RE: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread Hugh Falk
Unfortunately, I am missing the disk for this.  I only have the manual,
but it looks just like Stephane's picture.

Hugh

-Original Message-
From: Stephane Racle [mailto:[EMAIL PROTECTED] 
Sent: Thursday, January 08, 2004 3:13 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Mt. Drash cassette and market value

This is what mine looks like... There must have been a few variations.

Edward Franks wrote:

>
> On Jan 8, 2004, at 2:58 PM, Stephane Racle wrote:
>
>> I also noticed just a couple of days ago that my Odyssey manual was 
>> actually very different from his. Mine is essentially black and 
>> white, almost newspaperish, while his has a full colour cover. I 
>> wonder if your disk goes with the one I have? Or do you have the same

>> book as Howard too?
>
>
> I have the version as Howard.
>



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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman
It's still up on my news page (www.yois.biz/news).  I still get pissed when
I think about it or look at the package, so I don't think I'll retype it
here.

- Original Message - 
From: "John Romero" <[EMAIL PROTECTED]>
To: "C.E. Forman" <[EMAIL PROTECTED]>
Sent: Friday, January 09, 2004 10:23 PM
Subject: RE: [SWCollect] Mt. Drash cassette and market value


Hey therewhat happened with Dan Kitchen?  He was my exec producer on
my GBA title about 6 months ago... I personally don't have respect for
him after that debacle.

- John


-Original Message-
From: C.E. Forman [mailto:[EMAIL PROTECTED]
Sent: Friday, January 09, 2004 6:28 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Mt. Drash cassette and market value

I've got a number of signed items, from authors I've tracked down on my
own,
and I consider them more valuable than an unsigned package in similar
condition.  Right now I'm still letting the wounds heal after my
disastrous
run-in with Dan Kitchen, but maybe down the road I'll take you up on the
offer, John.  B-)

- Original Message - 
From: "John Romero" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 08, 2004 2:16 AM
Subject: RE: [SWCollect] Mt. Drash cassette and market value


> I have an interesting question for you guys
>
> Would you consigder a classic game more valuable if it was signed by
the
> author?
>
> If so, and you'd like your classic Apple II games signed, I might know
> where the author is and could persuade him to sign em. :)
>
> I have a few old Apple II games signed by their authors and I've
gotten
> some nice reactions from them
>
> - john
>
>
> The goal of the works of a genius' existance lies only in itself.
>
>
> > -Original Message-
> > From: Dan Chisarick [mailto:[EMAIL PROTECTED]
> > Sent: Wednesday, January 07, 2004 2:51 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [SWCollect] Mt. Drash cassette and market value
> >
> >
> > I saw what I think was a re-packaged Doriath in the last 2-3
> > months but
> > other than that, zip.  "Black Magic" for the Apple was the
> > first Apple
> > game I bought off ebay.  That was 2+ years ago, and I might have
only
> > seen one since then.  Superb game.  Does not take long to
> > beat.  Tower
> > of Myraglen has a puzzle where you can only enter a certain passage
> > (rather early in the game too) at midnight.  And that's
> > midnight on the
> > computer's system clock :)  The first day I played it it
> > happened to be
> > near midnight, and I walked right in.  The next day I couldn't
figure
> > out how to get in.
> >
> >
> > On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote:
> >
> > >> Not to pick nits, but the "true" piece of art is the game code
> > >> itself. The extras -- manual, cloth map, etc. -- are what make it
> > >> collectable, but the art is the entire package, which includes
the
> > >> game.  What good is the manual if you can't play?
> > >
> > > Perhaps I wasn't clear, I meant 'art' in reference to art
> > collecting
> > > mentioned earlier.  Thus I was being quite literal - I collect
'box
> > > art'.
> > >
> > >>> On the other hand, there are some games I have been searching
for
> > >>> for years and have not seen EVER on eBay (or anywhere else),
even
> > >>> once, thus making them even more rare than Akalabeth or Mt.
Drash
> > >>> technically.
> > >>> And
> > >>> when I come across one like this by some rare fluke, I may get
it
> > >>> for as
> > >>> low as $10 (maybe no one else wants it, who knows).
> > >>
> > >> Like what, out of curiousity?
> > >
> > > One that immediately comes to mind is Destiny by Software
> > Investments
> > > Plus.  Doriath was also incredibly difficult to find (an
> > excellent C64
> > > game if you've never tried it).  Got both cheap, but not
> > until several
> > > YEARS of searching eBay weekly.  Also Tower of Myraglen and
> > trolls and
> > > Tribulations.  Another C64 title, Spirit of the Stones, and
> > Savage by
> > > Rainbird/Microplay/Probe were also cheap but hard to find
> > (not as hard
> > > as the others though).  Also Talisman by Polarware.  Might
> > and Magic I
> > > pre-box version (was just sold as a huge manual with map
> > and disks).
> > > While I may have seen an odd loose disk for one or two of these, I
> > > rarely saw one appear complete and as soon as I did, I
> > grabbed it and
> > > no one else seemed to want them
> > >
> > > Incidentally, here's a few games I have never once seen (other
than
> > > perhaps a loose disk) on eBay, in several years of
> > searching - no idea
> > > why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix,
Black
> > > Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend
> > > version), Crypts of Terror (In-Home software, saw loose
> > disk once..),
> > > Dungeons Dragons and Other perils (XLent software),
> > Fraktured Faebles
> > > (American Eagle), Gelfling Adventure (Sierra), Palace in
> > Thunderland
> > > (Micro Lab), Quarterstaff (Simulated Environment Syste

Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread Stephane Racle




I looked and unfortunately my only duplicate is Masquerade. Just a
couple of notes: Fraktured Faebles was never actually released by
Phoenix - it came after the sale to American Eagle. And the deal for
the second Japanese game never happened...

I have some scans of Phoenix stuff at www3.sympatico.ca/sracle if you
haven't seen them.

C.E. Forman wrote:

  
  
  
  I have:
   
  Adventure in Time
Masquerade
Sherwood Forest (U.S. and large-folder Japanese release)
   
  Still need:
   
  Birth of the Phoenix
Fraktured Faebles
Queen of Phobos
One other game that was done in the large-folder Japanese package...
Can't remember which one, though he sent me a copy of the letter he
sent to the Japanese distributor.
  
  
-
Original Message - 
From:
Stephane Racle 
To:
[EMAIL PROTECTED] 
Sent:
Friday, January 09, 2004 8:55 PM
Subject:
Re: [SWCollect] Mt. Drash cassette and market value


Yes I did... Do you have a copy too? He used to run auctions fairly
regularly, but I haven't seen or heard anything from him in months. By
the way, which Phoenix games are you missing? I think I have an extra
copy of Masquerade, and perhaps another game, though I'd have to check.

C.E. Forman wrote:

  
  
  Stephane,
   
  You got your BotF from the
former president of Phoenix, didn't you?  I recall he was selling some
stuff awhile back, I got a few pieces from him myself.
   
  
-
Original Message - 
From:
Stephane Racle 
To:
[EMAIL PROTECTED] 
Sent:
Tuesday, January 06, 2004 8:34 PM
Subject:
Re: [SWCollect] Mt. Drash cassette and market value


Well, for one thing, some of the games (or variations) you mention
below were produced in extremely small quantities, and I doubt that
many copies survive to this day, except perhaps with the author or
publisher - and even then, not in all cases. Furthermore, not many
people know or care about them... If I recall, the sales figures for
the "rare" Akalabeth were in the tens of thousands, and similarly even
the rarest Infocoms sold many thousand copies (except perhaps for the
TRS-80 release of Zork for which I recall hearing that something like
1500 copies were sold - still, that's over a thousand). Contrast that
to perhaps 150-200 copies for Birth of the Phoenix (and that might be
pushing it!). As far as numbers, it's a lot rarer than Akalabeth. No
doubt someone has a copy stashed somewhere, but that doesn't mean it'll
show up on eBay (incidentally, I have a copy of that one stashed very
close by... :-) Of your list, besides BotP, I have also seen a few of
the early Synergistic releases. Interestingly enough, I have a manual
for "Odyssey: The Compleat Apventure", but no diskette... I have never
seen one.

Brian the Fist wrote:

  Incidentally, here's a few games I have never once seen (other than
perhaps a loose disk) on eBay, in several years of searching - no idea
why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black
Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version),
Crypts of Terror (In-Home software, saw loose disk once..), Dungeons
Dragons and Other perils (XLent software), Fraktured Faebles (American
Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab),
Quarterstaff (Simulated Environment Systems, before Infocom bought it),
Secret of Easter Island (Three Sigma), Seventh Sword of Mendor
(Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early
games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra),
Zombies (Bram).  And my personal holy grail of hard to find games,
Dungeons of Despair (Wizardry Zero??).  There are very few references to
this latter one, though it is on the Giant Game Programmers list, and
from what I can scrounge, this may have been a Wizardry I beta demo,
released to the Apple user group community as the game was being made? 
Anyone know any more on this one?  and as for the other games listed
here, have any of you ever seen any of them, ever, anywhere?  Maybe I've
just had bad luck?  I suppose some of these, might not exist though I
know most do.  Anyhow, these all appear to be rarer than Akalabeth and
friends.  Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC
Rainbow ones...

  
One that immediately comes to mind is Destiny by Software Investments

  

  





Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman



I have:
 
Adventure in TimeMasqueradeSherwood Forest 
(U.S. and large-folder Japanese release)
 
Still need:
 
Birth of the PhoenixFraktured FaeblesQueen 
of PhobosOne other game that was done in the large-folder Japanese 
package... Can't remember which one, though he sent me a copy of the letter he 
sent to the Japanese distributor.

  - Original Message - 
  From: 
  Stephane Racle 
  To: [EMAIL PROTECTED] 
  Sent: Friday, January 09, 2004 8:55 
  PM
  Subject: Re: [SWCollect] Mt. Drash 
  cassette and market value
  Yes I did... Do you have a copy too? He used to run auctions 
  fairly regularly, but I haven't seen or heard anything from him in months. By 
  the way, which Phoenix games are you missing? I think I have an extra copy of 
  Masquerade, and perhaps another game, though I'd have to check.C.E. 
  Forman wrote:
  


Stephane,
 
You got your BotF from the former president of 
Phoenix, didn't you?  I recall he was selling some stuff awhile back, I 
got a few pieces from him myself.
 

