Hi
My board is supporting only 18bpp format,but android is supporting
only RGB565(16bpp) format.So have somebody have faced the same issue
and help me out for it?
Regards
ANI
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Hi
i have ported android cupkake.And while touching the lcd for testing
touchscreen getting the below error.
D/TrackingPatternView( 1621): width=640 textureWidth=120
W/InputManagerService( 1621): Window already focused, ignoring focus
gain of: com.android.internal.view.IInputMethodClient$Stub
that i will know that whether it is
feasible thing what i am thinking is.
Regards,
Ani.
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It is crashing in your NDK library.
So you need to put logs in your NDK and check for any problems there.
If it is crashing in Android Framework then people can help you in
this forum.
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obtainBuffer timed out (is the CPU pegged?)
This happens because the audioflinger thread has not read the data
from the driver and did not signal the lock causing this logs to come.
This happens because your driver is having some bug not because of
android framework.
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I guess the problem is not from the framework side but the problem
lies in the fact
that your driver will not support this use case of simultaneously
recording and playing
back.
As recording is generally done at 8k and playing back is done at 44.1k.
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Probably out of context but this issue looks similar to the thread
shown below.
http://groups.google.com/group/android-developers/browse_thread/thread/220248cd27e281c6/96ec2dd63c6850ab?lnk=gstq=AUDIO+STUTTERING#96ec2dd63c6850ab
Audio stuttering problems in android.When somthing cpu intensive is
Is there any api available which can tell me if currently any ring-
tone is playing or not???
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I found the solution to my problem: Service.startForeground. This call
makes sure my background service will keeps its priority when its
running in the background.
The SDK has a nice example that works across all API levels:
But i really wonder why i don't have this problem.
I have my default android music player which plays songs and sometimes
i just keep that in background
and do other tasks.Still it doesn't stutter even though it is in
background running.
In general audio mixing happens in audiomixer.cpp file and
So what you are trying to say is in-between(time it takes to play the
audio) the audio writes you are doing some
cpu intensive operations which is causing this stuttering ???
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So what you are trying to say is in-between(time it takes to play the
audio) the audio writes you are doing some
cpu intensive operations which is causing this stuttering ???
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I agree with everyone here that low latency audio is still far-fetched
idea for android.
For low latency audio we need to have very good designed audio
framework which i guess at this point of time is
not ready in android.
However i have been told in one of the answers from google that they
are
Kevin I don't remember where i saw that reply but someone from android
team
can very well confirm this i.e. are they working on new audio
framework or not??
Sadly, in this area generally android team response is not very
enthusiastic.
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Kevin I don't remember where i saw that reply but someone from android
team
can very well confirm this i.e. are they working on new audio
framework or not??
Sadly, in this area generally android team response is not very
enthusiastic.
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check this file libmediaplayerservice/MediaRecorderClient.cpp.
This client i guess gets called by libmediaplayerservice/
MediaPlayerService.cpp file which gets the object of
MediaRecorderClient.
In this file(MediaRecorderClient.cpp) we are creating the object of PV
media and passing it to user
Now my application is working.I was having some coding problem in my
application which was causing the
multitouch problem.There is no problem with framework as far as my
issue was concerned.
Inputdevice: ID[0] Down
Inputdevice: ID[0] Down
Inputdevice: ID[1] Up
Inputdevice: ID[0] Up
This logs
I am getting this multi-touch events in my application for which the
logs are shown below.Multitouch is not working in my application.Does
it mean that there is some problem with framework or my application.
Sequence:Just two fingers pressed to the screen,dragged and then
lifted both.
You can use audiomanager apis to do what you are trying to do...
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All your questions or answers should be posted in google developers
site.If you want you can cc to the specific people whom you want to
address.
So that people who are facing problem like yours can google it :)
Answer for your question is :
Can anyone please tell me the location where the
Is there any relation between MediaRecorder and AudioRecord?
AudioRecord-for applications which require audio processing.
Media recorder- for applications which just wants to record audio by
using platform default values.
It would be better if someone from android team can shed more light on
Is there any relation between MediaRecorder and AudioRecord?
AudioRecord-for applications which require audio processing.
Media recorder- for applications which just wants to record audio by
using platform default values.
