O - (GAMES FOR EMULATOR 

Re: Format returns

2004-12-09 Thread Frode Tenneboe
On Thu, 9 Dec 2004 06:44:44 EST [EMAIL PROTECTED] wrote:
 I would just like to point out that the WoS Formats are not a proper pdf,  
 just scans placed in a word doc and then compiled into a pdf.
  
 You cannot search  copy, paste any thing from them. You just as might  as 
 well have the scans. I see no point in make pfds that are just scans   what 
 do 
 you think?

I agree. And I must add that you did a impressive job with the SAM
User Manual.

 Formats as pdfs - now that would be a big job , different fonts, scans for  
 adverts I did do a proper pdf of a format of issue 10  , to see if it was  
 worth it. but the file got lost on one of my machines.

The best thing would be, if it is possible to reach Mr. Bob, was to
see if it was possible to have the original files he used for his
typesetting and convert from them. I have no idea what tool he used, 
but it should be possible to do a bulk conversion some way or the other.

 -Frode

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RE: Dare to share (was Re: Days of Sorcery)

2004-11-29 Thread Frode Tenneboe
On Sun, 28 Nov 2004 18:05:21 - Slitscan [EMAIL PROTECTED] wrote:
 I know this is a bit old now - but seriously Frode, do you think the
 GoodSAMC list is anything even slightly approaching comprehensive? I
 would say not.

Your original comment was about anything. While not claiming to be
complete, I do suggest that there is something. Besides, the GoodSAMC
is not the only thing there. :)

 -Frode

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Re: Domain name - voting ends Fri night!

2004-11-26 Thread Frode Tenneboe
On Thu, 25 Nov 2004 21:59:26 + Gavin Smith [EMAIL PROTECTED] wrote:
 
 samcoupe.org

me.

 -Frode

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RE: SAM Software Archive

2004-11-25 Thread Frode Tenneboe
On Thu, 25 Nov 2004 14:29:02 - Ray [EMAIL PROTECTED] wrote:
 If you check the link above..  There's a site with lots of roms
 downloadable..

They are not ROMs, but rather disk images.

 Is it legal?

Most are. Some are not. The legal ones are also at ftp.nvg.ntnu.no
in the GoodSAMC folder.

 -Frode

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RE: SAM Software Archive

2004-11-24 Thread Frode Tenneboe
On Wed, 24 Nov 2004 00:04:50 - Johnna [EMAIL PROTECTED] wrote:
 
 PD Single program files (eg. Not disks with Tetris AND something else on,
 just Tetris on it's own?)

Possibly grouping this further into

* PD Demos
* PD Games

And others:

Source code
Documentation

 -Frode

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RE: SAM Software Archive

2004-11-24 Thread Frode Tenneboe
On Wed, 24 Nov 2004 10:08:50 + Gavin Smith [EMAIL PROTECTED] wrote:
 
 I had a long think about hosting and our options and ways of doing it on the
 cheap but in the end I thought it would be nice to spend a fiver a month and
 get our own meaty bandwidth etc and not worry about taking advantage of other
 people's generosity or the site suddenly going down etc.

I could probably host a mirror at nvg if wanted.

 -Frode

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Re: Dare to share (was re: Days of Sorcery)

2004-11-20 Thread Frode Tenneboe
On Fri, 19 Nov 2004 23:58:56 +0100 Edwin Blink [EMAIL PROTECTED] wrote:
 
 I've noticed the Annotated rom disassembly is downloadable.
 Waited a long time for this !
 
 Thanks Frode

I just recently got permission from Andrew Wright.

 -Frode

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RE: Dare to share (was Re: Days of Sorcery)

2004-11-20 Thread Frode Tenneboe
On Sat, 20 Nov 2004 15:58:45 - Slitscan [EMAIL PROTECTED] wrote:
 I have to kind of agree here - When I first started trawling the web to
 see if I could get anything Coupe-related, the biggest suprise wasn't
 that there was anything available at all (which was quite suprising to
 say the least :) - it was that what is available is so closely guarded.

I can't say that I recognise this. You are aware that ftp.nvg.ntnu.no has
an extensive CATalog/DIRectory of both commercial and freeware/PD
software for the SAM. 

In the GoodSAMC directory there are currently 525 files which I'm
fairly certain nobody cares is released or not. At least nobody has
raised their voice yet.

In addition I have 68 files which I HAVE been requested to removed
by the various copyright holders. Amongst other things this includes
Blitz Magazine, SAM News Disk and SAMCo News Disk.

 When you look at a site like WOS, which is releasing what were REAL
 money-making programs (we're talking very very large amounts of money)
 for free, and retrospectively getting rights to do so, unless explicitly
 denied rights to release the programs, it does seem to me to be a bit
 odd that stuff from the Coupe (which was always a pretty tight-knit
 community of enthusiasts) is unavailable to people who are interested.

It isn't. See above. I have been tinkering with the idea of a more
professional effort like WOS, but currently I have no spare time on
my hands to undertake such an effort.

Regards,
 -Frode

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Re: Poll: What do you get if you...

2004-11-18 Thread Frode Tenneboe
On Thu, 18 Nov 2004 02:05:50 + Andrew Collier [EMAIL PROTECTED] wrote:
 ... type
 
 PRINT PEEK 15

Funny you should mail about this. I recently had a somewhat interesting
discussion with Colin and Simon about the various ROMs aout there.

AFAIK the recent ROM versions are 3.0, 3.1 and 3.5.

The only difference between 3.0 and 3.1 is the copyright message
(and the version number of course). So we have:

According the the official 3.0 sources: MILES GORDON TECHNOLOGY plc
3.1 (as provided in SimCOupe): MILES GORDON TECHNOLOGY PLC

Now, I suspect that the 3.5 ROM only changes this to:
West Coast Computers.

Can anyone confirm this?

