it, just tell me and I will be more
> than happy to send the demo database.
>
> My very best,
>
> JPR
>
>
> > On 14 Feb 2018, at 21:00, 4d_tech-requ...@lists.4d.com wrote:
> >
> > From: Jörg Knebel
> > To: 4D Tech Mailing List Technical
just to elaborate on this point,
scrolling a large SVG is much slower than PNG or BMP even if the results are
exactly the same.
> 2018/02/15 12:41、Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com> のメール:
> keeping a static SVG on screen creates a lot of unnecessary work for the
> rendering engine
Hello,
in the context of creating a visual representation of the data file,
it is better to NOT use SVG but rather create a BMP (which is what JPR showed
in his "DataAnalyzer")
because you are just drawing simple squares.
https://en.wikipedia.org/wiki/BMP_file_format
(why stress the SVG renderi
G’day JPR,
> On 15 Feb 2018, at 07:24 AEDT, JPR via 4D_Tech <4d_tech@lists.4d.com> wrote:
>
> Long time ago (maybe 20 years ago...), I wrote a 4D routine (not a plug-in)
> which was building a PICT in a BLOB
That was the one I remembered, so my Alzheimers isn’t that bad after all.
Arnaud alrea
Back then JPR had pure 4D code to build a PICT picture containing the desired
text. Now, as PICT is obsolete, stick to SVG. It‘s pretty easy.
HTH
Ingo Wolf
__
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Rheinhessenring 53A
D 55597 Wöllstein
Tel. +49 (0)6703 3070320
Fax +49 (0)6703 3070321
e-Mail i...@vielmac.de
> Am 14
: 4D Tech Mailing List Technical <4d_tech@lists.4d.com>
> Subject: text2picture
> Message-ID:
> <9e84d505-08cf-4cef-9db9-50a36dd7f...@tttdatasystems.com.au>
> Content-Type: text/plain; charset=utf-8
>
> Hi All,
>
> I read in the iNug archive about a fre
On Feb 14, 2018, at 2:00 PM,Herr Alexander Heintz wrote:
>>> Most likely a wrapper for 4 lines of SVG code…
>>
>> Was SVG around 157 month ago?
>
> SVG as a format?
> Most likely
> in 4D, I don’t think so…
> But why not use SVG if available?
> Its blinding fast
What Jörg is talking about is so
On Wed, Feb 14, 2018 at 11:06 AM, Jörg Knebel via 4D_Tech <
4d_tech@lists.4d.com> wrote:
>
> > On 14 Feb 2018, at 21:03 AEDT, Herr Alexander Heintz via 4D_Tech <
> 4d_tech@lists.4d.com> wrote:
> >
> > But why not use SVG if available?
> > Its blinding fast
>
>
> I’ll take a look into it.
>
Long t
> On 14 Feb 2018, at 21:03 AEDT, Herr Alexander Heintz via 4D_Tech
> <4d_tech@lists.4d.com> wrote:
>
> But why not use SVG if available?
> Its blinding fast
I’ll take a look into it.
Thanks mate
**
4D Internet Users Group (4
>> Most likely a wrapper for 4 lines of SVG code…
>
> Was SVG around 157 month ago?
SVG as a format?
Most likely
in 4D, I don’t think so…
But why not use SVG if available?
Its blinding fast
**
4D Internet Users Group (4D iNUG)
F
> On 14 Feb 2018, at 19:24 AEDT, Herr Alexander Heintz via 4D_Tech
> <4d_tech@lists.4d.com> wrote:
>
> Most likely a wrapper for 4 lines of SVG code…
Was SVG around 157 month ago?
**
4D Internet Users Group (4D iNUG)
FAQ: http
Most likely a wrapper for 4 lines of SVG code…
> Am 14.02.2018 um 08:53 schrieb Jörg Knebel via 4D_Tech <4d_tech@lists.4d.com>:
>
> Hi All,
>
> I read in the iNug archive about a free routine by JPR using only native 4D
> commands to accomplish that.
>
> Does someone know where I can find that
Hi All,
I read in the iNug archive about a free routine by JPR using only native 4D
commands to accomplish that.
Does someone know where I can find that method?
Much appreciated.
Cheers
Jörg
**
4D Internet Users Group (4D iNUG
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