Now it's fine :)
On Jan 8, 1:41 am, Greg Donald gdon...@gmail.com wrote:
2010/1/7 Éva Lovrencsics lovi...@gmail.com:
My downloads and installs stopped two days ago, and I don't see any
changes on the market (developer console). They never stay the same,
so I think, market doesn't
With the SDK 2.1, yes you will be able to create live wallpapers.
On Thu, Jan 7, 2010 at 8:45 PM, bayeeblue bayeeb...@gmail.com wrote:
Hi,
May I know are we able to create our own live wallpaper ?
Thanks.
Best Wishes
Bayee
--
You received this message because you are subscribed to the
The offline docs are available in the SDK.
On Thu, Jan 7, 2010 at 3:07 PM, oregonduckman oregonduck...@gmail.com wrote:
I am looking for a source for all of the Android docs that can be read
offline. It would be great if Google would publish their docs in a
linked PDF or Kindle format or even
Hi Everyone,
Does anybody know how to identify consistently when a device is a
motorola milestone ? None of the parameters in the Build class seems
to report consistently among the devices that are currently in the
market.
I have seen that some devices identifies as A853 and other as
Milestone.
We're designing an app that has several activities which are working
in a wizard like way - user should pass from the activity #1 to
activity #5 to get to the final activity (#6).
Since we know an activity can be suddenly terminated by OS on low
memory we used Application class as a static
My previous message is not an Android message.
I thought I was sending my previous message to the group moderator,
not to the whole group. Sorry for any confusion.
Doug Wong
On Jan 8, 11:09 am, Wong, Douglas douglas.w...@plantronics.com
wrote:
I was trying to post a response to a message, but
Alright, I think I narrowed down the issue. Once my WebView gets stuck
in an unresolveable state, I tried to use the Browser app instead in
the emulator, and it no longer is able to resolve and URL I give.
HOWEVER, if I give it the IP address of the site instead, it works
just fine! So, I think
On Jan 7, 6:59 pm, Dan Sherman impact...@gmail.com wrote:
Considering G1's only have 64mb, you're in a rough spot. We've had a ton of
user complaints with our apps that are around 5.5mb.
This link says G1 has 192 MB RAM an 256 ROM (ROM used for what?).
Seems like it is not easy to find
Now when I try to do a simple getText() method on textArray[][], it
gives me a runtime error but setText() method works fine on textArray[]
[]
What's the error? Are you checking for null?
Also, are you seriously defining 81 objects in your layout and then finding
each one by ID?
Why don't
Hey there!
OK, so, I have a WebView object that is programatically loading up
sites every minute or so. After a while, the WebView object in my
emulator errors out saying the web page cannot be found. I load up the
built-in Browser app instead and it couldn't even load up google.com.
However,
Hey Guys,
I am a game developer and have developed a nice global high scores
module. The source code is in two different games of mine and anytime
I make changes I carefully copy and paste the java files from one
project to the other. As I increase the sophistication of this
module, the copying
I'm having the same issue. I'm behind an authenticated proxy so I
can't install the SDK. I've tried everything.
On Dec 31 2009, 9:13 am, teryz teryzpl...@gmail.com wrote:
I have a problem using AndroidSDKUpdater (revision 4). For the
record I'm under win xp 32-bits, jdk 1.6.
I set up the
Correct, they have 192mb RAM. However, a good chunk of that is partitioned
away as OS space, etc.
The data partition is 76mb (I incorrectly said 64mb). Here's a breakdown of
those partitions:
http://androidandme.com/2009/08/news/the-g1-storage-problem-in-charts-and-numbers/
- Dan
On Fri, Jan
Good afternoon.
Here is my idea shortly: I want to make a virtual camera to 3ds max.
I mean, I want to be able to move my phone in space and then export
the transformations to my 3ds camera.
So I have to consider basic points:
how can I recover the accelerometer values and turn then into
Any idea why reading bytes from AudioRecord would cause an error while
reading shorts would not? The sound comes through great with short
but I get only static with bytes.
