Re: More acquisitions from Autodesk

2014-06-10 Thread Nicolas Esposito
Wow, they're really pushing the game creation content lately...I guess they
want a piece of cake of the Unity/Unreal Engine 4 marketand also
they're copying Blender, since it has its own 3d game engine since...a
couple of years maybe?
I don't know why they're not developing a fully functional realtime viewer
inside Max/Maya...DX11 is quite nice, but not yet there in terms of shading
and lighting...
I'm also glad about the Maya LT price drop...but FBX polygon export limit?
seriously? c'mon, you can aim only to iOS/Android games whit that limit...



2014-06-10 4:18 GMT+02:00 Sebastien Sterling sebastien.sterl...@gmail.com:

 what's the point if you can't make doomsday viruses with it...


 On 10 June 2014 00:00, Emilio Hernandez emi...@e-roja.com wrote:

 Autodesk Buys Bitsquid Game Engine Creator

 Videogame Technology to Be Integrated in Visualization Tools for Other
 Content-Creation Products



 http://www.studiodaily.com/2014/06/autodesk-buys-bitsquid-game-engine-creator/?hq_e=elhq_m=2895337hq_l=6hq_v=231428e7f1
 ---
 Emilio Hernández   VFX  3D animation.





Re: More acquisitions from Autodesk

2014-06-10 Thread Graham Bell
MayaLT is actually aimed specifically at the indie game developer, many of whom 
are developing for iOS/Android platforms.

The DX11 viewport support was a big thing for games guys and one of the reasons 
why it was done, as well as the .NET API support. That and the VP2.0 visual 
fidelity has been extended to FBX review, which is a free standalone viewer 
that work on mac, windows and now iOS.


G


From: Nicolas Esposito 3dv...@gmail.commailto:3dv...@gmail.com
Reply-To: 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday, 10 June 2014 07:40
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: More acquisitions from Autodesk

Wow, they're really pushing the game creation content lately...I guess they 
want a piece of cake of the Unity/Unreal Engine 4 marketand also they're 
copying Blender, since it has its own 3d game engine since...a couple of years 
maybe?
I don't know why they're not developing a fully functional realtime viewer 
inside Max/Maya...DX11 is quite nice, but not yet there in terms of shading and 
lighting...
I'm also glad about the Maya LT price drop...but FBX polygon export limit? 
seriously? c'mon, you can aim only to iOS/Android games whit that limit...



2014-06-10 4:18 GMT+02:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
what's the point if you can't make doomsday viruses with it...


On 10 June 2014 00:00, Emilio Hernandez 
emi...@e-roja.commailto:emi...@e-roja.com wrote:
Autodesk Buys Bitsquid Game Engine Creator

Videogame Technology to Be Integrated in Visualization Tools for Other 
Content-Creation Products


http://www.studiodaily.com/2014/06/autodesk-buys-bitsquid-game-engine-creator/?hq_e=elhq_m=2895337hq_l=6hq_v=231428e7f1
---
Emilio Hernández   VFX  3D animation.



attachment: winmail.dat

More acquisitions from Autodesk

2014-06-09 Thread Emilio Hernandez
Autodesk Buys Bitsquid Game Engine Creator

Videogame Technology to Be Integrated in Visualization Tools for Other
Content-Creation Products


http://www.studiodaily.com/2014/06/autodesk-buys-bitsquid-game-engine-creator/?hq_e=elhq_m=2895337hq_l=6hq_v=231428e7f1
---
Emilio Hernández   VFX  3D animation.


Re: More acquisitions from Autodesk

2014-06-09 Thread Sebastien Sterling
what's the point if you can't make doomsday viruses with it...


On 10 June 2014 00:00, Emilio Hernandez emi...@e-roja.com wrote:

 Autodesk Buys Bitsquid Game Engine Creator

 Videogame Technology to Be Integrated in Visualization Tools for Other
 Content-Creation Products



 http://www.studiodaily.com/2014/06/autodesk-buys-bitsquid-game-engine-creator/?hq_e=elhq_m=2895337hq_l=6hq_v=231428e7f1
 ---
 Emilio Hernández   VFX  3D animation.




Re: More acquisitions from Autodesk

2014-06-09 Thread activemotionpictu...@yahoo.com
I dont get it:  is it good news for maya users to get the subscription price 
lowered from 50 to 30 a month? Or is it another strategy to win market (directv 
vs tvcable battle anyone?)

Enviado desde Yahoo Mail en Android