Some IntelliJ updates are downloaded as patches while some require a full
download. I don't know what the difference is but it's been like this for a
few years.
On Aug 3, 2013 1:25 PM, rmz76 jeremy.de...@gmail.com wrote:
From the website it appears there is not patch utility for Android Studio,
why not just have 3 options to buy in the In App purchase:
- Lite to Pro Upgrade
- Lite to Full Upgrade
- Full To Pro Upgrade.
You control which versions appear to each client according to their current
version...With proper pricing, you might even consider everyone to upgrade
to Pro
BTW, my suggestion assumes that all the app versions use the same code base
and are the same app. If you made 3 distinct apps, of course that wouldn't
work for you :)
On Sunday, August 4, 2013 10:28:57 AM UTC+3, Piren wrote:
why not just have 3 options to buy in the In App purchase:
- Lite
The solution for this issue is to query the Database, instead of insert to
it, I posted the full solution with code to this issue in my blog:
http://androidwarzone.blogspot.co.il/2013/08/media-play-and-share-to-youtube-breaks.html
Eli
On Fri, Aug 2, 2013 at 11:20 PM, Eli Hasson
Does anybody have copy of admob sdk 4.1.1 version?
--
Regards
Fahad Mullaji
--
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send
Im trying to implement a fragment based navigation pattern, which can be
reduced to this:
https://lh4.googleusercontent.com/-Ws0I4LcPFNA/Uf4irMURI3I/A0s/D1wYtJBCwXc/s1600/screen2.png
Got it
if somebody needs it
https://dl.dropboxusercontent.com/u/52830639/GoogleAdMobAdsSdk-4.1.1.jar
Thanks
On Sun, Aug 4, 2013 at 2:33 PM, fahad mullaji fahadmull...@gmail.comwrote:
Does anybody have copy of admob sdk 4.1.1 version?
--
Regards
Fahad Mullaji
--
Regards
Fahad Mullaji
But why would you want to directly insert data like that in the first place?
The SDK has a helper class, MediaScannerConnection, which submits a file
for scanning, and makes sure it's properly indexed by the system. If you're
going to use VIEW_ACTION, you can subclass and wait for the scan to
Hi Kostya,
You are correct that its not the best practice, but till now it was the
easiest way to get the content URI from a file URL, and was commonly used.
Also till 4.3 it worked, so I didn't pay it too much attention.
Eli
--
--
You received this message because you are subscribed to the
I'm of the same opinion as Nobu Games, it might be a concurrency issue.
Canvas works because it runs on the UI Thread.
Edvinas, try this (in your sample):
// replace x and y with a single volatile variable or use synchronized
private volatile long mCoords;
//...
public boolean
I'm not sure what you meant when you posted this, but I can't imagine
Google will reject apps where the app uses in-app billing with Paypal or
any other payment system. In fact, you can have an app that takes the user
to the company's mobile website that lets them use PayPal to make a
On Sunday, August 4, 2013 10:47:44 AM UTC-5, Polaris431 wrote:
I'm not sure what you meant when you posted this, but I can't imagine
Google will reject apps where the app uses in-app billing with Paypal or
any other payment system. In fact, you can have an app that takes the user
to the
Hi!
I remember the pain with fragments and the back stack while working on an
app last year. My solution was the following. In the activity's onCreate
method I would do the following:
FragmentManager fm = getSupportFragmentManager();
fm.addOnBackStackChangedListener(new
Hi James,
as far as I know it's not (reliably) possible to have more than one
SurfaceViewhttps://groups.google.com/forum/#!msg/android-developers/fQihJKLki7M/nz4QWV8eyxQJ(or
GLSurfaceView) in one Activity at the same time. Since it sounds like
you just want to draw graphs, it would be probably
Hello,
I recently moved to Gradle from Eclipse so that I could have an easy time
of building from the command line, and at first I was very happy with the
Gradle build, until about 5% of the customers started emailing me and
complaining that the app was behaving strangely and not working
1) What exactly does FEATURE_APP_WIDGETS mean? Does it indicate the
presence of the appwidget service, or does it indicate whether the device
ships with a launcher that uses appwidgets? If a launcher embeds
appwidgets, should it require this feature, or is it only for the actual
widgets?
2)
Dear Android Emulator Team,
I got a problem after I copied system.img to /.android/avd/AVD_NAME/ and
renamed it to system-qemu.img.
After I pressed start button from AVD Manager to start the emulator the
error message Missing initial system image path is shown.
I tried to trace the code
Basically, my program has some similarity, in use, as a graphing
calculator, but, the equation may be planetary orbits, and the user may
want to rotate the solar system to see how the planetary orbits change.
That is why I am looking at OpenGL, rather than canvas.
The user will be able to make
18 matches
Mail list logo