  - 
  Original Message - 
  From: 
  Stephane Racle 
  To: 
  [EMAIL PROTECTED] 
  Sent: 
  Tuesday, January 06, 2004 8:34 PM
  Subject: 
  Re: [SWCollect] Mt. Drash cassette and market value
  Well, for one thing, some of the games (or variations) you 
  mention below were produced in extremely small quantities, and I doubt 
  that many copies survive to this day, except perhaps with the author or 
  publisher - and even then, not in all cases. Furthermore, not many people 
  know or care about them... If I recall, the sales figures for the "rare" 
  Akalabeth were in the tens of thousands, and similarly even the rarest 
  Infocoms sold many thousand copies (except perhaps for the TRS-80 release 
  of Zork for which I recall hearing that something like 1500 copies were 
  sold - still, that's over a thousand). Contrast that to perhaps 150-200 
  copies for Birth of the Phoenix (and that might be pushing it!). As far as 
  numbers, it's a lot rarer than Akalabeth. No doubt someone has a copy 
  stashed somewhere, but that doesn't mean it'll show up on eBay 
  (incidentally, I have a copy of that one stashed very close by... :-) Of 
  your list, besides BotP, I have also seen a few of the early Synergistic 
  releases. Interestingly enough, I have a manual for "Odyssey: The Compleat 
  Apventure", but no diskette... I have never seen one.Brian the 
  Fist wrote:
  Incidentally, here's a few games I have never once seen (other than
perhaps a loose disk) on eBay, in several years of searching - no idea
why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black
Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version),
Crypts of Terror (In-Home software, saw loose disk once..), Dungeons
Dragons and Other perils (XLent software), Fraktured Faebles (American
Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab),
Quarterstaff (Simulated Environment Systems, before Infocom bought it),
Secret of Easter Island (Three Sigma), Seventh Sword of Mendor
(Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early
games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra),
Zombies (Bram).  And my personal holy grail of hard to find games,
Dungeons of Despair (Wizardry Zero??).  There are very few references to
this latter one, though it is on the Giant Game Programmers list, and
from what I can scrounge, this may have been a Wizardry I beta demo,
released to the Apple user group community as the game was being made? 
Anyone know any more on this one?  and as for the other games listed
here, have any of you ever seen any of them, ever, anywhere?  Maybe I've
just had bad luck?  I suppose some of these, might not exist though I
know most do.  Anyhow, these all appear to be rarer than Akalabeth and
friends.  Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC
Rainbow ones...

  One that immediately comes to mind is Destiny by Software 
Investments


Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread Stephane Racle




Funny you mention that. It actually is a three-pack of Infocomics,
although as I recall, it's three individual Infocomics shrinkwrapped in
one package. Probably a store job... but you never know. Perhaps
Infocom/Activision did package them like that to get rid of excess
inventory? I don't recall anything unique about the packaging
suggesting this, but then again, I don't think I looked very closely. I
can try and dig them out... and see if we can come to a better
conclusion. And you know what, unless I'm mistaken, I have two of these
three-packs (the guy was desperate to get rid of his Apple II items). 

C.E. Forman wrote:

  
  
  
  
  Just to clarify, Stephane...  Did
you find three individual Infocomics being sold together?  Or did you
find a literal three-pack of Infocomics (with some kind of unique outer
packaging)?  I always have to be sure if someone sounds like they have
a package I haven't seen before.  B-)
   
  
-
Original Message - 
From:
Stephane Racle 
To:
[EMAIL PROTECTED] 
Sent:
Wednesday, January 07, 2004 7:30 PM
Subject:
Re: [SWCollect] Mt. Drash cassette and market value


I agree with you on actual vs perceived value. Actually, until last
year, I didn't particularly care for Infocomics, which I perceived as
relatively uninteresting computer comic book experiments. Only after
finding a three-pack of them as part of a larger bundle of software did
I decide I should try to get the last one. On the other hand, Suspended
and Starcross were no brainers... and I suspect they are on many
software collectors' lists.

Marco Thorek wrote:

  Stephane Racle schrieb:
  
  
One package I had never seen on eBay until tonight was Zorkquest II.
I've seen all the other Infocomics about a hundred times, but never that
one. Is it that uncommon? One would think they'd be plenty of copies
lying around...

  
  
It indeed is that uncommon. Much more so than a Starcross saucer,
Suspended mask or sealed Fooblitzky. I have been on ebay now for five
years and only saw it once and that one was even sealed. 

I managed to win that auction for a mere $50, as there was only one
other serious bidder. And the current auction you probably talked about
ended with $19.99 via "Buy it now." On the other hand I was outbid
several times on a number of Fooblitzkys, which do turn up every other
month.

Maybe we have to differentiate between actual value, which considers
factors such as rarity and item condition, and perceived value.

Looking through ebay's completed auctions I just saw a Deadline grey go
for $76... 

Marco

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[SWCollect] Software Collecting Expo?

2004-01-09 Thread C.E. Forman
This idea comes up every now and then, but we never seem to get past the "we
should do this" stage.  If everybody's serious, we could put something like
this together.

First we'd need to agree where to hold it, of course.  East coast?  West
coast?  Middle of the country?  (Of course it's going to be a major trip for
anyone overseas, regardless.)

We'd need to find a place to hold it, probably a bunch of us pool some cash
to rent it.

Need to publicize it, get the word out.  Websites, game magazines.  Recruit
some vendors to fill up the tables.  Talk to some former authors and offer
to pay their way as guests, that'll up the attendance.  I know some of the
Infocom guys, and know a guy who's in touch with Ken and Roberta Williams.
Joe, you might be able to get Garriott to come.  No doubt John has a bunch
of classic programmer friends.