Working code with short[]:
int minBufferSize = AudioRecord.getMinBufferSize(this.getSampleRate(),
Hi Amit,
There is no submission guideline in place by Google, which you should
follow before uploading your application. However, I guess, perhaps
you would need to check the License Agreement of Android Market.
Other than that, you can submit any application, with as many number
of bugs. No
knee-jerk answer: because the individual samples
are 16 bits wide, and by reading just a byte each
time, you're only getting half the sample.
Any idea why reading bytes from AudioRecord would cause an error while
reading shorts would not? The sound comes through great with short
but I get
Hi Dianne,
That's the difficulty, only end-users see the crash so I can't see the
stack trace. If I had my own Droid to try it on, it should be
relatively easy to work through the bug. Unfortunately, I don't have
a Droid and even if I wanted one, they are not available in my
country.
The app
I have googled around and I saw some posts about being in touch
screen mode -- I don't fully understand what that means.
However, I cannot seem to get this call to work - it always returns
-1.
I am doing a long press on an item in a grid view, and I've
registered for the long press for the
Thanks kirti for your reply, I have done all that and i have my widget
running and working well, the matter is that i want to be able to let
the user choose whether to add the widget to the screen or not. I want
them to be able to press the icon of the app and use it without having
to add the
This is totally achievable. The accelerometer gives you a force
vector. All you have to do is sample that vector and you can convert
it into whatever rotational system you'd like (euler, quats or
otherwise).
You could easily write a file exporter that exports the movement
sequence. If you want
Have you tried simply calling finish() for every activity you want to
remove from stack?
On Jan 7, 8:54 am, Beena swdeveloper2...@gmail.com wrote:
Hi All,
I have problem of removing activity.
I have 5 Activities in sequence Activity1, Activity2, Activity3,
Activity4, Activity5.
When I am at
depending on the class of these activities, it might be possible to
achieve this flow with the intent flags FLAG_ACTIVITY_CLEAR_TOP and
FLAG_ACTIVITY_SINGLE_TOP.
works for me :-)
Have you tried simply calling finish() for every activity you want to
remove from stack?
On Jan 7, 8:54 am,
override onKey* methods, return true if keyCode == home (back),
otherwise return super.onKey*(keyCode, keyEvent)
On Jan 8, 12:46 pm, Abhi... adkhadil...@gmail.com wrote:
Hi,
I am going to develop one application for android (As per client
request). Which starts after booting of device. When
Ok. Nice to hear that.
Now I would like some directions.
Using Android's SDK, how can I get that force vector?
And the movement vector?
By the way, I got Samsung Galaxy.
Thanks!!!
On Fri, Jan 8, 2010 at 18:33, Robert Green rbgrn@gmail.com wrote:
This is totally achievable. The
Interesting point, Jason.
However I'm reading a byte at a time so each short is read (just one
byte at a time). There shouldn't be anything leftover to be missed.
More important though, I'm reading the byte[] using a method provided
by Android's AudioRecord.
read(byte[] audioData, int
AudioRecorder is copying each *sample* into the buffer you provide,
element by element. if you don't give it enough space for the sample,
you get truncation. and static.
the read(byte[]) method is there for the situation where you set up
AudioRecorder to give you 8-bit samples.
i'd confirm
The best bet for developers who cannot afford to buy all popular/
latest phones is to upload the stacktrace from the user's phone when a
crash occurs. See
http://stackoverflow.com/questions/601503/how-do-i-obtain-crash-data-from-my-android-application
for a lead.
I develop on ADP1 and had many
I was wrong about this type column value - it comes from the joined
phones table when query people from content provider.
The original question about google/phone labels is still open
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post
There's no selection in touch mode, that's why you get these results.
On Fri, Jan 8, 2010 at 12:07 PM, sdphil phil.pellouch...@gmail.com wrote:
I have googled around and I saw some posts about being in touch
screen mode -- I don't fully understand what that means.
However, I cannot seem to
so how do I get the position of the item that was long pressed?
On Jan 8, 1:20 pm, Romain Guy romain...@android.com wrote:
There's no selection in touch mode, that's why you get these results.
On Fri, Jan 8, 2010 at 12:07 PM, sdphil phil.pellouch...@gmail.com wrote:
I have googled around
You get that position as part of the long press callback.
