Phil,
I've added these 2 lines to the test, Andrew will push updated version.
Thanks,
Vadim
On 05.10.2012 0:08, Phil Race wrote:
I'm OK with it too although since xrender isn't applicable to Windows,
either True or false is actually
testing the default (hopefully d3d) pipeline there.
If you
I'm OK with it too although since xrender isn't applicable to Windows,
either True or false is actually
testing the default (hopefully d3d) pipeline there.
If you wanted to thoroughly test , including windows as well you could add
2 more lines
@run main/othervm -Dsun.java2d.d3d=false
Hello,
I've made changes according to Andrew Brygin's feedback:
Created unified drawTestImage method so reference and tested images are
rendered from one place.
Simplified renderImage method to eliminate nested while loop.
webrev: http://cr.openjdk.java.net/~bae/8000176/webrev.01/
Thanks,
Hello Vadim,
the test looks fine to me.
Thanks,
Andrew
On 03.10.2012 17:41, Vadim Pakhnushev wrote:
Hello,
I've made changes according to Andrew Brygin's feedback:
Created unified drawTestImage method so reference and tested images
are rendered from one place.
Simplified renderImage method
Hello,
Please review automated test which checks that accelerated pipelines
correctly use interpolation rendering hints.
Discussion of the bug for which the test was created:
http://mail.openjdk.java.net/pipermail/2d-dev/2012-September/002767.html
webrev: