Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
More spells. Per-team start spells. Bots know how to use spells. Menu options. Better model for knight. Weapon replace with scrolls and medeval weapons mutator. Monster fixes. The better spell support is a significant addition. You really can scourge dungeons now if you wish. ISO Download: http://sourceforge.net/projects/chaosesqueanthology/files/latest/download Direct V63 no javascript ISO download: http://downloads.sourceforge.net/project/chaosesqueanthology/Rel_63/XonoticChaosEsqueAnthologyREL63.iso?r=http%3A%2F%2Fsourceforge.net%2Fprojects%2Fchaosesqueanthology%2Fts=1440495865use_mirror=netcologne If you wish to just update your copy, if it's not too old, you can put these files in /data/ : http://sourceforge.net/projects/xmodchaosesque/?source=directory enjoy and give feedback!
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
How would one go about doing this so that Lin binaries actually work on more than 1 specific machine? Currently I do ./all compile -r to compile which calles ./configure (some options I guess) make in darkplaces.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Could you post the errors. You might need to apt-get install some libs.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Perhaps try adding -static to LDFLAGS? Sometimes static linking can get messy though.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
I heard multiple times in conversations that it doesn't really support it anymore. That's not true :)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
No, the 64 bit binaries do not work because they bomb out with a general memory protection error. At least this is how I would translate it. In German it's Speicherabzugsfehler. The 32 bit binaries are missing some libjpeg stuff. Is compiling the sources straight forward ? I mean like going into the source directory and doing the standard commands (make, make install) ? Would be nice to run it natively unter Linux although I doubt that the performance penalty using WINE is so high because the rendering backend is OpenGL anyhow.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Where did you hear that gcc no longer supports static linking? That seems a really dumb thing to do doesn't it? And isn't static linking something that pretty much every linker/compiler does?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
I heard multiple times in conversations that it doesn't really support it anymore. Static linking includes whatever library code you are using in the library. If the binaries were statically linked he wouldn't have trouble running them on his system. They would be abit bigger though. I think I might want to statically link them if there are such problems with linux binaries (they never seem to work between versions ... only windows bins do) as for compiling DarkPlaces engine: ./configure; make; But check the configure stuff, there should be an option to set game to Xonotic and to do a release compile (which are alot faster).
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Yes, the engine is darkplaces. There's a zip. Normal configure, make , commands should work. Check the configure thing, you might beable to set -game Xonotic Unzip it, go into XonoticChaosEssbla/darkplaces/ do the compile. Put the binaries(or symlink them) in XonoticChaosEssbla/ Also note the crypto stuff if you want that (if you don't have it, ingame there will be a button you can press explaining how to compile it in) XonoticChaosE.../darkplaces XonoticChaosE.../d0_blind_id can you post the errors of the binary you had. me.TR(me); me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _(d0_blind_id supplies the code needed to enable cryptography in the engine))); e.colorL = '1 0 0'; e.cvarOffValue = 0; me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _(xonotic$ darkplaces d0_blind_id))); e.colorL = '1 0 0'; e.cvarOffValue = 0; me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _(xonotic$ ls d0_blind_id/))); e.colorL = '1 0 0'; e.cvarOffValue = 0; me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _(autogen.sh d0_bignum.h d0_blind_id.h d0.h d0_rijndael.h Makefile.am))); e.colorL = '1 0 0'; e.cvarOffValue = 0; me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _(configure.ac d0_bignum-openssl.c d0_blind_id.pc.in d0_iobuf.c d0_rijndael.pc.in sha2.c))); e.colorL = '1 0 0'; e.cvarOffValue = 0; me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _(COPYING d0_bignum-tommath.c d0_blind_id.txtd0_iobuf.h m4 sha2.h))); e.colorL = '1 0 0'; e.cvarOffValue = 0; me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, _(d0_bignum-gmp.c d0_blind_id.cd0.c d0_rijndael.c main.c))); e.colorL = '1 0 0'; e.cvarOffValue = 0; me.TR(me);
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