How 'bout it?  Should we do something like this?  Or just keep talking about
doing it?  B-)

- Original Message - 
From: "Lee K. Seitz" <[EMAIL PROTECTED]>
To: "Software Collecting" <[EMAIL PROTECTED]>
Sent: Thursday, January 08, 2004 9:39 AM
Subject: Re: [SWCollect] Mt. Drash cassette and market value


> Howard Feldman stated:
> >
> >I went to the Classic Gaming Expo in Vegas in August.  There were tons
> >of 'famous' people there,
>
> >So since you ask, I think it would be cool to have something like that
> >for vintage computer games.  I'd love to meet some of the authors
> >myself, and hear some of their stories first hand instead of reading
> >about it in some book.  As far as I know there isn't a meeting like this
> >that I know of.
>
> You do realize Mr. Romero is the man behind the Apple II Reunion
> (http://www.gamespot.com/features/apple2/), right?  It was invitation
> only (which I completely understand the reasons for), but it *would*
> be cool to have something like that open to the public.  I know there
> are some classic computer (as opposed to video game) shows here and
> there, but I'm not sure that they have many "celebrity" guests.
>
> -- 
> Lee K. Seitz
> [EMAIL PROTECTED]
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread Stephane Racle




Yes I did... Do you have a copy too? He used to run auctions fairly
regularly, but I haven't seen or heard anything from him in months. By
the way, which Phoenix games are you missing? I think I have an extra
copy of Masquerade, and perhaps another game, though I'd have to check.

C.E. Forman wrote:

  
  
  
  
  Stephane,
   
  You got your BotF from the former
president of Phoenix, didn't you?  I recall he was selling some stuff
awhile back, I got a few pieces from him myself.
   
  
-
Original Message - 
From:
Stephane Racle 
To:
[EMAIL PROTECTED] 
Sent:
Tuesday, January 06, 2004 8:34 PM
Subject:
Re: [SWCollect] Mt. Drash cassette and market value


Well, for one thing, some of the games (or variations) you mention
below were produced in extremely small quantities, and I doubt that
many copies survive to this day, except perhaps with the author or
publisher - and even then, not in all cases. Furthermore, not many
people know or care about them... If I recall, the sales figures for
the "rare" Akalabeth were in the tens of thousands, and similarly even
the rarest Infocoms sold many thousand copies (except perhaps for the
TRS-80 release of Zork for which I recall hearing that something like
1500 copies were sold - still, that's over a thousand). Contrast that
to perhaps 150-200 copies for Birth of the Phoenix (and that might be
pushing it!). As far as numbers, it's a lot rarer than Akalabeth. No
doubt someone has a copy stashed somewhere, but that doesn't mean it'll
show up on eBay (incidentally, I have a copy of that one stashed very
close by... :-) Of your list, besides BotP, I have also seen a few of
the early Synergistic releases. Interestingly enough, I have a manual
for "Odyssey: The Compleat Apventure", but no diskette... I have never
seen one.

Brian the Fist wrote:

  Incidentally, here's a few games I have never once seen (other than
perhaps a loose disk) on eBay, in several years of searching - no idea
why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black
Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version),
Crypts of Terror (In-Home software, saw loose disk once..), Dungeons
Dragons and Other perils (XLent software), Fraktured Faebles (American
Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab),
Quarterstaff (Simulated Environment Systems, before Infocom bought it),
Secret of Easter Island (Three Sigma), Seventh Sword of Mendor
(Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early
games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra),
Zombies (Bram).  And my personal holy grail of hard to find games,
Dungeons of Despair (Wizardry Zero??).  There are very few references to
this latter one, though it is on the Giant Game Programmers list, and
from what I can scrounge, this may have been a Wizardry I beta demo,
released to the Apple user group community as the game was being made? 
Anyone know any more on this one?  and as for the other games listed
here, have any of you ever seen any of them, ever, anywhere?  Maybe I've
just had bad luck?  I suppose some of these, might not exist though I
know most do.  Anyhow, these all appear to be rarer than Akalabeth and
friends.  Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC
Rainbow ones...

  
One that immediately comes to mind is Destiny by Software Investments

  





Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman



I hear he doesn't have a lot of patience with 
people talking about Drash, though.  He's done a number of other games 
since then and apparently dislikes the fact that everyone only seems to care 
about the one crappy game he did two decades ago.
 

  - Original Message - 
  From: 
  [EMAIL PROTECTED] 
  To: [EMAIL PROTECTED] 
  Sent: Friday, January 09, 2004 2:45 
  PM
  Subject: Re: [SWCollect] Mt. Drash 
  cassette and market value
  In a message dated 01/09/2004 11:36:34 AM Central 
  Standard Time, [EMAIL PROTECTED] 
  writes:
  Ah, but who would sign it?  Richard Garriott, who had 
NOTHING to do with Drash, or the person/people involved in *actually* 
creating Drash?Keith Zabaloui (sp) of course, he's 
  still around :)TomVisit my web page for many games for sale/trade 
  and screen shots of Ultima Escape from Mt. Drash,  Tom's Ultima, 
  Infocom and RPG page 


Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman
I recall someone saying the seller admitted to shilling on this auction.
Can't find the original post, though.