On Fri, Jan 8, 2010 at 1:23 PM, sdphil phil.pellouch...@gmail.com wrote:
so how do I get the position of the item that was long pressed?
On Jan 8, 1:20 pm, Romain Guy romain...@android.com wrote:
There's no selection in touch mode,
Do you specify a target SDK in your manifest? Do you use any Droid
specific layouts?
What firmwares do you support?
You can throw giant try catches around problematic code, log the
exception to local file, and upload them to your servers. Although
you might want to warn users you do this in
there's a Droid user sitting right here, i will try to get him to
install the app and log the crash to my ddms. then i'll send it on.
At 1:34 PM -0800 1/8/10, Matt Kanninen wrote:
Do you specify a target SDK in your manifest? Do you use any Droid
specific layouts?
What firmwares do you
Diane,
I try hard not test on the emulator, and have access to the Android
phones users are using. This bug happened only on the Droid, and our
application depends on the Camera and Mic to function.
More details on the bug here:
Peter,
To your original question about is OpenGL on Android internally float
or fixed: See this document http://glprogramming.com/red/chapter02.html.
It says
OpenGL works in the homogeneous coordinates of three-dimensional
projective geometry, so for internal calculations, all vertices are
ah... very good - thanks.
fyi - for anyone else reading this and wants to know - here's what i
did --
@Override
public void onCreateContextMenu(ContextMenu menu, View v,
ContextMenu.ContextMenuInfo menuInfo) {
super.onCreateContextMenu(menu, v, menuInfo);
I think everyone is contacted at some point, I got e-mails from at
least 4 different companies from China. Replied to one of them and got
as far as signing a sort of license agreement and sending the strings
for translation. They were probably put off by 170+ lines of text, and
I haven't heard
I agree Jason. It seems requesting the 16 bit format results in a
short array being returned: AudioFormat.ENCODING_PCM_16BIT.
For byte[], I would need to use this format: int audioEncodingFormat =
AudioFormat.ENCODING_PCM_8BIT;
Curiously it seems that AudioFormat.ENCODING_PCM_8BIT doesn't seem
as suspected, it's the camera --
java.lang.RuntimeException: setParameters failed
at android.hardware.Camera.native_setParameters(Native Method)
at android.hardware.Camera.setParameters(Camera.java:611)
at
ok, I have solved this - that was column extra_group in people table
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
Even I have the same problem.
I tried to be smart and added an ImageView to fill my parent layout
and tried to set the source of the Imageview using setImageViewResource
(int viewId, int srcId)... but did not the desired results. as my
background drawable was a NinePatch PNG and setting the source
ok, but why must you address the samples as bytes? why not just deal
with them in their native format?
at a guess, the hardware doesn't support 8 bit recording. you could
scale the 16 bit samples down to 8 bit, but watch out for the fact
that 16 bit samples are signed, and 8 bit samples are
Wow - looks great! I'll definitely play around with it and will let
you know if I have any feedback.
Cheers,
Steve
On Jan 8, 3:45 am, Taf neild...@gmail.com wrote:
Hi,
I've had a go at creating a coverflow like widget. My results can be
found here:
i have two applications A and B (in different packages,but it doesn't
matter).Application B is an sms application that i have made and
contains one activity.This activity has a method called sendSMS(String
number,String text).I want to call this method from application A and
send an SMS without
if app B needs to be called via an intent, but has no UI, consider
making it a Service?
i have two applications A and B (in different packages,but it doesn't
matter).Application B is an sms application that i have made and
contains one activity.This activity has a method called
well i want the GUI as well..in order to function as a proper sms
application but i also want to use its functionality without raising
the GUI
On 9 Ιαν, 00:46, Jason Proctor jason.android.li...@gmail.com wrote:
if app B needs to be called via an intent, but has no UI, consider
making it a
dane131 wrote:
well i want the GUI as well..in order to function as a proper sms
application but i also want to use its functionality without raising
the GUI
Then split it into a Service (with an AIDL-exposed API) and your current
set of activities.
--
Mark Murphy (a Commons Guy)
how can i do that?can you give link/s ?
