On Thu, Sep 11, 2014 at 11:21:33PM -0700, Adam Ratana wrote:
On Thursday, September 11, 2014 2:56:15 PM UTC-4, Spooky wrote:
Unfortunately these things are not well documented, and it's assumed that
you have some knowledge of this from, say, the game development space. I
Unfortunately,
I can recommend this book:
http://www.amazon.com/Mathematics-Programming-Computer-Graphics-Edition/dp/1435458869/
It covers various important topics in 3D game development and also explains
the basics about matrices and vectors.
Another great source is this website here:
On Thursday, September 11, 2014 2:56:15 PM UTC-4, Spooky wrote:
Thanks---I'll look it up. Hopefully I can find an actual example.
Matrices and vectors are all stuff that I haven't touched since
sophomore-level classes (well, except for one class later, where
it was Maxwell's Equations.
Hello Jim, try the rotation vector sensor, this uses all 3 when applicable.
Most devices these days implement it.
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On Thu, Sep 11, 2014 at 06:23:44AM -0700, Adam Ratana wrote:
Hello Jim, try the rotation vector sensor, this uses all 3 when
applicable. Most devices these days implement it.
Thanks---I'll look it up. Hopefully I can find an actual example.
Matrices and vectors are all stuff that I haven't
I'm trying to write a game controller that works similarly to aircraft
flight controls (rotate the device to move player). I'm trying to use
the game orientation matrix, but after repeated Google searches, a
post to Stack Overflow (at http://tinyurl.com/ocqw6br), I have yet to
even find any
Can any one point me to an example which uses
Broadcastreceiver
AlarmManager
Wakelock
Service
I am trying this for quiet sometime but there is some conflict with
other phone applications like call forwarding, car navigation etc.
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