(crypto libs are also in a zip I think)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Also to get the things needed for compiling: sudo apt-get install build-essential xserver-xorg-dev x11proto-xf86dri-dev x11proto-xf86dga-dev x11proto-xf86vidmode-dev libxxf86dga-dev libxcb-xf86dri0-dev libxpm-dev libxxf86vm-dev libsdl2-dev libsdl2-image-dev libclalsadrv-dev libasound2-dev libxext-dev libjpeg-turbo8-dev git-core unzip wget Note: If using i386 architecture, you can replace libdsl1.2debian with libsdl1.2debian:i386 in the list above. On Debian, use libjpeg8-dev if libjpeg-turbo8-dev isn’t available in the package repositories. To be able to download maps from game servers when using Xonotic for online gaming, you will also need curl installed on your system. For Fedora and other RPM based distro’s, compiling dependencies are as follows: x11-proto-devel libalsa2-static-devel libjpeg62-devel libjpeg62-static-devel libSDL2-devel For Archlinux the dependencies can be installed via the following command: sudo pacman -S alsa-lib curl libjpeg-turbo libmodplug libpng libvorbis libxpm libxxf86dga libxxf86vm sdl2 unzip
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Release 62: Monster improvements (better models and code (shambler, shalrath, zombie, ogre, etc). 2 weapons added: RA4 lock on surface to air missile, stone axe. Better shaders for potions. Option for zombies to behave quake-like. http://www.lgdb.org/game/chaosesque-anthology http://sourceforge.net/projects/chaosesqueanthology/files/latest/download No javascript v62 direct download: http://downloads.sourceforge.net/project/chaosesqueanthology/Rel_62/XonoticChaosEsqueAnthologyREL62.iso?r=http%3A%2F%2Fwww.lgdb.org%2Fgame%2Fchaosesque-anthologyts=1439921715use_mirror=liquidtelecom enjoy
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
The lin binaries don't lauch for you? (There the ones I compiled and use on my 64 and 32 bit boxen). Why is linux always like this. It's almost never binary compatable past a few years... (and gcc nolonger supports static linking I hear). If it complains it can't find a library, just symlink whatever version you have to what filename it's demanding. That usually works for me. If I still can't get something to work then I make. (you just need to compile darkplaces)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Honestly not.I did not look too deeply into the docs. But if a binary is included I would expect that it launches. :-) Well at least similar to native / vanilla Xonotic.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Just a little update from me on the performance topic: I tested Xonotic ChaosEsque v60 yesterday on my HTPC (AMD Dualcore with GeForce 610) and surprisingly the stuttering was gone. On my gaming PC with the 450GTS I have stuttering but much higher CPU GPU ressources and on my HTPC with much lower CPU GPU ressources it does not stutter ? I do not get it. Possibly there is another issue causing the slowdowns for me. BTW: Has someone be able to run the native Linux binaries from the ISO ? Any x64 binary simply bombs out for me with a general memory dump. Running the Windows exe under Wine is fine though.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
have you tried compiling it from source?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
New Release: V61: City Generation, Work on monsters (new model for fiend, hellknight), Better Quake1 Map compatibility. (Create Mutators Spawnmisc items SC Tiles) http://sourceforge.net/projects/chaosesqueanthology/files/latest/download No Java script direct link: http://downloads.sourceforge.net/project/chaosesqueanthology/Rel_61/XonoticChaosEsqueAnthologyREL61.iso?r=ts=1439389256use_mirror=liquidtelecom Enjoy
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Todays update was the following: Modeled and added additional highrise building for the sc_tiles city generating mutator. Its colormap is set to be randomly picked for each on of this particular building, to give a nice view to your skyline. (all buildings have interiors) Generator placed medeval and futuristic buildings now given random colormap (roof, windows etc) by way of setting the worldspawn colormap to something. Generator's avoidance of placing buildings on roads etc you have in your map has improved. You can set the rigor at which it checks (1 by default, can be set as high as 4) Buildings can now be set to have their angle as the angle of the surface they have been placed by the generator, so you can have an interesting after earthquake effect. Same for spikes and tanktraps. This all took way longer to code then it should have. A quakeC master would have had it doen in 5 min. I had to trial-and-error fix things for hours. Ohwell. Feature is in. Enjoy
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Today's work was modeling another suburban house, one I saw in a dream awhile ago (interior). Also added farms (furrows). Some code bugfixes pertaining to making sure any lowerclass/industrial areas near an upperclass area are replaced with middleclass areas.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Did some more work. Modeled and added some more chemical (heavy industrial) buildings for the city generation code. Added my police station, hospital, firestation. Did some code so you can control the transition between upperclass to lowerclass areas (how deep the middle class area will be), thus making your city more / less urban etc.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
