Hi all, i'm trying to change standard indeterminate progress bar from
rotating wheel to sequence of 3 images ( dots ).
What i have is a animation drawable defined as progress.xml :
animation-list android:id=@+id/progress_animation
android:oneshot=false
Hi All , i have a requirement to have a control that visually is
similar to the expandable list. However on the expansion of the
section it should show something similar to the grid view. GridView
should properly respond to itemclicks and should not be scrollable and
expanded fully till the next
Anybody figured this out yet ? I need same thing..
On Nov 16, 5:44 pm, Matthew Wardrop mister.ward...@gmail.com wrote:
I too would like to know this.
On Oct 23, 1:31 pm, junker37 junke...@gmail.com wrote:
I am wondering how to do this as well. Also, I can't seem to find
where this is
Hi all, i'll have more info tomorrow, once i'll have this device
again, but i was shown very weird stuff today.
We've updated app with hi-res graphics for the Droid ( only
drawables ) around 4 days ago .
Resources organized
res
drawable
drawable-hdpi-v6
App was tested in working fine on devices
Most of the Heros running 1.5 , although upgrade afaik is available.
So minSdk should be 3 ( or you'll run into the same problem with CLIQ
users )
target SDK should be 4
On Nov 14, 9:53 am, g1bb corymgibb...@gmail.com wrote:
Hello,
I have someone e-mailing me that they can't see my application
How's your uses-sdk part of manifest looks like ?
On Nov 12, 4:29 pm, Klaus Kartou kar...@gmail.com wrote:
Can anyone enlighten me? :)
It looks like our app doesnt show up on the market on HTC Tattoo. What else
should we specify in the manifest?
On Thu, Nov 12, 2009 at 4:01 PM, Klaus
I have same issue cause by this line of code i onCreate();
iconView.setImageResource(R.drawable.mylogor);
On Oct 29, 9:18 pm, Nmix nepean...@gmail.com wrote:
Ok, I found it -- it's my bug. Mark, you were partly right, and that
helped. It was related to the configuration. Here is the guilty
hi all , not sure if it's a bug or i'm using that in the wrong place.
If i have following line (s ) of code in onCreate ()
iconView.setImageResource(R.drawable.my_icon);
And ONLY if my device(Droid) or emulator running 2.0 in landscape it
cause activity go through lifecycle endlessly like
Hi All getDeviceID() and LineNumber1 return null in th 2.0 emulator.
Anybody knows how to fake those ?
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...@commonsware.com wrote:
Alexey Volovoy wrote:
Hi All , i'm looking for the best strategy for the following -- widget
suppose to go through cached headlines. And once a 3 hours or so -
pull new ones.
Update are scheduled from widget config file. Everything seems to be
working, except I
...@commonsware.com wrote:
Alexey Volovoy wrote:
Hi All , i'm looking for the best strategy for the following -- widget
suppose to go through cached headlines. And once a 3 hours or so -
pull new ones.
Update are scheduled from widget config file. Everything seems to be
working, except I
At this moment no - but in new version i've provided ability to
refresh content on demand. hopefully it'll solve complains problem
On Jul 31, 9:15 am, String sterling.ud...@googlemail.com wrote:
On Jul 31, 2:46 pm, Alexey Volovoy avolo...@gmail.com wrote:
Rationale behind frequent updates
At this moment no - but in new version i've provided ability to
refresh content on demand. hopefully it'll solve complains problem
On Jul 31, 9:15 am, String sterling.ud...@googlemail.com wrote:
On Jul 31, 2:46 pm, Alexey Volovoy avolo...@gmail.com wrote:
Rationale behind frequent updates
At this moment no - but in new version i've provided ability to
refresh content on demand. hopefully it'll solve complains problem
On Jul 31, 9:15 am, String sterling.ud...@googlemail.com wrote:
On Jul 31, 2:46 pm, Alexey Volovoy avolo...@gmail.com wrote:
Rationale behind frequent updates
android:resource=@xml/widget_news /
/receiver
Strangely i don't receive SCREEN_OFF/SCREEN_ON in my
@Override
public void onReceive(Context context, Intent intent) {
}
On Jul 29, 5:20 pm, Mark Murphy mmur...@commonsware.com wrote:
Alexey Volovoy wrote:
Hm.. let's say i'm not going
Oh man.. that not going to fly .. I can't do it from the service,
because service runs like for a second to update the widget and
stopSelf(). So if i register something onStart() i'd have to
unregister that onDestroy(). Therefore to actually catch that event
while service is running becomes kind
is there anyway to get to the state of the phone/screen without
listening to broadcasts ?
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. If it goes a sleep i don't need to do
anything.
Well after putting devices to sleep i still see updates. It's
obviously i'm doing something wrong but have no idea what exactly..
On Jun 22, 9:09 pm, Alexey Volovoy avolo...@gmail.com wrote:
Skip the work is not a really good option in my case. I have
I see it the logs of course. Every 30 sec it's starting the service as
it should if it's not asleep.
On Jul 29, 2:35 pm, Mark Murphy mmur...@commonsware.com wrote:
Alexey Volovoy wrote:
Well.. i've tried to use alarm manager like:
AlarmManager alarmManager = (AlarmManager)getSystemService
the trick.
On Jul 29, 2:49 pm, Mark Murphy mmur...@commonsware.com wrote:
Alexey Volovoy wrote:
I see it the logs of course. Every 30 sec it's starting the service as
it should if it's not asleep.
Are you holding a WakeLock anywhere?
Is anything else perhaps keeping the device/emulator awake
awake. There are also often things
that will wake up the device in the background that can allow your own alarm
to go off.
On Wed, Jul 29, 2009 at 1:06 PM, Alexey Volovoy avolo...@gmail.com wrote:
I don't set any WakeLocks . So yes it's seems to be something is
preventing device to go
.
On Jul 29, 5:08 pm, Mark Murphy mmur...@commonsware.com wrote:
Alexey Volovoy wrote:
Thanks for reply Dianne - my worry is that 30 sec interval for update
is not enough to let device fall asleep and my updates basically
prevent that. I've tried to disconnect device for an hour or so and
it's
Hi All i have strange memory leak with Bitmaps. First what i have - an
activity that based on the workspace view from Launcher ( 3 screens
current prev + next ) . This layout is supplied with adapter , so then
i flipping left/right it loads next view.
The views that adapter is providing is an
I think it's an issue with exiting config activity before saving
widget settings. Put some logging around create/delete widget and in
the service and see how many widgets you're ended up getting while
rotating screen
Log.d(TAG, appWidgetId= + appWidgetId);
You can put some logging around
I didn't check if you'll have an access to that file. If you do - then
you can parse it ( SAX ). But WHY ?
On Jul 1, 11:41 pm, Josh joshdo...@gmail.com wrote:
Is there a way to loop through the values of strings.xml?
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bump ?
On Jun 22, 8:59 am, Alexey Volovoy avolo...@gmail.com wrote:
Hi All , i have dialog style activity
android:theme=@android:style/Theme.Dialog
When i attachedcontextmenuto it
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate
thanks for reply Dianne.
On Jul 1, 11:20 am, Dianne Hackborn hack...@android.com wrote:
The current platform doesn't support menus on non-fullscreen windows, sorry.
On Wed, Jul 1, 2009 at 8:31 AM, Alexey Volovoy avolo...@gmail.com wrote:
bump ?
On Jun 22, 8:59 am, Alexey Volovoy avolo
Hi All , i have dialog style activity
android:theme=@android:style/Theme.Dialog
When i attached context menu to it
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Hi All , i'm looking for the best strategy for the following -- widget
suppose to go through cached headlines. And once a 3 hours or so -
pull new ones.
Update are scheduled from widget config file. Everything seems to be
working, except I don't want to running my updates which are simply
One sec.. you might be right - i think i have a dev setting on the
phone that prevents it from sleeping ..
On Jun 22, 4:31 pm, Mark Murphy mmur...@commonsware.com wrote:
Alexey Volovoy wrote:
Hi All , i'm looking for the best strategy for the following -- widget
suppose to go through cached
hm.. based on the logs from UpdateService onStart - it's still
executing update after i've uchecked the setting.
On Jun 22, 4:35 pm, Alexey Volovoy avolo...@gmail.com wrote:
One sec.. you might be right - i think i have a dev setting on the
phone that prevents it from sleeping ..
On Jun 22
- setting it to 0 does the job.
On Jun 22, 6:00 pm, Mark Murphy mmur...@commonsware.com wrote:
Alexey Volovoy wrote:
hm.. based on the logs from UpdateService onStart - it's still
executing update after i've uchecked the setting.
That's odd. That means they must be using a WAKEUP form
logs ?
On Jun 22, 9:24 pm, Will wbc...@gmail.com wrote:
Sorry, I wasn't clear. That putExtra call actually crashes the
program, which is why I'm so stumped. Why would a putExtra() call
crash the app?
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anyone ?
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Then i've tried PendingIntent.FLAG_UPDATE_CURRENT i'm no longer
crashing, but it always launches the activity with extras were put in
the widget that was updated the last. It looks like pending intent is
shared among my widget instances . Anyway to avoid that ?
On May 22, 12:36 pm, Alexey
them unique, either by having unique actions or
unique data. One of the solutions mentioned in one the threads about
PendingIntents is to create a custom: data with the current system
time in it.
On May 22, 11:41 am, Alexey Volovoy avolo...@gmail.com wrote:
Then i've tried
,
DetailsActivity.class);
detailIntent.setData(appWidgetUri);
PendingIntent pending = PendingIntent.getActivity(context, 0,
detailIntent, 0);
views.setOnClickPendingIntent(R.id.widget, pending);
the extras are never set, but setData() is called...
good luck
On May 22, 1:41 pm, Alexey
why did you declare you View class static ?
Move it out of actvity. Create public method init in the view. Get an
extra in your activity and pass to View.
On May 22, 3:45 pm, guruk ilovesi...@gmail.com wrote:
Hi,
i have a:
public class basal extends GraphicsActivity {
--
BitmapFactory.decodeByteArray
On May 21, 11:54 am, Kim ksunl...@gmail.com wrote:
Hi,
How do I load the image dynamically through the code? If its unclear,
I mean, I want to load image files by name based on the condition in
the code.
If I use images as resources, the image names have to
No problem, i got to tell you it means a lot that you guys responding
to the questions. Thanks. See you at I/O.
On May 15, 5:59 pm, Romain Guy romain...@google.com wrote:
Sorry for that :(
On Fri, May 15, 2009 at 3:21 PM, Alexey Volovoy avolo...@gmail.com wrote:
Romain, thanks
Ok thanks for the answer. Although i must say it really does look ugly
if the item happen to be in the middle of the list.
On May 15, 12:02 pm, Romain Guy romain...@google.com wrote:
Yes, it is intentional.
On Fri, May 15, 2009 at 9:02 AM, Alexey avolo...@gmail.com wrote:
Hi all , i've
the dividers make sense for separators.
On Fri, May 15, 2009 at 12:19 PM, Alexey Volovoy avolo...@gmail.com wrote:
Ok thanks for the answer. Although i must say it really does look ugly
if the item happen to be in the middle of the list.
On May 15, 12:02 pm, Romain Guy romain...@google.com
On Apr 28, 12:41 pm, Raphael r...@android.com wrote:
Your question isn't quite clear. You might want to rephrase it.
How to create to packages from same code base ?
For your post subject: what identifies an application is the package
name that you provide in the AndroidManifest.xml.
I'm
We currently don't have a good story for this especially since, as you
found and said in your first post, the R class package depends on the
project. One solution is to move android-agnostic code in a separate
project building a jar library that you then package in your various
android
Well android resources are in android.R package . always.
To pass a resource ID i need to know what it is. To find out what it
is - i need reference R. May be i didn't get what exactly you're
suggesting.
Here is simple example - i have app with package1. i want to use same
activity with
life is beautiful i've discovered ant replace command :)
target name=test
mkdir dir=src-temp /
copy todir=src-temp overwrite=true
fileset dir=src/
/copy
replace dir=src-temp includes=**/*.java
It'll be nice to have this info here as well
http://developer.android.com/sdk/1.5_r1/upgrading.html#AntUsers
On Apr 14, 2:29 pm, Xavier Ducrohet x...@android.com wrote:
Hello,
The new SDK include multiple versions of the Android platforms.
Because newer versions could have slightly different
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