Kerim Aydin wrote:
>The database I'm working on in "FLR" format
Ah, cool. Please show me (privately) a sample of your data. I'd like
to see how to fit it together with what I'm doing.
-zefram
Zefram wrote:
Look fine to me in the ruleset. And since it interacts with other
rule-defined things, rather than being sealed off from the rest of
the game, I think the ruleset is very much where it belongs.
Okay, we'll just have to disagree here. We did have an interim
compromise:
From
Zefram wrote:
I'd like to turn the whole thing into a set of annotations
on the rules, which of course would appear in the LR and so
be findable by subject.
Heh, how did you know? Probably obvious. The database I'm working
on in "FLR" format comes out looking like this:
[Standard rule head
Kerim Aydin wrote:
>http://www.agoranomic.org/cgi-bin/mailman/private/agora-official/2005-June/002262.html
>
>In particular Rule 2067, 2071, 2076, and 2077, 2079, and 2084.
Look fine to me in the ruleset. And since it interacts with other
rule-defined things, rather than being sealed off from the
Zefram wrote:
If a "subgame" automatically involves all players then I reckon that's
not very "sub". Subgames in which participation is optional can be
dealt with by contracts, of course.
It's "sub" in the sense that it's a reasonble modular and separable
part of the game, but integral to e
Kerim Aydin wrote:
>In the current ruleset it looks redundant. It's there for whenever
>we play "subgames", e.g. have money, land, points and scoring rules,
If a "subgame" automatically involves all players then I reckon that's
not very "sub". Subgames in which participation is optional can be
Zefram wrote:
(Agoran Contracts, as defined by R2109, are indistinguishable from
rules, except that they are tracked separately from the ruleset. It's a
completely redundant mechanism. The above proposal converts the sole
existing Agoran Contract into a rule and deletes the mechanism.)
In t
Michael Slone wrote:
>How are Agoran Contracts indistinguishable from rules?
The essential features of both are that they bind all players and can
only be created and amended by proposals. Anything that can be done
with an Agoran Contract can be done equivalently with a rule.
>In any case, this
On 3/23/07, Zefram <[EMAIL PROTECTED]> wrote:
(Agoran Contracts, as defined by R2109, are indistinguishable from
rules, except that they are tracked separately from the ruleset. It's a
completely redundant mechanism. The above proposal converts the sole
existing Agoran Contract into a rule and
9 matches
Mail list logo