Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-10 Thread Pierre Schiller
oh man.I haven´t seen any example of those ICE setups... :(
I´m going to have to investigate. It could be so awesome to see ICE do this
on other setups.
I know there´s a demo scene on collision between surfaces, but how to
advect that into a weightmap¿?

Cheers.

On Wed, Aug 10, 2016 at 3:25 PM, Amaan Akram <xsil...@warpedspace.org>
wrote:

> you have to emit particles from the boat/ocean intersection area, and
> advect them along velocity vectors on the ocean surface using ICE. 'Use
> Negative Eigen Vectors' from the aaocean ice compound for advection, and
> use 'eigenvalues' for when you want to accelerate advection. Some sort of
> flow noise will give you a better looking aft wake.
>
> On 10 August 2016 at 19:54, Olivier Jeannel <facialdel...@gmail.com>
> wrote:
>
>> As far as I remember it's a sort of surface tension (crease value), it
>> send some data in a weightmap and some particles are emitted from there.
>>
>> Le 10 août 2016 19:43, "Pierre Schiller" <activemotionpictu...@gmail.com>
>> a écrit :
>>
>> The foam on that vimeo video sim look pretty cool. (I know byfost has
>> params for that)
>> I also read an attribute boolean on AA_Ocean node for "activate foam".
>> Amaan, how possible is it
>> build foam from the back of the ship like in the video with aaOcean ICE?
>>
>> Thanks for your reply, man. And thanks for taking your time with us. :D
>>
>> https://vimeo.com/176209179
>>
>> On Mon, Aug 8, 2016 at 4:02 AM, Amaan Akram <xsil...@warpedspace.org>
>> wrote:
>>
>>> If you don't rotate your ocean plane which you are planning to render,
>>> then just ignore the transform. In other words, don't rotate the ocean
>>> plane.
>>>
>>> aaocean vector displacement is in world-space. the transform helps with
>>> getting it into object space. I should do this in the shader but for now
>>> it's manual.
>>>
>>> On 8 August 2016 at 07:30, Tenshi . <tenshu...@gmail.com> wrote:
>>>
>>>> Thanks for asking this Pierre, it's a subject i always wanted to ask. :)
>>>>
>>>> On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> BTW, how do I correctly connect those cyan outputs? Shader shows
>>>>> disconnections.
>>>>>
>>>>>
>>>>> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>
>>>>>> Thank you! It´s been 3 times over 3 years, I´ve asked the same
>>>>>> question. LOL.
>>>>>> But realized I have to make a default workgroup directory folders in
>>>>>> order for it to be recognized.
>>>>>> Now it works!
>>>>>> I also had a conflicting *.dll somewhere.
>>>>>> Thanks
>>>>>>
>>>>>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram <xsil...@warpedspace.org>
>>>>>> wrote:
>>>>>>
>>>>>>>
>>>>>>> I don't have access to softimage so can't help more, but the
>>>>>>> following should help.
>>>>>>>
>>>>>>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20In
>>>>>>> stallation
>>>>>>>
>>>>>>> If not, please see Stephen Blair's post
>>>>>>>
>>>>>>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>>>>>>
>>>>>>> Also, the Plugin Manager should help in showing if the
>>>>>>> shaders/deformers are visible to softimage
>>>>>>>
>>>>>>> On 7 August 2016 at 21:44, Pierre Schiller <
>>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>>
>>>>>>>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error
>>>>>>>> shows:
>>>>>>>> ERROR : PHEN 0.1724 MB error  051011: shader
>>>>>>>> "aaOceanDataShader" not found
>>>>>>>>
>>>>>>>>
>>>>>>>> My workgroup looks like this:
>>>>>>>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>>>>>>>> *aaOceanDataShader.dll
>>>>>>>> *aaOceanDeformer.dll
>>>>>>>> *aaOceanShaderDefinition.dll
>>>&

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-10 Thread Amaan Akram
you have to emit particles from the boat/ocean intersection area, and
advect them along velocity vectors on the ocean surface using ICE. 'Use
Negative Eigen Vectors' from the aaocean ice compound for advection, and
use 'eigenvalues' for when you want to accelerate advection. Some sort of
flow noise will give you a better looking aft wake.

On 10 August 2016 at 19:54, Olivier Jeannel <facialdel...@gmail.com> wrote:

> As far as I remember it's a sort of surface tension (crease value), it
> send some data in a weightmap and some particles are emitted from there.
>
> Le 10 août 2016 19:43, "Pierre Schiller" <activemotionpictu...@gmail.com>
> a écrit :
>
> The foam on that vimeo video sim look pretty cool. (I know byfost has
> params for that)
> I also read an attribute boolean on AA_Ocean node for "activate foam".
> Amaan, how possible is it
> build foam from the back of the ship like in the video with aaOcean ICE?
>
> Thanks for your reply, man. And thanks for taking your time with us. :D
>
> https://vimeo.com/176209179
>
> On Mon, Aug 8, 2016 at 4:02 AM, Amaan Akram <xsil...@warpedspace.org>
> wrote:
>
>> If you don't rotate your ocean plane which you are planning to render,
>> then just ignore the transform. In other words, don't rotate the ocean
>> plane.
>>
>> aaocean vector displacement is in world-space. the transform helps with
>> getting it into object space. I should do this in the shader but for now
>> it's manual.
>>
>> On 8 August 2016 at 07:30, Tenshi . <tenshu...@gmail.com> wrote:
>>
>>> Thanks for asking this Pierre, it's a subject i always wanted to ask. :)
>>>
>>> On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
>>>> BTW, how do I correctly connect those cyan outputs? Shader shows
>>>> disconnections.
>>>>
>>>>
>>>> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> Thank you! It´s been 3 times over 3 years, I´ve asked the same
>>>>> question. LOL.
>>>>> But realized I have to make a default workgroup directory folders in
>>>>> order for it to be recognized.
>>>>> Now it works!
>>>>> I also had a conflicting *.dll somewhere.
>>>>> Thanks
>>>>>
>>>>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram <xsil...@warpedspace.org>
>>>>> wrote:
>>>>>
>>>>>>
>>>>>> I don't have access to softimage so can't help more, but the
>>>>>> following should help.
>>>>>>
>>>>>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20In
>>>>>> stallation
>>>>>>
>>>>>> If not, please see Stephen Blair's post
>>>>>>
>>>>>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>>>>>
>>>>>> Also, the Plugin Manager should help in showing if the
>>>>>> shaders/deformers are visible to softimage
>>>>>>
>>>>>> On 7 August 2016 at 21:44, Pierre Schiller <
>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>
>>>>>>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error
>>>>>>> shows:
>>>>>>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
>>>>>>> not found
>>>>>>>
>>>>>>>
>>>>>>> My workgroup looks like this:
>>>>>>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>>>>>>> *aaOceanDataShader.dll
>>>>>>> *aaOceanDeformer.dll
>>>>>>> *aaOceanShaderDefinition.dll
>>>>>>>
>>>>>>> What other thing do I need to make to have the shader found with MR?
>>>>>>> Thanks @Aamaan
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>>
>>>>>>>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>>>>>>>> Let´s see how it goes. Thanks for the heads up.
>>>>>>>>
>>>>>>>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <
>>>>>>&

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-10 Thread Olivier Jeannel
As far as I remember it's a sort of surface tension (crease value), it send
some data in a weightmap and some particles are emitted from there.

Le 10 août 2016 19:43, "Pierre Schiller" <activemotionpictu...@gmail.com> a
écrit :

The foam on that vimeo video sim look pretty cool. (I know byfost has
params for that)
I also read an attribute boolean on AA_Ocean node for "activate foam".
Amaan, how possible is it
build foam from the back of the ship like in the video with aaOcean ICE?