- Original Message - 
From: "Stephane Racle" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 08, 2004 2:21 PM
Subject: Re: [SWCollect] Mt. Drash cassette and market value


> I still remember that $2000 Starcross saucer very well! Although IMO,
> someone drove up the price on that one... although if I recall, the
> buyer was more than happy with the result.
>
> Edward Franks wrote:
>
> >
> >>   I believe that most collectors have somewhat limited
> >> cash flow, and so I have never seen any single game sell for over $1000
> >> that I can recall, and I don't know if it ever would.
> >
> >
> > I've seen stuff hit the $2,000 mark.
> >
> >
>
>
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
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>


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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman
> That reminds me, I have the Zork 1 poster from the Zork Users Group.  
> 
> Say, was that the only poster they made?  I have some vague memory of 
> a Zork 2 poster mentioned.

There was a Zork II, it was in B&W.


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Re: [SWCollect] A new member to the Origin Museum Family!

2004-01-09 Thread C.E. Forman
I found a PC port of Drash awhile back while digging around for a column:

http://www.peroxide.dk/drash/mtdrash.zip

It's pretty hack-n-slash, but I like the monsters, 'specially the gremlin,
he's cute.

- Original Message - 
From: "Feldhamer, Stuart" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 08, 2004 1:37 PM
Subject: RE: [SWCollect] A new member to the Origin Museum Family!


>
> I have a question. Have any of you guys actually played Drash? If so, is
it
> any good? Same question for Akalabeth.
>
> Stuart
>
> -Original Message-
> From: Edward Franks [mailto:[EMAIL PROTECTED]
> Sent: Thursday, January 08, 2004 2:31 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] A new member to the Origin Museum Family!
>
>
>
> On Jan 7, 2004, at 8:12 PM, Origin Museum wrote:
> [Snip]
> > Edward, Tom--hope ya don't mind a guy like me as a member of the 'DRASH
> > CLUB'...If you DO mind, I'll just start acting like Rodney Dangerfield
> > from
> > Caddyshack!  (Hey--who stepped on the DUCK?!) ;)
>
> The more the better.  I like to see these games end up in the hands
> of
> people that love 'em rather than in the trash or in a 'hoard',
> forgotten and unappreciated.
>
> -- 
>
> Edward Franks
>
>
> --
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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman
I've got a number of signed items, from authors I've tracked down on my own,
and I consider them more valuable than an unsigned package in similar
condition.  Right now I'm still letting the wounds heal after my disastrous
run-in with Dan Kitchen, but maybe down the road I'll take you up on the
offer, John.  B-)

- Original Message - 
From: "John Romero" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 08, 2004 2:16 AM
Subject: RE: [SWCollect] Mt. Drash cassette and market value


> I have an interesting question for you guys
>
> Would you consigder a classic game more valuable if it was signed by the
> author?
>
> If so, and you'd like your classic Apple II games signed, I might know
> where the author is and could persuade him to sign em. :)
>
> I have a few old Apple II games signed by their authors and I've gotten
> some nice reactions from them
>
> - john
>
>
> The goal of the works of a genius' existance lies only in itself.
>
>
> > -Original Message-
> > From: Dan Chisarick [mailto:[EMAIL PROTECTED]
> > Sent: Wednesday, January 07, 2004 2:51 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [SWCollect] Mt. Drash cassette and market value
> >
> >
> > I saw what I think was a re-packaged Doriath in the last 2-3
> > months but
> > other than that, zip.  "Black Magic" for the Apple was the
> > first Apple
> > game I bought off ebay.  That was 2+ years ago, and I might have only
> > seen one since then.  Superb game.  Does not take long to
> > beat.  Tower
> > of Myraglen has a puzzle where you can only enter a certain passage
> > (rather early in the game too) at midnight.  And that's
> > midnight on the
> > computer's system clock :)  The first day I played it it
> > happened to be
> > near midnight, and I walked right in.  The next day I couldn't figure
> > out how to get in.
> >
> >
> > On Jan 6, 2004, at 8:56 PM, Brian the Fist wrote:
> >
> > >> Not to pick nits, but the "true" piece of art is the game code
> > >> itself. The extras -- manual, cloth map, etc. -- are what make it
> > >> collectable, but the art is the entire package, which includes the
> > >> game.  What good is the manual if you can't play?
> > >
> > > Perhaps I wasn't clear, I meant 'art' in reference to art
> > collecting
> > > mentioned earlier.  Thus I was being quite literal - I collect 'box
> > > art'.
> > >
> > >>> On the other hand, there are some games I have been searching for
> > >>> for years and have not seen EVER on eBay (or anywhere else), even
> > >>> once, thus making them even more rare than Akalabeth or Mt. Drash
> > >>> technically.
> > >>> And
> > >>> when I come across one like this by some rare fluke, I may get it
> > >>> for as
> > >>> low as $10 (maybe no one else wants it, who knows).
> > >>
> > >> Like what, out of curiousity?
> > >
> > > One that immediately comes to mind is Destiny by Software
> > Investments
> > > Plus.  Doriath was also incredibly difficult to find (an
> > excellent C64
> > > game if you've never tried it).  Got both cheap, but not
> > until several
> > > YEARS of searching eBay weekly.  Also Tower of Myraglen and
> > trolls and
> > > Tribulations.  Another C64 title, Spirit of the Stones, and
> > Savage by
> > > Rainbird/Microplay/Probe were also cheap but hard to find
> > (not as hard
> > > as the others though).  Also Talisman by Polarware.  Might
> > and Magic I
> > > pre-box version (was just sold as a huge manual with map
> > and disks).
> > > While I may have seen an odd loose disk for one or two of these, I
> > > rarely saw one appear complete and as soon as I did, I
> > grabbed it and
> > > no one else seemed to want them
> > >
> > > Incidentally, here's a few games I have never once seen (other than
> > > perhaps a loose disk) on eBay, in several years of
> > searching - no idea
> > > why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black
> > > Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend
> > > version), Crypts of Terror (In-Home software, saw loose
> > disk once..),
> > > Dungeons Dragons and Other perils (XLent software),
> > Fraktured Faebles
> > > (American Eagle), Gelfling Adventure (Sierra), Palace in
> > Thunderland
> > > (Micro Lab), Quarterstaff (Simulated Environment Systems, before
> > > Infocom bought it), Secret of Easter Island (Three Sigma), Seventh
> > > Sword of Mendor (Grandslam), Sorcerer of Siva (Epyx), most
> > Synergistic
> > > Software early games, Spirit of Glenmore Castle (On
> > Target), Troll's
> > > Tale (Sierra), Zombies (Bram).  And my personal holy grail
> > of hard to
> > > find games, Dungeons of Despair (Wizardry Zero??).  There
> > are very few
> > > references to
> > > this latter one, though it is on the Giant Game Programmers
> > list, and
> > > from what I can scrounge, this may have been a Wizardry I beta demo,
> > > released to the Apple user group community as the game was
> > being made?
> > > Anyone know any more on this one?  and as for the other games listed
> >

Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman



Technically they are not "re-issues" either.  
They were the first Infocom releses for C64.  Commodore insisted on 
doing their own packaging up until Cutthroats, then they wised up and realized 
Infocom's boxes were better.  Infocom re-released the C64 titles in the 
standard greys after that.
 
- Original Message - 

  From: 
  [EMAIL PROTECTED] 
  To: [EMAIL PROTECTED] 
  Sent: Wednesday, January 07, 2004 9:35 
  PM
  Subject: Re: [SWCollect] Mt. Drash 
  cassette and market value
  
  Those are neither folio nor grey.  What you have are the Commodore 
  re-issues of Infocom games.  Unfortunately these are probably the most 
  commonly available shrink-wrapped Infocom's you can find :-(
   
  Hugh-Original Message- From: Stefan Lindblom 
  <[EMAIL PROTECTED]>Sent: Jan 7, 2004 5:46 PM To: [EMAIL PROTECTED] Subject: 
  Re: [SWCollect] Mt. Drash cassette and market value 
  
  
  
  My mistake, I meant I take these are the folio 
  ones. I should probably go and sleep now before I get a label of stupidity 
  here :)
   
  /Stefan
  
- Original Message - 
From: 
Stefan Lindblom 
To: [EMAIL PROTECTED] 
Sent: Thursday, January 08, 2004 2:42 
AM
Subject: Re: [SWCollect] Mt. Drash 
cassette and market value

I thought I recalled having seen one of these 
mentioned, although I dont know which one. I picked up a bunch of games half 
a year ago, and among them were the C-64 version of Deadline. I am a bit 
noob though since I cant tell whether or not this is a folio or "grey". It 
is flat, like a fold out thing. Sounds like a folio, right? On the front it 
is blue at the top, white in the middle with the Deadline documentary 
evidence picture, and grey/silver with the Commodore logo at the bottom. The 
whole backside is the same grey/silver color as the front bottom. I also 
found suspended with the pretty much identical flat box. Both are sealed so 
I cant check any further. I take it these are the grey ones and therefore of 
pretty low interest?
 
/Stefan
 

  - Original Message - 
  From: 
  Stephane Racle 
  To: [EMAIL PROTECTED] 
  Sent: Thursday, January 08, 2004 2:30 
  AM
  Subject: Re: [SWCollect] Mt. Drash 
  cassette and market value
  Interesting. Perhaps very few copies were published since 
  it was the last of the four Infocomics and the other ones had relatively 
  little success? Yes, I was referring to the $19.99 "Buy It Now". 
  That Deadline grey is interesting I just saw a shrinkwrapped Deadline 
  folio go for $29.99 (although that was a "Buy It Now" as well). Come to 
  think of it though, Deadline folios seem to come up on eBay fairly 
  regularly - and a good number of them are still in the shrink. In fact, I 
  think I've seen more Deadline folios than Deadline greys over the last few 
  years.I agree with you on actual vs perceived value. Actually, 
  until last year, I didn't particularly care for Infocomics, which I 
  perceived as relatively uninteresting computer comic book experiments. 
  Only after finding a three-pack of them as part of a larger bundle of 
  software did I decide I should try to get the last one. On the other hand, 
  Suspended and Starcross were no brainers... and I suspect they are on many 
  software collectors' lists.Marco Thorek wrote:
  Stephane Racle schrieb:
  
One package I had never seen on eBay until tonight was Zorkquest II.
I've seen all the other Infocomics about a hundred times, but never that
one. Is it that uncommon? One would think they'd be plenty of copies
lying around...

