Frame-based animation

2012-02-11 Thread Richard MacLemale
After finishing the Gaming course (which was AWESOME,) I can now do frame-based 
animation in my own stacks.  The key is basically a loop that re-triggers 
itself at scheduled intervals.  But now I'm trying to take the next step and 
actually animate a sequence of events.  Here's what I have so far...

I'm creating a variable called frameNumber and each time the loop is triggered 
I'm adding 1 to it.  Since I've scripted my loop to run 30 times per second, 
after 1 second the frameNumber would be 30.  OK, so I want certain lines of 
code to be run at certain frame numbers.  Something like this:

frame 30:
   set the loc of image flower to 400,401
   set the height of image flower to 150
   set the width of image flower to 150

frame 35:
   hide image flower

So imagine I've got a whole big list of commands like that, that I need run at 
specific frames.  What is the best way to do this?

---
Richard MacLemale
Music = http://www.richardmac.com
Programming = http://www.macandchee.se




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Re: Frame-based animation

2012-02-11 Thread Ken Corey

On 11/02/2012 12:19, Richard MacLemale wrote:

I'm creating a variable called frameNumber and each time the loop is triggered 
I'm adding 1 to it.  Since I've scripted my loop to run 30 times per second, 
after 1 second the frameNumber would be 30.  OK, so I want certain lines of 
code to be run at certain frame numbers.  Something like this:

frame 30:
set the loc of image flower to 400,401
set the height of image flower to 150
set the width of image flower to 150

frame 35:
hide image flower

So imagine I've got a whole big list of commands like that, that I need run at 
specific frames.  What is the best way to do this?


I'm a LiveCode newbie, but I'd want to minimise the time spent asking 
is it time for me yet for each of those commands.


I'd probably try to put the commands into a list ordered on the frame 
number.  Your insert is a little trickier here, because you need to 
preserve the order of the frame number.


Each time through the loop, you look at the first command on the list, 
and if the current frame is less you know no actions are due and ignore 
it, if it matches, remove it from the list and perform the action, and 
then check the next item on the list.


Does that make sense? Is there a better way to handle such things in 
LiveCode?


-Ken

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Re: Frame-based animation

2012-02-11 Thread Richard MacLemale
On Feb 11, 2012, at 7:38 AM, Ken Corey wrote:

 I'm a LiveCode newbie, but I'd want to minimise the time spent asking is it 
 time for me yet for each of those commands.
 
 I'd probably try to put the commands into a list ordered on the frame number. 
  Your insert is a little trickier here, because you need to preserve the 
 order of the frame number.
 
 Each time through the loop, you look at the first command on the list, and if 
 the current frame is less you know no actions are due and ignore it, if it 
 matches, remove it from the list and perform the action, and then check the 
 next item on the list.
 
 Does that make sense? Is there a better way to handle such things in LiveCode?

Yeah, I definitely want to write the tightest code I can, because animation is 
so time sensitive.  I'm thinking maybe I can use an array, where each frame is 
a key, maybe...

---
Richard MacLemale
Music = http://www.richardmac.com
Programming = http://www.macandchee.se
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Revzilla?

2012-02-11 Thread Peter M. Brigham, MD
I have been using Ken Ray's Revzilla plugin for years but in the past year or 
so it has been broken for me. It looks from the SonsOfThunder website that it 
hasn't been updated in a long time. Ken, is there a more recent update that I 
can try?

-- Peter

Peter M. Brigham
pmb...@gmail.com
http://home.comcast.net/~pmbrig


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Re: moving and scaling an image

2012-02-11 Thread David Glasgow

On 10 Feb 2012, at 6:00 pm, Alejandro Tejada wrote:

 Subject: Re: moving and scaling an image
 Reply-To: How to use LiveCode use-livecode@lists.runrev.com
 
 Hi David,
 
 David Glasgow wrote
 
 Thanks to all the help with this.
 I ended up with a script that created sequential moves,
 with an image scale in between each. 
 I am amazed at how smooth it is.  This is the 'pull towards' script:
 [snip]
 
 
 Really nice! When i pasted this script in an image,
 it moves smoothly but dowes not change size.
 
 What I am doing wrong?

The only thing I can think of is that if the location moved to is closer than 
the step size in the repeat loop, then you won't get the scaling, or only a 
very little bit.  What happens when you step through in the debugger?

David G
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Re: Recursion

2012-02-11 Thread Peter M. Brigham, MD
On Feb 10, 2012, at 4:35 PM, Mark Wieder wrote:

 haha...
 
 ever tried a Google search for recursion?

Circular definition: see Definition, circular.

-- Peter

Peter M. Brigham
pmb...@gmail.com
http://home.comcast.net/~pmbrig


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Re: Revzilla?

2012-02-11 Thread Mark Wieder
Peter-

Saturday, February 11, 2012, 7:01:10 AM, you wrote:

 I have been using Ken Ray's Revzilla plugin for years but in the
 past year or so it has been broken for me. It looks from the
 SonsOfThunder website that it hasn't been updated in a long time.
 Ken, is there a more recent update that I can try?

Are you using RevZilla 2.3? It works fine for me here. So much better
than having to do bugzilla over the web.

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: How alive is LiveCode?

2012-02-11 Thread Michael Chean
Lynn:  Thank-you, I think that I will be looking at your DB product.

Mike

On Fri, Feb 10, 2012 at 10:51 PM, Lynn Fredricks 
lfredri...@proactive-intl.com wrote:

  I want to write  databased applications to take care of some of the
  pain-points at my current employment.   And if this works
  out I'd like to extend it to the full application - which is
  your normal professional billing program.
  I'm using VFP right now and would have no reluctance to
  continue using it if it were still in development.  For
  ad-hoc reporting and querying it's the best.  VFP covers all
  of the bases including report writing, a built in db, SQL
  support (sort of) and I can see that with LiveCode I'm going
  to have to add external tools to fill in the gaps. Thanks for
  the responses.

 Visual Fox Pro was a great product, but I wouldn't say LiveCode falls
 short.
 LiveCode has to do a lot more.

 At Paradigma Software, we've had many who have come from VFP to Valentina
 DB
 + a flexible cross platform tool like LiveCode. On the reporting side, we
 developed Valentina Reports - this also works with SQLite and Postgre (with
 MySQL support coming). Fortunately Runtime has consistently nurtured
 excellent relations with its third party community, and we've never had any
 problems integrating either solution with LiveCode.

 And I encourage you to build a front end with LiveCode + Valentina DB (you
 get can a free copy of our server from our site), populate it with a
 million
 records, then do the same with your aging copy of VFP - then run a few
 complex queries. I think you'll find our combination of strengths will do
 more than just fill the gaps ;-)

 Best regards,

 Lynn Fredricks
 President
 Paradigma Software
 http://www.paradigmasoft.com

 Valentina SQL Server: The Ultra-fast, Royalty Free Database Server


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Re: Frame-based animation

2012-02-11 Thread Richard MacLemale
Well, I know one thing - trying to put script steps in an array and run it on 
the iPad 1 is NOT a winning idea.  It's taking 163 milliseconds to execute two 
lines of code that way.  My window is more like 33 milliseconds.  Back to the 
old drawing board, as they say...