Thanks for your reply, man. And thanks for taking your time with us. :D

https://vimeo.com/176209179

On Mon, Aug 8, 2016 at 4:02 AM, Amaan Akram <xsil...@warpedspace.org> wrote:

> If you don't rotate your ocean plane which you are planning to render,
> then just ignore the transform. In other words, don't rotate the ocean
> plane.
>
> aaocean vector displacement is in world-space. the transform helps with
> getting it into object space. I should do this in the shader but for now
> it's manual.
>
> On 8 August 2016 at 07:30, Tenshi . <tenshu...@gmail.com> wrote:
>
>> Thanks for asking this Pierre, it's a subject i always wanted to ask. :)
>>
>> On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> BTW, how do I correctly connect those cyan outputs? Shader shows
>>> disconnections.
>>>
>>>
>>> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
>>>> Thank you! It´s been 3 times over 3 years, I´ve asked the same
>>>> question. LOL.
>>>> But realized I have to make a default workgroup directory folders in
>>>> order for it to be recognized.
>>>> Now it works!
>>>> I also had a conflicting *.dll somewhere.
>>>> Thanks
>>>>
>>>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram <xsil...@warpedspace.org>
>>>> wrote:
>>>>
>>>>>
>>>>> I don't have access to softimage so can't help more, but the following
>>>>> should help.
>>>>>
>>>>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>>>>
>>>>> If not, please see Stephen Blair's post
>>>>>
>>>>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>>>>
>>>>> Also, the Plugin Manager should help in showing if the
>>>>> shaders/deformers are visible to softimage
>>>>>
>>>>> On 7 August 2016 at 21:44, Pierre Schiller <
>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>
>>>>>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
>>>>>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
>>>>>> not found
>>>>>>
>>>>>>
>>>>>> My workgroup looks like this:
>>>>>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>>>>>> *aaOceanDataShader.dll
>>>>>> *aaOceanDeformer.dll
>>>>>> *aaOceanShaderDefinition.dll
>>>>>>
>>>>>> What other thing do I need to make to have the shader found with MR?
>>>>>> Thanks @Aamaan
>>>>>>
>>>>>>
>>>>>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>
>>>>>>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>>>>>>> Let´s see how it goes. Thanks for the heads up.
>>>>>>>
>>>>>>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <
>>>>>>> xsil...@warpedspace.org> wrote:
>>>>>>>
>>>>>>>> The demo scenes are included in the zip file from the bitbucket
>>>>>>>> download
>>>>>>>>
>>>>>>>>
>>>>>>>> https://bitbucket.org/amaanakram/aaocean/downloads
>>>>>>>>
>>>>>>>> On 7 August 2016 at 14:14, Pierre Schiller <
>>>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>>>
>>>>>>>>> Yes. But on SI 2013 only. And that was some time ago.
>>>>>>>>>
>>>>>>>>> How can I plug the yellow port to an ice execute port on ice?
>>>>>>>>>

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-08 Thread Amaan Akram
If you don't rotate your ocean plane which you are planning to render, then
just ignore the transform. In other words, don't rotate the ocean plane.

aaocean vector displacement is in world-space. the transform helps with
getting it into object space. I should do this in the shader but for now
it's manual.

On 8 August 2016 at 07:30, Tenshi . <tenshu...@gmail.com> wrote:

> Thanks for asking this Pierre, it's a subject i always wanted to ask. :)
>
> On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> BTW, how do I correctly connect those cyan outputs? Shader shows
>> disconnections.
>>
>>
>> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Thank you! It´s been 3 times over 3 years, I´ve asked the same question.
>>> LOL.
>>> But realized I have to make a default workgroup directory folders in
>>> order for it to be recognized.
>>> Now it works!
>>> I also had a conflicting *.dll somewhere.
>>> Thanks
>>>
>>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram <xsil...@warpedspace.org>
>>> wrote:
>>>
>>>>
>>>> I don't have access to softimage so can't help more, but the following
>>>> should help.
>>>>
>>>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>>>
>>>> If not, please see Stephen Blair's post
>>>>
>>>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>>>
>>>> Also, the Plugin Manager should help in showing if the
>>>> shaders/deformers are visible to softimage
>>>>
>>>> On 7 August 2016 at 21:44, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
>>>>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
>>>>> not found
>>>>>
>>>>>
>>>>> My workgroup looks like this:
>>>>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>>>>> *aaOceanDataShader.dll
>>>>> *aaOceanDeformer.dll
>>>>> *aaOceanShaderDefinition.dll
>>>>>
>>>>> What other thing do I need to make to have the shader found with MR?
>>>>> Thanks @Aamaan
>>>>>
>>>>>
>>>>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>
>>>>>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>>>>>> Let´s see how it goes. Thanks for the heads up.
>>>>>>
>>>>>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <xsil...@warpedspace.org
>>>>>> > wrote:
>>>>>>
>>>>>>> The demo scenes are included in the zip file from the bitbucket
>>>>>>> download
>>>>>>>
>>>>>>>
>>>>>>> https://bitbucket.org/amaanakram/aaocean/downloads
>>>>>>>
>>>>>>> On 7 August 2016 at 14:14, Pierre Schiller <
>>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>>
>>>>>>>> Yes. But on SI 2013 only. And that was some time ago.
>>>>>>>>
>>>>>>>> How can I plug the yellow port to an ice execute port on ice?
>>>>>>>>
>>>>>>>> (I don't have demo scenes anymore)
>>>>>>>> Thanks for the reply.
>>>>>>>>
>>>>>>>> On Aug 7, 2016 4:20 AM, "Amaan Akram" <xsil...@warpedspace.org>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> Hi,
>>>>>>>>>
>>>>>>>>> have you tried the sample scenes?
>>>>>>>>>
>>>>>>>>> amaan
>>>>>>>>>
>>>>>>>>> On 7 August 2016 at 04:45, Pierre Schiller <
>>>>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> ​
>>>>>>>>>> Hello guys, when I installed my AAOcean Workgroup, I only see
>>>>>>>>>> this compound. And it´s output it´s on

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-08 Thread Tenshi .
Thanks for asking this Pierre, it's a subject i always wanted to ask. :)

On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> BTW, how do I correctly connect those cyan outputs? Shader shows
> disconnections.
>
>
> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Thank you! It´s been 3 times over 3 years, I´ve asked the same question.
>> LOL.
>> But realized I have to make a default workgroup directory folders in
>> order for it to be recognized.
>> Now it works!
>> I also had a conflicting *.dll somewhere.
>> Thanks
>>
>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram <xsil...@warpedspace.org>
>> wrote:
>>
>>>
>>> I don't have access to softimage so can't help more, but the following
>>> should help.
>>>
>>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>>
>>> If not, please see Stephen Blair's post
>>>
>>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>>
>>> Also, the Plugin Manager should help in showing if the shaders/deformers
>>> are visible to softimage
>>>
>>> On 7 August 2016 at 21:44, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
>>>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
>>>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
>>>> not found
>>>>
>>>>
>>>> My workgroup looks like this:
>>>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>>>> *aaOceanDataShader.dll
>>>> *aaOceanDeformer.dll
>>>> *aaOceanShaderDefinition.dll
>>>>
>>>> What other thing do I need to make to have the shader found with MR?
>>>> Thanks @Aamaan
>>>>
>>>>
>>>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>>>>> Let´s see how it goes. Thanks for the heads up.
>>>>>
>>>>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <xsil...@warpedspace.org>
>>>>> wrote:
>>>>>
>>>>>> The demo scenes are included in the zip file from the bitbucket
>>>>>> download
>>>>>>
>>>>>>
>>>>>> https://bitbucket.org/amaanakram/aaocean/downloads
>>>>>>
>>>>>> On 7 August 2016 at 14:14, Pierre Schiller <
>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>
>>>>>>> Yes. But on SI 2013 only. And that was some time ago.
>>>>>>>
>>>>>>> How can I plug the yellow port to an ice execute port on ice?
>>>>>>>
>>>>>>> (I don't have demo scenes anymore)
>>>>>>> Thanks for the reply.
>>>>>>>
>>>>>>> On Aug 7, 2016 4:20 AM, "Amaan Akram" <xsil...@warpedspace.org>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Hi,
>>>>>>>>
>>>>>>>> have you tried the sample scenes?
>>>>>>>>
>>>>>>>> amaan
>>>>>>>>
>>>>>>>> On 7 August 2016 at 04:45, Pierre Schiller <
>>>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>>>
>>>>>>>>>
>>>>>>>>> ​
>>>>>>>>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>>>>>>>>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>>>>>>>>> output so it could be plugged directly into Executes on ICE tree node.
>>>>>>>>>
>>>>>>>>> Question: What is the correct way to setup aaOcean on ICE?
>>>>>>>>> Cheers.
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>>>>>> Cinema & TV production
>>>>>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>> Softim

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Pierre Schiller
Thank you! It´s been 3 times over 3 years, I´ve asked the same question.
LOL.
But realized I have to make a default workgroup directory folders in order
for it to be recognized.
Now it works!
I also had a conflicting *.dll somewhere.
Thanks

On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram <xsil...@warpedspace.org> wrote:

