Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Kerim Aydin
Funny thing is, this is similar to our old/ancient auction system! (I put this in one draft of the auction system last fall but it got dropped). The old system had public bids, but the winning bid price was the same for all bidders: if there were N lots, the winners all paid the same Nth highes

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Kerim Aydin
Good analysis, thanks. On Mon, 2 Jul 2018, Rebecca wrote: > To more fully explain, say there are two players who want the top 2 > zombies, one of which contains 40 coins and the other 20. There are > also 2 players who want the other 2 zombies, which have 0. They each > bid 1 coin. One of the f

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Corona
I support this notion, but to reduce guessing, the secret auction (or whatever it's called) method should be used: You submit the *maximum* you're willing to offer for the lot, but you actually only have to pay the *minimum* winning amount, that is, the next highest bid + 1. Example: 3 zombies ava

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Kerim Aydin
It's your system dude. On Sun, 1 Jul 2018, Reuben Staley wrote: > Sometimes I just want to leave this game and only return when there's an > entirely new set of mechanics. This is too much drama for me. > > On Sun, Jul 1, 2018, 10:44 Rebecca wrote: > > > The reason is probably that, because

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Rebecca
To more fully explain, say there are two players who want the top 2 zombies, one of which contains 40 coins and the other 20. There are also 2 players who want the other 2 zombies, which have 0. They each bid 1 coin. One of the first two players bids 2. The next person bids 3. And so on, and so for

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Reuben Staley
Sometimes I just want to leave this game and only return when there's an entirely new set of mechanics. This is too much drama for me. On Sun, Jul 1, 2018, 10:44 Rebecca wrote: > The reason is probably that, because there are four lots and bids are > retractable, it would take a ton of bids to g

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Rebecca
The reason is probably that, because there are four lots and bids are retractable, it would take a ton of bids to get to the optimal point. I maintain that we should have everyone submit ONE secret bid to the auctioneer which is revealed publicly at week's end. On Mon, Jul 2, 2018 at 2:39 AM, Keri

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Kerim Aydin
All that said, I have no damn clue why the minimum winning bid on a zombie with 40 coins isn't 39 coins. It's a no-brainer, and if we were sitting around a board game table I don't doubt the bidding action would push that high out of straight rational board game play. That really defies my ex

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Kerim Aydin
We purposefully set out a year ago to have a sustainable long-term economy - from experience with our past "long-term" economies we let then run for 2-3 years before getting bored enough to scrap. The thing is, even real world economies tend towards concentrations of wealth - the principle of i

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Kerim Aydin
To elaborate, it's actually an *encouraged* strategy which is why masters can give their zombies back to agora by announcement, not needing notice as with other zombie switch actions, since zombies have a defined lifetime through resale value, doing so cycles them though faster. On Sun, 1 Jul

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Kerim Aydin
The barring has nothing to do with it. The zombie prices were far too low before the bar, too. "Get rid of current zombie to bid on the next one" was definitely intended to be a valid strategy when I wrote the rule. On Sun, 1 Jul 2018, Corona wrote: > That is a logical consequence of barring

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Rebecca
Not that I think blognomic is the best way of doing things. Unlike blognomic, this game's main attraction is slow development, proposals and legal interpretation: all of which are entirely equitable from the outset. On Sun, Jul 1, 2018 at 8:49 PM, Rebecca wrote: > (sorry for the spamming but) > >

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Rebecca
(sorry for the spamming but) I think the old zombie system was (as Cuddlebeam would have it) gerontocratic, But ultimately, all Agoran systems are meant to be temporary and award non-scam-based victories based on economic or systems manipulation over a reasonably short period of time. In a period

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Rebecca
That's nearly always objectively correct. Note also that because bids can be retracted, PSS could have and should have retracted his bid here and bid 3, giving em (even more) free money. Zombie auctions cannot be sustained like this, although zombies themselves are interesting. On Sun, Jul 1, 201

DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Corona
That is a logical consequence of barring the players who are invested in the auctions enough to already have purchased a zombie in past auctions. You know, I think next time I will just get rid of my zombie before the auction just so that I can purchase a new one and acquire its riches. ~Corona

DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-07-01 Thread Rebecca
The current land system is fun for some, but broken. I am able to fully participate in Agoran polity with no engagement in its economic systems, taking advantage of high apathy to make coins without being bothered to grind out ways to make coins from land. Compare to "boom/bust" system, which, whil

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-06-27 Thread Publius Scribonius Scholasticus
Thank you, I can't do math. I found 96/24=3. On Wed, Jun 27, 2018 at 4:56 PM, Kerim Aydin wrote: > > > Mail archive stamp on first one: > Thu, 21 Jun 2018 13:36:53 -0700 > Mail archive stamp on second one: > Mon, 25 Jun 2018 00:56:58 -0700 > > I get ~83 hours? > > On Wed, 27 Jun 2018, Publius Scr

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-06-27 Thread Kerim Aydin
Mail archive stamp on first one: Thu, 21 Jun 2018 13:36:53 -0700 Mail archive stamp on second one: Mon, 25 Jun 2018 00:56:58 -0700 I get ~83 hours? On Wed, 27 Jun 2018, Publius Scribonius Scholasticus wrote: > Really? I thought that twg's change of bid was over 96 hours after > mine. Here are

Re: DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-06-27 Thread Publius Scribonius Scholasticus
Really? I thought that twg's change of bid was over 96 hours after mine. Here are the two messages, for reference: https://www.mail-archive.com/agora-business@agoranomic.org/msg32122.html https://www.mail-archive.com/agora-business@agoranomic.org/msg32174.html On Wed, Jun 27, 2018 at 2:48 PM, Ker

DIS: Re: BUS: [Registrar] Zombie auction resolution

2018-06-27 Thread Publius Scribonius Scholasticus
Just to confirm before I pay: The reason that twg's bid of 20 and my change to a bid of 2 did not work is because it was over 3 days after the last bid change, correct? On Wed, Jun 27, 2018 at 1:25 PM, Kerim Aydin wrote: > > > The zombie auction has ended. > > PSS has won Kenyon for 16 Coins. > V