That was more because we had no graphic designer at all since maybe 2004.
On 4 December 2015 at 13:29, Brent McPherson
<[email protected]> wrote:
> Awww, brings back fond memories of frankenstein-ing together new UI elements
> from the existing bitmaps in MS Paint. :-)
>
> The lack of original artwork also saved XSI from a dark UI makeover...
> --
> Brent
>
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Jason S
> Sent: 04 December 2015 16:15
> To: [email protected]
> Subject: Re: Friday Flashback #249
>
> On 11/13/15 15:05, Matt Lind wrote:
>
> Of all the rapid change that occurs in this industry over the years, it's
> amazing how little the Softimage interface changed during it's lifespan.
>
> Hi, I just came across this reply,
>
> I may be mistaken, but that may be partly because (as I recall reading or
> hearing) that the entire UI glyph sources were wiped by SysAdmins from the
> DS/XSI UI graphic designer's machine when he left.
>
> XSI & DS Interfaces were designed by Charles Migos, a remarkable graphic
> designer who later went to Apple.
>
> He was like a cool swave guy, and his shortened name (for his emails and
> things) spelled-out a quite fitting "charm" :P
>
>
>
> On 11/13/15 15:05, Matt Lind wrote:
> Of all the rapid change that occurs in this industry over the years, it's
> amazing how little the Softimage interface changed during it's lifespan.
> Other than a few buttons being replaced with more compact icons in later
> releases, this screen shot doesn't look much different from today.
>
> Matt
>
>
>
>
> Date: Fri, 13 Nov 2015 13:52:14 -0500
> From: Stephen Blair <[email protected]><mailto:[email protected]>
> Subject: Friday Flashback #249
> To: [email protected]<mailto:[email protected]>
>
> Softimage Sumatra screenshot from 2000 showing the render tree for a ?rust?
> effect
> http://wp.me/powV4-3f5
>
>