Re: Friday Flashback #249

2015-12-04 Thread Steven Caron
I removed the line in my response that said just that... I decided to just
share my chuckle and not get into it.

On Fri, Dec 4, 2015 at 12:59 PM, Ed Harriss  wrote:

> So true! But I hope graphic designers at DCC companies do more than just
> icons.
>
>
>
>
>


RE: Friday Flashback #249

2015-12-04 Thread Ed Harriss
So true! But I hope graphic designers at DCC companies do more than just icons.


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron
Sent: Friday, December 04, 2015 2:46 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #249

haha, touche!

On Fri, Dec 4, 2015 at 11:40 AM, Luc-Eric Rousseau 
mailto:luceri...@gmail.com>> wrote:
well, you guys like text buttons and hate icons, so it would have been
a lonely job.

On 4 December 2015 at 14:25, Ed Harriss 
mailto:ed.harr...@sas.com>> wrote:
> A DCC app being developed without a graphic designer on staff?
> Simply stunning. - There are no words.
>
>
> -Original Message-
> From: 
> softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
>  
> [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>]
>  On Behalf Of Luc-Eric Rousseau
> Sent: Friday, December 04, 2015 2:07 PM
> To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
> Subject: Re: Friday Flashback #249
>
> That was more because we had no graphic designer at all since maybe 2004.



Re: Friday Flashback #249

2015-12-04 Thread Jason S

On 12/04/15 13:29, Brent McPherson wrote:

Awww, brings back fond memories of frankenstein-ing together new UI elements 
from the existing bitmaps in MS Paint. :-)

lol!  ¦D


The lack of original artwork also saved XSI from a dark UI makeover...
For that, a simple, basic and litteral invert (or color corrects) of all 
UI bitmaps and color values would have sufficed,
except for less than a handful of things which would've involved a bit 
of special attention like RGB & XYZ widgets, enough for a temp graphics 
guy to handle easily,
but that goes on top of a bunch of simple things that would have made 
big differences.



On 12/04/15 13:29, Brent McPherson wrote:

Awww, brings back fond memories of frankenstein-ing together new UI elements 
from the existing bitmaps in MS Paint. :-)

The lack of original artwork also saved XSI from a dark UI makeover...
--
Brent

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S
Sent: 04 December 2015 16:15
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #249

On 11/13/15 15:05, Matt Lind wrote:

Of all the rapid change that occurs in this industry over the years, it's 
amazing how little the Softimage interface changed during it's lifespan.

Hi, I just came across this reply,

I may be mistaken, but that may be partly because (as I recall reading or 
hearing) that the entire UI glyph sources were wiped by SysAdmins from the 
DS/XSI UI graphic designer's machine when he left.

XSI & DS Interfaces were designed by Charles Migos, a remarkable graphic 
designer who later went to Apple.

He was like a cool swave guy, and his shortened name (for his emails and things) 
spelled-out a quite fitting "charm" :P



On 11/13/15 15:05, Matt Lind wrote:
Of all the rapid change that occurs in this industry over the years, it's 
amazing how little the Softimage interface changed during it's lifespan. Other 
than a few buttons being replaced with more compact icons in later releases, 
this screen shot doesn't look much different from today.

Matt




Date: Fri, 13 Nov 2015 13:52:14 -0500
From: Stephen Blair <mailto:stephenrbl...@gmail.com>
Subject: Friday Flashback #249
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>

Softimage Sumatra screenshot from 2000 showing the render tree for a ?rust?
effect
http://wp.me/powV4-3f5






Re: Friday Flashback #249

2015-12-04 Thread Steven Caron
haha, touche!