yes do you know how to setup a web-server or ftp server on it?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Looks like sf.net's file release system is partially back online, or getting back online. http://sourceforge.net/projects/xmodchaosesque/files/?source=navbar If anyone want's the updates of the last few weeks here they are: http://sourceforge.net/projects/xmodchaosesque/files/z1_sctilescompiled.pk3/download http://sourceforge.net/projects/xmodchaosesque/files/zz99_xmod-chaos-esque-xonotic-full_source_and_exec_binaries.pk3/download http://sourceforge.net/projects/xmodchaosesque/files/z9_buildable_buildings.pk3/download (And source for z1_sctiles): http://sourceforge.net/projects/xmodchaosesque/files/sc_tiles.zip/download (And for those needing the 2 other files if they are converting vanilla xonotic to something like chaosesque (though it wouldn't have the maps if you were doing it this way): http://sourceforge.net/projects/xmodchaosesque/files/zz99-xmod-chaos-esque-xonotic-map_resources.pk3/download and http://sourceforge.net/projects/xmodchaosesque/files/zz99-xmod-chaos-esque-xonotic-nexcompat_updates.pk3/download ) The update is now you can set simcityesque buildings to build. So city generation, with zoning if you'd like it (create ... mutators button misc items around)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Anyone know where I can sftp up the new files. I've been doing work but sf.net's file release system has been down for 2 weeks now with no end in sight. I want to put the files up so people can use the new features (city generation). Some screenshots attached. all buildings have interiors (I've been making them over years). Everything is opensource, gpl, ofcourse.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
moxalt: Do I have any choice. If you're referring to supporting slavery: Yes. You do. You can simply choose not to. Just because it's in a book that you are particularly fond of doesn't make slavery A-OK. Just because the people who wrote the book said that your god said so, doesn't actually mean that your god said so. Your views will only be valid if you can demonstrate that a) your god actually exists, b) the book is actually the word of god (and no, 'inspired' is not enough). Until then, I will consider putting prepubescent children into arranged marriages unethical, and not being allowed to shave your temples just stupid, as well as all the other contradictory, unethical, plain scary, and just stupid things the authors of the Bible decided to stick in there. If you're referring to not having a choice on entering wage slavery: No. Unfortunately you don't- and in one sense you have a point when you say that slaves had it better- at least there the slavery was overt, and open, not being vehemently denied by the ruling class. At least the slave was guaranteed life for obedience. In theory. The modern proletarian is discarded as soon as her use has been expended, and has to actively sell her labour-power to survive, instead of merely existing in bondage. I support neither classical slavery nor wage slavery, but, personally, would still rather be a wage slave and have some sort of freedom than literally be the property of another person, to be abused at will without recourse to justice. You have pay money to eat. I support it no more than you do. This is a sorry stage in human society. intellectual property Don't call it that. Property of that sort is in itself unethical. What you're actually criticising is the employer taking what you produce from you and turning it into intellectual property for their own benefit- and that, I agree is wrong. become a servant/slave/employee and no more opensource work thenceforth, or put a bullet through my head. Summed it up perfectly. In that final slew of dates, are you referring to the abolition of slavery? Because you've got them wrong. You have an interesting mix of beliefs. On the one hand, your critique of the present system is perfectly valid, but on the other hand, you want a society where you would be able to lord over women, own other humans as property, and marry little girls. Read this: http://www.anarchistfaq.org or apt-get install anarchism for an offline copy in /usr/share/doc.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
@Mzee: +1 I think the thread should focus on the game but not any political, ethical or religious opion. Some people also seem to forget that tolerance is one of the core things that is needed for a free society. Nevertheless one thing chaosesque is right about one thing: We all already are slaves in a system. Well at least unless you live completely off the grid on some political independent island and produce everything you need yourself. But then you would most likely not be able to read and write posting in the internet :-P
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Summed up perfectly, moxalt.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Cheers.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Thanks, tom! =w=
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Possibly stupid question: Is it hard to set up at torrent tracker (or how is this called ?). I have an Arm system running all the time anyway and would be willing to host the ISO as well.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
No. Not FLOSS but FREE SOFTWARE or LIBRE SOFTWARE.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
you lost me at you hope the south rises again...