>
> I don't have access to softimage so can't help more, but the following
> should help.
>
> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>
> If not, please see Stephen Blair's post
>
> https://xsisupport.com/2014/12/04/installing-aaocean/
>
> Also, the Plugin Manager should help in showing if the shaders/deformers
> are visible to softimage
>
> On 7 August 2016 at 21:44, Pierre Schiller <activemotionpictu...@gmail.com
> > wrote:
>
>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader" not
>> found
>>
>>
>> My workgroup looks like this:
>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>> *aaOceanDataShader.dll
>> *aaOceanDeformer.dll
>> *aaOceanShaderDefinition.dll
>>
>> What other thing do I need to make to have the shader found with MR?
>> Thanks @Aamaan
>>
>>
>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>>> Let´s see how it goes. Thanks for the heads up.
>>>
>>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <xsil...@warpedspace.org>
>>> wrote:
>>>
>>>> The demo scenes are included in the zip file from the bitbucket download
>>>>
>>>>
>>>> https://bitbucket.org/amaanakram/aaocean/downloads
>>>>
>>>> On 7 August 2016 at 14:14, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> Yes. But on SI 2013 only. And that was some time ago.
>>>>>
>>>>> How can I plug the yellow port to an ice execute port on ice?
>>>>>
>>>>> (I don't have demo scenes anymore)
>>>>> Thanks for the reply.
>>>>>
>>>>> On Aug 7, 2016 4:20 AM, "Amaan Akram" <xsil...@warpedspace.org> wrote:
>>>>>
>>>>>> Hi,
>>>>>>
>>>>>> have you tried the sample scenes?
>>>>>>
>>>>>> amaan
>>>>>>
>>>>>> On 7 August 2016 at 04:45, Pierre Schiller <
>>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>>
>>>>>>>
>>>>>>> ​
>>>>>>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>>>>>>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>>>>>>> output so it could be plugged directly into Executes on ICE tree node.
>>>>>>>
>>>>>>> Question: What is the correct way to setup aaOcean on ICE?
>>>>>>> Cheers.
>>>>>>>
>>>>>>> --
>>>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>>>> Cinema & TV production
>>>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>>>
>>>>>>> --
>>>>>>> Softimage Mailing List.
>>>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> 3D Artist/TD @ The Mill, London
>>>>>> http://www.amaanakram.com
>>>>>>
>>>>>> --
>>>>>> Softimage Mailing List.
>>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>>>>
>>>>>
>>>>> --
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> 3D Artist/TD @ The Mill, London
>>>> http://www.amaanakram.com
>>>>
>>>> --
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>>
>>> --
>>> Portfolio 2013 <http://be.net/3dcinetv>
>>> Cinema & TV production
>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>
>>
>>
>>
>> --
>> Portfolio 2013 <http://be.net/3dcinetv>
>> Cinema & TV production
>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> 3D Artist/TD @ The Mill, London
> http://www.amaanakram.com
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Amaan Akram
I don't have access to softimage so can't help more, but the following
should help.

https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation

If not, please see Stephen Blair's post

https://xsisupport.com/2014/12/04/installing-aaocean/

Also, the Plugin Manager should help in showing if the shaders/deformers
are visible to softimage

On 7 August 2016 at 21:44, Pierre Schiller <activemotionpictu...@gmail.com>
wrote:

> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader" not
> found
>
>
> My workgroup looks like this:
> C:\XSI_Workgroups\aaOcean\Application\Plugins\
> *aaOceanDataShader.dll
> *aaOceanDeformer.dll
> *aaOceanShaderDefinition.dll
>
> What other thing do I need to make to have the shader found with MR?
> Thanks @Aamaan
>
>
> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>> Let´s see how it goes. Thanks for the heads up.
>>
>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <xsil...@warpedspace.org>
>> wrote:
>>
>>> The demo scenes are included in the zip file from the bitbucket download
>>>
>>>
>>> https://bitbucket.org/amaanakram/aaocean/downloads
>>>
>>> On 7 August 2016 at 14:14, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
>>>> Yes. But on SI 2013 only. And that was some time ago.
>>>>
>>>> How can I plug the yellow port to an ice execute port on ice?
>>>>
>>>> (I don't have demo scenes anymore)
>>>> Thanks for the reply.
>>>>
>>>> On Aug 7, 2016 4:20 AM, "Amaan Akram" <xsil...@warpedspace.org> wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> have you tried the sample scenes?
>>>>>
>>>>> amaan
>>>>>
>>>>> On 7 August 2016 at 04:45, Pierre Schiller <
>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>
>>>>>>
>>>>>> ​
>>>>>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>>>>>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>>>>>> output so it could be plugged directly into Executes on ICE tree node.
>>>>>>
>>>>>> Question: What is the correct way to setup aaOcean on ICE?
>>>>>> Cheers.
>>>>>>
>>>>>> --
>>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>>> Cinema & TV production
>>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>>
>>>>>> --
>>>>>> Softimage Mailing List.
>>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> 3D Artist/TD @ The Mill, London
>>>>> http://www.amaanakram.com
>>>>>
>>>>> --
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
>>>> --
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>>
>>> --
>>> 3D Artist/TD @ The Mill, London
>>> http://www.amaanakram.com
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> Portfolio 2013 <http://be.net/3dcinetv>
>> Cinema & TV production
>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>
>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



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Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Pierre Schiller
Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader" not
found


My workgroup looks like this:
C:\XSI_Workgroups\aaOcean\Application\Plugins\
*aaOceanDataShader.dll
*aaOceanDeformer.dll
*aaOceanShaderDefinition.dll

What other thing do I need to make to have the shader found with MR?
Thanks @Aamaan


On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> Ok, I´m going for AAOcean Rev255  Stable Win.zip
> Let´s see how it goes. Thanks for the heads up.
>
> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <xsil...@warpedspace.org>
> wrote:
>
>> The demo scenes are included in the zip file from the bitbucket download
>>
>>
>> https://bitbucket.org/amaanakram/aaocean/downloads
>>
>> On 7 August 2016 at 14:14, Pierre Schiller <activemotionpictu...@gmail.co
>> m> wrote:
>>
>>> Yes. But on SI 2013 only. And that was some time ago.
>>>
>>> How can I plug the yellow port to an ice execute port on ice?
>>>
>>> (I don't have demo scenes anymore)
>>> Thanks for the reply.
>>>
>>> On Aug 7, 2016 4:20 AM, "Amaan Akram" <xsil...@warpedspace.org> wrote:
>>>
>>>> Hi,
>>>>
>>>> have you tried the sample scenes?
>>>>
>>>> amaan
>>>>
>>>> On 7 August 2016 at 04:45, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>>
>>>>> ​
>>>>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>>>>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>>>>> output so it could be plugged directly into Executes on ICE tree node.
>>>>>
>>>>> Question: What is the correct way to setup aaOcean on ICE?
>>>>> Cheers.
>>>>>
>>>>> --
>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>> Cinema & TV production
>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>
>>>>> --
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> 3D Artist/TD @ The Mill, London
>>>> http://www.amaanakram.com
>>>>
>>>> --
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>



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Cinema & TV production
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Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Amaan Akram
The demo scenes are included in the zip file from the bitbucket download


https://bitbucket.org/amaanakram/aaocean/downloads

On 7 August 2016 at 14:14, Pierre Schiller <activemotionpictu...@gmail.com>
wrote:

> Yes. But on SI 2013 only. And that was some time ago.
>
> How can I plug the yellow port to an ice execute port on ice?
>
> (I don't have demo scenes anymore)
> Thanks for the reply.
>
> On Aug 7, 2016 4:20 AM, "Amaan Akram" <xsil...@warpedspace.org> wrote:
>
>> Hi,
>>
>> have you tried the sample scenes?
>>
>> amaan
>>
>> On 7 August 2016 at 04:45, Pierre Schiller <activemotionpictu...@gmail.co
>> m> wrote:
>>
>>>
>>> ​
>>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>>> output so it could be plugged directly into Executes on ICE tree node.
>>>
>>> Question: What is the correct way to setup aaOcean on ICE?
>>> Cheers.
>>>
>>> --
>>> Portfolio 2013 <http://be.net/3dcinetv>
>>> Cinema & TV production
>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



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Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Amaan Akram
Hi,

have you tried the sample scenes?

amaan

On 7 August 2016 at 04:45, Pierre Schiller <activemotionpictu...@gmail.com>
wrote:

>
> ​
> Hello guys, when I installed my AAOcean Workgroup, I only see this
> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
> output so it could be plugged directly into Executes on ICE tree node.
>
> Question: What is the correct way to setup aaOcean on ICE?
> Cheers.
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
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http://www.amaanakram.com
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
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Re: Installing AAOcean in Softimage 2014

2016-07-05 Thread Amaan Akram
Thanks Stephen!
On 5 Jul 2016 10:49, "Stephen Blair" <stephenrbl...@gmail.com> wrote:

