On 10/9/2019 7:24 AM, James Cook wrote:
> * R2518 says a value is indeterminate if it can't be reasonably
> determined from information reasonably available. Does that mean it
> must be possible for anyone to determine it, or just for someone (the
> Watchman) to? If the former, then Look Target
On Wed, Oct 9, 2019 at 8:34 PM Jason Cobb wrote:
>
> On 10/9/19 10:24 AM, James Cook wrote:
> > * R2518 says a value is indeterminate if it can't be reasonably
> > determined from information reasonably available. Does that mean it
> > must be possible for anyone to determine it, or just for
Two comments:
* The Registrar's report traditionally includes an unofficial list of
"Watchers". It would be nice if this rule used different terminology;
otherwise I think we'd have to either change the unofficial term or
wrap that part of the Registrar's report in a careful disclaimer. (It
would
On 10/8/19 11:15 AM, Gaelan Steele wrote:
Little bit of lint:
- Your switches don’t specify officers so get tracked by the Registrar. You
need to specify that Watch Role is tracked by the Watchman, and that Look
Target is untracked. (If it were tracked, the Watchman would need to publish
its
On Mon, 2 Sep 2019 at 04:27, Aris Merchant
wrote:
> On Sun, Sep 1, 2019 at 9:13 PM Jason Cobb wrote:
> >
> > On 9/2/19 12:11 AM, James Cook wrote:
> > > Aris suggested it's unnecessary [0]. I thought the reasoning was that
> > > an action conditioned on indeterminate information (e.g. about the
On 9/2/2019 12:05 AM, Aris Merchant wrote:
On Sun, Sep 1, 2019 at 9:40 PM Kerim Aydin wrote:
At each step, the conditional is well-specified based on clear past
(not future) information, so there's no reason to throw out any given
announcement for being ambiguous. Yet the result is a
On Sun, Sep 1, 2019 at 9:40 PM Kerim Aydin wrote:
>
> On 9/1/2019 9:11 PM, James Cook wrote:
> > On Sun, 1 Sep 2019 at 17:11, Kerim Aydin wrote:
> >> On 9/1/2019 8:06 AM, James Cook wrote:
> >> >Whenever a player has not done so in the past 4 days, e CAN
> >> >Commune with
On 9/1/2019 9:11 PM, James Cook wrote:
On Sun, 1 Sep 2019 at 17:11, Kerim Aydin wrote:
On 9/1/2019 8:06 AM, James Cook wrote:
>Whenever a player has not done so in the past 4 days, e CAN
>Commune with the Wheel by announcement, specifying a new value for
>the
On Sun, Sep 1, 2019 at 9:13 PM Jason Cobb wrote:
>
> On 9/2/19 12:11 AM, James Cook wrote:
> > Aris suggested it's unnecessary [0]. I thought the reasoning was that
> > an action conditioned on indeterminate information (e.g. about the
> > future) can't meet the standard for "by announcement". Do
On 9/2/19 12:11 AM, James Cook wrote:
Aris suggested it's unnecessary [0]. I thought the reasoning was that
an action conditioned on indeterminate information (e.g. about the
future) can't meet the standard for "by announcement". Do you think
that the fact that the rule defines a
On Sun, 1 Sep 2019 at 17:11, Kerim Aydin wrote:
> On 9/1/2019 8:06 AM, James Cook wrote:
> >Whenever a player has not done so in the past 4 days, e CAN
> >Commune with the Wheel by announcement, specifying a new value for
> >the wheel. A player CAN Reach into the Past
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