---
Richard MacLemale
Music = http://www.richardmac.com
Programming = http://www.macandchee.se

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Re: Error in mail list MBOX file format 2012 February

2012-02-11 Thread Alejandro Tejada
Hi Richard,


Richard Gaskin wrote
 
 I asked Heather about that and apparently the team is using the list
 manager's default settings, so it's not clear what more they can do.
 
 I've looked into this before, and it seems that if you need to parse
 it you can do so reliably not by relying on crFrom but look instead
 for crFrom:.
 
 For example, if you look at message ID
 1328119050.73544.YahooMailNeo@.yahoo from this
 month's archive you'll see Jan quoted Bob's full post, headers and
 all, but the list manager indented the quoted From: string by one
 space so it won't get confused with actual message boundaries.
 
 A bit non-standard, perhaps, but so far it seems reliable in the
 archives I've worked with.
 
 So if you don't mind my asking:  Why are you machine-parsing the
 archives?  More Lucene experiments?
 

I am reading the mailbox offline using this stack:
http://at.livecodejournal.com/stacks/Mailbox_browser.zip
http://andregarzia.on-rev.com/alejandro/stacks/Mailbox_browser.zip

What if the problem is in the software that send the emails
to this mail list?

Could we ask developers to make a simple test sending the word:
From as the first word in a line and in the second line:
Sent from Nabble...

Al 



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Re: supporting multiple mobile device resolutions

2012-02-11 Thread J. Landman Gay

On 2/10/12 3:31 PM, Chris Sheffield wrote:


What's the best method? Two separate stacks, one for each resolution?
Or a single stack with code to handle positioning of controls?


Definitely a single stack with resizing code. That will automatically 
adjust to whatever resolution happens to be released in the future, and 
will also port seamlessly to Android if you ever go that way.


Funny you should ask right now, since it's come up twice in the forums 
in the last day or two. Someone posted this useful link from the Academy:


http://www.youtube.com/watch?feature=player_detailpagev=7gXhcsrNiZ0#t=141s

Elanor explains how to do it.


And
speaking of controls, is it necessary to have two sets of everything,
one for lower res and one for higher res displays? Or does it work to
have one set of higher res controls? Would they display okay on the
lower res display? I'm assuming they would display alright, but they
would appear larger. Is that correct?


Yes, but if you do the resizing scripts then objects will remain 
proportional on any screen. What I did was create a single high-res 
image that accomodated a large resolution, and when they scaled down for 
smaller screens in the resizeStack script they looked pretty much okay 
(with some exceptions, but on Android you can't always account for 
everything. IPads are easier, less variation.) If the screen was large 
enough that the scaling ratio exceeded 1.0, I capped it to 1.0 to avoid 
jaggies and just allowed more room between objects rather than making 
them too large. That was to accomodate images; scaling buttons and other 
objects works okay.



Also, in the case of images,
which this app makes use of extensively, is it necessary to worry
about dpi/ppi when sizing them, or does that really matter? Is it
okay to just leave all images set at a fairly standard 72 dpi and
just make sure the dimensions in pixels are correct?


I'm not sure, but I just left mine at 72 dpi and it seemed to work okay. 
I had one background pattern that didn't tile correctly until I saved it 
at 91 dpi.



This particular app consists of several steps (cards) that the user
moves through in progression. So having two separate stacks with all
the same cards duplicated might not be what we not. On the other
hand, I can imagine that trying to write the code to handle
hiding/showing controls and repositioning them could get out of hand.


It's work, there's no getting around it, but scripted resizing is really 
the only way to handle the issue. I spent an inordinate amount of time 
on the resizing scripts and had to tweak them repeatedly until I got 
something that worked pretty well on any device. The simulator is a huge 
help for resize testing. You also have an advantage because you won't 
have to account for rotation or all the multiple screen resolutions that 
Android has.


I should probably end with a caveat that I have no idea if what I did is 
the right way, it's just how I ended up doing it. I'm pretty well 
convinced though that multiple stacks is a bad idea.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: Frame-based animation

2012-02-11 Thread Malte Brill
Hi Richard,

here is a bareBone frame based handler... Very crude, nothing special. I assume 
for starters this is in a button. You will want to do adjustments.

Cheers,

Malte


local sStartTime,sCurrentFrame
on mouseUp
   set the flag of me to not the flag of me
   
   if the flag of me then 
  put the milliseconds into sStartTime
  put 0 into sCurrentFrame
  doAnimation
   else
  repeat for each line theLine in the pendingMessages
 if doAnimation is in theLine then cancel item 1 of theLine
  end repeat
   end if
   
end mouseUp

command doanimation
   lock screen
   -- assuming a frameRate of 25
   local tElapsed
   put the millisecs into tElapsed
   put sCurrentFrame + 1 into sCurrentFrame
   put sCurrentFrame
   put the millisecs - tElapsed into tElapsed
   switch sCurrentFrame
  case 1
 hide me
 break
  case 100
 show me
 break
   end switch
   unlock screen
   if the flag of me then
  if tElapsed =40 then
 doAnimation
 -- want to check for adjusting the timing maybe...
  else
 send doAnimation to me in 40 - tElapsed millisecs
  end if
   end if
   
end doanimation
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Re: Frame-based animation

2012-02-11 Thread Ken Corey

On 11/02/2012 17:53, Richard MacLemale wrote:

Well, I know one thing - trying to put script steps in an array and run it on 
the iPad 1 is NOT a winning idea.  It's taking 163 milliseconds to execute two 
lines of code that way.  My window is more like 33 milliseconds.  Back to the 
old drawing board, as they say...


I don't know what the engine does to the code...the code might be 
compiled (I use that term loosely) down, where evaluated code isn't.


Hrm...can you abstract each little script enough to make little commands?

on appearFlower
   set the loc of image flower to 400,401
   set the height of image flower to 150
   set the width of image flower to 150
end appearFlower

in frame 30:
  appearFlower


Does that help?

-Ken

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Re: supporting multiple mobile device resolutions

2012-02-11 Thread Richard Gaskin

Speaking of resolution support:

Apple Now Requiring iPhone Developers to Submit Retina Screenshots
http://www.macrumors.com/2012/02/07/apple-now-requiring-iphone-developers-to-submit-retina-screenshots/


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: Frame-based animation

2012-02-11 Thread Richard MacLemale
On Feb 11, 2012, at 1:33 PM, Ken Corey wrote:
 
 I don't know what the engine does to the code...the code might be compiled 
 (I use that term loosely) down, where evaluated code isn't.
 
 Hrm...can you abstract each little script enough to make little commands?
 
 on appearFlower
   set the loc of image flower to 400,401
   set the height of image flower to 150
   set the width of image flower to 150
 end appearFlower
 
 in frame 30:
  appearFlower
 
 
 Does that help?