>
> From two years ago on this list, here's how I installed aaOcean for
> Softiamge 2014
>
>
> download from here:
> https://bitbucket.org/amaanakram/aaocean/downloads
>
>
>
> For the Arnold version, you can install like this:
>
> Copy
> aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll
> to
> $WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64
>
>
> Copy
> aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl
> to
> $WORKGROUP\Addons\SItoA\Application\spdl
>
>
> Copy
> aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll
> to
> $WORKGROUP\Addons\SItoA\Application\Plugins
>
>
>
> $WORKGROUP is just my workgroup location. For example:
> C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014
>
>
>
> For mental ray, it would be similar, but you won't be installing into the
> Addons folder of a workgroup.
>
>
>
>
>
> On Tue, Jul 5, 2016 at 4:30 AM, Amaan Akram <xsil...@warpedspace.org>
> wrote:
>
>> you can always use "kick.exe -nodes" on windows to check if arnold can
>> see your required shader. if it can, it's highly likely that you've set up
>> your workgroup XSI folder incorrectly.
>>
>> there are no sample scenes on foam, but have a look at the eigen vectors
>> and eigen values to see how you could do an ICE particle sim on top.
>>
>> On 5 July 2016 at 07:46, Pierre Schiller <activemotionpictu...@gmail.com>
>> wrote:
>>
>>> Armed the workgroup and it´s directories correctly. Added shaders.dll
>>> plus deformer all working good now ! :D
>>> Amaan, btw: how do you work foam? I don´t remember if there was an xsi
>>> scene of this.
>>> Could you help me out pointing some tips, please? Thanks :D
>>>
>>> On Mon, Jul 4, 2016 at 5:24 PM, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
>>>> Thank you for your prompt reply Amaan, I do have c++ 2010  10.0.40219
>>>> from MS installed.
>>>> Any thing I may check up on a folder, perhaps?
>>>> I get the .dll not being installed nor the shader, error.
>>>>
>>>> Thanks.
>>>>
>>>> On Mon, Jul 4, 2016 at 4:36 PM, Amaan Akram <xsil...@warpedspace.org>
>>>> wrote:
>>>>
>>>>> Hi Pierre,
>>>>>
>>>>> my guess is that you are missing one of the visual studio
>>>>> redistributable packs. try installing them from
>>>>>
>>>>> https://www.microsoft.com/en-gb/download/details.aspx?id=14632
>>>>> https://www.microsoft.com/en-gb/download/details.aspx?id=13523
>>>>>
>>>>> amaan
>>>>>
>>>>>
>>>>> On 4 July 2016 at 22:21, Pierre Schiller <
>>>>> activemotionpictu...@gmail.com> wrote:
>>>>>
>>>>>> Hi everyone!
>>>>>> I´m trying to install the aaOceanDeformer.dll via workgroup by
>>>>>> placing it under (workgroup)\Application\Plugins\
>>>>>> But softimage can´t find neither the shader nor it deforms the sample
>>>>>> scene.
>>>>>>
>>>>>> What else am I missing to install? I´m using softimage sp2 2014.
>>>>>> Please help me, this is so confusing. aaocean was working well 2
>>>>>> years ago.
>>>>>> Thanks.
>>>>>>
>>>>>>
>>>>>> *I
>>>>>> visited:https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>>>>> <https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation>*
>>>>>>
>>>>>>
>>>>>> *This setup is not working :(*
>>>>>>
>>>>>>
>>>>>> *and I´ve also installed the .dll on:C:\Program
>>>>>> Files\Autodesk\Softimage 2014 SP2\Application\plugins*
>>>>>>
>>>>>> *But it doesn´t find the shader nor deforms the grid on the sample
>>>>>> scene.*
>>>>>> --
>>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>>> Cinema & TV production
>>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>>
>>>>>> --
>>>>>> Softimage Mailing List.
>>>>>> To unsub

Re: Installing AAOcean in Softimage 2014

2016-07-05 Thread Stephen Blair
>From two years ago on this list, here's how I installed aaOcean for
Softiamge 2014


download from here:
https://bitbucket.org/amaanakram/aaocean/downloads



For the Arnold version, you can install like this:

Copy
aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64


Copy
aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl
to
$WORKGROUP\Addons\SItoA\Application\spdl


Copy
aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins



$WORKGROUP is just my workgroup location. For example:
C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014



For mental ray, it would be similar, but you won't be installing into the
Addons folder of a workgroup.





On Tue, Jul 5, 2016 at 4:30 AM, Amaan Akram <xsil...@warpedspace.org> wrote:

> you can always use "kick.exe -nodes" on windows to check if arnold can see
> your required shader. if it can, it's highly likely that you've set up your
> workgroup XSI folder incorrectly.
>
> there are no sample scenes on foam, but have a look at the eigen vectors
> and eigen values to see how you could do an ICE particle sim on top.
>
> On 5 July 2016 at 07:46, Pierre Schiller <activemotionpictu...@gmail.com>
> wrote:
>
>> Armed the workgroup and it´s directories correctly. Added shaders.dll
>> plus deformer all working good now ! :D
>> Amaan, btw: how do you work foam? I don´t remember if there was an xsi
>> scene of this.
>> Could you help me out pointing some tips, please? Thanks :D
>>
>> On Mon, Jul 4, 2016 at 5:24 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Thank you for your prompt reply Amaan, I do have c++ 2010  10.0.40219
>>> from MS installed.
>>> Any thing I may check up on a folder, perhaps?
>>> I get the .dll not being installed nor the shader, error.
>>>
>>> Thanks.
>>>
>>> On Mon, Jul 4, 2016 at 4:36 PM, Amaan Akram <xsil...@warpedspace.org>
>>> wrote:
>>>
>>>> Hi Pierre,
>>>>
>>>> my guess is that you are missing one of the visual studio
>>>> redistributable packs. try installing them from
>>>>
>>>> https://www.microsoft.com/en-gb/download/details.aspx?id=14632
>>>> https://www.microsoft.com/en-gb/download/details.aspx?id=13523
>>>>
>>>> amaan
>>>>
>>>>
>>>> On 4 July 2016 at 22:21, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> Hi everyone!
>>>>> I´m trying to install the aaOceanDeformer.dll via workgroup by placing
>>>>> it under (workgroup)\Application\Plugins\
>>>>> But softimage can´t find neither the shader nor it deforms the sample
>>>>> scene.
>>>>>
>>>>> What else am I missing to install? I´m using softimage sp2 2014.
>>>>> Please help me, this is so confusing. aaocean was working well 2 years
>>>>> ago.
>>>>> Thanks.
>>>>>
>>>>>
>>>>> *I
>>>>> visited:https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>>>> <https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation>*
>>>>>
>>>>>
>>>>> *This setup is not working :(*
>>>>>
>>>>>
>>>>> *and I´ve also installed the .dll on:C:\Program
>>>>> Files\Autodesk\Softimage 2014 SP2\Application\plugins*
>>>>>
>>>>> *But it doesn´t find the shader nor deforms the grid on the sample
>>>>> scene.*
>>>>> --
>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>> Cinema & TV production
>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>
>>>>> --
>>>>> Softimage Mailing List.
>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> 3D Artist/TD @ The Mill, London
>>>> http://www.amaanakram.com
>>>>
>>>> --
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>>
>>> --
>>> Portfolio 2013 <http://be.net/3dcinetv>
>>> Cinema & TV production
>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>
>>
>>
>>
>> --
>> Portfolio 2013 <http://be.net/3dcinetv>
>> Cinema & TV production
>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> 3D Artist/TD @ The Mill, London
> http://www.amaanakram.com
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
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Re: Installing AAOcean in Softimage 2014

2016-07-05 Thread Amaan Akram
you can always use "kick.exe -nodes" on windows to check if arnold can see
your required shader. if it can, it's highly likely that you've set up your
workgroup XSI folder incorrectly.

there are no sample scenes on foam, but have a look at the eigen vectors
and eigen values to see how you could do an ICE particle sim on top.

