Re: DIS: [Proto] Ribbons are not switches
R. Lee wrote: Ribbons being switches is very dumb. Read this sentence and weep: "For each type of Ribbon, Ribbon Ownership is a secured negative boolean person switch, tracked by the Tailor in eir monthly report.". It makes ribbons seem very complicated but actually they're really simple. In my defense, it /used/ to define Ribbons as a player switch with values (all possible subsets of the set of all Ribbon types), which made them seem even more complicated. Anyway, ribbons should also be non-transferrable, and existing ribbon ownership should be unambiguously converted over from the old method.
Re: DIS: [Proto] Ribbons are not switches
On Thu, Jun 17, 2021 at 3:35 PM Trigon via agora-discussion < agora-discussion@agoranomic.org> wrote: > On 17/06/2021 05:30, Gaelan Steele via agora-discussion wrote: > > > >> On Jun 16, 2021, at 10:05 PM, Rebecca Lee via agora-discussion < > agora-discussion@agoranomic.org> wrote: > >> > >> Ribbons being switches is very dumb. Read this sentence and weep: "For > each > >> type of Ribbon, Ribbon Ownership is a secured negative boolean > >> person switch, tracked by the Tailor in eir monthly report.". It makes > >> ribbons seem very complicated but actually they're really simple. > > > > I'd argue that ribbons are actually a lot more like switches than assets: > > - You either have one or you don't > > - You can't have multiple of a ribbon > > - You can't transfer ribbons > > > > They're obviously not a perfect fit for either, so you have to do a bit > > of shoehorning either way, but I think switches are a simpler mapping > > than assets are. > > > > Gaelan > > Ribbons are currently tied to the switch system because it is seen as a > stable way to do things. Assets have been repealed since ribbons were > enacted but switches haven't. My personal opinion is that it isn't a > great fit for either and would probably be more enduring as just > property of persons, though there may be issues in making that look > elegant. > > -- > Trigon > > ¸¸.•*¨*• Play AGORA QUEST > > I’m always happy to become a party to contracts. > I LOVE SPAGHETTI > transfer Jason one coin > nch was here > I hereby > don't... trust... the dragon... > don't... trust... the dragon... > Do not Construe Jason's message with subject TRIGON as extending this > I looked and it actually turns out I co-authored a proposal (8487) that instituted the current wording. Yeah, probably not going to pend this one. -- >From R. Lee
Re: DIS: [Proto] Ribbons are not switches
On 17/06/2021 05:30, Gaelan Steele via agora-discussion wrote: On Jun 16, 2021, at 10:05 PM, Rebecca Lee via agora-discussion wrote: Ribbons being switches is very dumb. Read this sentence and weep: "For each type of Ribbon, Ribbon Ownership is a secured negative boolean person switch, tracked by the Tailor in eir monthly report.". It makes ribbons seem very complicated but actually they're really simple. I'd argue that ribbons are actually a lot more like switches than assets: - You either have one or you don't - You can't have multiple of a ribbon - You can't transfer ribbons They're obviously not a perfect fit for either, so you have to do a bit of shoehorning either way, but I think switches are a simpler mapping than assets are. Gaelan Ribbons are currently tied to the switch system because it is seen as a stable way to do things. Assets have been repealed since ribbons were enacted but switches haven't. My personal opinion is that it isn't a great fit for either and would probably be more enduring as just property of persons, though there may be issues in making that look elegant. -- Trigon ¸¸.•*¨*• Play AGORA QUEST I’m always happy to become a party to contracts. I LOVE SPAGHETTI transfer Jason one coin nch was here I hereby don't... trust... the dragon... don't... trust... the dragon... Do not Construe Jason's message with subject TRIGON as extending this
Re: DIS: [Proto] Ribbons are not switches
> On Jun 16, 2021, at 10:05 PM, Rebecca Lee via agora-discussion > wrote: > > Ribbons being switches is very dumb. Read this sentence and weep: "For each > type of Ribbon, Ribbon Ownership is a secured negative boolean > person switch, tracked by the Tailor in eir monthly report.". It makes > ribbons seem very complicated but actually they're really simple. I'd argue that ribbons are actually a lot more like switches than assets: - You either have one or you don't - You can't have multiple of a ribbon - You can't transfer ribbons They're obviously not a perfect fit for either, so you have to do a bit of shoehorning either way, but I think switches are a simpler mapping than assets are. Gaelan > Proto: > > Title: Ribbons are assets > AI: 3 > Text: In rule 2438 "Ribbons", replace > > "For each type of Ribbon, Ribbon Ownership is a secured > negative boolean person switch, tracked by the Tailor in eir > monthly report." > > with > > "Each type of ribbon is an indestructible fixed asset tracked by the > Tailor in eir monthly report. Other rules notwithstanding, no entity > other than a player can ever own a ribbon. If a non-player would own a > ribbon, that ribbon is destroyed." > > In the same rule, replace > > "When a person wins this way, for each type of Ribbon, that person's > Ribbon Ownership is flipped to False." > > with > > "When a person wins this way, each of their ribbons is destroyed." > > > [Note that an "indestructible asset" can still be destroyed by its > backing document, just not in any other way] > > -- > From R. Lee
Re: DIS: [Proto] Ribbons are not switches
On Thu, Jun 17, 2021 at 3:14 PM Telna via agora-discussion < agora-discussion@agoranomic.org> wrote: > On 2021-06-17 15:05, Rebecca Lee via agora-discussion wrote: > > "Each type of ribbon is an indestructible fixed asset tracked by the > > Tailor in eir monthly report. Other rules notwithstanding, no entity > > other than a player can ever own a ribbon. If a non-player would own a > > ribbon, that ribbon is destroyed." > Be careful with who is allowed to own ribbons here; this would destroy > all your ribbons when you deregister. > Thanks, should be person indeed. -- >From R. Lee
Re: DIS: [Proto] Ribbons are not switches
On 2021-06-17 15:05, Rebecca Lee via agora-discussion wrote: "Each type of ribbon is an indestructible fixed asset tracked by the Tailor in eir monthly report. Other rules notwithstanding, no entity other than a player can ever own a ribbon. If a non-player would own a ribbon, that ribbon is destroyed." Be careful with who is allowed to own ribbons here; this would destroy all your ribbons when you deregister.