Re: Translating keywords in QML files

2014-08-21 Thread Simos Xenitellis
Any input about this?

(also http://projects.davidplanella.org/ is down).

Simos


On Fri, Aug 8, 2014 at 4:14 PM, Simos Xenitellis simos.li...@googlemail.com
 wrote:

 Hi All,

 This probably is in some FAQ that I did not find. If so, please give me
 the URL.

 In the .qml files from Unity 8 apps, there are messages like those in the
 second line (keywords:):

 UnityActions.Action {
 text: i18n.tr(Delete)
 keywords: i18n.tr(Trash;Erase Note)
 enabled: noteList.currentIndex !== -1
 onTriggered: dataModel.deleteNote(noteList.currentIndex)
 }

 What are the semantics for those when translating them? Apparently they
 are similar to the keywords in .desktop files.
 Shall we include both English and local language in the translated message
 so as to get matches in both cases?
 Are these case-insensitive? Or accent-insensitive;

 Simos



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Re: Translating keywords in QML files

2014-08-21 Thread Ask Hjorth Larsen
Also, in GNOME it is an error if the trailing ; is omitted.  Then
the keyword string will not work (or at least it was so at one time).
Whereas here it is apparently fine, as even the English strings omit
trailing ;.  It is strange how little information can be found about
this.  Here's the info from GNOME:

  https://wiki.gnome.org/Initiatives/GnomeGoals/DesktopFileKeywords

Doesn't contain an answer to your actual question though. :)

Best regards
Ask

2014-08-21 11:52 GMT+02:00 Simos Xenitellis simos.li...@googlemail.com:
 Any input about this?

 (also http://projects.davidplanella.org/ is down).

 Simos


 On Fri, Aug 8, 2014 at 4:14 PM, Simos Xenitellis
 simos.li...@googlemail.com wrote:

 Hi All,

 This probably is in some FAQ that I did not find. If so, please give me
 the URL.

 In the .qml files from Unity 8 apps, there are messages like those in the
 second line (keywords:):

 UnityActions.Action {
 text: i18n.tr(Delete)
 keywords: i18n.tr(Trash;Erase Note)
 enabled: noteList.currentIndex !== -1
 onTriggered: dataModel.deleteNote(noteList.currentIndex)
 }

 What are the semantics for those when translating them? Apparently they
 are similar to the keywords in .desktop files.
 Shall we include both English and local language in the translated message
 so as to get matches in both cases?
 Are these case-insensitive? Or accent-insensitive;

 Simos




 --
 ubuntu-translators mailing list
 ubuntu-translators@lists.ubuntu.com
 https://lists.ubuntu.com/mailman/listinfo/ubuntu-translators


-- 
ubuntu-translators mailing list
ubuntu-translators@lists.ubuntu.com
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Translating keywords in QML files

2014-08-08 Thread Simos Xenitellis
Hi All,

This probably is in some FAQ that I did not find. If so, please give me the
URL.

In the .qml files from Unity 8 apps, there are messages like those in the
second line (keywords:):

UnityActions.Action {
text: i18n.tr(Delete)
keywords: i18n.tr(Trash;Erase Note)
enabled: noteList.currentIndex !== -1
onTriggered: dataModel.deleteNote(noteList.currentIndex)
}

What are the semantics for those when translating them? Apparently they are
similar to the keywords in .desktop files.
Shall we include both English and local language in the translated message
so as to get matches in both cases?
Are these case-insensitive? Or accent-insensitive;

Simos
-- 
ubuntu-translators mailing list
ubuntu-translators@lists.ubuntu.com
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