On 5 July 2016 at 07:46, Pierre Schiller <activemotionpictu...@gmail.com>
wrote:

> Armed the workgroup and it´s directories correctly. Added shaders.dll plus
> deformer all working good now ! :D
> Amaan, btw: how do you work foam? I don´t remember if there was an xsi
> scene of this.
> Could you help me out pointing some tips, please? Thanks :D
>
> On Mon, Jul 4, 2016 at 5:24 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Thank you for your prompt reply Amaan, I do have c++ 2010  10.0.40219
>> from MS installed.
>> Any thing I may check up on a folder, perhaps?
>> I get the .dll not being installed nor the shader, error.
>>
>> Thanks.
>>
>> On Mon, Jul 4, 2016 at 4:36 PM, Amaan Akram <xsil...@warpedspace.org>
>> wrote:
>>
>>> Hi Pierre,
>>>
>>> my guess is that you are missing one of the visual studio
>>> redistributable packs. try installing them from
>>>
>>> https://www.microsoft.com/en-gb/download/details.aspx?id=14632
>>> https://www.microsoft.com/en-gb/download/details.aspx?id=13523
>>>
>>> amaan
>>>
>>>
>>> On 4 July 2016 at 22:21, Pierre Schiller <activemotionpictu...@gmail.com
>>> > wrote:
>>>
>>>> Hi everyone!
>>>> I´m trying to install the aaOceanDeformer.dll via workgroup by placing
>>>> it under (workgroup)\Application\Plugins\
>>>> But softimage can´t find neither the shader nor it deforms the sample
>>>> scene.
>>>>
>>>> What else am I missing to install? I´m using softimage sp2 2014.
>>>> Please help me, this is so confusing. aaocean was working well 2 years
>>>> ago.
>>>> Thanks.
>>>>
>>>>
>>>> *I
>>>> visited:https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>>> <https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation>*
>>>>
>>>>
>>>> *This setup is not working :(*
>>>>
>>>>
>>>> *and I´ve also installed the .dll on:C:\Program
>>>> Files\Autodesk\Softimage 2014 SP2\Application\plugins*
>>>>
>>>> *But it doesn´t find the shader nor deforms the grid on the sample
>>>> scene.*
>>>> --
>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>> Cinema & TV production
>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>
>>>> --
>>>> Softimage Mailing List.
>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>>> with "unsubscribe" in the subject, and reply to confirm.
>>>>
>>>
>>>
>>>
>>> --
>>> 3D Artist/TD @ The Mill, London
>>> http://www.amaanakram.com
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> Portfolio 2013 <http://be.net/3dcinetv>
>> Cinema & TV production
>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>
>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
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http://www.amaanakram.com
--
Softimage Mailing List.
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Re: Installing AAOcean in Softimage 2014

2016-07-05 Thread Pierre Schiller
Armed the workgroup and it´s directories correctly. Added shaders.dll plus
deformer all working good now ! :D
Amaan, btw: how do you work foam? I don´t remember if there was an xsi
scene of this.
Could you help me out pointing some tips, please? Thanks :D

On Mon, Jul 4, 2016 at 5:24 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> Thank you for your prompt reply Amaan, I do have c++ 2010  10.0.40219 from
> MS installed.
> Any thing I may check up on a folder, perhaps?
> I get the .dll not being installed nor the shader, error.
>
> Thanks.
>
> On Mon, Jul 4, 2016 at 4:36 PM, Amaan Akram <xsil...@warpedspace.org>
> wrote:
>
>> Hi Pierre,
>>
>> my guess is that you are missing one of the visual studio redistributable
>> packs. try installing them from
>>
>> https://www.microsoft.com/en-gb/download/details.aspx?id=14632
>> https://www.microsoft.com/en-gb/download/details.aspx?id=13523
>>
>> amaan
>>
>>
>> On 4 July 2016 at 22:21, Pierre Schiller <activemotionpictu...@gmail.com>
>> wrote:
>>
>>> Hi everyone!
>>> I´m trying to install the aaOceanDeformer.dll via workgroup by placing
>>> it under (workgroup)\Application\Plugins\
>>> But softimage can´t find neither the shader nor it deforms the sample
>>> scene.
>>>
>>> What else am I missing to install? I´m using softimage sp2 2014.
>>> Please help me, this is so confusing. aaocean was working well 2 years
>>> ago.
>>> Thanks.
>>>
>>>
>>> *I
>>> visited:https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>> <https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation>*
>>>
>>>
>>> *This setup is not working :(*
>>>
>>>
>>> *and I´ve also installed the .dll on:C:\Program Files\Autodesk\Softimage
>>> 2014 SP2\Application\plugins*
>>>
>>> *But it doesn´t find the shader nor deforms the grid on the sample
>>> scene.*
>>> --
>>> Portfolio 2013 <http://be.net/3dcinetv>
>>> Cinema & TV production
>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>



-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Installing AAOcean in Softimage 2014

2016-07-04 Thread Pierre Schiller
Thank you for your prompt reply Amaan, I do have c++ 2010  10.0.40219 from
MS installed.
Any thing I may check up on a folder, perhaps?
I get the .dll not being installed nor the shader, error.

Thanks.

On Mon, Jul 4, 2016 at 4:36 PM, Amaan Akram <xsil...@warpedspace.org> wrote:

> Hi Pierre,
>
> my guess is that you are missing one of the visual studio redistributable
> packs. try installing them from
>
> https://www.microsoft.com/en-gb/download/details.aspx?id=14632
> https://www.microsoft.com/en-gb/download/details.aspx?id=13523
>
> amaan
>
>
> On 4 July 2016 at 22:21, Pierre Schiller <activemotionpictu...@gmail.com>
> wrote:
>
>> Hi everyone!
>> I´m trying to install the aaOceanDeformer.dll via workgroup by placing it
>> under (workgroup)\Application\Plugins\
>> But softimage can´t find neither the shader nor it deforms the sample
>> scene.
>>
>> What else am I missing to install? I´m using softimage sp2 2014.
>> Please help me, this is so confusing. aaocean was working well 2 years
>> ago.
>> Thanks.
>>
>>
>> *I
>> visited:https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>> <https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation>*
>>
>>
>> *This setup is not working :(*
>>
>>
>> *and I´ve also installed the .dll on:C:\Program Files\Autodesk\Softimage
>> 2014 SP2\Application\plugins*
>>
>> *But it doesn´t find the shader nor deforms the grid on the sample scene.*
>> --
>> Portfolio 2013 <http://be.net/3dcinetv>
>> Cinema & TV production
>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> 3D Artist/TD @ The Mill, London
> http://www.amaanakram.com
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Installing AAOcean in Softimage 2014

2016-07-04 Thread Amaan Akram
Hi Pierre,

my guess is that you are missing one of the visual studio redistributable
packs. try installing them from

https://www.microsoft.com/en-gb/download/details.aspx?id=14632
https://www.microsoft.com/en-gb/download/details.aspx?id=13523

amaan


On 4 July 2016 at 22:21, Pierre Schiller <activemotionpictu...@gmail.com>
wrote:

> Hi everyone!
> I´m trying to install the aaOceanDeformer.dll via workgroup by placing it
> under (workgroup)\Application\Plugins\
> But softimage can´t find neither the shader nor it deforms the sample
> scene.
>
> What else am I missing to install? I´m using softimage sp2 2014.
> Please help me, this is so confusing. aaocean was working well 2 years ago.
> Thanks.
>
>
> *I
> visited:https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
> <https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation>*
>
>
> *This setup is not working :(*
>
>
> *and I´ve also installed the .dll on:C:\Program Files\Autodesk\Softimage
> 2014 SP2\Application\plugins*
>
> *But it doesn´t find the shader nor deforms the grid on the sample scene.*
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Installing AAOcean in Softimage 2014

2016-07-04 Thread Pierre Schiller
Hi everyone!
I´m trying to install the aaOceanDeformer.dll via workgroup by placing it
under (workgroup)\Application\Plugins\
But softimage can´t find neither the shader nor it deforms the sample
scene.

What else am I missing to install? I´m using softimage sp2 2014.
Please help me, this is so confusing. aaocean was working well 2 years ago.
Thanks.


*I
visited:https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
<https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation>*


*This setup is not working :(*


*and I´ve also installed the .dll on:C:\Program Files\Autodesk\Softimage
2014 SP2\Application\plugins*

*But it doesn´t find the shader nor deforms the grid on the sample scene.*
-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

AAOcean not working on softimage 2014

2014-12-01 Thread David Rivera
Hi, has anyone installed AAOcean in softimage 2014? I´ve been 
here:http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.htmlaa_Ocean
 -- Tessendorf's paper as Softimage ICE nodes -- Amaan Akram
|   |
|   |  |   |   |   |   |   |
| aa_Ocean -- Tessendorf's paper as Softimage ICE nodes --...Online Gallery of 
Amaan Akram, displaying 3D and 2D renderings. |
|  |
| View on www.amaanakram.com | Preview by Yahoo |
|  |
|   |


Tried to download, but the download site only offers aaOceanDeformer.dll and it 
doesn´t containan addon for softimage.
How do I implement this on softimage 2014?
Thanks.
   David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel

Re: AAOcean not working on softimage 2014

2014-12-01 Thread Stephen Blair
download from here:
https://bitbucket.org/amaanakram/aaocean/downloads



For the Arnold version, you can install like this:

Copy
aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64


Copy
aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl
to
$WORKGROUP\Addons\SItoA\Application\spdl


Copy
aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins



$WORKGROUP is just my workgroup location. For example:
C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014



For mental ray, it would be similar, but you won't be installing into the
Addons folder of a workgroup.


On Mon, Dec 1, 2014 at 12:46 PM, David Rivera 
activemotionpictu...@yahoo.com wrote:

 Hi, has anyone installed AAOcean in softimage 2014? I´ve been here:

 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes -- Amaan Akram
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html


 [image: image]
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html





 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes --...
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Online Gallery of Amaan Akram, displaying 3D and 2D renderings.
 View on www.amaanakram.com
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Preview by Yahoo


 Tried to download, but the download site only offers aaOceanDeformer.dll
 and it doesn´t contain
 an addon for softimage.

 How do I implement this on softimage 2014?

 Thanks.


 *David Rivera*
 *3D Compositor/Animator*
 LinkedIN http://ec.linkedin.com/in/3dcinetv
 Behance https://www.behance.net/3dcinetv
 VFX Reel https://vimeo.com/70551635



Re: AAOcean not working on softimage 2014

2014-12-01 Thread Amaan Akram
Hi David

Those docs are old and no longer linked from my main site.

To install, copy the DLL into your workgroup's Plugins folder. Then, check
in the plugin manager if you can see the plugin. Finally, load up one of
the sample scenes.

Amaan
On 1 Dec 2014 17:46, David Rivera activemotionpictu...@yahoo.com wrote:

 Hi, has anyone installed AAOcean in softimage 2014? I´ve been here:

 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes -- Amaan Akram
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html


 [image: image]
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html





 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes --...
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Online Gallery of Amaan Akram, displaying 3D and 2D renderings.
 View on www.amaanakram.com
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Preview by Yahoo


 Tried to download, but the download site only offers aaOceanDeformer.dll
 and it doesn´t contain
 an addon for softimage.

 How do I implement this on softimage 2014?

 Thanks.


 *David Rivera*
 *3D Compositor/Animator*
 LinkedIN http://ec.linkedin.com/in/3dcinetv
 Behance https://www.behance.net/3dcinetv
 VFX Reel https://vimeo.com/70551635



aaocean arnold

2014-11-07 Thread adrian wyer
Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


adrian.w...@fluid-pictures.com
blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com 

www.fluid-pictures.com
blocked::blocked::blocked::blocked::http://www.fluid-pictures.com/  

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 



RE: aaocean arnold

2014-11-07 Thread adrian wyer
while we're on the subject, how in holy hell do i find out which version of
arnold i'm using

 

im running sitoa 3.1.1 on 2014... which version  of arnold is this running?

 

why isn't there a simple way of finding this stuff out!??!!

 

having one of those days!

 

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


adrian.w...@fluid-pictures.com
blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com 

www.fluid-pictures.com
blocked::blocked::blocked::blocked::http://www.fluid-pictures.com/  

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 



RE: aaocean arnold

2014-11-07 Thread gareth bell
Isnt this in Arnold  About

From: adrian.w...@fluid-pictures.com
To: softimage@listproc.autodesk.com
Subject: RE: aaocean arnold
Date: Fri, 7 Nov 2014 12:10:18 +





















while we're on the subject, how in holy
hell do i find out which version of arnold
i'm using

 

im running sitoa 3.1.1 on 2014... which
version  of arnold
is this running?

 

why isn't there a simple way of finding
this stuff out!??!!

 

having one of those days!

 

 

a

 









From:
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian
wyer

Sent: 07 November 2014 12:02

To: softimage@listproc.autodesk.com

Subject: aaocean arnold



 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a
workgroup for aaocean for arnold,
there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer

Fluid Pictures

75-77 Margaret St.

London

W1W 8SY 

++44(0) 207 580 0829 





adrian.w...@fluid-pictures.com



www.fluid-pictures.com




 



Fluid Pictures Limited is registered in England
and Wales.

Company number:5657815

VAT number: 872 6893 71

 

  

RE: aaocean arnold

2014-11-07 Thread adrian wyer
hehe yeah, like i said, one of those days

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of gareth bell
Sent: 07 November 2014 12:22
To: softimage@listproc.autodesk.com
Subject: RE: aaocean arnold

 


Isnt this in Arnold  About

  _  

From: adrian.w...@fluid-pictures.com
To: softimage@listproc.autodesk.com
Subject: RE: aaocean arnold
Date: Fri, 7 Nov 2014 12:10:18 +

while we're on the subject, how in holy hell do i find out which version of
arnold i'm using

 

im running sitoa 3.1.1 on 2014... which version  of arnold is this running?

 

why isn't there a simple way of finding this stuff out!??!!

 

having one of those days!

 

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


adrian.w...@fluid-pictures.com

www.fluid-pictures.com 

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 



Re: aaocean arnold

2014-11-07 Thread Stephen Blair
This worked for me. I was able to render a grid with aaOcean applied to it.
The aaOceanIceDeformer plugin showed up in Plugin Manager


aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64


aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl
to
$WORKGROUP\Addons\SItoA\Application\spdl

aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins



$WORKGROUP is just my workgroup location. For example:
C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014



It's sometimes impossible to troubleshoot this stuff in Softimage because
SItoA filters the Arnold.
I usually end up exporting an ASS file and running kick to get the whole
log. Or just running kick -nodes to verify whether Arnold can load the
shader.


On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71





Re: aaocean arnold

2014-11-07 Thread Amaan Akram
Hi Adrian

try running kick.exe -nodes, or kick.exe -info aaOcean as mentioned in the
email off-list.

you may have an incompatible arnold version. I am guessing you are using
aaocean compiled against a newer api version.

try the 4.2.0.1 version if kick says you are using an incompatible version.



On 7 November 2014 12:38, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71






-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaocean arnold

2014-11-07 Thread Stephen Blair
kick from Arnold 4.2.0.0 can load aaOcean from 4.2.0.6

loading plugins from
C:\Users\StephenBlair\Downloads\aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader
 aaOcean  shader


If he really is

running arnold version 4.2.0.5

and using the aaocean v4.2.0.6



then it should work.


But yeah, running kick is the only way to really find out.


On Fri, Nov 7, 2014 at 8:12 AM, Amaan Akram xsil...@warpedspace.org wrote:

 Hi Adrian

 try running kick.exe -nodes, or kick.exe -info aaOcean as mentioned in the
 email off-list.

 you may have an incompatible arnold version. I am guessing you are using
 aaocean compiled against a newer api version.

 try the 4.2.0.1 version if kick says you are using an incompatible version.



 On 7 November 2014 12:38, adrian wyer adrian.w...@fluid-pictures.com
 wrote:

anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com



RE: aaocean arnold

2014-11-07 Thread adrian wyer
aaand we're back in the room!

 

weird, did this already this morning with no luck, deleted everything and
did it again, the same locations, and it works!

 

software eh?

 

actually just found the problem it was working all along, but the
aaocean arnold softimage demo scene is using a different version of the
plugin, so it doesnt work

 

might want to update the demo scenes

 

a

 

thanks fellas

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: 07 November 2014 13:11
To: softimage@listproc.autodesk.com
Subject: Re: aaocean arnold

 

 

This worked for me. I was able to render a grid with aaOcean applied to it.
The aaOceanIceDeformer plugin showed up in Plugin Manager

 

 

aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll 

to

$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 

aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl

to

$WORKGROUP\Addons\SItoA\Application\spdl

 

aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll

to

$WORKGROUP\Addons\SItoA\Application\Plugins

 

 

 

$WORKGROUP is just my workgroup location. For example:

C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014

 

 

 

It's sometimes impossible to troubleshoot this stuff in Softimage because
SItoA filters the Arnold.

I usually end up exporting an ASS file and running kick to get the whole
log. Or just running kick -nodes to verify whether Arnold can load the
shader.

 

 

On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?

 

tried copying the dll into  

 

workgroup/addons/application/bin/nt-x86-64

workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 and the spdl into 

 

workgroup\2014\Addons\SItoA\Application\spdl

 

 

running arnold version 4.2.0.5

and using the aaocean v4.2.0.6

 

really need this working 2 hours ago.

 

help?

 

a

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829  


adrian.w...@fluid-pictures.com

www.fluid-pictures.com 

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 

 



Re: aaocean arnold

2014-11-07 Thread Amaan Akram
 might want to update the demo scenes

sorry, my bad. I'll update the demo scenes.



On 7 November 2014 13:25, adrian wyer adrian.w...@fluid-pictures.com
wrote:

aaand we're back in the room!



 weird, did this already this morning with no luck, deleted everything and
 did it again, the same locations, and it works!



 software eh?



 actually just found the problem it was working all along, but the
 aaocean arnold softimage demo scene is using a different version of the
 plugin, so it doesnt work



 might want to update the demo scenes



 a



 thanks fellas



 a


  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Stephen Blair
 *Sent:* 07 November 2014 13:11
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: aaocean arnold





 This worked for me. I was able to render a grid with aaOcean applied to
 it. The aaOceanIceDeformer plugin showed up in Plugin Manager





 aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll

 to

 $WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64





 aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl

 to

 $WORKGROUP\Addons\SItoA\Application\spdl



 aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll

 to

 $WORKGROUP\Addons\SItoA\Application\Plugins







 $WORKGROUP is just my workgroup location. For example:

 C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014







 It's sometimes impossible to troubleshoot this stuff in Softimage because
 SItoA filters the Arnold.

 I usually end up exporting an ASS file and running kick to get the whole
 log. Or just running kick -nodes to verify whether Arnold can load the
 shader.





 On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer 
 adrian.w...@fluid-pictures.com wrote:

 anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71








-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


RE: aaocean arnold

2014-11-07 Thread adrian wyer
hehe no worries, just caught me out is all

 

rendering now looking great!

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Amaan Akram
Sent: 07 November 2014 14:03
To: softimage@listproc.autodesk.com
Subject: Re: aaocean arnold

 

 might want to update the demo scenes

sorry, my bad. I'll update the demo scenes.

 

 

On 7 November 2014 13:25, adrian wyer adrian.w...@fluid-pictures.com
wrote:

aaand we're back in the room!

 

weird, did this already this morning with no luck, deleted everything and
did it again, the same locations, and it works!

 

software eh?

 

actually just found the problem it was working all along, but the
aaocean arnold softimage demo scene is using a different version of the
plugin, so it doesnt work

 

might want to update the demo scenes

 

a

 

thanks fellas

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: 07 November 2014 13:11
To: softimage@listproc.autodesk.com
Subject: Re: aaocean arnold

 

 

This worked for me. I was able to render a grid with aaOcean applied to it.
The aaOceanIceDeformer plugin showed up in Plugin Manager

 

 

aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll 

to

$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 

aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl

to

$WORKGROUP\Addons\SItoA\Application\spdl

 

aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll

to

$WORKGROUP\Addons\SItoA\Application\Plugins

 

 

 

$WORKGROUP is just my workgroup location. For example:

C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014

 

 

 

It's sometimes impossible to troubleshoot this stuff in Softimage because
SItoA filters the Arnold.

I usually end up exporting an ASS file and running kick to get the whole
log. Or just running kick -nodes to verify whether Arnold can load the
shader.

 

 

On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?

 

tried copying the dll into  

 

workgroup/addons/application/bin/nt-x86-64

workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 and the spdl into 

 

workgroup\2014\Addons\SItoA\Application\spdl

 

 

running arnold version 4.2.0.5

and using the aaocean v4.2.0.6

 

really need this working 2 hours ago.

 

help?

 

a

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829  


adrian.w...@fluid-pictures.com

www.fluid-pictures.com 

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 

 




-- 

3D Artist/TD @ The Mill, London

http://www.amaanakram.com



Re: aaOcean

2014-05-16 Thread Amaan Akram
Francisco, I will send you a freshly-compiled shaderdef plugin off-list.

as for foam, the node tells you where the waves are about to 'peak'. with
that info, you can generate your foam via as a particle simulation, or as a
CAV attribute


On 16 May 2014 01:54, Francisco Criado malcriad...@gmail.com wrote:

 Hi guys, got back with this, still having issues here...could make work
 the ice simulation, but mental ray shader is not working at all...
 Amaan the ice node has a foam option, could you guide me a little bit
 about it?
 thanks in advance...

 Francisco.



 2014-04-25 2:42 GMT-03:00 Ryan Maguire rpmagu...@gmail.com:

 I had this problem, I

 I run softimage 2013 , so i downloaded from the bitbucket aaocean
 download site the file Softimage_2013_rev235_stable.rar.

 I just figured the file Softimage_2014_rev235_stable.rar was for
 softimage 2014...

 I tried the latter, and It loaded fine!


 -Ryan



 On Thu, Apr 24, 2014 at 4:30 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Francisco

 Peter's suggestion is on point -- give that a go to find out if you are
 missing any dll's

 Also, check the Plugin Manager and see if aaOceanDataShader is showing
 up there or not. That will help with finding if it is a shaderDef issue, or
 an actual shader issue

 amaan


 On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader
 aaOceanDataShader not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com






-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaOcean

2014-05-15 Thread Francisco Criado
Hi guys, got back with this, still having issues here...could make work the
ice simulation, but mental ray shader is not working at all...
Amaan the ice node has a foam option, could you guide me a little bit
about it?
thanks in advance...

Francisco.



2014-04-25 2:42 GMT-03:00 Ryan Maguire rpmagu...@gmail.com:

 I had this problem, I

 I run softimage 2013 , so i downloaded from the bitbucket aaocean download
 site the file Softimage_2013_rev235_stable.rar.

 I just figured the file Softimage_2014_rev235_stable.rar was for
 softimage 2014...

 I tried the latter, and It loaded fine!


 -Ryan



 On Thu, Apr 24, 2014 at 4:30 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Francisco

 Peter's suggestion is on point -- give that a go to find out if you are
 missing any dll's

 Also, check the Plugin Manager and see if aaOceanDataShader is showing up
 there or not. That will help with finding if it is a shaderDef issue, or an
 actual shader issue

 amaan


 On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader
 aaOceanDataShader not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com





Re: aaOcean

2014-04-24 Thread peter_b
shader not found is very often because of missing dll’s.

with http://www.dependencywalker.com/ you can find which ones are missing.



From: Francisco Criado 
Sent: Thursday, April 24, 2014 7:06 PM
To: softimage@listproc.autodesk.com 
Subject: aaOcean


Hi guys,

doing some tests here with this plugin, and mental ray sample scenes gives me 
this error:

' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader not found

any ideas? also could anyone use this wonderfull tool with redshift? thanks in 
advance.
Francisco.


Re: aaOcean

2014-04-24 Thread Francisco Criado
thanks a lot Peter!

F.



2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes gives
 me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader
 not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.




Re: aaOcean

2014-04-24 Thread Amaan Akram
Hi Francisco

Peter's suggestion is on point -- give that a go to find out if you are
missing any dll's

Also, check the Plugin Manager and see if aaOceanDataShader is showing up
there or not. That will help with finding if it is a shaderDef issue, or an
actual shader issue

amaan


On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader
 not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaOcean

2014-04-24 Thread Ryan Maguire
I had this problem, I

I run softimage 2013 , so i downloaded from the bitbucket aaocean download
site the file Softimage_2013_rev235_stable.rar.

I just figured the file Softimage_2014_rev235_stable.rar was for
softimage 2014...

I tried the latter, and It loaded fine!


-Ryan



On Thu, Apr 24, 2014 at 4:30 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Francisco

 Peter's suggestion is on point -- give that a go to find out if you are
 missing any dll's

 Also, check the Plugin Manager and see if aaOceanDataShader is showing up
 there or not. That will help with finding if it is a shaderDef issue, or an
 actual shader issue

 amaan


 On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader
 not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com



Re: does anyone use aaOcean?

2013-12-18 Thread Daniel Kim
It's weird. I might be missing something else.
I downloaded files from the link 'bitbucket' and tried it, but it's not
working for me. Only the way I could try is opening sample scene, and
modify the water surface... : /


---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---




On Mon, Dec 16, 2013 at 10:33 PM, Daniel Kim danielki...@gmail.com wrote:

 Thank you Amaan :D
 I will try it tomorrow. Thank you~

 Daniel


 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---




 On Mon, Dec 16, 2013 at 8:42 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Daniel,

 All download links point to this location

 https://bitbucket.org/amaanakram/aaocean/downloads

 if you are using arnold, then the spdl form the download may be missing.
 you can download it from the repository


 https://bitbucket.org/amaanakram/aaocean/src/8905a16856263172d25b6dd73dce3440a97bb47b/Shaders/Arnold/aaOcean/SPDLs/?at=default

 amaan


 On 15 December 2013 22:13, Daniel Kim danielki...@gmail.com wrote:

 Hi guys.

 I like to try aaOcean plugin, but it seems not working now. I am using
 SI 2013 now. Does anyone using aaOcean on SI 2013? If it is working, please
 help me which version I should use.
 Its website, and version snapshots are different, so it's confusing. : /

 Thanks
 Daniel

 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---





 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com





Re: does anyone use aaOcean?

