[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU

2016-11-07 Thread Wedge009
Update of bug #25112 (project wesnoth):

 Open/Closed:Open => Closed 

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Follow-up Comment #4:

Closing as requested.

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[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU

2016-10-22 Thread Matthias Krüger
Follow-up Comment #3, bug #25112 (project wesnoth):

Ok I think I might have had some faction settings messed up.

There are still leaks which might be caused by different parts of the game
(ui/ai or whatever), I'll try to make new tickets about more isolated issues
in the future (like https://gna.org/bugs/index.php?25203 ).

Feel free to close.

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[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU

2016-10-20 Thread Wedge009
Follow-up Comment #2, bug #25112 (project wesnoth):

Any luck replicating this issue?

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[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU

2016-09-26 Thread Matthias Schoeck
Update of bug #25112 (project wesnoth):

 Release: git => 1.13.5+dev 

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Follow-up Comment #1:

While looking at this, I found a bug with the ExpAI not recruiting under fog.
This is fixed in commit 3d0c29b7fc3
.  However, apparently
that does not fix either of the issues found by the OP.

Other than that, I cannot reproduce the problems reported.

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[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU

2016-09-24 Thread Matthias Krüger
URL:
  

 Summary: ai vs ai game, experimental AI recruits nothing,
humans recruit drakes, SNAFU
 Project: Battle for Wesnoth
Submitted by: matthiaskrgr
Submitted on: Sat 24 Sep 2016 11:46:55 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
  Item Group:  None of the others
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Release: git
Operating System: linux

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Details:

wesnoth 99a0819-Clean

local game
map: arcanclave citadel
eras: default
random faction matchup: no mirror
game settings:
fog of war: false
shroud: true
turns unlimited
village gold: 2
village support 1
exp. mod. 70
no time limit

player 1:
human / pc / default AI
player 2:
drakes / pc / exp AI

side 1 (humans) will recruit drakes and not humans for some reason.
side 2, the experimental AI will recruit nothing and just capture nearby
villages.






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