It would be better if someone from android team can shed more light on
you have to set the mode and then call setBluetoothScoOn function to
send music to SCO.
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It is the problem with your driver which creates this chopping
effect.It is not able to read the data properly and if you check your
kernel messages there would be a buffer overrun message.This happens
because Linux is not RTOS and audio is running in real time.
What you are recording is noise
After the animating logic implemented in powermanagerservice.java file
this issue is observed.
Problem:
In unlocked state(no call guard screen) press three time end key.
Sceen is getting freezed i.e phone is not accepting any touch
events.Screen is getting blurred and lines are getting shown.Keep
Forgot to mention.End key should be pressed very fast i.e there should
be very less time b/w end key presses.
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I am closing this thread as i understood your point.
However don't you think i deserve some pointers to resolve this
problem(There is a use case when user doesn't want the notifications
sound to be recorded.As of now if recording is going on and
notifications comes,it is also getting
Very good idea but the problem is who will restore the original volume
of all the streams once the recording is complete.
As of now we can use some property to get the required behavior.Like
would be setting the property when recording is started and un-setting
the property when recording is
know if you can provide a better hack than this.
Can we modify audiopolicymanager and get this behavior??So that this
hack doesn't apply to a particular application.Please let us know how
can we do it??
Thanks,
Ani
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There is no such APOI available.
What would be the use case if I may ask?
replied by eric laurent.
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There is a use case when user doesn't want the notifications sound to
be recorded.As of now if recording is going on
(messaging-attach audio-record audio) and notifications(message
notifications,usb notification) comes,it is also getting
recorded.Which i don't want.
If you can just provide me a
I wanted to know if there is any api available to check if audio
recording is going on or not??
Something like isMusicactive() which tell us if music is active or
not.
Please respond.
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You didn't miss anything: currently the plugging-in of a wired
accessory will not interrupt/reroute BT A2DP streaming, A2DP has
priority over wired connections. We intend to change that behavior in
a future release. Do you have a specific use-case you can share? We
can add it to our
According to Google Policy wired devices have higher priority compare
to BT devices which is not followed in AudioPolicyManager.I saw a
recent checkin by Jean-Michel in opensource but it doesn't solve the
problem.
I am talking about BT headset streaming and you connect normal wired
headset when
In the current implementation given in AudioPolicyManager the BT
headset has got the highest priority and DEVICE_OUT_WIRED_HEADSET has
got the second priority.
Priority means:When both are connected then the audio will come from
BT headset and if you remove BT headset audio will come from
Things like ring buffers are still the same idea, but I won't explain
how they're the same, because it would make the explanation more
confusing. Just hold onto the core idea -- the receiver and sender of
data each have their own buffers.
Heartfelt thanks for this great explanation.
I am a
we would really appreciate if you can explain both buffers?Which
buffers are you referring here.
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we would really appreciate if you can explain both buffers?Which
buffers are you referring here.
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we would really appreciate if you can explain both buffers?Which
buffers are you referring here.
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we would really appreciate if you can explain both buffers?Which
buffers are you referring here.
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http://pdk.android.com/online-pdk/guide/keymaps_keyboard_input.html
Check keyevent.cpp file also.
Check this out.
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In cupcake setrouting should work but you need to set the mask
properly for it to work.I myself have tried and it is working i.e. the
sound is working from earpiece just check it properly.
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Not 100% sure about the earpiece, but you specify a stream when you
create the AudioTrack and I think a stream encpsulates audio routing
and volume amongst possibly other things.
If you set the stream to STREAM_VOICE_CALL it might come through the
earpiece as this is where a call would be routed,
Not 100% sure about the earpiece, but you specify a stream when you
create the AudioTrack and I think a stream encpsulates audio routing
and volume amongst possibly other things.
If you set the stream to STREAM_VOICE_CALL it might come through the
earpiece as this is where a call would be routed,
I think it would be extremely difficult to do this in current
architecture of android(you need to have a sound server running in
android to do this kind of task).Basically you need to change your
alsa driver to do that.By just calling audiotrack api's it would be
difficult to get both the
I think it would be extremely difficult to do this in current
architecture of android(you need to have a sound server running in
android to do this kind of task).Basically you need to change your
alsa driver to do that.By just calling audiotrack api's it would be
difficult to get both the
You can dump the buffers in audioflinger and play it in some raw pcm
player and find out if you are not giving the PCM data properly or
there is some problem with playing back.
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one for me please :) , thanks
On Fri, Oct 16, 2009 at 12:06 PM, Evgeny V evgen...@gmail.com wrote:
Yes, please.
Thanks,
Evgeny
On Fri, Oct 16, 2009 at 5:41 AM, Kenneth Adam Miller
kennethadammil...@gmail.com wrote:
Who wants to be in Google wave?
I have 16 invitations
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Hi All,
Does somebody know any sample/free media player on Andoird
like Meridian Video
Player or something which can recieve and play rtsp streamed video
data??
Regards
Ani
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hi all ,
im trying to write an app which uses speech recognition.As per the
introduction video , i can see a 'mike' next to the quick search box.
But cant be seen in the emulator(1.6).do i need to do any
configuration for the same or any application needs to be installed to
enable that??
Or, is
Hi All,
I have a tabhost with three tabs.I want to add
background image for these tabs instead of tab name and icon( the back
ground image is in .png format contains name and icon). Is there any
way to add background for the Tab in Tab host? Any one please help me
to solve this.
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・T・ ・ ・Mobile・ stick together
The views, opinions and statements in this email are those of
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On Jul 8, 7:01 am, Ani anish12...@gmail.com wrote
Hi ,
I am trying to load textView and CheckBox view dynamically to a
LinearLayout. i am getting some Orientation problem while doing the
same.I want these two view in a single row but i its coming as in
different raw. Below is may code
LinearLayout
Hi,
I am trying to add table row dynamically in to a table lay out,
But its showing bank.my code is
TableLayout tl = (TableLayout) findViewById(R.id.maintable);
TableRow tableRow=new TableRow (this);
// tableRow.setLayoutParams(new LayoutParams
Thank you fadden. I have changed to XML file instead of YML
On Jun 18, 12:02 am, fadden fad...@android.com wrote:
On Jun 16, 10:20 pm, Ani anish12...@gmail.com wrote:
On Jun 17, 1:11 am, fadden fad...@android.com wrote:
java.beans.PropertyDescriptor is not part of the Android platform
the
base version, providing information about the activity performing the
launch. Because of this additional information, the
FLAG_ACTIVITY_NEW_TASK launch flag is not required)
Doug
On Jun 22, 9:37 pm, ani anish198519851...@gmail.com wrote:
Guys,
I would like to know the reason
, 11:02 am, ani anish198519851...@gmail.com wrote:
Hi All,
I have a query to ask.This piece of code i have come across in one of
the posts (http://android-developers.blogspot.com/search/label/How-to
by Romain Guy ) in which author has said
simple way to find out whether the system
this is not working if i am trying to find out an intent which
is in some other apk and this other apk is installed in my
system.Can i do this using the code shown above or it is not possible?
regards,
ani
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);
//intent4activity2.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
arg0.startActivity(intent4activity2);
}
regards,
ani
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?
regards,
ani
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android
are not starting the activity from an
existing activity, and thus you are not starting it from an existing task.
On Tue, Jun 23, 2009 at 5:31 AM, ani anish198519851...@gmail.com wrote:
Guys,
I was under the impression that onRecieve runs in the main UI thread
and we can launch an activity in onRecieve
(24378): Caused by: java.lang.VerifyError:
org.ho.yaml.YamlConfig
E/AndroidRuntime(24378):at org.ho.yaml.Yaml.clinit(Unknown
Source)
E/AndroidRuntime(24378):... 29 more
Thank you ,
Ani
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On Jun 17, 1:11 am, fadden fad...@android.com wrote:
On Jun 16, 3:42 am, Ani anish12...@gmail.com wrote:
W/dalvikvm(24378): VFY: unable to find class referenced in signature
(Ljava/beans/PropertyDescriptor;)
E/dalvikvm(24378): Could not find method
Hi,
I wanted add a new building in android Google map. Does
any one know how to Edit Android Google map and add new building.(i
don't want to use push pin). Please help any one to solve this.
Thank you ,
Anish
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