On Fri, Dec 4, 2015 at 11:40 AM, Luc-Eric Rousseau 
wrote:

> well, you guys like text buttons and hate icons, so it would have been
> a lonely job.
>
> On 4 December 2015 at 14:25, Ed Harriss  wrote:
> > A DCC app being developed without a graphic designer on staff?
> > Simply stunning. - There are no words.
> >
> >
> > -Original Message-
> > From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
> > Sent: Friday, December 04, 2015 2:07 PM
> > To: softimage@listproc.autodesk.com
> > Subject: Re: Friday Flashback #249
> >
> > That was more because we had no graphic designer at all since maybe 2004.
>


Re: Friday Flashback #249

2015-12-04 Thread Luc-Eric Rousseau
well, you guys like text buttons and hate icons, so it would have been
a lonely job.

On 4 December 2015 at 14:25, Ed Harriss  wrote:
> A DCC app being developed without a graphic designer on staff?
> Simply stunning. - There are no words.
>
>
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric 
> Rousseau
> Sent: Friday, December 04, 2015 2:07 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Friday Flashback #249
>
> That was more because we had no graphic designer at all since maybe 2004.


RE: Friday Flashback #249

2015-12-04 Thread Ed Harriss
A DCC app being developed without a graphic designer on staff?
Simply stunning. - There are no words.


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
Sent: Friday, December 04, 2015 2:07 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #249

That was more because we had no graphic designer at all since maybe 2004.





Re: Friday Flashback #249

2015-12-04 Thread Luc-Eric Rousseau
That was more because we had no graphic designer at all since maybe 2004.

On 4 December 2015 at 13:29, Brent McPherson
 wrote:
> Awww, brings back fond memories of frankenstein-ing together new UI elements 
> from the existing bitmaps in MS Paint. :-)
>
> The lack of original artwork also saved XSI from a dark UI makeover...
> --
> Brent
>
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S
> Sent: 04 December 2015 16:15
> To: softimage@listproc.autodesk.com
> Subject: Re: Friday Flashback #249
>
> On 11/13/15 15:05, Matt Lind wrote:
>
> Of all the rapid change that occurs in this industry over the years, it's 
> amazing how little the Softimage interface changed during it's lifespan.
>
> Hi, I just came across this reply,
>
> I may be mistaken, but that may be partly because (as I recall reading or 
> hearing) that the entire UI glyph sources were wiped by SysAdmins from the 
> DS/XSI UI graphic designer's machine when he left.
>
> XSI & DS Interfaces were designed by Charles Migos, a remarkable graphic 
> designer who later went to Apple.
>
> He was like a cool swave guy, and his shortened name (for his emails and 
> things) spelled-out a quite fitting "charm" :P
>
>
>
> On 11/13/15 15:05, Matt Lind wrote:
> Of all the rapid change that occurs in this industry over the years, it's 
> amazing how little the Softimage interface changed during it's lifespan. 
> Other than a few buttons being replaced with more compact icons in later 
> releases, this screen shot doesn't look much different from today.
>
> Matt
>
>
>
>
> Date: Fri, 13 Nov 2015 13:52:14 -0500
> From: Stephen Blair <mailto:stephenrbl...@gmail.com>
> Subject: Friday Flashback #249
> To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
>
> Softimage Sumatra screenshot from 2000 showing the render tree for a ?rust?
> effect
> http://wp.me/powV4-3f5
>
>



RE: Friday Flashback #249

2015-12-04 Thread Brent McPherson
Awww, brings back fond memories of frankenstein-ing together new UI elements 
from the existing bitmaps in MS Paint. :-)

The lack of original artwork also saved XSI from a dark UI makeover...
--
Brent

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S
Sent: 04 December 2015 16:15
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #249

On 11/13/15 15:05, Matt Lind wrote:

Of all the rapid change that occurs in this industry over the years, it's 
amazing how little the Softimage interface changed during it's lifespan.

Hi, I just came across this reply,

I may be mistaken, but that may be partly because (as I recall reading or 
hearing) that the entire UI glyph sources were wiped by SysAdmins from the 
DS/XSI UI graphic designer's machine when he left.

XSI & DS Interfaces were designed by Charles Migos, a remarkable graphic 
designer who later went to Apple.

