Hii
we are using property animations in the our apps. i want to know is there
any api or tools to validate whether animations are working on the Views.
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kindly have a look at this tutorial
http://developer.android.com/intl/ja/guide/topics/resources/animation-resource.html
On Thu, Dec 10, 2015 at 7:38 PM, Mabedi Motimedi
wrote:
> Hi everyone,
> can anyone help me with how to make power point like effects on my android
>
Hi everyone,
can anyone help me with how to make power point like effects on my android
application..how to i go about doing it...
what libs to use
e.g ,making text slide in out etc
thank you
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Hi guys
I am new to animation in android.I am trying to translate childitem/ of a
listview.First child view should translate from middle to top of the list
and the list should also slide down during the translate animation and make
the space of the view being translated.Please help me guys as
Hi!
I am looking at how to implement nice animations in a ListView for an
app targeting Android 3 and more.
Specifically, I would like to implement the same behavior that can be
seen in the Gmail app when an item is deleted or archived: the other
elements of the list smoothly move to fill the
Hello,
with AnimationDrawable I can handle animations well. But this class
doesn't pay when I use a thread which draws on the canvas because it
has no sense to draw with AnimationDrawable to the background of a
View when there are a lot of animations to draw (http://
Hi all,
I am having a little problem with animation. I need to perform two animation
one after the other. this is for like one view is going another is coming
in. but how i should start the other one . like after some times of the
first one started i want to start the second.
if the user does
Hi all,
I am having a little problem with animation. I need to perform two
animation
one after the other. this is for like one view is going another is
coming
in. but how i should start the other one .
Set up an AnimationListener on the first one, and start the second one in
Hello everybody,
I've a succession of 2 Intent :
Intent intent = new Intent();
intent.setClass(EntryPoint.this, MainClass.class);
startActivity(intent);
And I'd like an animation (which is present in res/anim) occurs during
the transition between these 2 Intents...
Thanks a lot for your
I'm using the stock android.R.anim.fade_in animation to fade in a
textview. Here's the code to reproduce:
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Animation fadeInAnim =
Hi,
I want to use different animations when I start a view and exit a view
and not the usual like slide In and slide out.
For Ex: I start the view with Bottom up animation and exit the old
view by left slide out animation.
I have implemented this using setInAnimation and setOutAnimation, but
using the stock animation system, it looks like i'm constrained in
behaviour by the Transformation class. i'd like to animate by
changing a mesh, can the system support this?
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that'll work --- thanks muchly
Unfortunately no. There is a trick though, used by ProgressBar. You
can use an AlphaAnimation and call its getTransformation() yourself
from your draw method. This will give you an alpha value between 0.0
and 1.0 which you can then use to animate anything. Here
Hi,
I am looking for a way for animations to persist in my application.
For example, if I user clicks one button I want to run a scale
animation on a view, to scale the view 200%. Then if a user clicks
another button I may want to run a tanslate animation to slide the
view 50px's to the left.
I
Hi.
I've been experimenting with using startAnimation (TranslateAnimation)
on several Views in my app. What I've been noticing is that for every
frame that Android interpolates, it sends an onDraw callback to every
View on the screen for a full redraw, even if they are not affected.
If I ignore
Hi,
I want to implement an animation in a ImageView inside a Dialog, but I can't
get the animation to actually animate.
Some code:
In Dialog.onCreate:
imageView.setBackgroundResource(R.anim.loading_anim);
And later on in onCreate:
AnimationDrawable frameAnimation = (AnimationDrawable)
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