Re: OT: Modeling changes in Maya 2016
Thanks for sharing. There´s so many updated features, improved functionality and streamlined workflows for modeling in Maya 2016, it´s really nice. It´s worth checking out the video and revisiting pretty much and workflow related to modeling as so many little improvements or simply available shortcuts can be easily missed. tim Am 18.04.2015 um 15:31 schrieb Luc-Eric Rousseau: Softimage-like Hide Polygons workflow didn't make it into Maya 2016, but there is a 10 minute silent video slash powerpoint that goes in excruciating detail about what has changed in Modeling and selection. It was meant for beta tester. https://www.youtube.com/watch?v=mv8nJp63eas On 15 April 2015 at 06:33, Sebastien Sterling wrote: The Bonus tools toggle faces, is just a script that does what i describe above. but it is buggy as hell, and still no more then just an isolate.
Re: OT: Modeling changes in Maya 2016
> Might there be a plan for hide/unhide polygon in a potential maya 2017 ? or > is it being looked at ? id understand if you guys can't comment, 2016 is > only just out. As far as I know, there is interest in this subject in the modeling team, they are continuing to work on new stuff. > Will project H still be a thing after this ? I don't know Autodesk reps will continue to use the label "Project H", but there is more UI renovation and remodeling in the works. On 18 April 2015 at 11:10, Sebastien Sterling wrote: > (I believe you will find it's pretty much everywhere polygon hiding, at this > point, not just softimage style) > > I have spent quite some time pouring over these vids. and it looks better > Eric, it looks like you guys have really turned the train around on a lot of > trends in the maya UI > > and the modeling kit is slowly getting there too. i say slow but this still > was a massive step up. so yea i'm greatfull as many will be here. > > Might there be a plan for hide/unhide polygon in a potential maya 2017 ? or > is it being looked at ? id understand if you guys can't comment, 2016 is > only just out. > > Will project H still be a thing after this ? > > > > On 18 April 2015 at 14:31, Luc-Eric Rousseau wrote: >> >> Softimage-like Hide Polygons workflow didn't make it into Maya 2016, >> but there is a 10 minute silent video slash powerpoint that goes in >> excruciating detail about what has changed in Modeling and selection. >> It was meant for beta tester. >> >> https://www.youtube.com/watch?v=mv8nJp63eas >> >> >> On 15 April 2015 at 06:33, Sebastien Sterling >> wrote: >> > The Bonus tools toggle faces, is just a script that does what i describe >> > above. >> > >> > but it is buggy as hell, and still no more then just an isolate. > >
Re: OT: Modeling changes in Maya 2016
(I believe you will find it's pretty much everywhere polygon hiding, at this point, not just softimage style) I have spent quite some time pouring over these vids. and it looks better Eric, it looks like you guys have really turned the train around on a lot of trends in the maya UI and the modeling kit is slowly getting there too. i say slow but this still was a massive step up. so yea i'm greatfull as many will be here. Might there be a plan for hide/unhide polygon in a potential maya 2017 ? or is it being looked at ? id understand if you guys can't comment, 2016 is only just out. Will project H still be a thing after this ? On 18 April 2015 at 14:31, Luc-Eric Rousseau wrote: > Softimage-like Hide Polygons workflow didn't make it into Maya 2016, > but there is a 10 minute silent video slash powerpoint that goes in > excruciating detail about what has changed in Modeling and selection. > It was meant for beta tester. > > https://www.youtube.com/watch?v=mv8nJp63eas > > > On 15 April 2015 at 06:33, Sebastien Sterling > wrote: > > The Bonus tools toggle faces, is just a script that does what i describe > > above. > > > > but it is buggy as hell, and still no more then just an isolate. >
Re: OT: Modeling changes in Maya 2016
Softimage-like Hide Polygons workflow didn't make it into Maya 2016, but there is a 10 minute silent video slash powerpoint that goes in excruciating detail about what has changed in Modeling and selection. It was meant for beta tester. https://www.youtube.com/watch?v=mv8nJp63eas On 15 April 2015 at 06:33, Sebastien Sterling wrote: > The Bonus tools toggle faces, is just a script that does what i describe > above. > > but it is buggy as hell, and still no more then just an isolate.