I've tried something similar, but I think I've stumbled across the real problem 
- my animation loop code must be awful, because the performance is terrible.  
Inside of the loop, I just ran the following lines, one after the other:

   put the long seconds into daStartSecs
   answer the long seconds - daStartSecs

And I got something like .476.  When I run those two lines outside of the loop, 
I get .01.  So obviously I need to go back through the animation loop code 
I wrote and figure out what I'm doing wrong.  If I can figure this whole issue 
out, I'll post it to the forum, because it'll be too long to put on the list.  
Thanks for taking the time to respond to me, Ken - I really appreciate it.  :)

---
Richard MacLemale
Music = http://www.richardmac.com
Programming = http://www.macandchee.se
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[OT] HyperCard and the Interactive Web

2012-02-11 Thread Alejandro Tejada
After reading about this recent legal bout
for the interactive web:
http://yro.slashdot.org/story/12/02/10/1248234/texas-jury-strikes-down-mans-claim-to-own-the-interactive-web

I found revealing the way in which HyperCard
keeps appearing as the first inspiration for the
web browser as we know it today:

From: http://en.wikipedia.org/wiki/ViolaWWW#HyperCard

His interest in graphically based software began with HyperCard which he
discovered in 1989. Gillies and Cailliau quote Wei on this discovery:
HyperCard was very compelling back then, you know graphically, this
hyperlink thing, it was just not very global and it only worked on Mac...and
I didn't even have a Mac (p. 213). Only having access to X terminals, he
(in 1990) created the first version of Viola for them: I got a HyperCard
manual and looked at it and just basically took the concepts and implemented
them in X-windows[sic]

So, I find rather revealing that today so many developers
are mostly unaware of the existence of HyperCard.

These days, when someone study Information technology,
DO NOT receive classes about the historical background
of their profession?

I am curious, because I have to study the historical
background of Design when studied it, so many years ago...

Why Information Technology would be different?

How could be helpful to be a complete ignorant
of the origins, history and development of your
own profession?

Al

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Re: moving and scaling an image

2012-02-11 Thread Alejandro Tejada
Hi David,


David Glasgow wrote
 
 The only thing I can think of is that if the location moved to is closer
 than the step size in the repeat loop, then you won't get the scaling, or
 only a very little bit.  What happens when you step through in the
 debugger?
 

Ah, now it works!
I just changed the location of the graphic and the image
and it works great. :-D

Thanks a lot for answering my question.

Al

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Re: Revzilla?

2012-02-11 Thread Ken Ray

On Feb 11, 2012, at 11:35 AM, Mark Wieder wrote:

 Peter-
 
 Saturday, February 11, 2012, 7:01:10 AM, you wrote:
 
 I have been using Ken Ray's Revzilla plugin for years but in the
 past year or so it has been broken for me. It looks from the
 SonsOfThunder website that it hasn't been updated in a long time.
 Ken, is there a more recent update that I can try?
 
 Are you using RevZilla 2.3? It works fine for me here. So much better
 than having to do bugzilla over the web.

Mark, I just realized that I hadn't uploaded 2.3 to the STS web site, so Peter 
couldn't download it. I have jus remedied the situation - anyone who is having 
trouble with RevZilla, feel free to download 2.3 from:

http://www.sonsothunder.com/devres/livecode/downloads/RevZilla2.htm

and let me know if you run into any issues with it…

Thanks!

Ken Ray
Sons of Thunder Software, Inc.
Email: k...@sonsothunder.com
Web Site: http://www.sonsothunder.com/  

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Re: RSS Tutorial with XML commands?

2012-02-11 Thread Ken Ray

On Feb 10, 2012, at 10:06 PM, John Patten wrote:

 Answered my own question… http://forums.runrev.com/viewtopic.php?f=11t=7011
 
 It should have dawned on me that with most tags, XML or otherwise, the first 
 word is key identifier…  duh…long week

If your feed isn't really long, and/or you want an easier way to deal with RSS 
with a scripted library instead of an external, you can check out my XML 
Library with the added RSS plugin:

http://www.sonsothunder.com/products/xmllib/xmllib.htm

http://www.sonsothunder.com/products/xmllib/xmllib_rssplugin.htm

Just in case you weren't aware of it…

Ken Ray
Sons of Thunder Software, Inc.
Email: k...@sonsothunder.com
Web Site: http://www.sonsothunder.com/  

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Spell check for text fields

2012-02-11 Thread Michael Chean
Is there any addon that checks the spelling of words as they are entered 
into a text field?

Mike
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Colors/Borders

2012-02-11 Thread Pete
Hoping to get some guidance on a couple of issues regarding colors and
borders.

I have a group that has all the default properties set except I switched on
showBorder with a borderwidth of 2.  All looks as expected with a light
gray background and a visible border.  Now I set the background in the
Colors and Patterns tab of the inspector to a specific color and turned the
opaque property on.  The color changes as expected but the border
disappears.  I tried setting the color of the border but no difference.
 How do I get my border back?

On the same card I have a rectangle whose background I wanted to be the
same color as the group.  I changed the Fill color of the rectangle to the
same setting as the group, but the color is a slightly different shade than
the group's background.

Thanks,

-- 
Pete
Molly's Revenge http://www.mollysrevenge.com
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Re: [OT] HyperCard and the Interactive Web

2012-02-11 Thread Richmond

On 02/11/2012 09:42 PM, Alejandro Tejada wrote:

After reading about this recent legal bout
for the interactive web:
http://yro.slashdot.org/story/12/02/10/1248234/texas-jury-strikes-down-mans-claim-to-own-the-interactive-web

I found revealing the way in which HyperCard
keeps appearing as the first inspiration for the
web browser as we know it today:

From: http://en.wikipedia.org/wiki/ViolaWWW#HyperCard

His interest in graphically based software began with HyperCard which he
discovered in 1989. Gillies and Cailliau quote Wei on this discovery:
HyperCard was very compelling back then, you know graphically, this
hyperlink thing, it was just not very global and it only worked on Mac...and
I didn't even have a Mac (p. 213). Only having access to X terminals, he
(in 1990) created the first version of Viola for them: I got a HyperCard
manual and looked at it and just basically took the concepts and implemented
them in X-windows[sic]

So, I find rather revealing that today so many developers
are mostly unaware of the existence of HyperCard.

These days, when someone study Information technology,
DO NOT receive classes about the historical background
of their profession?

I am curious, because I have to study the historical
background of Design when studied it, so many years ago...

Why Information Technology would be different?

How could be helpful to be a complete ignorant
of the origins, history and development of your
own profession?


Well said.



Al

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Re: Spell check for text fields

2012-02-11 Thread Marty Knapp

Hey Mike,
Check out:
http://runrev.com/store/product/runrevplanet-spell-2_0/

I've not used it personally, however, so can't comment on that.

Marty K

Is there any addon that checks the spelling of words as they are entered
into a text field?

Mike


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Re: [OT] HyperCard and the Interactive Web

2012-02-11 Thread Richard Gaskin

Alejandro Tejada wrote:


So, I find rather revealing that today so many developers
are mostly unaware of the existence of HyperCard.


I'd wager a majority of computing professionals these days don't even 
know who Vannevar Bush was, or Project Xanadu.  Kids...


:)

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: Spell check for text fields

2012-02-11 Thread Richmond

Spilling Chuckers . . .  Hmm

This is rather interesting:  http://norvig.com/spell-correct.html

as is this :  http://wordlist.sourceforge.net/

I wonder how feasible (and how fast) an in-built spell-checker would be 
. . .


certainly SCOWL 7.1 looks rather attractive.

