Re: Fabric Engine 2.1
Great work guys! Jumping into this as we speak. From: Eric Thivierge Sent: Monday, February 29, 2016 6:35 PM To: softimage@listproc.autodesk.com Subject: Fabric Engine 2.1 Hey all, There is a new Fabric Engine release 2.1 that is now out. You can check out these 2 videos, one which is the overview of the full release and the other covering the new Attribute presets. Overview https://vimeo.com/156810384 Attributes Presets https://vimeo.com/156543124 Some highlights: a.. Environment variables automatically set within Fabric for Softimage plugin to make it easier to get up and running without having to set variables by hand. b.. Xfo and Mat44 arrays are now supported in Softimage so you can easily drive kinematics for arrays of objects. c.. The Value Editor in 2.0.x had its quirks. The good news is that it has been completely rewritten and we now have a really good foundation to add more tricks in the future. We’ve added some pretty useful elements like spin boxes and now you can skin it with QSS. d.. The 'time to usefulness' in Canvas has been longer than we intended. To help with this, we have added dozens of new presets and samples. Some of you have already seen these in the daily builds, but there are a few new goodies that we held back for the release itself - check out the new Attributes Presets in 2.1! e.. * Attribute Presets * a.. Getting and setting attribute values b.. Conversion between attribute types c.. Debug drawing facilities d.. Presets for basic math and vector math e.. Geometry math presets f.. Closest point and raycast presets g.. Transfer attributes between geometries f.. It's been difficult to figure out what’s gone wrong when a graph fails or has a broken connection. The new Diagnostics Window should save you lots of time and aggravation if / when this happens. g.. There are loads of other things in this release, like the new CanvasDeformer node in Fabric for Maya that is 4-5x faster than using CanvasNode, and conveniences like being able to drag and drop a .canvas file into Canvas. Release Notes: http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0 Forum Announcement: http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here Cheers, Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.-- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Fabric Engine 2.1
How is it looking on the adoption front ? are studios getting on board ? :) Each new release seems to offer a fairly considerable amount of incentive. On 29 February 2016 at 17:54, Tom Kleinenbergwrote: > In that attributes preset video, I think you spelled Gator wrong :) > > Very interesting looking stuff, it looks like it's adding features at a > level I can wrap my head around now... > > On 29 February 2016 at 17:35, Eric Thivierge wrote: > >> Hey all, >> >> There is a new Fabric Engine release 2.1 that is now out. You can check >> out these 2 videos, one which is the overview of the full release and the >> other covering the new Attribute presets. >> >> *Overview* >> https://vimeo.com/156810384 >> >> *Attributes Presets* >> https://vimeo.com/156543124 >> >> >> Some highlights: >> >>- Environment variables automatically set within Fabric for Softimage >>plugin to make it easier to get up and running without having to set >>variables by hand. >> >>- Xfo and Mat44 arrays are now supported in Softimage so you can >>easily drive kinematics for arrays of objects. >> >>- The Value Editor in 2.0.x had its quirks. The good news is that it >>has been completely rewritten and we now have a really good foundation to >>add more tricks in the future. We’ve added some pretty useful elements >> like >>spin boxes and now you can skin it with QSS. >> >>- The 'time to usefulness' in Canvas has been longer than we >>intended. To help with this, we have added dozens of new presets and >>samples. Some of you have already seen these in the daily builds, but >> there >>are a few new goodies that we held back for the release itself - check out >>the new Attributes Presets in 2.1! >> >>- ** Attribute Presets ** >> - Getting and setting attribute values >> - Conversion between attribute types >> - Debug drawing facilities >> - Presets for basic math and vector math >> - Geometry math presets >> - Closest point and raycast presets >> - Transfer attributes between geometries >> >> - It's been difficult to figure out what’s gone wrong when a graph >>fails or has a broken connection. The new Diagnostics Window should save >>you lots of time and aggravation if / when this happens. >> >>- There are loads of other things in this release, like the new >>CanvasDeformer node in Fabric for Maya that is 4-5x faster than using >>CanvasNode, and conveniences like being able to drag and drop a .canvas >>file into Canvas. >> >> >> *Release Notes:* >> >> http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0 >> >> *Forum Announcement:* >> http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here >> >> >> Cheers, >> >> >> Eric Thivierge >> http://www.ethivierge.com >> >> -- >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Fabric Engine 2.1