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Funny to see how some people become FLOSS advocates for all the wrong reasons. I think this forum really isn't the right place for any kind of propaganda (well, maybe except for FLOSS propaganda). @chaosesqueteam: Let's make this thread about your game and FLOSS again. You won't gain many friends with your ancient views here.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
The point is rather that physical limits and limits of the current production methods are keeping the CPU manufacturers from increasing the clock speed any further. So instead of this they keep at a maximum clock below 4GHz and have started to add more and more cores. This results in multiple issues ! First adding more and more cores does not make the CPU performance skyrocket since all those core still share the same cache and infrastructure below. Second adding more and more cores is limited due to productions methods and heat produced by those cores. Third but not least not every problem / algorithm can be multi-threaded very easy and many tools are still not optimized for multi-core systems. Beside this I have tried yesterday reducing the amount of particles in the menu and this seems to enhance performance a lot. I have not tried the settings in the Cfg you mentioned though but will do in the next week while I am on vacation. I am still unsure if those particles are the only reasons for a slowdown on my Gaming box. I also tried the latest release of ChaosEsque on my GNU/Linux (TM) box and it gave me a segmentation error. No matter what executable or shell script I tried. Shouldn't I be able to run ChaosEsque by simply launching any of the Xonotic binaries matching my CPU architecture (x64) and the rendering backend (glx vs. sdl) ? Or am I missing something ?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
I think the main reason people don't give a damn provided they can get their trendy little gadgets is the prevailing propaganda, which a) encourages acquisition of wealth and status symbols above all else, b) vilifies the poor for being 'lazy' or otherwise unworthy, c) denies the exploitative basis of all employment, d) breeds ignorance among the working class, e) insists that all's well. I don't buy from Apple, but not because of their horrific working conditions. Ultimately, 'ethical consumption' of this sort doesn't really bring about any change, can't be done on a large scale, and ultimately cannot be implemented consistently because literally thousands of people and dozens of companies were involved in the production of even the smallest things. I don't buy from Apple because I value my freedom in the computing arena.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Thank you for that link.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
and we are heading towards a society where just posting anonymously online anywhere could mean jail time in the future. I really hope there are wars before that. I hope somehow the south rises again. I would very much like to see this global system destroyed: where everyone now lives under the same social laws, the same things are banned everywhere on earth, there is nowhere to escape to, no pursuit of happiness. I wouldn't care if I was the first one killed in such a conflict: being alive I'll never have what I wish, if there were a war there would be a possibility of a future where our rulers are dead, their palaces smashed, their agencys gone, and some men might have nice girls and enjoy the natural pleasures of life which are denied and degenerated.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
theres a copy of the game compressed on my webserver you could try this link: http://92.19.232.58:82/files/XonoticChaosEsqueAnthology.tar.gz
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
moxalt: Do I have any choice. If you are on your own, You have to pay money to eat. You have to pay money just to keep land you own (property taxes). You have to pay money just for being in existance (healthcare head taxes). To get this money, if you are not one of the rulers, you must become an employee. To become an employee you must sign away ALL your intellectual property you make during the term of employment. IE: They own you. My choices will be: become a servant/slave/employee and no more opensource work thenceforth, or put a bullet through my head. Atleast the slaves in the old testament could marry little girls and have some happiness. They've taken even that from us now (Late 1800s in England and Northern US states (1870s), Early 1900s for southern US states (1930), ~1950s for Japan and other conqured terr, 2000s for north african and middle eastern states).
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
That is somewhat of an idea however, as far as I know: You are not allowed to send without a return address anymore, and my region would still be known if I went to some nearby other place to send. Inkjet printers print identifying information in yellow inkdot matrixes, so which printer printed it may be known. Just like in soviet Russia. This is the modern democracies. Would men want this if all the men of the country were in control? No. But democracy isn't about what the men of the country want. Women I've talked to are always fine with getting the bad guys, because they themselves never are the badguys. It is we who are: worthless males. That is who laws are written against. Anything we might want: good weapons, powerful vehicles, nice young girls, secure electronic devices... is banned or eventually banned. Our countries are our enemies. They know it, we know it, and any of us who step out of line go to prison for years. Also possibly: DVDs, CDs, etc may have identifying info on their inner ring about what pack they are from.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Why not just send it without a return address? You could even mail it from a different city if you're worrying about USPS posting the city it came from somewhere.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