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Re: Frame-based animation

2012-02-11 Thread John Craig
Hi, Richard.  I tried a frame based demo animation with one main 
animation loop that locks the screen then updates all objects. I found 
that instead of trying to update certain objects at frame X, etc, 
updating everything on every frame worked best (for this particular demo 
anyway).  Objects don't have to be updated by whole pixels at a time - 
an object could, for example move by 0.1 pixels per frame.  You keep 
track of the decimal numbers (I used arrays) and the object would only 
really visibly update every 10th frame.


HTH

You can see the demo at http://youtu.be/jBSLJSaoE6M




On 11/02/2012 18:54, Richard MacLemale wrote:

On Feb 11, 2012, at 1:33 PM, Ken Corey wrote:

I don't know what the engine does to the code...the code might be compiled (I 
use that term loosely) down, where evaluated code isn't.

Hrm...can you abstract each little script enough to make little commands?

on appearFlower
   set the loc of image flower to 400,401
   set the height of image flower to 150
   set the width of image flower to 150
end appearFlower

in frame 30:
  appearFlower


Does that help?

I've tried something similar, but I think I've stumbled across the real problem 
- my animation loop code must be awful, because the performance is terrible.  
Inside of the loop, I just ran the following lines, one after the other:

put the long seconds into daStartSecs
answer the long seconds - daStartSecs

And I got something like .476.  When I run those two lines outside of the loop, 
I get .01.  So obviously I need to go back through the animation loop code 
I wrote and figure out what I'm doing wrong.  If I can figure this whole issue 
out, I'll post it to the forum, because it'll be too long to put on the list.  
Thanks for taking the time to respond to me, Ken - I really appreciate it.  :)

---
Richard MacLemale
Music = http://www.richardmac.com
Programming = http://www.macandchee.se
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Re: [OT] HyperCard and the Interactive Web

2012-02-11 Thread Richmond

On 02/11/2012 10:57 PM, Richard Gaskin wrote:

Alejandro Tejada wrote:


So, I find rather revealing that today so many developers
are mostly unaware of the existence of HyperCard.


I'd wager a majority of computing professionals these days don't even 
know who Vannevar Bush was, or Project Xanadu.  Kids...


:)



And how many people realise that Ada Lovelace was the Mother of them all.


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 LiveCode Journal blog: http://LiveCodejournal.com/blog.irv

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Re: Spell check for text fields

2012-02-11 Thread Keith Clarke
I'm intrigued yet confused - don't all target platforms have native 
spell-checkers? Why can't these be accessed?

Best,
Keith..

On 11 Feb 2012, at 20:58, Richmond richmondmathew...@gmail.com wrote:

 Spilling Chuckers . . .  Hmm
 
 This is rather interesting:  http://norvig.com/spell-correct.html
 
 as is this :  http://wordlist.sourceforge.net/
 
 I wonder how feasible (and how fast) an in-built spell-checker would be . . .
 
 certainly SCOWL 7.1 looks rather attractive.
 
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Re: Spell check for text fields

2012-02-11 Thread Mike Kerner
Yep
http://www.runrevplanet.com/
http://revonline2.runrev.com/stack/211/spellCheck



On Saturday, 11 February, 2012 at 15:15 , Michael Chean wrote:

 Is there any addon that checks the spelling of words as they are entered 
 into a text field?
 
 Mike
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Re: Spell check for text fields

2012-02-11 Thread Richmond

On 02/11/2012 11:07 PM, Keith Clarke wrote:

I'm intrigued yet confused - don't all target platforms have native 
spell-checkers? Why can't these be accessed?


Well, it's news to me.

I work mainly with Linux, and decreasingly so with Mac PPC [it's a money 
thing . . .  :) ] and I don't think the operating systems

as such have in-built spell checkers.

Certainly Appleworks and LibreOffice lever their own spell checkers.

I am writing this in Thunderbird (an e-mail client) and, as far as I am 
aware it is using its own in-built checker.


Here's a spot of reading that seems to bear me out:

http://support.mozilla.org/en-US/kb/Using%20the%20spell%20checker

http://iwannafile.com/view/757738/helpsmith_v3_3_build_10_1021

http://en.wikipedia.org/wiki/Spell_checker  On the PCs, these spell 
checkers were standalone programs, many of which could be run in TSR 
mode from within word-processing packages on PCs with sufficient memory.


TSR came before multitasking.  Presumably, nowadays, one can bundle an 
open-source spell checker with one's Livecode standalone, and, IFF, one 
can get the blasted thing to interact with one's Livecode stack one is 
laughing. HOWEVER, that's all beyond me; so, having chucked the wooden 
spoon into the pot, I'll leave more knowledgeable people to stir the soup.




Best,
Keith..

On 11 Feb 2012, at 20:58, Richmondrichmondmathew...@gmail.com  wrote:


Spilling Chuckers . . .  Hmm

This is rather interesting:  http://norvig.com/spell-correct.html

as is this :  http://wordlist.sourceforge.net/

I wonder how feasible (and how fast) an in-built spell-checker would be . . .

certainly SCOWL 7.1 looks rather attractive.

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Re: Spell check for text fields

2012-02-11 Thread Richmond

On 02/11/2012 11:14 PM, Mike Kerner wrote:

Yep
http://www.runrevplanet.com/
http://revonline2.runrev.com/stack/211/spellCheck





Well, well; that made my last posting look a bit redundant.

Although, quite honestly, I am rather glad, as I shall now merrily try 
to incorporate
Craig Newman's stack into my 5 paragraph essay writing 'thang' that I am 
working on

for my EFL school.

Richmond.

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revOnline ? ? ?

2012-02-11 Thread Richmond

Does this thing function any more?

Cannot upload to it to save my life.

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Re: Spell check for text fields

2012-02-11 Thread Scott McDonald
Keith,

don't all target platforms have native spell-checkers?

One software segment that I produce for is cross-platform desktop -- needs
to run on PCs (with Windows XP and newer) and on Macs. There is no native OS
level spellchecker for Windows XP.

Instead of having platform specific code to handle the differences, I prefer
to leverage the natural cross-platform support of LiveCode. It makes
development *much* more productive -- reducing the time and effort required
by a significant amount. Not to mention the on-going benefit of simplified
product support.

So RunRevPlanet Spell is the result that requirement. it is not a spell
check as you type style of spell checker, so it may not be what you are
looking for. But it is fast.

About a spellcheck as you type sort of add-on, until the LiveCode Text
Field can show the wavy underline that users expect to see when such an
action occurs, I think the problems of making such a spell checker that runs
on both Windows /and/ OS X make such an add-on unlikely.

--
Scott McDonald
Components, Controls, Tools and Resources for LiveCode
www.runrevplanet.com

-
--
Scott McDonald
Components, Controls, Tools and Resources for LiveCode
www.runrevplanet.com
--
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/Spell-check-for-text-fields-tp4379716p4379985.html
Sent from the Revolution - User mailing list archive at Nabble.com.

