Hello, everytime I start a heavy OpenGL application for Android, I
come across some sort of loading or cleaning error.
As of now my problem is that when my application makes it's first run
after installation, no textures are present. Thus geometry is not
visible. I have tried to render with textur
Hey I tried posting this before but I don't think it went through. So
I'll explain my error again.
When I run my app after installation, textures don't load. The second
time i run it, textures work properly.
I think that this has to do w/ the lifecycle because it seems textures
havent finished lo
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