is it not the architecture, not version, that determines whether the conversion
would work? a 32-bit version of v17 is available for compatibility, if you go
directly to the download site (i.e. not the web site)
2018/11/04 14:24、Robert ListMail via 4D_Tech <4d_tech@lists.4d.com>のメール:
This
Tim, nice piece if code that I was hoping to use to convert my PICT library
images to PNG…. This works perfectly but it must be done BEFORE you convert
the structure to v17. I hope this helps someone.
Regards,
Robert
> On Feb 10, 2018, at 4:28 PM, Tim Nevels via 4D_Tech
Hi,
This method works well only if you are not in a 64 bits version. All old
pictures format aren't recognize.
So, if you want that work, use this code in a 32 bits version.
-
Patrick EMANUEL
Administrator
On Feb 10, 2018, at 2:00 PM, Dave Tenen wrote:
> Forgive my ignorance on these features. Maybe I wasn’t clear…I am in the
> toolbox, in the Pictures item. There are pictures in that list (I'm assuming
> they are buried in the structure) I want to take all of them and move them
> into a
> Message: 13
> Date: Thu, 8 Feb 2018 10:57:53 -0500
> From: Jeffrey Kain <jeffrey.k...@gmail.com>
> To: 4D iNug Technical <4d_tech@lists.4d.com>
> Subject: Re: Moving picture resources from one database to another
> Message-ID: <c84bd425-a011-43a9-b04e-b8c6b
Don't be using Mac resources anymore.
Get those pictures into files and put them into the Resources folder next to
your structure file (there's even a drag and drop GUI (Design menu->Tool
Box->Resources) where you can drag pictures from your desktop into the window
and 4D will copy them to
Hello out there.
I am getting back into the 4D world after a few years of absence, so forgive my
questions!
I am trying to move some picture resources between two structure file (on a
Mac) and it seems that you can’t move multiple resources at a time. Is this
true?
Are there any tools out
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