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Warning Re: 'DAZ3D is giving away three 3D-Apps for free'

2012-02-11 Thread Ken Ray
If you take advantage of downloading the DAZ3D software for Mac 64-bit 
computers, you need to be aware of a gotcha:

It turns out that after installing the 64-bit versions of DAZ3D on my Mac that 
LiveCode can't open a script editor window anymore. This turned out to be 
because it inserted two bad environment variables: ($DAZSTUDIOVERSION_4-64 
and $DAZSTUDIO_4-64) which LC would error out on when trying to work with 
global variables. The - in these globals is what did it…

So if you've installed these and find yourself in a situation trying to open a 
script window and seeing nothing but revNewScriptEditor 1 in the Windows 
menu, you'll need to either (a) wait until RunRev fixes it, (b) find another 
copy of LC on another machine or install the MetaCard IDE and then edit the 
revDebugger.rev file (in Contents/Tools/Toolset), go to the 
revDebuggerValidGlobalNames function and change it to add:

filter tGlobalsRaw without *-*

It should look like this:

function revDebuggerValidGlobalNames
  local tGlobalsRaw
  put the globals into tGlobalsRaw
  
  replace comma with return in tGlobalsRaw
  
  # For now we just filter out the Vista 64 bit ones. Really we should remove 
anything that is not a valid Rev identifier
  # according to lextable.cpp, but that can easily be added in later as this is 
the only place in the IDE this is done.
  filter tGlobalsRaw without *(x86)
  filter tGlobalsRaw without */*
  filter tGlobalsRaw without *-*
  
  replace return with comma in tGlobalsRaw
  
  return tGlobalsRaw
end revDebuggerValidGlobalNames

I'm sure RunRev will add this line in soon, but in the meantime it's a gotcha 
you should be aware of…

Ken Ray
Sons of Thunder Software, Inc.
Email: k...@sonsothunder.com
Web Site: http://www.sonsothunder.com/  

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Re: Warning Re: 'DAZ3D is giving away three 3D-Apps for free'

2012-02-11 Thread Jerry Jensen
Ken,

THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU (no dashes)
for bringing this up before it bit me. It would have taken me FOREVER to find 
the problem! Your fix worked perfectly.

Add one notch for keeping a recent clone backup around in addition to Time 
Machine.

Jerry Jensen

On Feb 11, 2012, at 2:25 PM, Ken Ray wrote:

 If you take advantage of downloading the DAZ3D software for Mac 64-bit 
 computers, you need to be aware of a gotcha:
 
 It turns out that after installing the 64-bit versions of DAZ3D on my Mac 
 that LiveCode can't open a script editor window anymore. This turned out to 
 be because it inserted two bad environment variables: 
 ($DAZSTUDIOVERSION_4-64 and $DAZSTUDIO_4-64) which LC would error out on when 
 trying to work with global variables. The - in these globals is what did it…
 
 So if you've installed these and find yourself in a situation trying to open 
 a script window and seeing nothing but revNewScriptEditor 1 in the Windows 
 menu, you'll need to either (a) wait until RunRev fixes it, (b) find another 
 copy of LC on another machine or install the MetaCard IDE and then edit the 
 revDebugger.rev file (in Contents/Tools/Toolset), go to the 
 revDebuggerValidGlobalNames function and change it to add:
 
filter tGlobalsRaw without *-*
 
 It should look like this:
 
 function revDebuggerValidGlobalNames
  local tGlobalsRaw
  put the globals into tGlobalsRaw
 
  replace comma with return in tGlobalsRaw
 
  # For now we just filter out the Vista 64 bit ones. Really we should remove 
 anything that is not a valid Rev identifier
  # according to lextable.cpp, but that can easily be added in later as this 
 is the only place in the IDE this is done.
  filter tGlobalsRaw without *(x86)
  filter tGlobalsRaw without */*
  filter tGlobalsRaw without *-*
 
  replace return with comma in tGlobalsRaw
 
  return tGlobalsRaw
 end revDebuggerValidGlobalNames
 
 I'm sure RunRev will add this line in soon, but in the meantime it's a 
 gotcha you should be aware of…
 
 Ken Ray
 Sons of Thunder Software, Inc.
 Email: k...@sonsothunder.com
 Web Site: http://www.sonsothunder.com/
 
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Re: Warning Re: 'DAZ3D is giving away three 3D-Apps for free'

2012-02-11 Thread stephen barncard
Fortunately (for me) apparantly Remo seems unaffected.

Livecode does stall and I have to force-quit.

On 11 February 2012 14:25, Ken Ray k...@sonsothunder.com wrote:
 If you take advantage of downloading the DAZ3D software for Mac 64-bit 
 computers, you need to be aware of a gotcha:

 It turns out that after installing the 64-bit versions of DAZ3D on my Mac 
 that LiveCode can't open a script editor window anymore. This turned out to 
 be because it inserted two bad environment variables: 
 ($DAZSTUDIOVERSION_4-64 and $DAZSTUDIO_4-64) which LC would error out on when 
 trying to work with global variables. The - in these globals is what did it…

 So if you've installed these and find yourself in a situation trying to open 
 a script window and seeing nothing but revNewScriptEditor 1 in the Windows 
 menu, you'll need to either (a) wait until RunRev fixes it, (b) find another 
 copy of LC on another machine or install the MetaCard IDE and then edit the 
 revDebugger.rev file (in Contents/Tools/Toolset), go to the 
 revDebuggerValidGlobalNames function and change it to add:



Stephen Barncard
San Francisco Ca. USA

more about sqb

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RE: supporting multiple mobile device resolutions

2012-02-11 Thread Ralph DiMola


Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net

-Original Message-
From: use-livecode-boun...@lists.runrev.com
[mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Chris Sheffield
Sent: Friday, February 10, 2012 4:32 PM
To: How to use LiveCode
Subject: supporting multiple mobile device resolutions

I know this topic has come up before. About a year or so ago Tom McGrath
posted some very useful info. So now that some time has passed, I'm curious
as to how most of you are developing apps when you need to support multiple
device resolutions. I've been working on an iPad app. We've all heard the
rumors, I'm sure, that a new iPad is on the way and will most likely sport a
fancy new retina display. We (Read Naturally) would like to support the new
device, but I'm still a little unclear on what all is involved with doing
so.

What's the best method? Two separate stacks, one for each resolution? Or a
single stack with code to handle positioning of controls? And speaking of
controls, is it necessary to have two sets of everything, one for lower res
and one for higher res displays? Or does it work to have one set of higher
res controls? Would they display okay on the lower res display? I'm assuming
they would display alright, but they would appear larger. Is that correct?
Also, in the case of images, which this app makes use of extensively, is it
necessary to worry about dpi/ppi when sizing them, or does that really
matter? Is it okay to just leave all images set at a fairly standard 72 dpi
and just make sure the dimensions in pixels are correct? So if I have an
image that's 100x100 on a non-retina display, I would need an image that's
200x200 for a retina display in order for it to appear the same size? Is
that correct? Sorry for all the questions. I'm just not sure how to really
test this out myself. Maybe I need to just fire up the different simulators
to see how things are affected.

This particular app consists of several steps (cards) that the user moves
through in progression. So having two separate stacks with all the same
cards duplicated might not be what we not. On the other hand, I can imagine
that trying to write the code to handle hiding/showing controls and
repositioning them could get out of hand. One advantage I have going for me
is that this app is portrait only. So no having to deal with rotation in my
case.

Any help or suggestions would be most welcome.

Thanks,
Chris

--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com


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Re: [OT] HyperCard and the Interactive Web

2012-02-11 Thread Kee Nethery

On Feb 11, 2012, at 12:57 PM, Richard Gaskin wrote:

 I'd wager a majority of computing professionals these days don't even know 
 who Vannevar Bush was, or Project Xanadu.  Kids...