On 9 Ιαν, 00:52, Mark Murphy mmur...@commonsware.com wrote:
dane131 wrote:
well i want the GUI as well..in order to function as a proper sms
application but i also want to use its functionality without raising
the GUI
Then split it into a Service
Hi--
I need to be able to easily create different flavors on an app, each
with a unique package name so that they can coexist on the same
device. Is there a simple way this can be done, which doesn't require
manually updating all the imports and other references to the package
name each time I
BrianS wrote:
Hi--
I need to be able to easily create different flavors on an app, each
with a unique package name so that they can coexist on the same
device. Is there a simple way this can be done, which doesn't require
manually updating all the imports and other references to the package
mcgowen007 wrote:
Hey Guys,
I am a game developer and have developed a nice global high scores
module. The source code is in two different games of mine and anytime
I make changes I carefully copy and paste the java files from one
project to the other. As I increase the sophistication of
dane131 wrote:
how can i do that?can you give link/s ?
Here are sample projects demonstrating an AIDL API in a service and a
separate project accessing that API:
http://github.com/commonsguy/cw-advandroid/tree/master/AdvServices/RemoteService/
Find an accelerometer tutorial on getting data from the sensors. The
data will be in meters per second squared because they measure
acceleration. You'll have an x, y and z acceleration value. That's
your vector. Processing it to do something useful is up to you.
On Jan 8, 2:40 pm, Guilherme
ok i will check it out..is there an easier way than that??
On 9 Ιαν, 01:06, Mark Murphy mmur...@commonsware.com wrote:
dane131 wrote:
how can i do that?can you give link/s ?
Here are sample projects demonstrating an AIDL API in a service and a
separate project accessing that API:
dane131 wrote:
ok i will check it out..is there an easier way than that??
Uh, well, you wrote:
I want to call this method from application A and
send an SMS without opening the activity(the GUI) of application B but
just send an SMS in the background by calling just the method of the
OK, there is definitely a bug in here somewhere.
I took the code for PointerLocation and run it on my droid with NO
modifications whatsoever.
When I perform the following pattern:
1) start drawing with finger 1
2) start drawing with finger 2
3) lift finger 1
4) start drawing with finger 1 again
Here is some code I write to parse a 3339 time that I get back from
Google's gData:
try
{
Log.d(setUpdated, newTime );
Time time = new Time();
if(
I've found that you have to write firmware and or hardware specific
camera code. As such I didn't touch the code inherited that worked on
every Android handset.
But it doesn't work on the Nexus. Mind you I saw similar
setParameters failed errors on other handsets in the logs, but it
just seemed
ClarkBattle wrote:
(I'd post it here
but you cant copy-paste from LogCat).
Either use adb logcat and dump it to the console, or highlight the lines
in the LogCat pane in DDMS, save them to a file, open up the file, and
copy/paste them to wherever.
--
Mark Murphy (a Commons Guy)
Matt Kanninen wrote:
I've found that you have to write firmware and or hardware specific
camera code. As such I didn't touch the code inherited that worked on
every Android handset.
But it doesn't work on the Nexus. Mind you I saw similar
setParameters failed errors on other handsets in
I just confirmed that this is fixed in 2.0.1!
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
I managed to do it without updating the imports, but it is pretty
nasty besides that.
I have two projects, lets call them A and B. All the directories in
project B are actually just SVN externals that reference the
directories of project A:
http://svnbook.red-bean.com/en/1.0/ch07s03.html
The only time you need to implement openAssetFile() is when you have
files that you want the user of ContentProvider to open. For example,
if you were writing a picture ContentProvider, you may pass
description information in response to a query along with a URL that
can be used for
The one that will ask my content provider is a camera app's image
viewer.
From what I have found in git it only calls
ContentResolver.openInputStream(). I doesn't use cursor.
Am I mistaken?
On Jan 8, 4:55 pm, John Seghers jsegh...@cequint.com wrote:
The only time you need to implement
I'm writing a program where the user's finger will often linger on the
screen for more than the couple of seconds it takes for the context
menu to activate. I have a class that controls when this should
happen, but I seem to be unable to launch the context menu manually.
