Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-10-10 Thread Kerim Aydin
On 10/9/2019 7:24 AM, James Cook wrote: > * R2518 says a value is indeterminate if it can't be reasonably > determined from information reasonably available. Does that mean it > must be possible for anyone to determine it, or just for someone (the > Watchman) to? If the former, then Look Target

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-10-10 Thread Aris Merchant
On Wed, Oct 9, 2019 at 8:34 PM Jason Cobb wrote: > > On 10/9/19 10:24 AM, James Cook wrote: > > * R2518 says a value is indeterminate if it can't be reasonably > > determined from information reasonably available. Does that mean it > > must be possible for anyone to determine it, or just for

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-10-09 Thread James Cook
Two comments: * The Registrar's report traditionally includes an unofficial list of "Watchers". It would be nice if this rule used different terminology; otherwise I think we'd have to either change the unofficial term or wrap that part of the Registrar's report in a careful disclaimer. (It would

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-10-08 Thread Jason Cobb
On 10/8/19 11:15 AM, Gaelan Steele wrote: Little bit of lint: - Your switches don’t specify officers so get tracked by the Registrar. You need to specify that Watch Role is tracked by the Watchman, and that Look Target is untracked. (If it were tracked, the Watchman would need to publish its

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-09-02 Thread James Cook
On Mon, 2 Sep 2019 at 04:27, Aris Merchant wrote: > On Sun, Sep 1, 2019 at 9:13 PM Jason Cobb wrote: > > > > On 9/2/19 12:11 AM, James Cook wrote: > > > Aris suggested it's unnecessary [0]. I thought the reasoning was that > > > an action conditioned on indeterminate information (e.g. about the

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-09-02 Thread Kerim Aydin
On 9/2/2019 12:05 AM, Aris Merchant wrote: On Sun, Sep 1, 2019 at 9:40 PM Kerim Aydin wrote: At each step, the conditional is well-specified based on clear past (not future) information, so there's no reason to throw out any given announcement for being ambiguous. Yet the result is a

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-09-02 Thread Aris Merchant
On Sun, Sep 1, 2019 at 9:40 PM Kerim Aydin wrote: > > On 9/1/2019 9:11 PM, James Cook wrote: > > On Sun, 1 Sep 2019 at 17:11, Kerim Aydin wrote: > >> On 9/1/2019 8:06 AM, James Cook wrote: > >> >Whenever a player has not done so in the past 4 days, e CAN > >> >Commune with

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-09-01 Thread Kerim Aydin
On 9/1/2019 9:11 PM, James Cook wrote: On Sun, 1 Sep 2019 at 17:11, Kerim Aydin wrote: On 9/1/2019 8:06 AM, James Cook wrote: >Whenever a player has not done so in the past 4 days, e CAN >Commune with the Wheel by announcement, specifying a new value for >the

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-09-01 Thread Aris Merchant
On Sun, Sep 1, 2019 at 9:13 PM Jason Cobb wrote: > > On 9/2/19 12:11 AM, James Cook wrote: > > Aris suggested it's unnecessary [0]. I thought the reasoning was that > > an action conditioned on indeterminate information (e.g. about the > > future) can't meet the standard for "by announcement". Do

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-09-01 Thread Jason Cobb
On 9/2/19 12:11 AM, James Cook wrote: Aris suggested it's unnecessary [0]. I thought the reasoning was that an action conditioned on indeterminate information (e.g. about the future) can't meet the standard for "by announcement". Do you think that the fact that the rule defines a

Re: DIS: Re: BUS: Re: OFF: [Herald] Unoffical contest: subgame in a rule

2019-09-01 Thread James Cook
On Sun, 1 Sep 2019 at 17:11, Kerim Aydin wrote: > On 9/1/2019 8:06 AM, James Cook wrote: > >Whenever a player has not done so in the past 4 days, e CAN > >Commune with the Wheel by announcement, specifying a new value for > >the wheel. A player CAN Reach into the Past