2013-12-18 Thread wavo

hello,

 in 2014Sp2 its running as desired,

create grid
Animate/Property   aaOcean_menu

create ice-tree  connect the aaOceanCompound
create simulated icetree and connect the aaoceanCompound again

but this is the 2014

Walt

--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation  Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com
_


ESC*58*
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

_http://www.ESC58.de
_







Am 12/18/2013 10:50 AM, schrieb Daniel Kim:

It's weird. I might be missing something else.
I downloaded files from the link 'bitbucket' and tried it, but it's 
not working for me. Only the way I could try is opening sample scene, 
and modify the water surface... : /



---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---




On Mon, Dec 16, 2013 at 10:33 PM, Daniel Kim danielki...@gmail.com 
mailto:danielki...@gmail.com wrote:


Thank you Amaan :D
I will try it tomorrow. Thank you~

Daniel


---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---




On Mon, Dec 16, 2013 at 8:42 PM, Amaan Akram
xsil...@warpedspace.org mailto:xsil...@warpedspace.org wrote:

Hi Daniel,

All download links point to this location

https://bitbucket.org/amaanakram/aaocean/downloads

if you are using arnold, then the spdl form the download may
be missing. you can download it from the repository


https://bitbucket.org/amaanakram/aaocean/src/8905a16856263172d25b6dd73dce3440a97bb47b/Shaders/Arnold/aaOcean/SPDLs/?at=default

amaan


On 15 December 2013 22:13, Daniel Kim danielki...@gmail.com
mailto:danielki...@gmail.com wrote:

Hi guys.

I like to try aaOcean plugin, but it seems not working
now. I am using SI 2013 now. Does anyone using aaOcean on
SI 2013? If it is working, please help me which version I
should use.
Its website, and version snapshots are different, so it's
confusing. : /

Thanks
Daniel

---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---





-- 
3D Artist/TD @ The Mill, London

http://www.amaanakram.com









Re: does anyone use aaOcean?

2013-12-18 Thread Amaan Akram
Only the way I could try is opening sample scene, and modify the water
surface..

so when you open the sample scene, the deformer works. But when you try to
set it up yourself, it doesn't?

Have you got a grid with a UV planar texture projection on it? If not,
that's what you need. Apply the ocean ice setup on that.


On 18 December 2013 10:00, wavo w...@fiftyeight.com wrote:

  hello,

  in 2014Sp2 its running as desired,

 create grid
 Animate/Property   aaOcean_menu

 create ice-tree  connect the aaOceanCompound
 create simulated icetree and connect the aaoceanCompound again

 but this is the 2014

 Walt

 --


 *Walter Volbers*
  Senior Animator

 *FIFTYEIGHT* 3D
 Animation  Digital Effects GmbH

 Kontorhaus Osthafen
 Lindleystraße 12
 60314 Frankfurt am Main
 Germany

 Telefon +49 (0) 69.48 000 55.50
 Telefax +49 (0) 69.48 000 55.15



 *mailto:w...@fiftyeight.com w...@fiftyeight.com
 http://www.fiftyeight.com http://www.fiftyeight.com *

  
 ESC*58*
 Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH


 *http://www.ESC58.de http://www.ESC58.de *







 Am 12/18/2013 10:50 AM, schrieb Daniel Kim:

 It's weird. I might be missing something else.
 I downloaded files from the link 'bitbucket' and tried it, but it's not
 working for me. Only the way I could try is opening sample scene, and
 modify the water surface... : /


  ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---




 On Mon, Dec 16, 2013 at 10:33 PM, Daniel Kim danielki...@gmail.comwrote:

 Thank you Amaan :D
 I will try it tomorrow. Thank you~

  Daniel


  ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---




   On Mon, Dec 16, 2013 at 8:42 PM, Amaan Akram 
 xsil...@warpedspace.orgwrote:

 Hi Daniel,

  All download links point to this location

  https://bitbucket.org/amaanakram/aaocean/downloads

  if you are using arnold, then the spdl form the download may be
 missing. you can download it from the repository


 https://bitbucket.org/amaanakram/aaocean/src/8905a16856263172d25b6dd73dce3440a97bb47b/Shaders/Arnold/aaOcean/SPDLs/?at=default

  amaan


 On 15 December 2013 22:13, Daniel Kim danielki...@gmail.com wrote:

 Hi guys.

  I like to try aaOcean plugin, but it seems not working now. I am
 using SI 2013 now. Does anyone using aaOcean on SI 2013? If it is working,
 please help me which version I should use.
 Its website, and version snapshots are different, so it's confusing. : /

  Thanks
 Daniel

  ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---





   --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com









-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: does anyone use aaOcean?

2013-12-16 Thread Daniel Kim
Thank you Amaan :D
I will try it tomorrow. Thank you~

Daniel


---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---




On Mon, Dec 16, 2013 at 8:42 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Daniel,

 All download links point to this location

 https://bitbucket.org/amaanakram/aaocean/downloads

 if you are using arnold, then the spdl form the download may be missing.
 you can download it from the repository


 https://bitbucket.org/amaanakram/aaocean/src/8905a16856263172d25b6dd73dce3440a97bb47b/Shaders/Arnold/aaOcean/SPDLs/?at=default

 amaan


 On 15 December 2013 22:13, Daniel Kim danielki...@gmail.com wrote:

 Hi guys.

 I like to try aaOcean plugin, but it seems not working now. I am using SI
 2013 now. Does anyone using aaOcean on SI 2013? If it is working, please
 help me which version I should use.
 Its website, and version snapshots are different, so it's confusing. : /

 Thanks
 Daniel

 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---





 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com



does anyone use aaOcean?

2013-12-15 Thread Daniel Kim
Hi guys.

I like to try aaOcean plugin, but it seems not working now. I am using SI
2013 now. Does anyone using aaOcean on SI 2013? If it is working, please
help me which version I should use.
Its website, and version snapshots are different, so it's confusing. : /

Thanks
Daniel

---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---


Re: does anyone use aaOcean?

2013-12-15 Thread Amaan Akram
Hi Daniel,

All download links point to this location

https://bitbucket.org/amaanakram/aaocean/downloads

if you are using arnold, then the spdl form the download may be missing.
you can download it from the repository

https://bitbucket.org/amaanakram/aaocean/src/8905a16856263172d25b6dd73dce3440a97bb47b/Shaders/Arnold/aaOcean/SPDLs/?at=default

amaan


On 15 December 2013 22:13, Daniel Kim danielki...@gmail.com wrote:

 Hi guys.

 I like to try aaOcean plugin, but it seems not working now. I am using SI
 2013 now. Does anyone using aaOcean on SI 2013? If it is working, please
 help me which version I should use.
 Its website, and version snapshots are different, so it's confusing. : /

 Thanks
 Daniel

 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---





-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaOcean open-sourced

2012-08-22 Thread Manu Allasia
Hi all !

Same for me, I get this message:
Error You do not have access to this repository.

Can you help ?



2012/8/18 Muhamad Faizol Abd. Halim faizol@gmail.com

 Hi all,

  I can't clone the repository ( https://bitbucket.org/amaanakram/aaocean). Is 
 it locked from the public?

  Thanks.

  cheers,




-- 
Emmanuel Allasia - Rendering  TD / RD
actionsynthese.com - emmanuelallasia.com
Cell : +336 63 71 33 81
Tel : +334 91 19 62 36/30


Re: aaOcean open-sourced

2012-08-22 Thread Amaan Akram
sorry, it is currently offline. I need to rearrange a few things before it
goes public again. Please contact me off-list if you require the source
code.

amaan

On 22 August 2012 14:48, Manu Allasia 3d.alla...@gmail.com wrote:

 Hi all !

 Same for me, I get this message:
 Error You do not have access to this repository.

 Can you help ?



 2012/8/18 Muhamad Faizol Abd. Halim faizol@gmail.com

 Hi all,

  I can't clone the repository ( https://bitbucket.org/amaanakram/aaocean). 
 Is it locked from the public?

  Thanks.

  cheers,




 --
 Emmanuel Allasia - Rendering  TD / RD
 actionsynthese.com - emmanuelallasia.com
 Cell : +336 63 71 33 81
 Tel : +334 91 19 62 36/30




-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaOcean open-sourced

2012-08-18 Thread Muhamad Faizol Abd. Halim
Hi all,

 I can't clone the repository ( https://bitbucket.org/amaanakram/aaocean ).
Is it locked from the public?

 Thanks.

 cheers,


RE: aaOcean open-sourced

2012-05-28 Thread Grahame Fuller
Great stuff. Thanks!

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Amaan Akram
Sent: Saturday, May 26, 2012 05:46 AM
To: softimage@listproc.autodesk.com
Subject: aaOcean open-sourced

Hi all,

Apologies for the cross-posting from other lists.

I've open-source the aaOcean project. This will be of help to all linux folks 
out there since there are now makefiles included for almost every plugin/shader.

https://bitbucket.org/amaanakram/aaocean

This repository contains the following:

-aaOcean core class
-aaOcean Mental Ray shaders (.mi files not included, though you could easily 
write one by looking at the source)
-Softimage Shader Definitions for Mental Ray shaders
-aaOcean Arnold shaders
-aaOcean Softimage ICE deformer
-aaOcean Maya Deformer and a MEL interface
-Houdini FFT SOP node, which I used to port aaOcean as a deformer to Houdini

Example of water effects that you can do: https://vimeo.com/42087457

Feel free to suggest any improvements.

Amaan
attachment: winmail.dat