As a last resort I decided
This seems like an insightful survey. I like the idea of academic
interest in this hard problem.
On Jan 7, 9:26 pm, Mobile Survey CMU shikha...@gmail.com wrote:
We are conducting a survey of mobile application developers aimed at
improving our understanding of mobile application development,
Anyone ever been observing that the usual flashing lights which used
to work on the Droid when you set a notification does not work anymore
on the nexus, or is it just me ?
the pulsing light is cool, but does not honor colors.
-g
--
You received this message because you are subscribed to the
Hi
We do junit test with emma coverage report successfully but with only
one annoying problem.
R file was included in coverage report and make the report statics
less than our expected.
I find out that emmrun of emma seems be the solution but do not know
how to be used with Android.
So can
On Fri, Jan 8, 2010 at 7:17 PM, Mark Gjøl bitflips...@gmail.com wrote:
What is the correct way of manually opening the context menu?
private OnClickListener optionsClickListener = new OnClickListener()
{
public void onClick( View v )
{
registerForContextMenu( v );
openContextMenu(
On Fri, Jan 8, 2010 at 7:30 PM, Matt Kanninen mathias...@gmail.com wrote:
This seems like an insightful survey. I like the idea of academic
interest in this hard problem.
It made a number of assumptions I failed to contend with.
Research/academia were not job options for example, and my
Hi guys,
If i have a mms with an attachment, how can i get the attachment in my
code? Thanks in advance!
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe
Hello,
I have an app that works on any version of Android from 1.5 up - this
makes it compatible with the HTC Hero. Problem is, the Hero stays
awake 100% of the time when its running.
For some strange reason (and this has only been reported to me by Hero
users, although other devices could be
http://www.androidpeople.com/category/edittext/
see this...
On Jan 8, 10:08 pm, zosq yellasrich...@gmail.com wrote:
I am simple sudoku app. My main.xml has 81 EditText and 2 buttons as
shown below.
?xml version=1.0 encoding=utf-8?
RelativeLayout
Any thought on how the Marketplace handles the information related to
the marketplace applications? I wonder if the request is posted to the
marketplace every time client is started or if some of the available
applications data is stored locally and refreshed by the background
service.
--
You
hi
Please let me know how i can make the service running automatically
when the phone is turned on without any user interaction after start.
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to
Please tell me how i can run the service automatically on bootup in
1.1 version of android where there is no IntentRecevier.
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to
Do you mean like 'how/when does the market place check for app
updates?'
And my best guess is that it might happen during a sync (since the
market place requires background data to be turned on)
I don't really know much about the backend frame work stuff though.
-theSmith
On Jan 8, 11:16 pm,
Please refer this:
http://www.androidsoftwaredeveloper.com/2009/03/20/how-to-start-on-boot/
You only need broadcast receiver to receive BOOT_COMPLETED message
from android after that just start your service.
On Jan 9, 9:28 am, Manoj linkex.ma...@gmail.com wrote:
hi
Please let me know how i
On Jan 8, 7:22 pm, Romain Guy romain...@android.com wrote:
With the SDK 2.1, yes you will be able to create live wallpapers.
No offense, Romain - I'm sure release dates aren't under your control
- but talk is cheap. The N1 has been shipping to live customers for
the better part of a week now,
I have an AppWidget that has multiple AppWidgetProviders defined in
Manifest.xml corresponding to different sized widgets.
How can I disable/enable these providers in code, so that the user can
choose what sizes are displayed to them in the widget picker menu?
I've tried creating a ComponentName
We are certainly not trying to piss off developers. The SDK is coming
*very soon* and we understand your frustration. Trust me that if we
could release it right now we would.
On Fri, Jan 8, 2010 at 10:58 PM, String sterling.ud...@googlemail.com wrote:
On Jan 8, 7:22 pm, Romain Guy
Thank you for mentioning flurry. I will implement it.
Also, the stats started to work for me on the market.
Thanks for all replies!
On Jan 8, 11:52 am, Abdul Mateen abmat...@gmail.com wrote:
Well! I beleive that impression cpm(cost per thousand impression ) is not
added in revenue until the
101 - 183 of 183 matches
Mail list logo