Re: DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Zefram
Kerim Aydin wrote: >The database I'm working on in "FLR" format Ah, cool. Please show me (privately) a sample of your data. I'd like to see how to fit it together with what I'm doing. -zefram

DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Kerim Aydin
Zefram wrote: Look fine to me in the ruleset. And since it interacts with other rule-defined things, rather than being sealed off from the rest of the game, I think the ruleset is very much where it belongs. Okay, we'll just have to disagree here. We did have an interim compromise: From

DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Kerim Aydin
Zefram wrote: I'd like to turn the whole thing into a set of annotations on the rules, which of course would appear in the LR and so be findable by subject. Heh, how did you know? Probably obvious. The database I'm working on in "FLR" format comes out looking like this: [Standard rule head

Re: DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Zefram
Kerim Aydin wrote: >http://www.agoranomic.org/cgi-bin/mailman/private/agora-official/2005-June/002262.html > >In particular Rule 2067, 2071, 2076, and 2077, 2079, and 2084. Look fine to me in the ruleset. And since it interacts with other rule-defined things, rather than being sealed off from the

DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Kerim Aydin
Zefram wrote: If a "subgame" automatically involves all players then I reckon that's not very "sub". Subgames in which participation is optional can be dealt with by contracts, of course. It's "sub" in the sense that it's a reasonble modular and separable part of the game, but integral to e

Re: DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Zefram
Kerim Aydin wrote: >In the current ruleset it looks redundant. It's there for whenever >we play "subgames", e.g. have money, land, points and scoring rules, If a "subgame" automatically involves all players then I reckon that's not very "sub". Subgames in which participation is optional can be

DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Kerim Aydin
Zefram wrote: (Agoran Contracts, as defined by R2109, are indistinguishable from rules, except that they are tracked separately from the ruleset. It's a completely redundant mechanism. The above proposal converts the sole existing Agoran Contract into a rule and deletes the mechanism.) In t

Re: DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Zefram
Michael Slone wrote: >How are Agoran Contracts indistinguishable from rules? The essential features of both are that they bind all players and can only be created and amended by proposals. Anything that can be done with an Agoran Contract can be done equivalently with a rule. >In any case, this

DIS: Re: BUS: proposal: contracts -> rules

2007-03-23 Thread Michael Slone
On 3/23/07, Zefram <[EMAIL PROTECTED]> wrote: (Agoran Contracts, as defined by R2109, are indistinguishable from rules, except that they are tracked separately from the ruleset. It's a completely redundant mechanism. The above proposal converts the sole existing Agoran Contract into a rule and