Regards,
 -Frode

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Re: Poll: What do you get if you...

2004-11-18 Thread Frode Tenneboe
On Thu, 18 Nov 2004 09:30:10 - Colin Piggot [EMAIL PROTECTED] wrote:
 Frode Tenneboe wrote:
  According the the official 3.0 sources: MILES GORDON TECHNOLOGY plc
  3.1 (as provided in SimCOupe): MILES GORDON TECHNOLOGY PLC
 
 The 'Sam Computers Ltd' one's I've checked report 3.0

Ltd?

Do we have a third variant?

 -Frode

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Re: Poll: What do you get if you...

2004-11-18 Thread Frode Tenneboe
On Thu, 18 Nov 2004 10:52:21 - Colin Piggot [EMAIL PROTECTED] wrote:
  I'll check the exact spelling for you, as I couldnt remember what it said
 on
  screen except that they were SamCo ROM3's...
 
 SAM Computers Limited

This is bizarre. Now we have three 3.0 wariants?

   MILES GORDON TECHNOLOGY plc   (original source)
   MILES GORDON TECHNOLOGY PLC   (Simon's)
  SAM Computers Limited  (Colin's)

 -Frode

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Re: ORSAM show on Saturday

2004-11-05 Thread Frode Tenneboe
On Wed, 3 Nov 2004 10:24:59 - Colin Piggot [EMAIL PROTECTED] wrote:
 Hope to see some of you there!

Sadly I can't be there this time either. I hope all who go have a 
grand time! Take pictures! :)

 -Frode

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RE: hello (again)

2004-10-11 Thread Frode Tenneboe
On Fri, 8 Oct 2004 21:55:43 +0100 (BST) DAVID LEDBURY [EMAIL PROTECTED] wrote:
 
 Last few days Colin posted a very generous offer for
 free issues of his great mag... I'm sure someone will
 repost the details - as I can't just at the mo :(

Or have a look at:

http://www.mail-archive.com/sam-users%40nvg.ntnu.no/

 -Frode

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Re: Short film stuff...

2004-09-24 Thread Frode Tenneboe
On Thu, 23 Sep 2004 21:04:50 +0100 (BST) DAVID LEDBURY [EMAIL PROTECTED] 
wrote:
 Why didnt I get the original post?

Because the OP was sent using an unsubbed address. I have no 
posibility of resubmitting/approving it, but I do get it.

 -Frode

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Re: Short film stuff...

2004-09-23 Thread Frode Tenneboe
On Thu, 23 Sep 2004 00:17:53 +0200 [EMAIL PROTECTED] wrote:
 
 Hi folks,
 I just thought I'd throw a few pictures your direction from the short film
 I've been working on.
  
 (I produced it (as well as some 2nd-unit camera work) and am editing,
 compositing and color timing it... other friends of mine wrote, directed,
 acted and so on).

Timinghow many T-states per scan line?

 It's looking good. I'm not a huge fan of the script - I don't think it
 translates well - but at least it's something finished.

You mean it's scripted in C64 BASIC and it's tough to get it
translated into SAM BASIC?

  
 Well, nearly finished... still editing it and about to get the musical score
 on it.

SAA1099?


 Anyway... have a look:
  
 http://www.popcornfilms.com/projects/tgs/frames/tgs1.jpg
 http://www.popcornfilms.com/projects/tgs/frames/tgs2.jpg
 http://www.popcornfilms.com/projects/tgs/frames/tgs3.jpg
 http://www.popcornfilms.com/projects/tgs/frames/tgs4.jpg
 http://www.popcornfilms.com/projects/tgs/frames/tgs5.jpg
  
 Gotta love 2 - I love sfx shots :)

Please tell me that it has not been retouched. Is that _the_ nudity
scene (scene 17)? There's probably more nudity in a weather forecast
on radio.

 -Frode

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RE: So what's everyone up to?

2004-09-15 Thread Frode Tenneboe
On Mon, 13 Sep 2004 18:46:36 +0100 Slitscan [EMAIL PROTECTED] wrote:
 Hey all,
 
 Anyone else getting this mailing list with the dates listed as 31/12/1969 or
 is it just my mail account going beserk?

The latter.

 -Frode

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Some list-info

2004-09-15 Thread Frode Tenneboe
I have just removed seven e-mail addresses from the subscription
list due to delivery failure. These are:

[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]

[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]

If you know any of these and belive that they should know, please
forward this so they may resub.

That leaves 90 subscribers. :)

Let me also take the opportunity to remind everybody that it's
imperative that you send mails to the list from the account
you subscribe. If you are unsure which account that is, check
the header of the mails you received from this list.

There have also been some troubles with ftp.nvg.ntnu.no of late.
The exact nature of the problem has not been determined, but
a temporary solution is in place which should ensure maximum
one hour downtime. If you get a connection error, try again
the next hour.

Regards,
 -Frode
 -Frode

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Re: NVG FTP

2004-07-12 Thread Frode Tenneboe
On Fri, 9 Jul 2004 21:31:42 +0100 Stuart Brady [EMAIL PROTECTED] wrote:
 On Fri, Jul 09, 2004 at 08:55:08PM +0100, Dan Doore wrote:
  Am I going insane or is ftp.nvg.ntnu.no not allowing connections again:
  
   Resolving host name ftp.nvg.ntnu.no...
  Connecting to (ftp.nvg.ntnu.no) -  IP: 129.241.210.18 PORT: 21
  No connection could be made because the target machine actively refused
  it.
  Cannot login waiting to retry (30s)...
 
 Yeah, I get that too.

There seems to be problems with some sort of DoS attacks. I have not
been able to get a straigt answer from the BOFHs yet...sommer holls
and stuff.

 I've also noticed that mail is taking several days to get through to the
 list, and sometimes it's being dropped altogether.

