Hi,
There is an object pool implementation in Android, put it's private at
the moment. You can however copy its source code that you can find
here:
http://android.git.kernel.org/?p=platform/frameworks/base.git;a=tree;f=core/java/android/util;h=91ffaec4501c851cfec5d1423418177ce47e3ec9;hb=master
L
Hello everyone,
I was wondering what solutions other android developers have adopted
to get around gc pauses. I am working on a game framework and the
creation and destruction of small objects like points and vectors are
killing my bandwidth, I googled up "java pool" and found this:
http://common
2 matches
Mail list logo