RE: trying to looking on the bright side......

2014-03-19 Thread Graham Bell
Did no one post this?

http://www.fxguide.com/featured/bifrost-exclusive-first-in-depth-look/


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 19 March 2014 13:20
To: softimage@listproc.autodesk.com
Subject: RE: trying to looking on the bright side..

adding fuel to fire, but hearing that multi machine rendering doesn't work...

anyone care to confirm?

if so, better off using naiad/RF

a


From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele 
Fragapane
Sent: 19 March 2014 12:28
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: trying to looking on the bright side..


The caching thing is a bit of a resentful point to be honest. Soft doesn't have 
a flip solver at all, if it had one, you would be caching a fair bit :)
The transfer looks a bit klunky, but not knowing the data beneath I can't 
really tell if it's groan worthy or not.

Bifrost's first version is simply not ICE and shouldn't be compared, in this 
first version it's a crippled but renewed naiad, look at it like that.
On 19 Mar 2014 19:40, "Arvid Björn" 
mailto:arvidbj...@gmail.com>> wrote:
Like someone else said, I can spend days in an ICE tree before caching 
anything, it seems to me that the instantness of ICE would be lost in a 
round-trip to an external process. But I'm sure it has a lot of advantages. A 
big one for AD being that they don't have to venture too deep into the Maya 
code base to be able to integrate it.

On Wed, Mar 19, 2014 at 2:49 AM, Raffaele Fragapane 
mailto:raffsxsil...@googlemail.com>> wrote:

In my book that it's an external module is good for a very extensive number of 
reasons, and it has a good team behind it.

The  approach to the dev and release cycle though I find both questionable and 
insufficient to place it anywhere significant on the map any some than two to 
three years, and that leaves a massive gap for those coming from soft and 
incapable or unwilling to adopt or develop competing solutions.

Given autodesk propensity to rushed and whimsical decisions it also makes me 
unwilling to roll the dice on it at all since it might be a great thing that 
might still get canned if it doesn't  instantaneously produce results, results 
I question it can produce at all any time soon.
On 19 Mar 2014 04:48, "Arvid Björn" 
mailto:arvidbj...@gmail.com>> wrote:
I was really surprised that Bifrost was some external process, and then even 
more surprised that they tried to tout this as a good thing. Here's the mental 
image I got during that demo:

http://i.imgur.com/OUhV4wj.jpg
On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy 
mailto:x...@colorshopvfx.dk>> wrote:

Its probably like this..




<>

RE: trying to looking on the bright side......

2014-03-19 Thread adrian wyer
adding fuel to fire, but hearing that multi machine rendering doesn't
work...

 

anyone care to confirm?

 

if so, better off using naiad/RF

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele
Fragapane
Sent: 19 March 2014 12:28
To: softimage@listproc.autodesk.com
Subject: Re: trying to looking on the bright side..

 

The caching thing is a bit of a resentful point to be honest. Soft doesn't
have a flip solver at all, if it had one, you would be caching a fair bit :)
The transfer looks a bit klunky, but not knowing the data beneath I can't
really tell if it's groan worthy or not.

Bifrost's first version is simply not ICE and shouldn't be compared, in this
first version it's a crippled but renewed naiad, look at it like that.

On 19 Mar 2014 19:40, "Arvid Björn"  wrote:

Like someone else said, I can spend days in an ICE tree before caching
anything, it seems to me that the instantness of ICE would be lost in a
round-trip to an external process. But I'm sure it has a lot of advantages.
A big one for AD being that they don't have to venture too deep into the
Maya code base to be able to integrate it.

 

On Wed, Mar 19, 2014 at 2:49 AM, Raffaele Fragapane
 wrote:

In my book that it's an external module is good for a very extensive number
of reasons, and it has a good team behind it.

The  approach to the dev and release cycle though I find both questionable
and insufficient to place it anywhere significant on the map any some than
two to three years, and that leaves a massive gap for those coming from soft
and incapable or unwilling to adopt or develop competing solutions.

Given autodesk propensity to rushed and whimsical decisions it also makes me
unwilling to roll the dice on it at all since it might be a great thing that
might still get canned if it doesn't  instantaneously produce results,
results I question it can produce at all any time soon.

On 19 Mar 2014 04:48, "Arvid Björn"  wrote:

I was really surprised that Bifrost was some external process, and then even
more surprised that they tried to tout this as a good thing. Here's the
mental image I got during that demo:


http://i.imgur.com/OUhV4wj.jpg



On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy 
wrote:

Its probably like this.. 