The reason it now takes a bit longer is that NVG has set up
grey listing. If it takes too long or is dropped your provider has
a broken retrasmit.

 -Frode

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Unsubbs...

2004-04-08 Thread Frode Tenneboe
FYI:

The following mail addresses will shortly be forcefully
unsubscribed due to failed delivery. In addition two more are
pending.

Unsubbed now:

[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]

Pending:

[EMAIL PROTECTED]
[EMAIL PROTECTED]

Regards,
 -Frode

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Re: SAM Web Browser

2004-03-25 Thread Frode Tenneboe
On Thu, 25 Mar 2004 12:03:48 + (GMT) DAVID LEDBURY
[EMAIL PROTECTED] wrote:
 In theory - possible - as a lot of work has been done in the past by
 Cookie and others in pracise? Converting a project like this would
 take a lot of work - and tbh - it would probably need a few Spectrum
 people starting a conversion to help speed things up..

I looked somewhat in-depth on this a few moons back and amongst other
things Adam Dunkles' C is very demanding on the compiler and I went
a few rounds with the developer of the Z88dk compiler to iron out
some problems. In the end I got a lot of stuff compilled however
never got anything running. :(

 -Frode

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Any unauthorized review, use, disclosure or distribution is prohibited. If you 
believe this message has been sent to you in error, please notify the sender by 
replying to this transmission and delete the message without disclosing it. 
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E-mail including attachments is susceptible to data corruption, interruption, 
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Re: NVG

2004-03-24 Thread Frode Tenneboe
On Tue, 23 Mar 2004 18:17:18 +0100 Edwin Blink [EMAIL PROTECTED] wrote:
 Can anyone access NVG ? 'Cause I Can't.

There seems to be some problems with the ftp server. I'm not sure what
yet.

 -Frode

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This communication is confidential and intended solely for the addressee(s). 
Any unauthorized review, use, disclosure or distribution is prohibited. If you 
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replying to this transmission and delete the message without disclosing it. 
Thank you.

E-mail including attachments is susceptible to data corruption, interruption, 
unauthorized amendment, tampering and viruses, and we only send and receive 
e-mails on the basis that we are not liable for any such corruption, 
interception, amendment, tampering or viruses or any consequences thereof.


Re: AJ Incorporates Demodisks

2004-03-15 Thread Frode Tenneboe
On Mon, 8 Mar 2004 22:09:21 - Dan Doore [EMAIL PROTECTED] wrote:
 Resolving host name ftp.nvg.ntnu.no...
 Connecting to (ftp.nvg.ntnu.no) - IP: 129.241.210.18 PORT: 21
 
 No connection could be made because the target machine actively
 refused it.

The machine was out of memory. Is fixed now.

 -Frode

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Re: Norwich Spectrum and SAM Show (ORSAM 2003)

2003-10-31 Thread Frode Tenneboe
On Fri, 31 Oct 2003 13:18:19 GMT Tarquin Mills [EMAIL PROTECTED] wrote:
 
 The first major Sinclair ZX Spectrum and Sam Coupé Computer Show (ORSAM 
 2003) in 5 years in the UK, is taking place next Saturday, 1st November, 
 in Norwich. 

I just want to wish you good luck with the event and to those
who can attend; I wish I was there. :)

 -Frode

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Re: OpenGL shaders

2003-10-22 Thread Frode Tenneboe
On Tue, 21 Oct 2003 22:53:45 +0100 David [EMAIL PROTECTED] wrote:
 
 nVidia do have some good resources for their graphics language

Yes, and I have read all/most of them. Unfortunately they are
very general and I need very specific information. :/

 -Frode

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OT: OpenGL shaders

2003-10-20 Thread Frode Tenneboe
Hi.

Very OT, but I'm having trouble finding information about
this topic and since I know some people are very knowledgable in
this area on the list I thought I should try

Does anybody here know a great deal about the workings of
shaders (pixel/vertex/fragment)/fragment programs in OpenGL?
I'm working on research for a new project and I'm in the
process of either selecting or rejecting the use of OpenGL
in a radar application.

Anybody who could spare me a few minutes and lead me in the 
right direction?

Regards,
 -Frode

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Re: ROM Disassembly

2003-10-03 Thread Frode Tenneboe
On Thu, 2 Oct 2003 13:49:49 -0700 Simon Cooke
[EMAIL PROTECTED] wrote:
 If I recall correctly, no-one ever checked if Andy Wright had a
 problem with releasing this. So it's up there for safe keeping, but
 can't be downloaded until permission is given.

I'm pretty certain I got a permission for this at some point.Trouble is
that I can't find the note. It's been quite some time since I got it. 

I believe you uploaded the SAMBasicRomv3src.zip and masterdosv23src.zip
files and got permission? It's basically the same stuff, but a bit more
verbose

Hopefully, someone can askIn the meantime I have locked the file
again... :) 

 -Frode

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Re: Blobby

2003-06-25 Thread Frode Tenneboe
On Tue, 24 Jun 2003 13:01:33 -0700 Simon Cooke
[EMAIL PROTECTED] wrote:
 http://www.badtux.net/home/eric/editorial/fud101-1.0.0.html
 
 (see 5.5) ... unfortunately, he hasn't removed me from his page yet.
 *cough*

And we all know which side Caldera is on ;-}

 -Frode

PS: People - PLEASE stop top posting and sending HTML to the list.
PLEASE!

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Re: Contiki progress?

2003-06-12 Thread Frode Tenneboe
On Thu, 12 Jun 2003 05:52:16 +0100 Gavin Smith [EMAIL PROTECTED] wrote:
 Anyone got *anywhere* with this on the SAM? :) I know there were a couple of
 guys looking at it a few months ago...

I got somewhere. I endt up patching the compiler, getting som help from
the compiler maintainer, fixing some code and still haven't compilled
everything yet. :(

I know Simon also was into it, but I don't know how far he got.

 -Frode

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Re: Contiki progress?

2003-06-12 Thread Frode Tenneboe
On Thu, 12 Jun 2003 09:21:56 +0100 [EMAIL PROTECTED] wrote:
 
  I got somewhere. I endt up patching the compiler, getting som help from
  the compiler maintainer, fixing some code and still haven't compilled
  everything yet. :(
 
  I know Simon also was into it, but I don't know how far he got.
 
 Will that require something like this to work: 
 http://www.embeddedethernet.com/

Interesting. :)

 Or can it be done over SLIP from a comms interface?

My initial idea was to use PPP over the emulated serial device
in SimCoupe (since it's my current platform).

 Speaking of which, weren't there some modifications that needed to be made
 to the comms i/f to actually make the RS232 usable?

Wasn't that just to make it compatible with PC mice?

 And while I've thought of it, what was the mod to stop the ghosting on the
 video output - I might get one of these
 http://www.letsautomate.com/10894.cfm? to hook it up to my monitor, but if
 it's going to look as horrible as it does on my little SCART monitor I'm
 not sure I can justify the cost.

Short out inductor L5 (to the left of the ASIC) to remove video shadow.

No warranties. :)

Apropos: Does anybody have the scematics in digital format easily
available? My printed copy is starting to fade.

 -Frode

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ftp.nvg.ntnu.no

2003-05-15 Thread Frode Tenneboe
Hi all.

I've just had a few minutes spare at work so I have updated a
few things on the ftp site.

1) New directory '/explosion' which contains a set of disks
with a ZX Spectrum emulator and games++

2) New directory '/games/pax' - some SCADS games?

3) 'docs/SAM_ROM_v30_Disassembly_Annotated.pdf.gz'

4) 'emulation/ROMs/samroms.zip' - different ROM versions

Probably other changes as well.

Let me know if any of these should be removed or if there is
anything else needs to be done.

 -Frode

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RE: Interesting link from CSS?

2003-03-13 Thread Frode Tenneboe
On Wed, 12 Mar 2003 23:44:21 - Simon Owen [EMAIL PROTECTED] wrote:
 Frode Tenneboe wrote:
  I'll see if I can get round to start testing Contiki on Z88Dk 
  this evening and see how far it will go before I run into problems.
 
 I had a quick look at it too, and ran into a few issues on the first file.

HmmmI didn't get round to doing much after all. Forgot my sister's
birthday and everything.

 The z88dk compiler seems to be missing support for pointers in typedefs,
 function pointers, and forward declarations (of structures, in this case).
 Macros should cover the first one, perhaps just using an address for the
 second (hopefully it won't require manual pushing of parameters), and some
 duplication for the forward declarations.

I didn't get the problems you had. Though I came so far that I discovered
that it uses a non-standard library from cc65 (conio.h).

 -Frode


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Re: Interesting link from CSS?

2003-03-12 Thread Frode Tenneboe
On Wed, 12 Mar 2003 00:03:48 - David [EMAIL PROTECTED] wrote:
 On the subject of C - has anyone done much using Z88DK on SAM?

As Simon said I have been playing around with Z88Dk a while.

I'll see if I can get round to start testing Contiki on Z88Dk
this evening (in between curling, nappy service, etc.) and see how
far it will go before I run into problems. :)

 -Frode


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RE: Interesting link from CSS?

2003-03-12 Thread Frode Tenneboe
On Wed, 12 Mar 2003 12:00:33 - Geoff Winkless [EMAIL PROTECTED] wrote:
 at 12 March 2003 11:56, Frode Tenneboe wrote:
  evening (in between curling,
 
 Curling as in indoor bowls on ice?

Wellnot bowls (as it curls instead of bowls - hence the name), 
but close enough. On ice and indoor. Score: 67%.

 -Frode


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RE: Interesting link from CSS?

2003-03-12 Thread Frode Tenneboe
tatus: O
X-Status: 
X-Keywords:
X-UID: 63

On Wed, 12 Mar 2003 12:09:13 - Geoff Winkless [EMAIL PROTECTED] wrote:
 at 12 March 2003 12:05, Frode Tenneboe wrote:
  On Wed, 12 Mar 2003 12:00:33 - Geoff Winkless
  [EMAIL PROTECTED] wrote: 
  Curling as in indoor bowls on ice?
  
  Wellnot bowls (as it curls instead of bowls - hence the name),
  but close enough. On ice and indoor. Score: 67%.
 
 *chuckles* I meant (indoor bowls) (on ice), rather than (bowls) (indoor
 on ice). Crown Green Bowling is a different beastie altogether.

What sivil^H^H^H^H^Hother europeans call boccia, boule or petanque. :)

Well, it's (indoor on ice) (curls) || (indoor curls) (on ice) || 
(indoor) (curls on ice) || (indoor on ice) !(bowls) :-)

 I didn't think people did that for fun: I just thought it was something
 the Brits did because it was the only chance we had of a medal at the
 winter olympics...

Hmmm...don't want to step on any toes, but I believe it was the Scottish
womens team which won gold for the UK. Curling originated in Scotland
and they are quite good (Hey Allan!)

 Talking of olympics and in order to return mildly to topic, did anyone
 ever try Daley Thompson on the Sam? How did the keyboard hold up? :)

No. :-)

 -Frode


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RE: a thought (was RE: Moment of truth)

2003-01-17 Thread Frode Tenneboe
On Thu, 16 Jan 2003 10:51:09 - Luke Trevorrow [EMAIL PROTECTED] wrote:
 This is a great idea. It would be nice if you could bolt on different high
 level languages on top of the IDE, like C that could be compiled to Z80.
 This would attract more people to develop and test for the SAM.

http://sourceforge.net/projects/z88dk/

C cross-compiler to Z80. SAM Support included. No IDE and no debugger,
but I guess SimCoupe could be used as a debugger?

 -Frode


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RE: a thought (was RE: Moment of truth)

2003-01-17 Thread Frode Tenneboe
On Fri, 17 Jan 2003 12:07:17 - Geoff Winkless [EMAIL PROTECTED] wrote:
 Frode wrote:
  http://sourceforge.net/projects/z88dk/
 
  C cross-compiler to Z80. SAM Support included. No IDE and no debugger,
 
  but I guess SimCoupe could be used as a debugger?
 
 The problem is that without an IDE, then a debugger is pretty useless.
 You need something which will allow you to track the current position of
 code and refer it back to a particular section of source, and
 automatically take you to that source.

You don't NEED that. I have no problems whatsoever having source code
in one window and the debugger/simulator in another. Compiling in
a third. Actually, I prefer it.

 It's the kind of thing that only a tight level of integration between
 the tools (the assembler, the editor and the simulator) can really
 bring.

I know. And tight integration = high complexity = manhours.

 -Frode


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RE: a thought (was RE: Moment of truth)

2003-01-17 Thread Frode Tenneboe
On Fri, 17 Jan 2003 11:53:34 - Luke Trevorrow [EMAIL PROTECTED] wrote:
 When did they add SAM support? The last time I looked at this I am sure they
 didn't support it?!

I added it a year ago with ansi just in (well, since sourceforge
CVS is down't I haven't been able to check that it's actually there
yet).

 -Frode


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RE: a thought (was RE: Moment of truth)

2003-01-17 Thread Frode Tenneboe
On Fri, 17 Jan 2003 12:20:06 - Geoff Winkless [EMAIL PROTECTED] wrote:
 Frode wrote:
  You don't NEED that. I have no problems whatsoever having 
  source code in one window and the debugger/simulator in 
  another. Compiling in a third. Actually, I prefer it.
 
 You -prefer- it? Why? It simply increases the amount of time and effort
 you need to take.

I find it less anoying. :) And I don't concur in with your statement
that more time and effort is involved.

  I know. And tight integration = high complexity = manhours.
 
 But tight integration = faster development = more software.

Tight integration - less flexibility

 It's an initial time investment which brings significant long-term
 benefits.

This is a claim I have never seen substantiated.

 -Frode


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Re: SDCC - Freeware ANSI C

2003-01-14 Thread Frode Tenneboe
On Tue, 14 Jan 2003 12:31:54 - (GMT) Tobermory [EMAIL PROTECTED]
wrote:
 Interest anyone, this?  Haven't had much of a chance to look at it
 yet.
 -Tob
 
 ...a Freeware , retargettable, optimizing ANSI - C compiler. The
 current version targets the Intel 8051 and the Zilog Z80 based
 MCUs.
 http://sdcc.sourceforge.net/

Last time I checked z88dk was more up-to-date.hmmm I can see
that sdcc was last updated 29.09.2001.

BRAG MODE It even has support for native SAM stdio, graphics,
sound and ansi. /BRAG MODE

 -Frode


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Re: Elite port

2003-01-13 Thread Frode Tenneboe
On Sun, 12 Jan 2003 10:48:31 + Stuart Brady [EMAIL PROTECTED] wrote:
 On Sun, Jan 12, 2003 at 01:46:52AM +0100, Thomas Harte wrote:
 
 
 Somebody was showing me this at uni a while back, and my immediate
 thought was hmm, this would make a SAM port a lot easier. I would need
 to read up on graphics before I could make a start on this though. I
 presume that there are no legal issues to worry about?

I was actually in touch with both Ian Bell and David Braben (or
rather his holdings) about doing such an conversion as early as 1993/4
(I think). Ian Bell was very forthcomming and I was told he would
look into it. I then got an answer that it was not possible du to
legal stuff. I also contacted David Braben and got a flat no.

 -Frode



Re: Elite port

2003-01-13 Thread Frode Tenneboe
On Sun, 12 Jan 2003 12:35:40 - David [EMAIL PROTECTED] wrote:
 It was apparently the Amstrad packaging - and if memory serves me right, Bob
 managed to sort some sort of deal out in regards to buying lots of Amstrad
 boxed disc versions - in return for the license of a SAM version and
 giving him loads of 3 disks to sell as well!

I was wondering how he did manage to pull that one off.

 The game was a rather straight forward hack of the Spectrum version - I
 recall meeting the programmer of the conversion at a NSSS - and he wasnt too
 pleased with the price Bob was charging for his work If I recall (and
 no, i didnt ask how much he was paid for his services!)

Incidentally, does anybody have the SAM version? Seeing that Ian
Bell has published the other versions, the SAM version can't
be that much different copyright-wise? Or does anybody object?

  Somebody was showing me this at uni a while back, and my immediate
  thought was hmm, this would make a SAM port a lot easier. I would need
  to read up on graphics before I could make a start on this though. I
  presume that there are no legal issues to worry about?
 
 I think Ian is a bit paranoid about his work David B may be easier to
 agree - unless someone wanted to do a Bob deal with them :)

Actaully, it's the other way around (in my experience).

 -Frode


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Re[2]: Elite port

2003-01-13 Thread Frode Tenneboe
On Mon, 13 Jan 2003 13:58:42 +0100 Thomas Harte [EMAIL PROTECTED] wrote:
 The idea was probably rubbish anyway. Would it instead be smart to use a 
 faintly dirty 
 rectange approach, but to continually draw to the same buffer using simple 
 palette 
 effects to advance the frame (so you can get through 15 frames before you 
 have to 
 change buffers, allowing for the need for a constant black entry), and clear 
 1/15th of 
 the next buffer every scanline? With a 48 pixel status display - a quick 
 estimation on my 
 part without having a screenshot to hand - thats the equivalent of clearing 
 only 9.6 
 scanlines per frame.

Another solution would be to store the previous sequence of screen
addresses used for the wire-frame and do a quick

LD (stack+1),SP
LD SP,nn
POP BC
loopPOP HL
LD (HL),A
DJNZ loop
stack   LD SP,nn

(or something more elboate if B256 - from the top of my head)

 From: Frode Tenneboe [EMAIL PROTECTED]
  Incidentally, does anybody have the SAM version?
 
 I do. And also I have a deprotected .dsk version of it, provided by someone 
 on this list 
 some time ago. Perhaps Ian Bell doesn't offer it because its just a way of 
 running the 
 Spectrum version with much fewer available emulators?

Well, with save/load to disk instead of tape (even though there
were (?) +D/Disciple hacks) is a plus, eh?

My guess is that he doesn't even know.

 -Frode


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Re: ROM disassembly

2003-01-09 Thread Frode Tenneboe
On Wed, 8 Jan 2003 13:14:13 -0800 Simon Cooke [EMAIL PROTECTED] wrote:
 That's a point; is the ROM source code up online anywhere? And if not, would
 Andy mind it going up? I believe I've got an ASCII copy somewhere.

It's in sam/sources on nvg.

 -Frode


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Re: johnna strikes back

2002-11-05 Thread Frode Tenneboe
On Tue, 5 Nov 2002 00:00:54 - Johnna Teare [EMAIL PROTECTED] wrote:
 hey guys
 
 not been on here for an age
 
 do we still have a message archive?

http://www.mail-archive.com/sam-users%40nvg.ntnu.no/

 -Frode


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Re: 3 KASIM

2002-10-24 Thread Frode Tenneboe
On Mon, 21 Oct 2002 13:14:42 +0200 (MEST) Frode Tenneboe [EMAIL PROTECTED] 
wrote:
 On Sat, 19 Oct 2002 17:45:20 +0100 Colin Piggot [EMAIL PROTECTED] wrote:
  Frode - Is there any way a mail filter can be implemented to stop this spam?
 
 Such a filter should be in place now.

ARGH! Now, only _I_ (as maintainer) get the SPAMs!

 -Frode


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Re: 3 KASIM

2002-10-21 Thread Frode Tenneboe
On Sat, 19 Oct 2002 17:45:20 +0100 Colin Piggot [EMAIL PROTECTED] wrote:
 Frode - Is there any way a mail filter can be implemented to stop this spam?

Such a filter should be in place now.

Note that you have to send your mail from exactly the same address which
you subscribe. Please let me know if you can't post anymore.

 -Frode


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Re: unsubscribe

2002-10-06 Thread Frode Tenneboe
On Fri, 4 Oct 2002 19:29:59 +0200 Aley Keprt [EMAIL PROTECTED] wrote:
 And what problems prevent the mail system to be smart and accept unsub
 sequests sent to [EMAIL PROTECTED] too? All humans here surely understand
 what people sending unsubscribe e-mails really want. So, I am sure the
 computer(s) at nvg could understand it too. Did anybody ever think that all
 these systems should be primarily user friendly and smart, because users are
 the main reason they exist?
 :-)


The automatic, user-friendly listhandler at nvg.ntnu.no has detected the
magic word unsubscibe in your post and has therefore removed you,
at your convenience, from this mailinglist.

Have a nice day.

 -Majordomo



Re: Sam Tech Manual

2002-10-04 Thread Frode Tenneboe
On Thu, 3 Oct 2002 20:55:24 +0100 Andrew Collier [EMAIL PROTECTED] wrote:
 
 On Thursday, October 3, 2002, at 12:08  am, Simon Owen wrote:
 
  I borrowed Acrobat for TurboMON
  PDF, which was also created from a Word document, so I could do the 
  same
  again if needed.
 
 FWIW I can print word documents to pdf files without any extra software.

Both a .pdf and .doc version is now on ftp.nvg.ntnu.no:/pub/sam-coupe/docs.

 -Frode


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Re: Sam Tech Manual

2002-10-04 Thread Frode Tenneboe
On Fri, 04 Oct 2002 07:28:15 +0100 Nev Young [EMAIL PROTECTED] wrote:
 
  Both a .pdf and .doc version is now on ftp.nvg.ntnu.no:/pub/sam-coupe/docs.
  
 but it's -rw  duh!

*smack*dunk* (fixed)

 -Frode
  


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RE: Sam Tech Manual

2002-10-03 Thread Frode Tenneboe
On Thu, 3 Oct 2002 08:58:23 +0100 Simon Owen [EMAIL PROTECTED] wrote:
 Nev Young wrote:
  Where is the previous OCR version - it could be a better 
  starting point than mine for the pages I haven't yet done.
 
 I can't remember where I got it from (or the 5MB scanned PDF of the SAM
 User Guide), but I can e-mail it to you if you want it (162K zipped).
 I've also just tried checking NVG for it but it seems to be down at the
 moment (Frode?).

Technically it's not down - it's just a RH80 mirror :)

It's located in docs/SamTechManual.zip (whenver you get in). :/

  That would be great.  Hopefully it will still be possible to 
  do searches once it's in PDF form.
 
 Yeah, as long as it's generated from a text source it'll be searchable,
 and select/copy will work in the Text mode in Acrobat.

I did a conversion and not having seen the original word-document
it looks quite good.

  Do you think I should even try and do the small print bits 
  for the sound and disk controller chips?
 
 I've always wondered if the original documents were available online
 somewhere, but I've not managed to find them.  The text on my floppy
 controller document is quite difficult to read, so an updated version of
 that would certainly be very handy - of course, it's easy for me to say
 that when someone else is doing it!.

There's also the alternative technical manual you got started on
(located at docs/coupe.zip).

 -Frode


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RE: Sam Tech Manual

2002-10-03 Thread Frode Tenneboe
On Thu, 3 Oct 2002 11:22:09 +0100 Simon Owen [EMAIL PROTECTED] wrote:
 Frode Tenneboe wrote:

  There's also the alternative technical manual you got started 
  on (located at docs/coupe.zip).
 
 Is that Simon Cooke's one?

Errr...you Simons look the same to me. :) Yes.

 -Frode


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Re: Game engine development...

2002-09-02 Thread Frode Tenneboe
On Sat, 31 Aug 2002 03:45:05 -0700 Simon Cooke
[EMAIL PROTECTED] wrote:
 Hey folks...

Hey Si!

 I've started working on gamey-type-stuff again (hey, in this economy,
 you need an escape route... and I can't afford to make movies any time
 soon... so...)...

With the advent of cheap digital cameras money should be a non-
stopper. :)

 ... anyway. It's time to start looking at putting together an engine
 for this kind of thing, and I was wondering if anyone had any advice.
 I've been so far removed from the game world that I completely missed
 out on the whole 3d game revolution, and it's time to get back in the
 saddle.

The 3D game revolution is highly exagerated, especially the 1st
person perspective thing. 

 I know this is a vague request, but currently we're looking at doing
 any one of three different things - a 1st person puzzlesolver/shooter,
 a real-time strategy game, or an updated port of Tempest ;-)

TIM in 1st person? :)

But I was thinking, with the excellent quality of SimCoupe, how about
implementing MiDGET in SimCoupe? :-)

Particulary I'd love to making a pinball or car racing game for the
SAM! :-)

PS: Turn OFF HTML!!!

 -Frode


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Re: TurboMON (was RE: Linux Format)

2002-08-20 Thread Frode Tenneboe
On Mon, 19 Aug 2002 17:11:50 +0200 Frans [EMAIL PROTECTED] wrote:
 I couldn't find it, but I may have overlooked it ...

The copy which was uploaded was included with SC Monitor Pro and hence 
could not be redistributed.

PS: Turn off HTML!

 -Frode



Re: Copyright etc

2002-08-16 Thread Frode Tenneboe
On Thu, 15 Aug 2002 15:42:07 +0100 Gavin Smith [EMAIL PROTECTED] wrote:
 
 There's two camps in the copyright arguement - those who don't give a 
 monkeys about copyright on SAM software, see it as a dead machine and 
 think all its software should be free. Then there's the people who stick 
 to the copyrights religiously (at least in public!) and see no way round 
 it. I'm going to try and adopt a sensible compromise with copyrighted 
 software. 

ftp.nvg.ntnu.no is based on the compromise. Hopefully I have not
steped on any toes.

 -Frode

PS: Why do we need a new file library?


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RE: z80 timings on Sam

2002-05-30 Thread Frode Tenneboe
On Tue, 28 May 2002 16:30:30 +0100 Winkless, Geoff [EMAIL PROTECTED] wrote:
  The domain nvg.unit.no has expired.
  Please use nvg.ntnu.no instead.
 
  Send the original mail again.

Actually, I'm quite surprised the nvg.unit.no address still
resolves. It's perhaps five years since it was obsoleted by ntnu.no.
Please search your addressbook and remove/replace all referenecs 
to unit.no (with ntnu.no).

Why you got the send again messageI can't answer. You can consider
yourself absolved. :)

 -Frode


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RE: Sam PSUs

2002-05-30 Thread Frode Tenneboe
On Thu, 30 May 2002 08:35:37 +0100 Simon Owen [EMAIL PROTECTED] wrote:
 Bruno [EMAIL PROTECTED] wrote:
 I'm interested in one too - my original SAM PSU has been damaged for
 ages, and it'd be nice to have a working one.
 
 I'll give them a ring when they're open, and if they're still available
 I'll mail one on to you...

Hey - how about a copy of HHGG to me? :-)

 -Frode



RE: Sam PSUs

2002-05-30 Thread Frode Tenneboe
On Thu, 30 May 2002 08:43:23 +0100 Simon Owen [EMAIL PROTECTED] wrote:
 Frode Tenneboe wrote:
  Hey - how about a copy of HHGG to me? :-)
 
 Ya serious?  or remembering my less than speedy response time for the
 H2G2 videos back in Uni? *coughs*

Just jesting. :)

 -Frode
  funnypants

PS: I'm still enjoying them. :)


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Removals

2002-05-09 Thread Frode Tenneboe
I just had a major cleanup of bouncing addresses. If you know
any of them, let them know and they can resub with correct
addresses.

[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]

 -Frode


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[no subject]

2002-05-09 Thread Frode Tenneboe
who



GoodStuff (Was: A Sam-related post :-)

2002-01-14 Thread Frode Tenneboe

08 Jan 2002 16:50:46 + Howard Price [EMAIL PROTECTED] wrote:
 Okay, so it's not the most interesting news in the world, but this list 
 is awfully quiet now, isn't it!

OK. Some files has been lingering in incoming some time now. I have not
moved them out because of the possible copyright infridgement with
some of the files. I hope I have removed those which areplease let
me know if you own the copyright for any of these files or know if they
still is protected and I'll remove them before I make the rest available
for download.

ftp://ftp.nvg.ntnu.no/pub/sam-coupe/cw.txt

 -Frode


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Re: Archive?

2002-01-04 Thread Frode Tenneboe
On Thu, 3 Jan 2002 23:23:32 + Gavin Smith [EMAIL PROTECTED] wrote:
 Is the SAM-Users archive around for recent stuff? I remember it was down 
 or not up to date but someone (Ian?) said sometime last year that it 
 would be returning. If so, anyone know the URL?

Are you thinking of this?

http://www.mail-archive.com/sam-users%40nvg.ntnu.no/

 -Frode



Re: Extended Usenet archive

2001-12-11 Thread Frode Tenneboe
On Tue, 11 Dec 2001 10:38:45 - Simon Owen [EMAIL PROTECTED] wrote:
 Oh, and be prepared to cringe if you were posting back in the early
 nineties! }:-

Talk about a blast from the past.

 -Frode

PS: The first I can find: 
http://groups.google.com/groups?q=+%22sam+coupe%22hl=enscoring=das_drrb=bas_mind=17as_minm=5as_miny=1981as_maxd=11as_maxm=12as_maxy=1991rnum=2selm=1991Apr17.082534.25300%40odin.diku.dk



Re: FW: Mail delivery failed: returning message to sender

2001-11-22 Thread Frode Tenneboe
On Wed, 21 Nov 2001 01:14:29 - Johnna Teare [EMAIL PROTECTED] wrote:
 just downloaded 44 messages, mainly realted to this repeat prob.

Lucky you - I got some 400 bounces in addition.

 i am unsubbing for now.

boho...

 
 if anybody would be good enough to let me know when things are back to
 normal

I unsubbed chris white and now everything is back up.

 -Frode



who

2001-11-21 Thread Frode Tenneboe
who



Re: What the f... is going on

2001-11-21 Thread Frode Tenneboe
On Tue, 20 Nov 2001 22:40:21 - David Ledbury [EMAIL PROTECTED] wrote:
 Repeating 4 times now?
 
 What's going on oh-list master?

My guess is that [EMAIL PROTECTED] has engineered a clever
mail delivery thingy. It appears that the mail bounces along this route:

Received: from mta05-svc.ntlworld.com ([IPv6::::62.253.162.45]:28330 EHLO
mta05-svc.ntlworld.com ident: NO-IDENT-SERVICE[2] whoson:
-unregistered-) by sabre-wulf.nvg.ntnu.no with ESMTP
id S436662AbRKUHdv; Wed, 21 Nov 2001 08:33:51 +0100
Received: from thewhitehouse.co.uk ([80.0.30.29]) by mta05-svc.ntlworld.com
  (InterMail vM.4.01.03.13 201-229-121-113) with ESMTP
  id [EMAIL PROTECTED]
  for sam-users@nvg.ntnu.no; Wed, 21 Nov 2001 07:33:51 +
Received: from mail.btinternet.com by thewhitehouse.co.uk
with DomainPOP (MDaemon.PRO.v5.0.1.R)
for sam-users@nvg.ntnu.no; Wed, 21 Nov 2001 07:28:51 +

ie. received by mail.btinternet.com and forwarded to thewhitehouse.co.uk
which spools everything back through mta05-svc.ntlworld.com.

I have unsubscribed [EMAIL PROTECTED] and CC-ed this to him,
hopefully he will be the culprit. :)

Think of this as an excercise in the functioning of to many hops. :)

Regards,
 -Frode


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Re: What the f... is going on

2001-11-21 Thread Frode Tenneboe
On Wed, 21 Nov 2001 08:55:35 +0100 (MET) Frode Tenneboe [EMAIL PROTECTED] 
wrote:
 On Tue, 20 Nov 2001 22:40:21 - David Ledbury [EMAIL PROTECTED] wrote:
  Repeating 4 times now?
  
  What's going on oh-list master?
 
 My guess is that [EMAIL PROTECTED] has engineered a clever

Hmm...checking again to see if the CC didn't mess things up...

 -Frode



Re: Broken link

2001-11-04 Thread Frode Tenneboe
On Sat, 3 Nov 2001 00:29:40 - Colin Piggot [EMAIL PROTECTED] wrote:
  Anyone else recieving double copies of emails?
 
 Yeap

Checking it out right away.

 -Frode



Re: Broken link

2001-11-04 Thread Frode Tenneboe
On Sun, 4 Nov 2001 11:46:01 +0100 (MET) Frode Tenneboe [EMAIL PROTECTED] 
wrote:
 On Sat, 3 Nov 2001 00:29:40 - Colin Piggot [EMAIL PROTECTED] wrote:
   Anyone else recieving double copies of emails?
  
  Yeap
 
 Checking it out right away.

Chris, can you turn of your 'thing':

Received: from mta03-svc.ntlworld.com ([IPv6::::62.253.162.43]:62183 EHLO
mta03-svc.ntlworld.com ident: NO-IDENT-SERVICE[2] whoson:
-unregistered-) by sabre-wulf.nvg.ntnu.no with ESMTP
id S444633AbRKDLJQ; Sun, 4 Nov 2001 12:09:16 +0100
Received: from thewhitehouse ([80.0.30.29]) by mta03-svc.ntlworld.com
  (InterMail vM.4.01.03.00 201-229-121) with ESMTP
  id [EMAIL PROTECTED]
  for sam-users@nvg.ntnu.no; Sun, 4 Nov 2001 11:09:16 +
Received: from mail.btinternet.com [194.73.73.90] by thewhitehouse []
with DomainPOP (MDaemon.PRO.v5.0.1.R)
for sam-users@nvg.ntnu.no; Sun, 04 Nov 2001 11:04:10 +


 -Frode


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Re: unsubs

2001-08-20 Thread Frode Tenneboe
On Sat, 18 Aug 2001 05:59:33 +0200 Aley Keprt [EMAIL PROTECTED] wrote:
 Didn't you sometimes encounter delivery problems to my e-mail as well?

Yes. I'm pretty sure you have missed some posts.

While I'm at it, I have also just unsubscribed 
[EMAIL PROTECTED] also.

I have also had one undeliverable from [EMAIL PROTECTED], but
I'm pretty sure you'r still around, Gavin. :)

 -Frode



Mail Archive

2001-08-20 Thread Frode Tenneboe
Hi!

I have just created a mail archive to archive the contents
from this list. You'll find it at:

http://www.mail-archive.com/sam-users%40nvg.ntnu.no/

So let them post keep coming!

 -Frode



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