My wife owns a laser printed, hand bound user guide for Project Xanadu that she 
got from one of the guys on the project she was dating back then. About half an 
inch thick and interesting reading.

Kee
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Re: Warning Re: 'DAZ3D is giving away three 3D-Apps for free'

2012-02-11 Thread stephen barncard
yes, Ken I made the mod too. Thanks for your observation and fix.

sqb

On 11 February 2012 14:56, Jerry Jensen j...@jhj.com wrote:
 Ken,

 THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU (no dashes)
 for bringing this up before it bit me. It would have taken me FOREVER to find 
 the problem! Your fix worked perfectly.

 Add one notch for keeping a recent clone backup around in addition to Time 
 Machine.

 Jerry Jensen

 On Feb 11, 2012, at 2:25 PM, Ken Ray wrote:

 If you take advantage of downloading the DAZ3D software for Mac 64-bit 
 computers, you need to be aware of a gotcha:

 It turns out that after installing the 64-bit versions of DAZ3D on my Mac 
 that LiveCode can't open a script editor window anymore. This turned out to 
 be because it inserted two bad environment variables: 
 ($DAZSTUDIOVERSION_4-64 and $DAZSTUDIO_4-64) which LC would error out on 
 when trying to work with global variables. The - in these globals is what 
 did it…

 So if you've installed these and find yourself in a situation trying to open 
 a script window and seeing nothing but revNewScriptEditor 1 in the Windows 
 menu, you'll need to either (a) wait until RunRev fixes it, (b) find another 
 copy of LC on another machine or install the MetaCard IDE and then edit the 
 revDebugger.rev file (in Contents/Tools/Toolset), go to the 
 revDebuggerValidGlobalNames function and change it to add:

    filter tGlobalsRaw without *-*


Stephen Barncard
San Francisco Ca. USA

more about sqb

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Re: Warning Re: 'DAZ3D is giving away three 3D-Apps for free'

2012-02-11 Thread Jerry Jensen
And it occurs to me that likely the next time I would be opening the editor 
would be at a remote client's location, on the clock, under pressure. Whew!

On Feb 11, 2012, at 3:09 PM, stephen barncard wrote:

 yes, Ken I made the mod too. Thanks for your observation and fix.
 
 sqb
 
 On 11 February 2012 14:56, Jerry Jensen j...@jhj.com wrote:
 Ken,
 
 THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU (no dashes)
 for bringing this up before it bit me. It would have taken me FOREVER to 
 find the problem! Your fix worked perfectly.
 
 Add one notch for keeping a recent clone backup around in addition to Time 
 Machine.
 
 Jerry Jensen
 
 On Feb 11, 2012, at 2:25 PM, Ken Ray wrote:
 
 If you take advantage of downloading the DAZ3D software for Mac 64-bit 
 computers, you need to be aware of a gotcha:
 
 It turns out that after installing the 64-bit versions of DAZ3D on my Mac 
 that LiveCode can't open a script editor window anymore. This turned out to 
 be because it inserted two bad environment variables: 
 ($DAZSTUDIOVERSION_4-64 and $DAZSTUDIO_4-64) which LC would error out on 
 when trying to work with global variables. The - in these globals is what 
 did it…
 
 So if you've installed these and find yourself in a situation trying to 
 open a script window and seeing nothing but revNewScriptEditor 1 in the 
 Windows menu, you'll need to either (a) wait until RunRev fixes it, (b) 
 find another copy of LC on another machine or install the MetaCard IDE and 
 then edit the revDebugger.rev file (in Contents/Tools/Toolset), go to the 
 revDebuggerValidGlobalNames function and change it to add:
 
filter tGlobalsRaw without *-*
 
 
 Stephen Barncard
 San Francisco Ca. USA
 
 more about sqb
 
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Re: Spell check for text fields

2012-02-11 Thread Michael Chean
It seems to work ok on the web.  For text entry I think it's sort of
expected that it underlines the
wrong words as they are typed.

On Sat, Feb 11, 2012 at 12:58 PM, Richmond richmondmathew...@gmail.comwrote:

 Spilling Chuckers . . .  Hmm

 This is rather interesting:  
 http://norvig.com/spell-**correct.htmlhttp://norvig.com/spell-correct.html

 as is this :  
 http://wordlist.sourceforge.**net/http://wordlist.sourceforge.net/

 I wonder how feasible (and how fast) an in-built spell-checker would be .
 . .

 certainly SCOWL 7.1 looks rather attractive.


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Re: Spell check for text fields

2012-02-11 Thread Michael Chean
Hmmm. Disappointing that.

On Sat, Feb 11, 2012 at 1:34 PM, Scott McDonald 
runrevpla...@smpcs.server101.com wrote:

 Keith,

 don't all target platforms have native spell-checkers?

 One software segment that I produce for is cross-platform desktop -- needs
 to run on PCs (with Windows XP and newer) and on Macs. There is no native
 OS
 level spellchecker for Windows XP.

 Instead of having platform specific code to handle the differences, I
 prefer
 to leverage the natural cross-platform support of LiveCode. It makes
 development *much* more productive -- reducing the time and effort required
 by a significant amount. Not to mention the on-going benefit of simplified
 product support.

 So RunRevPlanet Spell is the result that requirement. it is not a spell
 check as you type style of spell checker, so it may not be what you are
 looking for. But it is fast.

 About a spellcheck as you type sort of add-on, until the LiveCode Text
 Field can show the wavy underline that users expect to see when such an
 action occurs, I think the problems of making such a spell checker that
 runs
 on both Windows /and/ OS X make such an add-on unlikely.

 --
 Scott McDonald
 Components, Controls, Tools and Resources for LiveCode
 www.runrevplanet.com

 -
 --
 Scott McDonald
 Components, Controls, Tools and Resources for LiveCode
 www.runrevplanet.com
 --
 View this message in context:
 http://runtime-revolution.278305.n4.nabble.com/Spell-check-for-text-fields-tp4379716p4379985.html
 Sent from the Revolution - User mailing list archive at Nabble.com.

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Re: supporting multiple mobile device resolutions

2012-02-11 Thread Richard MacLemale
On Feb 11, 2012, at 6:01 PM, Ralph DiMola wrote:

 I know this topic has come up before. About a year or so ago Tom McGrath
 posted some very useful info. So now that some time has passed, I'm curious
 as to how most of you are developing apps when you need to support multiple
 device resolutions. I've been working on an iPad app. We've all heard the
 rumors, I'm sure, that a new iPad is on the way and will most likely sport a
 fancy new retina display. We (Read Naturally) would like to support the new
 device, but I'm still a little unclear on what all is involved with doing
 so.
 
 What's the best method? 

We just use one main opener stack, and a substack optimized for each iOS 
hardware device.  The main stack routes the user to the appropriate substack 
for their device seamlessly on startup.  You can get into doing the math and 
running a script to link everything to a different images folder, but I really 
wanted each stack to be very optimized for the user's device.  On Android you 
don't have a choice, because every other freaking Android device has a 
different screen size.  But right now we're just doing iOS apps.  Eventually 
we'll also do Android and then I'll be forced.  

A bigger issue with the iPad 3 Retina display will be fitting the stack on my 
screen when I'm trying to develop for it...