It's a shame CPUs never get any faster like they used to, this problem would dissappear :P (I think it's CPU bound with all the tracelines etc for the ballistic fragments). The only features added now are backdoors such as VPro (with inbuilt VNC server to spy on you). Same with cars (the govt can remotely shut them down now, but they aren't getting any more powerful). All new work is done to hem us in, keep total control, and keep the prevailing social systems going in the direction they've been going.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Tell me- do you support slavery? The Bible does.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
lol ya its a problem nowadays for everyone. I'm still pissed they shut down crysis 2 cause of the hackers. I'm not sure about chaosesque, But I used this website to find xonotic servers with players. http://dpmaster.deathmask.net/?game=xonotic
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Thanks for your reply ! I will give this a try. I guess you are right. Slowdowns on my system were mostly related to grenade explosions and / or the blood splatters of my character when being hit by a grenade :)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
The temptation was too great.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
No. NO! If you argue with him on that subject he's going to flood the forum, and 90%-98% of that will be pure nonsense. *runs and hides under a rock*
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Most people do unfortunately, its human nature. Look how many people use apple products lmao.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
jeez...I have gotten threatened alot too by various groups. Usually by gaming communities lol. Because I am very vocal against cheating. The whole pedophile thing has definitely gotten out of hand. Lupe Fuentes has had to go to court in countries to save people from execution.Now the new word nowadays is troll which is being used like the word terrorist, and we are heading towards a society where just posting anonymously online anywhere could mean jail time in the future. Its getting scary.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Any ideas on that ? Darksoul71: you can add this to the end of your ~/.xonotic/data/config.cfg set cl_particles_quality 0.2 (or whatever setting you want, sometimes I set it to 0.02 if I have alot of fire burning). It can also be messed with in the settingseffects menu (particles quality) You can also open the console (~) and do cl_par(tab)s_q(tab) 0.2 (cl_particles_quality 0.2) I havent been able to upload the latest additions as sf.net ssh and git and everything is down. New addition is the ability to spawn simcity-esque buildings that I made as misc buildings around any map. This adds to the abandoned concrete, abandoned glass, futuristic (utilitool), and medeval (multitool) buildings that can be set to spawn on any map at start. They, ofcourse, can be nuked away. Theyre suburban buildings and office buildings.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
cooloutac: There are servers running chaosesque? Could you show? None of the team runs a server as we would be under attack by hackers who dislike some of the team members and their opinions. If a 3rd party runs a chaosesque server that's cool.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Wish sourceforge git and ssh was up :(
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
The slowdowns might be due to the bots using the grenade launcher alot. It releases many fragments and works like a real grenade, thus ducking behind cover actually helps. However it does hundreds or thousands of traces and is CPU bound IIRC. Here are some variables that can tame it: g_balance_grenadelauncher_secondary_fragments is 500 [500] custom cvar g_balance_grenadelauncher_secondary_fragments_frames is 12 [12] custom cvar g_balance_grenadelauncher_primary_fragments is 100 [100] custom cvar g_balance_grenadelauncher_primary_fragments_frames is 12 [12] custom cvar You can change the amount of fragments, and/or increase the amount of frames the release is spread over. g_balance_grenadelauncher_secondary_fragments 120 g_balance_grenadelauncher_secondary_fragments_frames 26 etc. If you find a setting you like you can put it in your ~/.xonotic/data/config.cfg file: set g_balance_grenadelauncher_secondary_fragments 120 set g_balance_grenadelauncher_secondary_fragments_frames 26 You can also change g_weaponreplace_grenadelauncher is grenadelauncher grenadelauncher explosivevest [] custom cvar to another weapon so it doesn't come up. g_weaponreplace_grenadelauncher uzi
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
I sent you a message via the Trisquel forums method a couple weeks ago, but I don't think that went through, or some such thing. :p Is there any way I could buy a DVD, USB, or some such thing with ChaosEsque on it? I've tried downloading it many, many times, but every time the download either ends up failing or the downloaded ISO is corrupted...
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