 

 

 



Re: trying to looking on the bright side......

2014-03-19 Thread Raffaele Fragapane
The caching thing is a bit of a resentful point to be honest. Soft doesn't
have a flip solver at all, if it had one, you would be caching a fair bit :)
The transfer looks a bit klunky, but not knowing the data beneath I can't
really tell if it's groan worthy or not.

Bifrost's first version is simply not ICE and shouldn't be compared, in
this first version it's a crippled but renewed naiad, look at it like that.
On 19 Mar 2014 19:40, "Arvid Björn"  wrote:

> Like someone else said, I can spend days in an ICE tree before caching
> anything, it seems to me that the instantness of ICE would be lost in a
> round-trip to an external process. But I'm sure it has a lot of advantages.
> A big one for AD being that they don't have to venture too deep into the
> Maya code base to be able to integrate it.
>
>
> On Wed, Mar 19, 2014 at 2:49 AM, Raffaele Fragapane <
> raffsxsil...@googlemail.com> wrote:
>
>> In my book that it's an external module is good for a very extensive
>> number of reasons, and it has a good team behind it.
>>
>> The  approach to the dev and release cycle though I find both
>> questionable and insufficient to place it anywhere significant on the map
>> any some than two to three years, and that leaves a massive gap for those
>> coming from soft and incapable or unwilling to adopt or develop competing
>> solutions.
>>
>> Given autodesk propensity to rushed and whimsical decisions it also makes
>> me unwilling to roll the dice on it at all since it might be a great thing
>> that might still get canned if it doesn't  instantaneously produce results,
>> results I question it can produce at all any time soon.
>>  On 19 Mar 2014 04:48, "Arvid Björn"  wrote:
>>
>>> I was really surprised that Bifrost was some external process, and then
>>> even more surprised that they tried to tout this as a good thing. Here's
>>> the mental image I got during that demo:
>>>
>>> http://i.imgur.com/OUhV4wj.jpg
>>>
>>>
>>> On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy 
>>> wrote:
>>>
   Its probably like this..



>>>
>


Re: trying to looking on the bright side......

2014-03-19 Thread Arvid Björn
Like someone else said, I can spend days in an ICE tree before caching
anything, it seems to me that the instantness of ICE would be lost in a
round-trip to an external process. But I'm sure it has a lot of advantages.
A big one for AD being that they don't have to venture too deep into the
Maya code base to be able to integrate it.


On Wed, Mar 19, 2014 at 2:49 AM, Raffaele Fragapane <
raffsxsil...@googlemail.com> wrote:

> In my book that it's an external module is good for a very extensive
> number of reasons, and it has a good team behind it.
>
> The  approach to the dev and release cycle though I find both questionable
> and insufficient to place it anywhere significant on the map any some than
> two to three years, and that leaves a massive gap for those coming from
> soft and incapable or unwilling to adopt or develop competing solutions.
>
> Given autodesk propensity to rushed and whimsical decisions it also makes
> me unwilling to roll the dice on it at all since it might be a great thing
> that might still get canned if it doesn't  instantaneously produce results,
> results I question it can produce at all any time soon.
>  On 19 Mar 2014 04:48, "Arvid Björn"  wrote:
>
>> I was really surprised that Bifrost was some external process, and then
>> even more surprised that they tried to tout this as a good thing. Here's
>> the mental image I got during that demo:
>>
>> http://i.imgur.com/OUhV4wj.jpg
>>
>>
>> On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy 
>> wrote:
>>
>>>   Its probably like this..
>>>
>>>
>>>
>>


Re: trying to looking on the bright side......

2014-03-18 Thread Raffaele Fragapane
In my book that it's an external module is good for a very extensive number
of reasons, and it has a good team behind it.

The  approach to the dev and release cycle though I find both questionable
and insufficient to place it anywhere significant on the map any some than
two to three years, and that leaves a massive gap for those coming from
soft and incapable or unwilling to adopt or develop competing solutions.

Given autodesk propensity to rushed and whimsical decisions it also makes
me unwilling to roll the dice on it at all since it might be a great thing
that might still get canned if it doesn't  instantaneously produce results,
results I question it can produce at all any time soon.
On 19 Mar 2014 04:48, "Arvid Björn"  wrote:

> I was really surprised that Bifrost was some external process, and then
> even more surprised that they tried to tout this as a good thing. Here's
> the mental image I got during that demo:
>
> http://i.imgur.com/OUhV4wj.jpg
>
>
> On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy wrote:
>
>>   Its probably like this..
>>
>>
>>
>


Re: trying to looking on the bright side......