---
Richard MacLemale
Music = http://www.richardmac.com
Programming = http://www.macandchee.se
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Re: [OT] HyperCard and the Interactive Web

2012-02-11 Thread Mark Wieder
Richard-

At least Ted Nelson is still among us:

http://www.xanadu.com/zigzag/

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: Spell check for text fields

2012-02-11 Thread Pete
Despite the lack of full platform support, sure would be nice of LC hooked
into the native spell checkers on those platforms that do support it.
Pete

On Sat, Feb 11, 2012 at 1:34 PM, Scott McDonald 
runrevpla...@smpcs.server101.com wrote:

 Keith,

 don't all target platforms have native spell-checkers?

 One software segment that I produce for is cross-platform desktop -- needs
 to run on PCs (with Windows XP and newer) and on Macs. There is no native
 OS
 level spellchecker for Windows XP.

 Instead of having platform specific code to handle the differences, I
 prefer
 to leverage the natural cross-platform support of LiveCode. It makes
 development *much* more productive -- reducing the time and effort required
 by a significant amount. Not to mention the on-going benefit of simplified
 product support.

 So RunRevPlanet Spell is the result that requirement. it is not a spell
 check as you type style of spell checker, so it may not be what you are
 looking for. But it is fast.

 About a spellcheck as you type sort of add-on, until the LiveCode Text
 Field can show the wavy underline that users expect to see when such an
 action occurs, I think the problems of making such a spell checker that
 runs
 on both Windows /and/ OS X make such an add-on unlikely.

 --
 Scott McDonald
 Components, Controls, Tools and Resources for LiveCode
 www.runrevplanet.com

 -
 --
 Scott McDonald
 Components, Controls, Tools and Resources for LiveCode
 www.runrevplanet.com
 --
 View this message in context:
 http://runtime-revolution.278305.n4.nabble.com/Spell-check-for-text-fields-tp4379716p4379985.html
 Sent from the Revolution - User mailing list archive at Nabble.com.

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Attn Jerry... ANN: PowerDebug 1.1.6

2012-02-11 Thread Mark Wieder
Jerry-

My emails to you are bouncing back with the strange error message
554 5.0.0 Service unavailable

I've released a new version of PowerDebug, and it incorporates a fix
for the problem Ken found. You can download it here:

http://www.ahsoftware.net/PowerTools/files/PowerDebug

-- 
-Mark Wieder
 mwie...@ahsoftware.net


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Re: Attn Jerry... ANN: PowerDebug 1.1.6

2012-02-11 Thread Jerry Jensen
Mark, thanks for the update. We had a mail server problem last week (2/8 - 
2/9), but most of those messages didn't bounce with 554. If your bounces were 
outside that window, or are still happening, do let me know. jhjen...@sonic.net 
is an alternate address for me (for now) if needed.

On Feb 11, 2012, at 4:04 PM, Mark Wieder wrote:

 Jerry-
 
 My emails to you are bouncing back with the strange error message
 554 5.0.0 Service unavailable
 
 I've released a new version of PowerDebug, and it incorporates a fix
 for the problem Ken found. You can download it here:
 
 http://www.ahsoftware.net/PowerTools/files/PowerDebug
 
 -- 
 -Mark Wieder
 mwie...@ahsoftware.net
 
 
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Using DropBox for Faster Mobile Development

2012-02-11 Thread Scott Rossi
This may already be old news, but I thought I'd throw it out there in case
this helps someone...  If you're already using your DropBox account to help
speed up your mobile development process, read no farther.

I've been developing stacks for iOS use on and off over the last year, and
have been annoyed with the bottleneck process of building standalones,
uploading them to the device, launching the test app on the device, finding
everything that doesn't work, and then starting the whole process over every
time I make a change.  Even using the simulator just takes too long and is
sometimes inaccurate compared to running on a real device.  So I wondered if
I could save some time using LC's go url xyz... ability to access a stack
remotely with DropBox.  And it actually works perfectly.

First I loaded my dev stack to my Public DropBox folder, and right-clicked
on the stack to get its DropBox address.

Then I built a simple mobile standalone that contains a single button with
the script:
 go url http://dl.dropbox.com/path_to_my_stack.livecode;

After uploading the simple standalone *one time* to my mobile device, I
launch the simple standalone, press the button, and my dev stack appears on
my device within a couple of seconds.  With the original stack open on my
desktop system (saved in DropBox), I save any changes, relaunch the simple
standalone on the mobile device, and press the button to immediately see my
changes.  No uploading or file transfers are needed.  I do this for all the
mobile devices I want to test on -- as soon as I save the dev stack in my
DropBox, all my testing devices have immediate access to it.

I haven't tried this on Android yet, but I assume it will wok the same.
This process has saved me a significant amount of time and sanity -- maybe
it will for you.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design



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Re: Spell check for text fields

2012-02-11 Thread J. Landman Gay

On 2/11/12 5:58 PM, Pete wrote:

Despite the lack of full platform support, sure would be nice of LC hooked
into the native spell checkers on those platforms that do support it.


Sounds like a job for an external. Wonder what Monte's doing these days?

--
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HyperActive Software   | http://www.hyperactivesw.com

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Re: Using DropBox for Faster Mobile Development

2012-02-11 Thread J. Landman Gay

On 2/11/12 7:32 PM, Scott Rossi wrote:


After uploading the simple standalone *one time* to my mobile device, I
launch the simple standalone, press the button, and my dev stack appears on
my device within a couple of seconds.


That is damned clever. There wouldn't be a startup message, but that's 
about it I think.


--
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HyperActive Software   | http://www.hyperactivesw.com

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Re: Using DropBox for Faster Mobile Development

2012-02-11 Thread Roger Eller
On Sat, Feb 11, 2012 at 10:44 PM, J. Landman Gay wrote:

 On 2/11/12 7:32 PM, Scott Rossi wrote:

  After uploading the simple standalone *one time* to my mobile device, I
 launch the simple standalone, press the button, and my dev stack appears
 on
 my device within a couple of seconds.


 That is damned clever. There wouldn't be a startup message, but that's
 about it I think.

 --
 Jacqueline Landman Gay | jac...@hyperactivesw.com
 HyperActive Software   | http://www.hyperactivesw.com


How does this approach differ from your AirLaunch product, (which btw, I've
asked my manager to purchase)?  This sounds more like Stack Runner.

˜Roger
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Re: Revzilla?

2012-02-11 Thread Peter M. Brigham, MD
On Feb 11, 2012, at 12:35 PM, Mark Wieder wrote:

 Peter-
 
 Saturday, February 11, 2012, 7:01:10 AM, you wrote:
 
 I have been using Ken Ray's Revzilla plugin for years but in the
 past year or so it has been broken for me. It looks from the
 SonsOfThunder website that it hasn't been updated in a long time.
 Ken, is there a more recent update that I can try?
 
 Are you using RevZilla 2.3? It works fine for me here. So much better
 than having to do bugzilla over the web.

I've got 2.2. Where can I get 2.3? The version on the SoT website downloads 
page is 2.2.

-- Peter

Peter M. Brigham
pmb...@gmail.com
http://home.comcast.net/~pmbrig



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Re: Revzilla?

