That’s really useful, Miyako. Thanks.
Jeremy
> On 28 Nov 2018, at 08:58, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com>
> wrote:
>
> the target path can be found in the build project
>
> for instance, in this example, the path is accessible with the code
>
> If (Is macOS)
> $path:=$BuildAp
the target path can be found in the build project
for instance, in this example, the path is accessible with the code
If (Is macOS)
$path:=$BuildApp.BuildMacDestFolder
Else
$path:=$BuildApp.BuildWinDestFolder
End if
$path:=$path+"Final Application"+Folder separator
https://github.com/miyako/4d-c
> On 20 Nov 2018, at 15:27, Dave Nasralla via 4D_Tech <4d_tech@lists.4d.com>
> wrote:
>
> Is there an easy way to get the file path to the built client and
> server apps for the command line?
>
Not that I know of. I have it hard-coded, which means that it breaks if I
fiddle with it. So I don’t
Thanks Jeremy,
I like your idea of integrating into your build code. I saw an old
tech note on that, but it seems out of date.
I am currently using an Applescript for code signing:
set theDocument to choose file with prompt "Select the 4D Client application:"
set filepath to POSIX path of theDocu
Dave,
FWIW, I found information on signing hard to unearth and harder to understand.
Eventually, I managed to sign my compiled application using these commands at
the end of my build method:
LAUNCH EXTERNAL PROCESS("xattr -cr "+$appPath)
LAUNCH EXTERNAL PROCESS("codesign --deep --forc
Here is a followup for what I did.
I created and Applescript to remove the quarantine attribute from the
downloaded client:
set theDocument to choose file with prompt "Select the 4D Client application:"
set filepath to POSIX path of theDocument
do shell script "xattr -d com.apple.quarantine \"" &
If I am building internal apps that do not get distributed over wan. Is this
something I need to be concerned with?
Thanks and regards
Chuck
Sent from my iPhone
> On Nov 19, 2018, at 2:36 PM, Dave Nasralla via 4D_Tech <4d_tech@lists.4d.com>
> wrote:
>
> Thanks Keisuke. Is there information
Thanks Keisuke. Is there information on signing a built app?
We did find the command
xattr -d com.apple.quarantine filepath
but if signing the app will work, I'd like to do that.
dave
On Mon, Nov 19, 2018 at 11:57 AM Keisuke Miyako via 4D_Tech
<4d_tech@lists.4d.com> wrote:
>
> the information ab
the information about where a file was downloaded from, is stored in extended
file attributes. it had nothing to do with code signature or md5 checksum. if
necessary, you can clear it with cli
xattr -rc
you can sign a built app from the cli or from 4D, but in addition to that, you
need to sign
Hey All,
For a long time we would distribute our built mac clients via google
drive using the google drive web interface. We simply zip the built
client and upload. Since the auto-update feature works quite well we
haven't used it recently.
Until today:
- I have a working built client
- I zip t
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