It indeed is that uncommon. Much more so than a Starcross saucer,
Suspended mask or sealed Fooblitzky. I have been on ebay now for five
years and only saw it once and that one was even sealed. 

I managed to win that auction for a mere $50, as there was only one
other serious bidder. And the current auction you probably talked about
ended with $19.99 via "Buy it now." On the other hand I was outbid
several times on a number of Fooblitzkys, which do turn up every other
month.

Maybe we have to differentiate between actual value, which considers
factors such as rarity and item condition, and perceived value.

Looking through ebay's completed auctions I just saw a Deadline grey go
for $76... 

Marco

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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman



The Mastertronic series was sold predominatly in 
Europe, where they seem to be very common.  I overpaid for mine because, 
being in the States, I'd never seen them before so I figured they were 
rare.
 

  - Original Message - 
  From: 
  Pedro 
  Quaresma 
  To: [EMAIL PROTECTED] 
  Sent: Thursday, January 08, 2004 3:15 
  AM
  Subject: Re: [SWCollect] Mt. Drash 
  cassette and market value
  Hugh Falk wrote: 
  >Those are neither folio nor grey. 
   What you have are the Commodore re-issues of Infocom games. 
   Unfortunately these are probably the most >commonly available 
  shrink-wrapped Infocom's you can find :-( Don't forget the "Infocom from Mastertronic" 
  series, which are, from my experience, even more common. --Pedro R. QuaresmaSalvador Caetano 
  IMVTDiv. Sistemas de Informação / Systems and Information 
  DivisionAdministração e Desenvolvimento Lotus Notes / Lotus Notes 
  Administration and Development[EMAIL PROTECTED] // +351 22 
  7867000 (ext. 3492)Toyota Prius '01, Aqua Ice Opalescent, 37K km., 
  "Esperanza"ToyotaShopping - A sua Loja Toyota 
  Onlinehttp://www.toyota.pt


Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman



Just to clarify, Stephane...  Did you find 
three individual Infocomics being sold together?  Or did you find a literal 
three-pack of Infocomics (with some kind of unique outer packaging)?  I 
always have to be sure if someone sounds like they have a package I haven't seen 
before.  B-)
 

  - Original Message - 
  From: 
  Stephane Racle 
  To: [EMAIL PROTECTED] 
  Sent: Wednesday, January 07, 2004 7:30 
  PM
  Subject: Re: [SWCollect] Mt. Drash 
  cassette and market value
  I agree with you on actual vs perceived value. Actually, until 
  last year, I didn't particularly care for Infocomics, which I perceived as 
  relatively uninteresting computer comic book experiments. Only after finding a 
  three-pack of them as part of a larger bundle of software did I decide I 
  should try to get the last one. On the other hand, Suspended and Starcross 
  were no brainers... and I suspect they are on many software collectors' 
  lists.Marco Thorek wrote:
  Stephane Racle schrieb:
  
One package I had never seen on eBay until tonight was Zorkquest II.
I've seen all the other Infocomics about a hundred times, but never that
one. Is it that uncommon? One would think they'd be plenty of copies
lying around...

It indeed is that uncommon. Much more so than a Starcross saucer,
Suspended mask or sealed Fooblitzky. I have been on ebay now for five
years and only saw it once and that one was even sealed. 

I managed to win that auction for a mere $50, as there was only one
other serious bidder. And the current auction you probably talked about
ended with $19.99 via "Buy it now." On the other hand I was outbid
several times on a number of Fooblitzkys, which do turn up every other
month.

Maybe we have to differentiate between actual value, which considers
factors such as rarity and item condition, and perceived value.

Looking through ebay's completed auctions I just saw a Deadline grey go
for $76... 

Marco

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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman
> It indeed is that uncommon. Much more so than a Starcross saucer,
> Suspended mask or sealed Fooblitzky. I have been on ebay now for five
> years and only saw it once and that one was even sealed.

Hmm, I've had 3 or 4 of these (ZorkQuest II) come through the Shoppe over
the years, but I can't say the same about saucers.  I know it was released
about a year after the first three, in smaller quantities, just to recoup
the production costs, and it took me awhile to find mine, but I had it well
before I had my saucer and mask.  So I'm not sure I agree, just based on
personal experience.  Definitely rarer than Fooblitzky, though.

> Looking through ebay's completed auctions I just saw a Deadline grey go
> for $76...

Some guy on Amazon had some greys for $99.95, not sure if people are buying
though...


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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread C.E. Forman



Stephane,
 
You got your BotF from the former president of 
Phoenix, didn't you?  I recall he was selling some stuff awhile back, I got 
a few pieces from him myself.
 

  - Original Message - 
  From: 
  Stephane Racle 
  To: [EMAIL PROTECTED] 
  Sent: Tuesday, January 06, 2004 8:34 
  PM
  Subject: Re: [SWCollect] Mt. Drash 
  cassette and market value
  Well, for one thing, some of the games (or variations) you 
  mention below were produced in extremely small quantities, and I doubt that 
  many copies survive to this day, except perhaps with the author or publisher - 
  and even then, not in all cases. Furthermore, not many people know or care 
  about them... If I recall, the sales figures for the "rare" Akalabeth were in 
  the tens of thousands, and similarly even the rarest Infocoms sold many 
  thousand copies (except perhaps for the TRS-80 release of Zork for which I 
  recall hearing that something like 1500 copies were sold - still, that's over 
  a thousand). Contrast that to perhaps 150-200 copies for Birth of the Phoenix 
  (and that might be pushing it!). As far as numbers, it's a lot rarer than 
  Akalabeth. No doubt someone has a copy stashed somewhere, but that doesn't 
  mean it'll show up on eBay (incidentally, I have a copy of that one stashed 
  very close by... :-) Of your list, besides BotP, I have also seen a few of the 
  early Synergistic releases. Interestingly enough, I have a manual for 
  "Odyssey: The Compleat Apventure", but no diskette... I have never seen 
  one.Brian the Fist wrote:
  Incidentally, here's a few games I have never once seen (other than
perhaps a loose disk) on eBay, in several years of searching - no idea
why - Labyrinth of Crete (Scott Adams), Birth of the Phoenix, Black
Magic (Datasoft, US Boxed version), Coveted Mirror (Comprehend version),
Crypts of Terror (In-Home software, saw loose disk once..), Dungeons
Dragons and Other perils (XLent software), Fraktured Faebles (American
Eagle), Gelfling Adventure (Sierra), Palace in Thunderland (Micro Lab),
Quarterstaff (Simulated Environment Systems, before Infocom bought it),
Secret of Easter Island (Three Sigma), Seventh Sword of Mendor
(Grandslam), Sorcerer of Siva (Epyx), most Synergistic Software early
games, Spirit of Glenmore Castle (On Target), Troll's Tale (Sierra),
Zombies (Bram).  And my personal holy grail of hard to find games,
Dungeons of Despair (Wizardry Zero??).  There are very few references to
this latter one, though it is on the Giant Game Programmers list, and
from what I can scrounge, this may have been a Wizardry I beta demo,
released to the Apple user group community as the game was being made? 
Anyone know any more on this one?  and as for the other games listed
here, have any of you ever seen any of them, ever, anywhere?  Maybe I've
just had bad luck?  I suppose some of these, might not exist though I
know most do.  Anyhow, these all appear to be rarer than Akalabeth and
friends.  Oh yes, there's also the Dysan 3 1/2" Infocoms, and DEC
Rainbow ones...

  One that immediately comes to mind is Destiny by Software 
Investments


Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread AvatarTom
In a message dated 01/09/2004 11:36:34 AM Central Standard Time, [EMAIL PROTECTED] writes:


Ah, but who would sign it?  Richard Garriott, who had NOTHING to do with 
Drash, or the person/people involved in *actually* creating Drash?


Keith Zabaloui (sp) of course, he's still around :)

Tom
Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash,  Tom's Ultima, Infocom and RPG page 


Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread Jim Leonard
Pedro Quaresma wrote:

other Syn. Soft. games. If anyone's interested, I can share some 
stories/facts about those days in Syn. Soft.
Hell yes, if it's not too much trouble!
--
Jim Leonard ([EMAIL PROTECTED])
World's largest electronic gaming project:http://www.MobyGames.com/
A delicious slice of the demoscene:http://www.MindCandyDVD.com/
Various oldskool PC rants and ramblings:   http://www.oldskool.org/
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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread Jim Leonard
Dan Chisarick wrote:

While Mt. Drash itself could probably be considered 'exotic', a signed 
copy would probably be 'unique', especially if it was personalized.  The 
best of both worlds is to have a spare copy.
Ah, but who would sign it?  Richard Garriott, who had NOTHING to do with 
Drash, or the person/people involved in *actually* creating Drash?

Moebius (Greg Malone)
I loved this game; never finished it but should give it another try.  I 
couldn't get into Windwalker, even though lead programmer told me a 
while ago it was a much superior game.
--
Jim Leonard ([EMAIL PROTECTED])
World's largest electronic gaming project:http://www.MobyGames.com/
A delicious slice of the demoscene:http://www.MindCandyDVD.com/
Various oldskool PC rants and ramblings:   http://www.oldskool.org/

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Re: [SWCollect] Mt. Drash cassette and market value

2004-01-09 Thread Pedro Quaresma

Speaking of Synergistic Software, I recently had the chance to exchange emails with Robert Nendel, lead programmer for "Warriors of Legend" and other Syn. Soft. games. If anyone's interested, I can share some stories/facts about those days in Syn. Soft.

--
Pedro R. Quaresma
Salvador Caetano IMVT
Div. Sistemas de Informação / Systems and Information Division
Administração e Desenvolvimento Lotus Notes / 
Lotus Notes Administration and Development
[EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)

Toyota Prius '01, Aqua Ice Opalescent, 37K km., "Esperanza"
 










                     

        
Para: [EMAIL PROTECTED]
A/C: 
Ref: 
cc: 
Assunto: Re: [SWCollect] Mt. Drash cassette and market value


Stephane Racle <[EMAIL PROTECTED]>
08-01-2004 23:12


Solicita-se resposta a swcollect


This is what mine looks like... There must have been a few variations.

Edward Franks wrote:

>
> On Jan 8, 2004, at 2:58 PM, Stephane Racle wrote:
>
>> I also noticed just a couple of days ago that my Odyssey manual was 
>> actually very different from his. Mine is essentially black and 
>> white, almost newspaperish, while his has a full colour cover. I 
>> wonder if your disk goes with the one I have? Or do you have the same 
>> book as Howard too?
>
>
>     I have the version as Howard.
>

 




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