2012-02-11 Thread Peter M. Brigham, MD
On Feb 11, 2012, at 3:09 PM, Ken Ray wrote:

 
 On Feb 11, 2012, at 11:35 AM, Mark Wieder wrote:
 
 Peter-
 
 Saturday, February 11, 2012, 7:01:10 AM, you wrote:
 
 I have been using Ken Ray's Revzilla plugin for years but in the
 past year or so it has been broken for me. It looks from the
 SonsOfThunder website that it hasn't been updated in a long time.
 Ken, is there a more recent update that I can try?
 
 Are you using RevZilla 2.3? It works fine for me here. So much better
 than having to do bugzilla over the web.
 
 Mark, I just realized that I hadn't uploaded 2.3 to the STS web site, so 
 Peter couldn't download it. I have jus remedied the situation - anyone who is 
 having trouble with RevZilla, feel free to download 2.3 from:
 
 http://www.sonsothunder.com/devres/livecode/downloads/RevZilla2.htm
 
 and let me know if you run into any issues with it…
 
 Thanks!

Oh, just saw this one. Thanks, Ken.

-- Peter

Peter M. Brigham
pmb...@gmail.com
http://home.comcast.net/~pmbrig



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Re: Using DropBox for Faster Mobile Development

2012-02-11 Thread J. Landman Gay

On 2/11/12 9:56 PM, Roger Eller wrote:

On Sat, Feb 11, 2012 at 10:44 PM, J. Landman Gay wrote:


On 2/11/12 7:32 PM, Scott Rossi wrote:

  After uploading the simple standalone *one time* to my mobile device, I

launch the simple standalone, press the button, and my dev stack appears
on
my device within a couple of seconds.



That is damned clever. There wouldn't be a startup message, but that's
about it I think.


How does this approach differ from your AirLaunch product, (which btw, I've
asked my manager to purchase)?  This sounds more like Stack Runner.


You don't need to build an .ipa and do an install every time you make a 
change and want to test the stack. You only need to create an executable 
for the launcher, which you only build once. From then on you just go 
to your test stack as a document.


You'd need AirLaunch (cough) when you're building the one-time launcher 
and/or when you're ready to build and test the final app. But for 
minute-to-minute testing you just keep reopening the stack from the 
Dropbox folder. It's sort of like revert on mobile. It would work on 
Android too.


Your manager sounds like an intelligent person. :)

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HyperActive Software   | http://www.hyperactivesw.com

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Re: Using DropBox for Faster Mobile Development

2012-02-11 Thread Roger Eller
On Sat, Feb 11, 2012 at 11:06 PM, J. Landman Gay wrote:

 On 2/11/12 9:56 PM, Roger Eller wrote:

 On Sat, Feb 11, 2012 at 10:44 PM, J. Landman Gay wrote:

  On 2/11/12 7:32 PM, Scott Rossi wrote:

  After uploading the simple standalone *one time* to my mobile device, I

 launch the simple standalone, press the button, and my dev stack appears
 on
 my device within a couple of seconds.


 That is damned clever. There wouldn't be a startup message, but that's
 about it I think.


 How does this approach differ from your AirLaunch product, (which btw,
 I've
 asked my manager to purchase)?  This sounds more like Stack Runner.


 You don't need to build an .ipa and do an install every time you make a
 change and want to test the stack. You only need to create an executable
 for the launcher, which you only build once. From then on you just go to
 your test stack as a document.

 You'd need AirLaunch (cough) when you're building the one-time launcher
 and/or when you're ready to build and test the final app. But for
 minute-to-minute testing you just keep reopening the stack from the Dropbox
 folder. It's sort of like revert on mobile. It would work on Android too.

 Your manager sounds like an intelligent person. :)


 --
 Jacqueline Landman Gay | jac...@hyperactivesw.com
 HyperActive Software   | http://www.hyperactivesw.com


Yes! Very intelligent manager!  VERY!  This -is- the public email list,
right?  ;-)

˜Roger
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Re: Colors/Borders

2012-02-11 Thread J. Landman Gay

On 2/11/12 2:15 PM, Pete wrote:

I have a group that has all the default properties set except I switched on
showBorder with a borderwidth of 2.  All looks as expected with a light
gray background and a visible border.  Now I set the background in the
Colors and Patterns tab of the inspector to a specific color and turned the
opaque property on.  The color changes as expected but the border
disappears.  I tried setting the color of the border but no difference.
  How do I get my border back?


The default setting is to use 3D, where the borders are determined by 
the topcolor and bottomcolor (labelled in the inspector as inset and 
outset bevels.) The regular bordercolor is only used if the 3D setting 
is turned off. So to get what you want, fiddle with the two bevels.



On the same card I have a rectangle whose background I wanted to be the
same color as the group.  I changed the Fill color of the rectangle to the
same setting as the group, but the color is a slightly different shade than
the group's background.


I've never seen that happen when the RGB values are the same. Maybe one 
object has a slight transparency set?


--
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HyperActive Software   | http://www.hyperactivesw.com

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Re: Revzilla?

2012-02-11 Thread J. Landman Gay

On 2/11/12 10:02 PM, Peter M. Brigham, MD wrote:


Ken, I don't see v. 2.3 there, actually the 2 download links are for
2.1.1, ostensibly. (I don't know how I got 2.2)


Try a page refresh, maybe? I see it under the sidebar box.

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Re: Colors/Borders

2012-02-11 Thread Pete
Thanks Jacque.  I switched off 3D to get the borders and it looks OK for
this particular purpose.  STill not sure what's going on with the color.

On Sat, Feb 11, 2012 at 8:19 PM, J. Landman Gay jac...@hyperactivesw.comwrote:

 On 2/11/12 2:15 PM, Pete wrote:

 I have a group that has all the default properties set except I switched
 on
 showBorder with a borderwidth of 2.  All looks as expected with a light
 gray background and a visible border.  Now I set the background in the
 Colors and Patterns tab of the inspector to a specific color and turned
 the
 opaque property on.  The color changes as expected but the border
 disappears.  I tried setting the color of the border but no difference.
  How do I get my border back?


 The default setting is to use 3D, where the borders are determined by the
 topcolor and bottomcolor (labelled in the inspector as inset and outset
 bevels.) The regular bordercolor is only used if the 3D setting is turned
 off. So to get what you want, fiddle with the two bevels.

  On the same card I have a rectangle whose background I wanted to be the
 same color as the group.  I changed the Fill color of the rectangle to the
 same setting as the group, but the color is a slightly different shade
 than
 the group's background.


 I've never seen that happen when the RGB values are the same. Maybe one
 object has a slight transparency set?

 --
 Jacqueline Landman Gay | jac...@hyperactivesw.com
 HyperActive Software   | http://www.hyperactivesw.com

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Strange folder config for Windows standalone

2012-02-11 Thread Pete
I'm building a standalone for my app for Mac (Intel only) and Windows.
 After the build, I compress the two versions separately (using the OS X
Compress this file option) so they can be downloaded from my web site by
clicking on a link to them.

After they Windows version is unzipped, I see two folders.  The normal
Windows folder with the .exe and Externals, an another folder name _MacOSX
which contains a Windows.  It seems like the Mac Compress function is
adding this _MacOSX folder for some reason.  Has anyone else come across
this?

Pete


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