JadedCtrl: I wish I could send you a DVD. I made dvd case papers and DVD labels for the game DVD aswell as the .git repo blurays. However there are people that seem to want to get me, or they've said as such on h8chan, because of my anti-feminist and pro-marry-young-girls-because-deuteronomy-indicate-it's-allright-in-chapter-22-verse28-29-when-read-in-hebrew (and also all religions created before 1850 are allright with man+girl too, and was legal to marry a young girl in USA and UK and european countries untill feminism in the late 1800s early 1900s)-(and stallman's ok with such too)-views. They allready defaced the linux game database page and in years past have probed servers for hacking (IP traced back to IPs which visited a geekfeminist type forum (ie: accessed image only linked there, then later nmap scans)). Also they claimed some house somewhere was my living space and wished to harm whomever was in that place, posted sattalite images etc. So I can't send you a physical copy due to security reasons. I wish I could. I use the glossy paper to print the dvd case out so it looks nice (much higher detail). If anyone else would like to, the DVD papers are here: http://sourceforge.net/projects/chaoseesquesupplemental/files/dvdcase/ There are various versions, one plain, one with a background of Desert Castles in netradiant. (Though the newest are on the git repo) Another way to get chaosesque experiance is to DL xonotic and then download the chaosesque pk3s individually and place them in Xonotic/data/ The main files: http://sourceforge.net/projects/xmodchaosesque/?source=directory And the maps: http://sourceforge.net/projects/xmodchaosesquemedia/files/mapsdvd0/ (There may be some bugs, missing things, when pairing new xonotic with chaosesquepk3s but it will be almost the same)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Ah, I didn't know that you had such problems. I'm sorry you have to worry about security like that. :(
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
JadedCtrl: Again, I'm sorry I can't send you a physical disc. I'd love to burn the ISOs, including the Game ISO, the BluRay and supplemental disc (which contains all the correct versions of the opensource editors used to make assets for the game, source and binaries for Linux/Win/and OSX along with some extras such as test maps, maps that didn't make it into the first DVD, and more themes), and print out the dev version of the dvd jacket, plus the inside front cover insert that has info on the keys for various things (operating weapons, entering vehicles, fist fighting etc). I do this for my friends often. It really makes the game seem yours. I can't do it for security reasons as there's no Darknet for snail mail.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Don't be sorry! The people that have done all of those things should be, however.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Others who have the ISO might beable to send it to you. Here is the bitlenght and md5 sum of release 60 iso: 4647524352 Jun 13 18:17 XonoticChaosEsqueAnthologyREL60.iso 48fc21f894dd87a1864fe98c39239c0f XonoticChaosEsqueAnthologyREL60.iso The dvdpapers.zip has some openoffice templates for DVD stickies, the ones with the 2 stickers in line on one paper, also the jackets (print reverse landscape on glossy paper for best) ~/xonotic-concrete/xonotic/mediasource/dvdpaper$ ls bluraylabel dvdcase dvdlabel GPL-2 ~/xonotic-concrete/xonotic/mediasource/dvdpaper/dvdcase$ ls developersedition dvdbooklet.pdf xonotic-chaos-esque-dvdjacket.odt dvdbooklet.odt README.TXT xonotic-chaos-esque-dvdjacket.pdf The more interesting jacket is in developersedition, that's for multi-dvd cases that can hold the bluray for the .git repos too (or if you want a better looking jacket :P). Maybe I'll make some more interesting ones for normal game-iso-only distribution too with a screenshot of a map as the watermark background. Might do ice/forest/spacestation versions.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
I would be very interested in understanding which part of the sentence yeah, but can it play Crysis 1? do you find to be sarcastic?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
There lies no sarcasm inside the sentence itself (may be only in the fact that Crysis 1 is stone-old and runs fluently on much older systems) but in the :-P at the end of the sentence =:-o
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Simply grab the ISO and see yourself. I for one did experience horribly slowdowns in the three various maps I tried with two bots. The original Xonotic scales very well and is know to work well on older systems. The ChaosEsque mod seems a lot different here to me. It adds lots of new models where a few have a pretty high poly count and enhanced physical calculations that seem to bog down the engine. I experienced this some versions before and this still has not really changed. Since it runs much faster on other systems (like on Youtube) of course this could possibly be an issue with the system I used for testing but other much more demanding games run fine (as I pointed out).
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Truebut as you pointed out nearly all GPU-solutions under GNU/Linux have their issues. Especially when you consider that even newer Intel GPUs will rely on closed-source firmware which is a big No No for free software. So what remains in the end ? Only using older systems ? Choosing the lesser evil ? Design your own hardware ? BTW: It would be nice to stay on topic. Either the mod itself or the issues I described :)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
The reclocking is still very buggy, I doubt Trisquel 8 will ship reliable Nouveau reclocking.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
If that's so, you can try to update the kernel Indeed, just don't forget to update mesa3d too. The reclocking is still very buggy, I doubt Trisquel 8 will ship reliable Nouveau reclocking. True, I should said some performance boost instead of just better performance. The second one is kind of having the hopes a little high.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
No. Really no sarcasm was intended.. I was just joking on the well known fact that the first Crysis (2007) was and is so heavy (and graphically beautiful) that on ultra settings even recent and good computers show some stuttering! I played that game on my laptop from 2010 (medium/hugh gpu) and couldn't play it decently even on medium settings and screen resolution 1280*720 :( And yes, when I played it I was still using the winzozz crapOS.. cheers
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
I ran the game it doesnt' run that bad. Are there any multiplayer servers?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Sorrythen I simply misunderstood youmy bad ! My Gaming Box runs all version of Crysis fine in 1080p (with M$ CrapOS :-) The main thing beside some more documentation which really is a show stopper to the mod IMO is the performance penalty compared to vanilla Xonotic. Have a nice weekend, Holger
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Using any GNU/Linux with the free nouveau drivers will cause a performance drop of 50% or more. 40% of performance drop with my GTX 650, thanks. But you can get only 20% of performance drop with some older tesla GPUs. As you can also get 90% of performance drop with some newer GPUs like the 750. There's some variables that you need to take into account when you want to buy a GeForce and use it with nouveau. Like: * The popularity of the GPU. * How much time has been on the market. * What performance has giving so far with nouveau (phoronix for example run benchmarks using nouveau from time to time.) * Is's new and cursed by Nvidia? See https://www.phoronix.com/scan.php?page=news_itempx=MTc5ODA On the x86 side Nvidia is horrible, AMD is horrible, Intel is horrible. And yet they are now days pretty much all the the choice. Got an Intel? Congratulations, enjoy your new expensive CPU cracked by the NSA for your safety. Got AMD? Congratulations, enjoy your new cheap CPU cracked by the NSA, you may need another Nvidia (also cracked by the NSA for your safety) if you want some graphics with that AMD. At the end, you work to buy a computer that it's crappy, unsafe, and by all means disrespectful to the user, so then you can keep working. If you don't get a computer then you're outdated and starve to death because you are not competitive enough. If that's not slavery I don't know what is. So please remember, it's not nouveau's fault that everyone sells freaking bad hardware. But nouveau is trying to fix an already crazy world by tacking other people hardware and make and example of how things should be. Trying to send a message to Nvidia hoping they will listen sooner or later.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Give it a try, who knows? :)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Thanks for the contiuous updates ! I tried the latest version of your mod on my gaming rig. Unfortunately at least on my system the mod still suffers the same issues that it 1 or 2 years ago: Certain effects like blood splatters or explosions bog down my system a lot. This seems to be related to either the amount of particles being drawn or simply the phyiscal calculations ? Are there option (may be via Config Files) to reduce the amount of particles in general ? Please note that my gaming PC (while not being the latest and greatest) is an AMD Phenom with 4x3GHz and has a GeForce 450 GTS. On the propritary side it is still fast enough to play things like Dishonored, Metro Last Light Redux or Far Cry 3 in 1080p without hickups. Any ideas on that ?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
yeah, but can it play Crysis 1? :P
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Impressive- but can it handle Arma 2?
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Sike! Nothing can handle Arma 2.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
@SuperTramp83 moxalt: Sarcasm does not make technical issues and / or bad programming go awaydon't you know that ? Similar to the fact that no speach of Stalman will make Apple and M$ melt away :-P So unless you have something useful to share on the topic of bad Xonotic performance on quite feasible hardware, please simply goes away. Free some tux, remove some firmware or whatever you do for your pleasure. Thanks in advance, Holger
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Oh yeah...and if it hurts your feeling that I was using a propritary non-free OS with a non-free driver, I am sorrybut this gives the best performance. Using any GNU/Linux with the free Noveau drivers will cause a performance drop of 50% or more. So I decided to test on the fastest system I have rather than setting up some of my older spare boxes with Trisquel to test.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
this game looks pretty cool, just like quake, nice. So i guess its not going to run well enough on my gtx 650 with nouveau? :(
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
As far as I know we don't have the lasted re-clocking support on Trisquel 7 by default. If that's so you can expect better performance in Trisquel 8.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Thanks for the encouragement :). We also got our first defacement.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Checked the LGDB account, found that the entry was modified, not by me, and to my knowlege only account holders can modify. This was likely done by an SJW from 8chan or Joerg, who follows a certain contributor around the net saying how anything he makes is crap. http://www.lgdb.org/game/chaosesque-anthology The lgdb account was defaced and made to read as such: ChaosEsque Anthology is crap. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes. It would like to be a first person shooter, but since nobody is playing it, it is more of a minecraft thing. It has over 100 shitty maps. Some pretend to be futuristic, some are ancient (really), and some are medieval (from a level design perspective). A few evoke platform games such as sonic, others follow a style more akin to diablo. Some are static maps, others are randomly connected. There is something to fit your mood. There are mutators that can add mounted weapons in any map, buildings, monsters, foliage, hazards, and even balloons and bumpers. You can fight with futuristic weapons, medieval weapons, and /or hand to hand combat (over 70 weapons). There are also many vehicles (and a mutator to spawn them in maps that do not have them, as is tradition (as you can see)). You can also set each team to start with different specific weapons if you want to test a theory that you could defeat a well equipped military force with your bolt action rifle or crossbow. Same with vehicles and mounted weapons spawning (you can set which spawn near which team in CTF etc). You can drink wine, potions, learn magic, read scrolls, so on and so forth. The goal, and much of this has been reached, is to not limit the player. Special thanks to NASA for images of Earth and Mars. Probably by the :-) SJW guy from 8 chan or Joerg. Reverted. If it happens to be defaced again, now you know why we don't run our own public servers, websites, and we release ISOs rather than have everything be pulled exclusively from git. We like to build maps, program, etc, not fight with Social Justice Warriors on a Mission endlessly.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Sorry about the defacement. :( I haven't been able to play it yet, but from the pictures it looks great. I'll set up a mirror on my site, if you don't mind-- the SF download is head-bashingly slow. @_@
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
I'll set up a mirror on my site, if that's alright-- the SF download is head-bashingly slow. @_@ Feel free, :D. Game is fully libre (GPL, CC0,CCBY,CCBYSA, BSD, PubDomain, MIT) and mirrors and fan-made websites are encouraged. (Game doesn't really have it's own regular website, just the entries on the video game sites and the project page). A dream is if someone would make a fan-made website and that could be the official one. Maybe people might even talk on it, make maps, set up matches, spread the game, explore the textures packed into the game, etc. There is also a git-repo-backup uploaded as a split tar.gz file and a supportdvd that has some extra maps that are towns etc, unit test maps, and all the opensource apps used to make the media assets, also: Dev Enviorment in tar.gz: https://sourceforge.net/projects/chaosesquedevenv/ DVD Case and DVD Labels and Extras: https://sourceforge.net/projects/chaoseesquesupplemental/ And it does indeed take forever to upload to sf.net.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
V60 no javascript direct link: http://downloads.sourceforge.net/project/chaosesqueanthology/Rel_60/XonoticChaosEsqueAnthologyREL60.iso?r=http%3A%2F%2Ftrisquel.info%2Fen%2Fforum%2Fnew-updates-opensourcefree-fps-standalone-mod-xonotic-chaosesque-version-57-etcts=1434292697use_mirror=liquidtelecom
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Version 60: This version adds a good amount to the game, including a new armored truck to move alongside your tanks, a missle attack raptor variant to destroy enemy tanks, tankresists to make tanks more tank like, covered garage to protect your tanks when in storage if you are building, and a small jail to build to perm imprison players who try to destroy your city that you have built. The menus have been updated to include the new options of spawning these new vehicles. The misc-items mutator can spawn the new buildings if you wish your map to be populated randomly by a city at start. New Vehicles: LightAPC (Armored Personell Carrier) with 2 turrets, for transporting team mates. M-Raptor: Missle Attack Raptor flying vehicle. New Builables: Small Jail, APCPad, Covered Garage, (furniature:) Bookshelf, Emptyshelf Various fixes and improvements (such as: imprisoned players, if respawning imprisoned will not spawn with grenades, ammo, armor, etc. Only health, mana, etc. Spiderbot now can reload rockets from your stores, etc). Tank Resists: tanks no resist most small arms fire and incidental damage up to 90% above and beyond the normal vehicle resists and any specific resists. Explosives and nukes do full damage. High caliber weapons also do high damage. Low calibers do almost no damage to tanks, no do other damages such as energy, etc. (The following only applies to developers and modders:) Note: Build with GMQCC if you are compiling. (Only really use FTEQCC for the menu qc, and to check code once in awhile). If you are using FTEQCC you'll need to increase some of it's maxes (otherwise you'll get a Too many types error no, since the code has out grown it: MAX_FUNCTIONS, maxtypeinfos in fteqcc/qccmain.c . You can double them from 16384 to 32768 and the code will compile fine. Also read COMPILINGPITFALLS.TXT in 9bla.pk3/qcsrc/ Full Download: http://sourceforge.net/projects/chaosesqueanthology/files/latest/download If you are only upgrading from v59 you can place these 2 files in your XonoticChaosEsqueAnthology/data/ directory instead: http://sourceforge.net/projects/xmodchaosesque/files/zz99_xmod-chaos-esque-xonotic-full_source_and_exec_binaries.pk3/download http://sourceforge.net/projects/xmodchaosesque/files/z9_buildable_buildings.pk3/download Full Download: http://sourceforge.net/projects/chaosesqueanthology/files/latest/download Enjoy and give feedback!
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
Good job, team :)
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
They say release early, release often Members of the team have been working on the build-able building system this past week, adding some more pieces you can use to build your castles, and another stand-alone building for the multi-tool where you can imprison other players in if you have the shackles weapon. Release 59: New buildables: Multitool: Gaol (similar to security building in function, you can jail players in it if you have the shackles), Alcove, Alcove top, castle window, castle arrow loop, castle arch, castle arch+bars, castle door two, castle door side.
Re: [Trisquel-users] New Updates: Opensource/Free FPS standalone mod of Xonotic (ChaosEsque) version 57 etc.
sshots(sshots of some stuff)