2014-03-18 Thread Sebastien Sterling
Yeah, but are you reeeaaallly surprised Arvid ? reeeaaallly ? :P


On 18 March 2014 17:48, Arvid Björn  wrote:

> I was really surprised that Bifrost was some external process, and then
> even more surprised that they tried to tout this as a good thing. Here's
> the mental image I got during that demo:
>
> http://i.imgur.com/OUhV4wj.jpg
>
>
> On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy wrote:
>
>>   Its probably like this..
>>
>>
>>
>


Re: trying to looking on the bright side......

2014-03-18 Thread Arvid Björn
Sorry, it kept bouncing, I don't know which ones made it through ;-)


On Tue, Mar 18, 2014 at 7:03 PM, olivier jeannel wrote:

>  That's the hole mailing list you have here :)
>
> Le 18/03/2014 18:56, Alan Fregtman a écrit :
>
>


Re: trying to looking on the bright side......

2014-03-18 Thread olivier jeannel

That's the hole mailing list you have here :)

Le 18/03/2014 18:56, Alan Fregtman a écrit :

/Always look on the bright side of life.../
http://www.youtube.com/watch?v=L2Wx230gYJw


[**spoiler alert** if you've never seen Monty Python's 35-year-old 
classic "/Life Of Brian/".]




On Tue, Mar 18, 2014 at 1:48 PM, Arvid Björn > wrote:


I was really surprised that Bifrost was some external process, and
then even more surprised that they tried to tout this as a good
thing. Here's the mental image I got during that demo:

http://i.imgur.com/OUhV4wj.jpg


On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy
mailto:x...@colorshopvfx.dk>> wrote:

Its probably like this..








Re: trying to looking on the bright side......

2014-03-18 Thread Morten Bartholdy
He


Den 18. marts 2014 kl. 18:48 skrev "Arvid Björn" :

> I was really surprised that Bifrost was some external process, and then
> even more surprised that they tried to tout this as a good thing. Here's
> the mental image I got during that demo:
> 
> http://i.imgur.com/OUhV4wj.jpg 
> 
> 
> On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy < x...@colorshopvfx.dk
>  > wrote:
> > Its probably like this..
> > 
> > 


Re: trying to looking on the bright side......

2014-03-18 Thread Alan Fregtman
*Always look on the bright side of life...*
http://www.youtube.com/watch?v=L2Wx230gYJw


[**spoiler alert** if you've never seen Monty Python's 35-year-old
classic "*Life
Of Brian*".]



On Tue, Mar 18, 2014 at 1:48 PM, Arvid Björn  wrote:

> I was really surprised that Bifrost was some external process, and then
> even more surprised that they tried to tout this as a good thing. Here's
> the mental image I got during that demo:
>
> http://i.imgur.com/OUhV4wj.jpg
>
>
> On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy wrote:
>
>>   Its probably like this..
>>
>>
>>
>


Re: trying to looking on the bright side......

2014-03-18 Thread olivier jeannel

LOL
Le 18/03/2014 18:48, Arvid Björn a écrit :
I was really surprised that Bifrost was some external process, and 
then even more surprised that they tried to tout this as a good thing. 
Here's the mental image I got during that demo:


http://i.imgur.com/OUhV4wj.jpg


On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy > wrote:


Its probably like this..







Re: trying to looking on the bright side......

2014-03-18 Thread Arvid Björn
I was really surprised that Bifrost was some external process, and then
even more surprised that they tried to tout this as a good thing. Here's
the mental image I got during that demo:

http://i.imgur.com/OUhV4wj.jpg


On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy wrote:

>   Its probably like this..
>
>
>


RE: trying to looking on the bright side......

2014-03-18 Thread Andres Stephens
+1

--- Original Message ---

From: "Andi Farhall" 
Sent: March 18, 2014 10:31 AM
To: softimage@listproc.autodesk.com
Subject: trying to looking on the bright side..

my take on it all is that an undeveloped and unsupported soft will be the 
better tool than maya for the likes of us for much more than a couple of years. 
On paper it might look scary but i think it'll be different in practice. Maybe 
we'll be able to keep going long enough to see maya get retired for something 
new. Perhaps bifrost is a separate external app for good reason, a precursor to 
not having maya attached to it and something truly next gen.
I think what we need to do is keep on using soft and remain united as a 
community in doing so, and we have to be right behind the guys who are running 
the places using soft, because all the time they are around making it happen 
then i'll be driving soft.

Andi

...
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