In that attributes preset video, I think you spelled Gator wrong :) Very interesting looking stuff, it looks like it's adding features at a level I can wrap my head around now... On 29 February 2016 at 17:35, Eric Thiviergewrote: > Hey all, > > There is a new Fabric Engine release 2.1 that is now out. You can check > out these 2 videos, one which is the overview of the full release and the > other covering the new Attribute presets. > > *Overview* > https://vimeo.com/156810384 > > *Attributes Presets* > https://vimeo.com/156543124 > > > Some highlights: > >- Environment variables automatically set within Fabric for Softimage >plugin to make it easier to get up and running without having to set >variables by hand. > >- Xfo and Mat44 arrays are now supported in Softimage so you can >easily drive kinematics for arrays of objects. > >- The Value Editor in 2.0.x had its quirks. The good news is that it >has been completely rewritten and we now have a really good foundation to >add more tricks in the future. We’ve added some pretty useful elements like >spin boxes and now you can skin it with QSS. > >- The 'time to usefulness' in Canvas has been longer than we intended. >To help with this, we have added dozens of new presets and samples. Some of >you have already seen these in the daily builds, but there are a few new >goodies that we held back for the release itself - check out the new >Attributes Presets in 2.1! > >- ** Attribute Presets ** > - Getting and setting attribute values > - Conversion between attribute types > - Debug drawing facilities > - Presets for basic math and vector math > - Geometry math presets > - Closest point and raycast presets > - Transfer attributes between geometries > > - It's been difficult to figure out what’s gone wrong when a graph >fails or has a broken connection. The new Diagnostics Window should save >you lots of time and aggravation if / when this happens. > >- There are loads of other things in this release, like the new >CanvasDeformer node in Fabric for Maya that is 4-5x faster than using >CanvasNode, and conveniences like being able to drag and drop a .canvas >file into Canvas. > > > *Release Notes:* > > http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0 > > *Forum Announcement:* > http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here > > > Cheers, > > > Eric Thivierge > http://www.ethivierge.com > > -- > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Fabric Engine 2.1
Hey all, There is a new Fabric Engine release 2.1 that is now out. You can check out these 2 videos, one which is the overview of the full release and the other covering the new Attribute presets. *Overview* https://vimeo.com/156810384 *Attributes Presets* https://vimeo.com/156543124 Some highlights: - Environment variables automatically set within Fabric for Softimage plugin to make it easier to get up and running without having to set variables by hand. - Xfo and Mat44 arrays are now supported in Softimage so you can easily drive kinematics for arrays of objects. - The Value Editor in 2.0.x had its quirks. The good news is that it has been completely rewritten and we now have a really good foundation to add more tricks in the future. We’ve added some pretty useful elements like spin boxes and now you can skin it with QSS. - The 'time to usefulness' in Canvas has been longer than we intended. To help with this, we have added dozens of new presets and samples. Some of you have already seen these in the daily builds, but there are a few new goodies that we held back for the release itself - check out the new Attributes Presets in 2.1! - ** Attribute Presets ** - Getting and setting attribute values - Conversion between attribute types - Debug drawing facilities - Presets for basic math and vector math - Geometry math presets - Closest point and raycast presets - Transfer attributes between geometries - It's been difficult to figure out what’s gone wrong when a graph fails or has a broken connection. The new Diagnostics Window should save you lots of time and aggravation if / when this happens. - There are loads of other things in this release, like the new CanvasDeformer node in Fabric for Maya that is 4-5x faster than using CanvasNode, and conveniences like being able to drag and drop a .canvas file into Canvas. *Release Notes:* http://docs.fabric-engine.com/FabricEngine/2.1.0/HTML/ReleaseNotes/2.1.0.html#relnotes-2-1-0 *Forum Announcement:* http://forums.fabricengine.com/discussion/305/fabric-2-1-is-here Cheers, Eric Thivierge http://www.ethivierge.com -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.