Wait, did I not send it to a-b again? Crap.
On Wed, Sep 27, 2017 at 11:29 PM, Owen Jacobson wrote:
>
> > On Sep 27, 2017, at 9:20 PM, ATMunn . wrote:
> >
> > [Okay. I think I've got it as I want. I'm going to pend it now, and this
> time for real.]
>
Oh, you mean for when I post a new reply. Okay.
On Thu, Sep 28, 2017 at 9:27 AM, ATMunn . wrote:
> Wait, did I not send it to a-b again? Crap.
>
> On Wed, Sep 27, 2017 at 11:29 PM, Owen Jacobson wrote:
>
>>
>> > On Sep 27, 2017, at 9:20 PM, ATMunn .
> On Sep 27, 2017, at 9:20 PM, ATMunn . wrote:
>
> [Okay. I think I've got it as I want. I'm going to pend it now, and this time
> for real.]
> I retract the proposal "Cheer Up v6?" and create and pend the following
> proposal in its place:
With AP or with shinies?
> On Sep 27, 2017, at 9:45 AM, ATMunn . wrote:
>
> I did end up changing the "may" to "MAY.”
MAY means “you won’t get a card for doing this.” You wanted CAN by announcement
(“attempts to do this this way will work”).
This is a recurrent bug. I can think of at least
You're right. I'll change that.
On Wed, Sep 27, 2017 at 1:56 PM, VJ Rada wrote:
> any value it is currently not.
> < It is IMPOSSIBLE to change another player's Emotion.
> < When doing this, e MUST provide a reason as to why e changed eir
> Emotion as such.
>
> This could
wrote:
> [Yay more spam! This time, fixed a typo and the weird text bug.]
> Retract the proposal "Cheer Up vIDEK" and create the following proposal in
> its place:
>
> Title: "Cheer Up v6?"
> Author: ATMunn
> AI: 1
>
> Create a power-1 rule titled "Emotions"
> {
> Emotion is a player switch,
I did end up changing the "may" to "MAY."
I would add the "by announcement," however I'm not sure I can at this
point. Can you make changes to a pended proposal? If you do, do you get
back the AP/shinies you used to pend it?
On Wed, Sep 27, 2017 at 5:54 AM, Publius Scribonius Scholasticus <
See my comment below. Also, I greatly appreciate the current usage of Spivak
pronouns/
Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com
> On Sep 26, 2017, at 9:43 PM, ATMunn . wrote:
>
> I retract the proposal "Cheer Up" and create the
We could also overtime add nice emotions.
Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com
> On Sep 26, 2017, at 9:39 PM, Owen Jacobson wrote:
>
>
>> On Sep 26, 2017, at 9:34 PM, ATMunn . wrote:
>>
>> I create the following
On Tue, 2017-09-26 at 21:58 -0400, ATMunn . wrote:
> Actually, can't you just state that you change things in a proposal
> instead of retracting it and creating it again?
You can't. This is at least partly a consequence of a scam several
years ago in which someone got a dictatorship via editing a
(Oops, forgot about the sending-to-discussion-by-default thing. It seems to
have still been sent to business though.)
Thanks for the feedback, by the way.
On Tue, Sep 26, 2017 at 9:43 PM, ATMunn . wrote:
> I retract the proposal "Cheer Up" and create the following
I retract the proposal "Cheer Up" and create the following proposal in its
place:
Title: "Cheer Up"
Author: ATMunn
Co-Authors: none
AI: 1
Create a power-1 rule titled "Emotions"
{
Emotion is a player switch, tracked by the registrar, with possible
values Joyous, Melancholy, and Indifferent,
> On Sep 26, 2017, at 9:34 PM, ATMunn . wrote:
>
> I create the following proposal:
Some initial feedback: this is fantastic as a first proposal goes. You’ve
nailed the mechanical elements, it looks like, and taken advantage of existing
systems where appropriate.
You're probably right. I'll remove that.
On Tue, Sep 26, 2017 at 9:36 PM, VJ Rada wrote:
> "
> Failing to do so can result in a Green Card being issued to the player.
> If a player thinks that another player's reason for changing eir
> Emotion is invalid, e SHOULD
I don't mind this, except for the card SHOULD, which doesn't go with any
potential rules violation.
Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com
> On Sep 26, 2017, at 9:34 PM, ATMunn . wrote:
>
> I create the following proposal:
>
>
"
Failing to do so can result in a Green Card being issued to the player.
If a player thinks that another player's reason for changing eir
Emotion is invalid, e SHOULD point eir finger at em."
Remove this, it's implied.
On Wed, Sep 27, 2017 at 11:34 AM, ATMunn .
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