[android-developers] Re: Android Market Licensing Problem

2010-11-16 Thread John Gaby
In case anyone is interested, I have published my app and it now reports NOT_LICENSED properly. Still, it seems like all someone has to do to steal the app is to get the .apk file, change the Package name, and upload it to Google and not publish. At that point, anyone with a valid Google account

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread bagelboy
Perhaps the responses aren't correct because your app is not published. this thread may provide some insight: http://groups.google.com/group/android-developers/browse_thread/thread/bb18fc91dd02989f/39211249d57c6d42#39211249d57c6d42 On Nov 14, 3:31 am, John Gaby jg...@gabysoft.com wrote: I have

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread John Gaby
Actually, that thought has occurred to me (I have already read that thread), but really, how am I supposed to be able to test my app before I publish it if that is the case? On Nov 14, 3:29 am, bagelboy greg.do...@gmail.com wrote: Perhaps the responses aren't correct because your app is not

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread John Gaby
I have been able to reproduce this problem on my development phone. If I reset my phone so that there are no accounts at all, then I receive a 'deny' response. If I log into my phone with my developer id, then I can control the response via the Google Developer Console. However, if I reset my

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread bagelboy
You can't, basically. All you can do is publish and hope their system works. My answer to this problem was to not use the response extras and to create a system that can deal with an incorrect response here and there. On Nov 14, 4:00 pm, John Gaby jg...@gabysoft.com wrote: Actually, that thought

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread Zsolt Vasvari
I also think there is a problem. I released my app with LVL. I haven't gotten any reports of false negatives, but, contrary to my expectation, I still haven't had a pirate later repurchase my app. I define a pirate as somebody who requests a refund within 20 minutes of purchase. That's about

Re: [android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread TreKing
On Sun, Nov 14, 2010 at 6:28 PM, Zsolt Vasvari zvasv...@gmail.com wrote: I define a pirate as somebody who requests a refund within 20 minutes of purchase. Just curious - is this really a fair definition of a pirate? Do you have stats or other evidence to indicate these people have pirated

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread John