Re: Fabric Engine 2.1

2016-03-01 Thread Tim Bolland
Great work guys! Jumping into this as we speak.

From: Eric Thivierge 
Sent: Monday, February 29, 2016 6:35 PM
To: softimage@listproc.autodesk.com 
Subject: Fabric Engine 2.1

Hey all,

There is a new Fabric Engine release 2.1 that is now out. You can check out 
these 2 videos, one which is the overview of the full release and the other 
covering the new Attribute presets.

Overview
https://vimeo.com/156810384

Attributes Presets
https://vimeo.com/156543124


Some highlights:

  a.. Environment variables automatically set within Fabric for Softimage 
plugin to make it easier to get up and running without having to set variables 
by hand.


  b.. Xfo and Mat44 arrays are now supported in Softimage so you can easily 
drive kinematics for arrays of objects.


  c.. The Value Editor in 2.0.x had its quirks. The good news is that it has 
been completely rewritten and we now have a really good foundation to add more 
tricks in the future. We’ve added some pretty useful elements like spin boxes 
and now you can skin it with QSS.


  d.. The 'time to usefulness' in Canvas has been longer than we intended. To 
help with this, we have added dozens of new presets and samples. Some of you 
have already seen these in the daily builds, but there are a few new goodies 
that we held back for the release itself - check out the new Attributes Presets 
in 2.1!


  e.. * Attribute Presets * 
a.. Getting and setting attribute values 
b.. Conversion between attribute types 
c.. Debug drawing facilities 
d.. Presets for basic math and vector math 
e.. Geometry math presets 
f.. Closest point and raycast presets 
g.. Transfer attributes between geometries


  f.. It's been difficult to figure out what’s gone wrong when a graph fails or 
has a broken connection. The new Diagnostics Window should save you lots of 
time and aggravation if / when this happens.


  g.. There are loads of other things in this release, like the new 
CanvasDeformer node in Fabric for Maya that is 4-5x faster than using 
CanvasNode, and conveniences like being able to drag and drop a .canvas file 
into Canvas.


Release Notes:
http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0

Forum Announcement:
http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here


Cheers,



Eric Thivierge
http://www.ethivierge.com



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Re: Fabric Engine 2.1

2016-02-29 Thread Sebastien Sterling
How is it looking on the adoption front ? are studios getting on board ?
:)  Each new release seems to offer a fairly considerable amount of
incentive.

On 29 February 2016 at 17:54, Tom Kleinenberg  wrote:

> In that attributes preset video, I think you spelled Gator wrong :)
>
> Very interesting looking stuff, it looks like it's adding features at a
> level I can wrap my head around now...
>
> On 29 February 2016 at 17:35, Eric Thivierge  wrote:
>
>> Hey all,
>>
>> There is a new Fabric Engine release 2.1 that is now out. You can check
>> out these 2 videos, one which is the overview of the full release and the
>> other covering the new Attribute presets.
>>
>> *Overview*
>> https://vimeo.com/156810384
>>
>> *Attributes Presets*
>> https://vimeo.com/156543124
>>
>>
>> Some highlights:
>>
>>- Environment variables automatically set within Fabric for Softimage
>>plugin to make it easier to get up and running without having to set
>>variables by hand.
>>
>>- Xfo and Mat44 arrays are now supported in Softimage so you can
>>easily drive kinematics for arrays of objects.
>>
>>- The Value Editor in 2.0.x had its quirks. The good news is that it
>>has been completely rewritten and we now have a really good foundation to
>>add more tricks in the future. We’ve added some pretty useful elements 
>> like
>>spin boxes and now you can skin it with QSS.
>>
>>- The 'time to usefulness' in Canvas has been longer than we
>>intended. To help with this, we have added dozens of new presets and
>>samples. Some of you have already seen these in the daily builds, but 
>> there
>>are a few new goodies that we held back for the release itself - check out
>>the new Attributes Presets in 2.1!
>>
>>- ** Attribute Presets **
>>   - Getting and setting attribute values
>>   - Conversion between attribute types
>>   - Debug drawing facilities
>>   - Presets for basic math and vector math
>>   - Geometry math presets
>>   - Closest point and raycast presets
>>   - Transfer attributes between geometries
>>
>>   - It's been difficult to figure out what’s gone wrong when a graph
>>fails or has a broken connection. The new Diagnostics Window should save
>>you lots of time and aggravation if / when this happens.
>>
>>- There are loads of other things in this release, like the new
>>CanvasDeformer node in Fabric for Maya that is 4-5x faster than using
>>CanvasNode, and conveniences like being able to drag and drop a .canvas
>>file into Canvas.
>>
>>
>> *Release Notes:*
>>
>> http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0
>>
>> *Forum Announcement:*
>> http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here
>>
>>
>> Cheers,
>>
>> 
>> Eric Thivierge
>> http://www.ethivierge.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
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Re: Fabric Engine 2.1

2016-02-29 Thread Tom Kleinenberg
In that attributes preset video, I think you spelled Gator wrong :)

Very interesting looking stuff, it looks like it's adding features at a
level I can wrap my head around now...

On 29 February 2016 at 17:35, Eric Thivierge  wrote:

> Hey all,
>
> There is a new Fabric Engine release 2.1 that is now out. You can check
> out these 2 videos, one which is the overview of the full release and the
> other covering the new Attribute presets.
>
> *Overview*
> https://vimeo.com/156810384
>
> *Attributes Presets*
> https://vimeo.com/156543124
>
>
> Some highlights:
>
>- Environment variables automatically set within Fabric for Softimage
>plugin to make it easier to get up and running without having to set
>variables by hand.
>
>- Xfo and Mat44 arrays are now supported in Softimage so you can
>easily drive kinematics for arrays of objects.
>
>- The Value Editor in 2.0.x had its quirks. The good news is that it
>has been completely rewritten and we now have a really good foundation to
>add more tricks in the future. We’ve added some pretty useful elements like
>spin boxes and now you can skin it with QSS.
>
>- The 'time to usefulness' in Canvas has been longer than we intended.
>To help with this, we have added dozens of new presets and samples. Some of
>you have already seen these in the daily builds, but there are a few new
>goodies that we held back for the release itself - check out the new
>Attributes Presets in 2.1!
>
>- ** Attribute Presets **
>   - Getting and setting attribute values
>   - Conversion between attribute types
>   - Debug drawing facilities
>   - Presets for basic math and vector math
>   - Geometry math presets
>   - Closest point and raycast presets
>   - Transfer attributes between geometries
>
>   - It's been difficult to figure out what’s gone wrong when a graph
>fails or has a broken connection. The new Diagnostics Window should save
>you lots of time and aggravation if / when this happens.
>
>- There are loads of other things in this release, like the new
>CanvasDeformer node in Fabric for Maya that is 4-5x faster than using
>CanvasNode, and conveniences like being able to drag and drop a .canvas
>file into Canvas.
>
>
> *Release Notes:*
>
> http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0
>
> *Forum Announcement:*
> http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here
>
>
> Cheers,
>
> 
> Eric Thivierge
> http://www.ethivierge.com
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
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To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
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Fabric Engine 2.1

2016-02-29 Thread Eric Thivierge
Hey all,

There is a new Fabric Engine release 2.1 that is now out. You can check out
these 2 videos, one which is the overview of the full release and the other
covering the new Attribute presets.

*Overview*
https://vimeo.com/156810384

*Attributes Presets*
https://vimeo.com/156543124


Some highlights:

   - Environment variables automatically set within Fabric for Softimage
   plugin to make it easier to get up and running without having to set
   variables by hand.

   - Xfo and Mat44 arrays are now supported in Softimage so you can easily
   drive kinematics for arrays of objects.

   - The Value Editor in 2.0.x had its quirks. The good news is that it has
   been completely rewritten and we now have a really good foundation to add
   more tricks in the future. We’ve added some pretty useful elements like
   spin boxes and now you can skin it with QSS.

   - The 'time to usefulness' in Canvas has been longer than we intended.
   To help with this, we have added dozens of new presets and samples. Some of
   you have already seen these in the daily builds, but there are a few new
   goodies that we held back for the release itself - check out the new
   Attributes Presets in 2.1!

   - ** Attribute Presets **
  - Getting and setting attribute values
  - Conversion between attribute types
  - Debug drawing facilities
  - Presets for basic math and vector math
  - Geometry math presets
  - Closest point and raycast presets
  - Transfer attributes between geometries

  - It's been difficult to figure out what’s gone wrong when a graph
   fails or has a broken connection. The new Diagnostics Window should save
   you lots of time and aggravation if / when this happens.

   - There are loads of other things in this release, like the new
   CanvasDeformer node in Fabric for Maya that is 4-5x faster than using
   CanvasNode, and conveniences like being able to drag and drop a .canvas
   file into Canvas.


*Release Notes:*
http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0

*Forum Announcement:*
http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here


Cheers,


Eric Thivierge
http://www.ethivierge.com
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.