Re: [agi] AGI & Alife

2010-07-30 Thread Matt Mahoney
Ian Parker wrote >> Then define your political objectives. No holes, no ambiguity, no >> forgotten cases. Or does the AGI ask for our feedback during mission? >> If yes, down to what detail? > > With Matt's ideas it does exactly that. Well, no it doesn't. My proposed AGI facilitates communication

Re: [agi] AGI & Int'l Relations

2010-07-30 Thread Jan Klauck
Ian Parker wrote > games theory It produced many studies, many strategies, but they weren't used that much in the daily business. It's used more as a general guide. And in times of crisis they preferred to rely on gut feelings. E.g., see http://en.wikipedia.org/wiki/The_Fog_of_War > How do you c

Re: [agi] AGI & Alife

2010-07-30 Thread Jan Klauck
Ian Parker wrote >> Then define your political objectives. No holes, no ambiguity, no >> forgotten cases. Or does the AGI ask for our feedback during mission? >> If yes, down to what detail? > > With Matt's ideas it does exactly that. How does it know when to ask? You give it rules, but those rul

Re: [agi] AGI & Int'l Relations

2010-07-30 Thread Ian Parker
The only real attempt that I know of was that of Von Neumann and games theory . It was in fact Von Neumann who first suggested things like Prisoner's dilemma. This "*games*" approach led to the MAD

[agi] AGI & Int'l Relations

2010-07-30 Thread Jan Klauck
(If you don't have time to read all this, scroll down to the questions.) I'm writing an article on the role of intelligent systems in the field of International Relations (IR). Why IR? Because in today's (and more so in tomorrow's) world the majority of national policies is influenced by foreign a

[agi] No Shit AI

2010-07-30 Thread Mike Tintner
I write this month to condemn the inventor of the electronic "seeing eye" toilet. Yes, that's right, I'm talking toilets here, doo-doo-stuff, some of which I hopefully won't step in myself over the next few paragraphs. I know there must be more substantive and less objectionable topics to bring