[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-23 Thread Daniel van Vugt
Marlin:

That's a different shell with different graphics stack. Please log a new
bug for your issues.

** Summary changed:

- Randomly corrupt characters in text rendering, mainly in Unity8 window 
titlebars
+ Randomly corrupt characters in Unity8 window titlebars and logout dialog

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Title:
  Randomly corrupt characters in Unity8 window titlebars and logout
  dialog

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-23 Thread Marlin Forbes
Screenshot of corruption. I could be wrong, but it seems to happen after
suspend and restore.

** Attachment added: "Screenshot from 2016-05-23 11-02-48.png"
   
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1583088/+attachment/4668590/+files/Screenshot%20from%202016-05-23%2011-02-48.png

** Also affects: gnome-shell
   Importance: Undecided
   Status: New

** Project changed: gnome-shell => ubuntu

** Package changed: ubuntu => gnome-desktop (Ubuntu)

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  Randomly corrupt characters in text rendering, mainly in Unity8 window
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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-23 Thread Marlin Forbes
This is what nautilus looks like ATM. :)

** Attachment added: "Screenshot from 2016-05-23 11-13-26.png"
   
https://bugs.launchpad.net/ubuntu/+source/gnome-desktop/+bug/1583088/+attachment/4668596/+files/Screenshot%20from%202016-05-23%2011-13-26.png

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-23 Thread Marlin Forbes
I'm seeing the same corruption in Gnome Shell in Ubuntu Xenial, it's not
Unity-specific. I'm using the intel graphics driver from ppa:oibaf
/graphics-drivers (to try and upgrade myself out of the issue), but it
was happening before changing to a custom PPA.


** Attachment added: "Output of lspci -vvv"
   
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1583088/+attachment/4668589/+files/lspci.out

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-22 Thread Daniel van Vugt
It's only certain characters that are sometimes corrupt. So it's the
typography renderer at fault and not the shell.

Here's a pair of screenshots showing the glyph '4' is corrupt for me
today, and what it looks like when the clock changes from '11:43' to
'11:44'.

** Attachment added: "corrupt_clock_1143-1144.png"
   
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1583088/+attachment/4668473/+files/corrupt_clock_1143-1144.png

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-22 Thread Daniel van Vugt
And a completely different screenshot of the same bug. Here it's kind of
more obvious that the glyph renderer is using an incorrect buffer
stride/width.

** Attachment added: "screenshot20160523_115044678.png"
   
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1583088/+attachment/4668479/+files/screenshot20160523_115044678.png

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-22 Thread Daniel van Vugt
glCopyTexSubImage isn't failing (it reports no errors), just falling
back to slower software rasterization. So that should be visually
correct, just slower. It should be unrelated to this bug.

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-20 Thread Gerry Boland
This is on Intel I guess? Your investigations into bug 1580792 does
point out that the driver complains of a bad argument to
glCopyTexSubImage - the only consumer of glCopyTexSubImage that I can
find is in the Qt's font rendering system - so if it fails, it would
cause font rendering issues. That's my best guess currently

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-18 Thread Daniel van Vugt
Other bugs are visible in that screenshot:
  Blurry window contents after moving (Web Browser) -> bug 1510382
  White/translucent window contents for screenshots of Xmir -> bug 1583399
  All white QML window contents for Scopes -> bug 1577639
  Thin titlebar font -> bug 1583092

Sorry for the confusion. I didn't intend to capture so may bugs in one
picture.

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-18 Thread Daniel van Vugt
Oh bug 1543467 is visible too.

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-18 Thread Daniel van Vugt
Here's a screenshot of a couple of slightly corrupt titlebars.

Ignore the messed up window contents. That's just a screenshot bug I'll
log separately. The window contents look right on the real screen. But
the corrupt titlebar text is visible.

** Attachment added: "screenshot20160519_095933390.png"
   
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1583088/+attachment/4665919/+files/screenshot20160519_095933390.png

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-18 Thread kevin gunn
comparison screenshot even better

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[Bug 1583088] Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

2016-05-18 Thread Lukáš Tinkl
Can you attach a screenshot please? Thanks

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