He was like a cool swave guy, and his shortened name (for his emails and 
things) spelled-out a quite fitting "charm" :P



On 11/13/15 15:05, Matt Lind wrote:
Of all the rapid change that occurs in this industry over the years, it's 
amazing how little the Softimage interface changed during it's lifespan. Other 
than a few buttons being replaced with more compact icons in later releases, 
this screen shot doesn't look much different from today.

Matt




Date: Fri, 13 Nov 2015 13:52:14 -0500
From: Stephen Blair <mailto:stephenrbl...@gmail.com>
Subject: Friday Flashback #249
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>

Softimage Sumatra screenshot from 2000 showing the render tree for a ?rust?
effect
http://wp.me/powV4-3f5


<>

Re: Friday Flashback #249

2015-12-04 Thread Jason S

  
  
On 11/13/15
15:05, Matt Lind wrote:
  
  Of all the rapid change that
  occurs in this industry over the years, it's amazing how
  little the Softimage interface changed during it's lifespan. 
  
  Hi, I just came across this reply, 
  
  I may be mistaken, but that may be partly because (as I recall
  reading or hearing) that the entire UI glyph sources were wiped by
  SysAdmins from the DS/XSI UI graphic designer's machine when he
  left.
  
  XSI & DS Interfaces were designed by Charles Migos, a
  remarkable graphic designer who later went to Apple.
  
  He was like a cool swave guy, and his shortened name (for his
  emails and things) spelled-out a quite fitting "charm" :P
  
  
  
  On 11/13/15 15:05, Matt Lind wrote:

Of all the rapid change that occurs in this industry
  over the years, it's amazing how little the Softimage interface
  changed during it's lifespan. Other than a few buttons being
  replaced with more compact icons in later releases, this screen
  shot doesn't look much different from today.
  
  
  Matt
  
  
  
  
  
  Date: Fri, 13 Nov 2015 13:52:14 -0500
  
  From: Stephen Blair 
  
  Subject: Friday Flashback #249
  
  To: softimage@listproc.autodesk.com
  
  
  Softimage Sumatra screenshot from 2000 showing the render tree for
  a ?rust?
  
  effect
  
  http://wp.me/powV4-3f5
  
  
  


  



Re: Friday Flashback #249

2015-11-17 Thread Morten Bartholdy
I remember it looked absolutely awesome coming from the old Soft :)

MB



Den 13. november 2015 kl. 19:52 skrev Stephen Blair
:

> Softimage Sumatra screenshot from 2000 showing the render tree for a “rust”
> effect
> http://wp.me/powV4-3f5 


Re: Friday Flashback #249

2015-11-16 Thread Pierre Schiller
Guys, someone shold really do a documental considering those things (ui
hasn't changed because it was good enough and well conceived through the
years) and how that never  hit performance with extra panels, etc..
On Nov 13, 2015 3:06 PM, "Matt Lind"  wrote:

> Of all the rapid change that occurs in this industry over the years, it's
> amazing how little the Softimage interface changed during it's lifespan.
> Other than a few buttons being replaced with more compact icons in later
> releases, this screen shot doesn't look much different from today.
>
> Matt
>
>
>
>
> Date: Fri, 13 Nov 2015 13:52:14 -0500
> From: Stephen Blair 
> Subject: Friday Flashback #249
> To: softimage@listproc.autodesk.com
>
> Softimage Sumatra screenshot from 2000 showing the render tree for a ?rust?
> effect
> http://wp.me/powV4-3f5
>
>
>


Re: Friday Flashback #249

2015-11-13 Thread Matt Lind
Of all the rapid change that occurs in this industry over the years, it's 
amazing how little the Softimage interface changed during it's lifespan. 
Other than a few buttons being replaced with more compact icons in later 
releases, this screen shot doesn't look much different from today.


Matt




Date: Fri, 13 Nov 2015 13:52:14 -0500
From: Stephen Blair 
Subject: Friday Flashback #249
To: softimage@listproc.autodesk.com

Softimage Sumatra screenshot from 2000 showing the render tree for a ?rust?
effect
http://wp.me/powV4-3f5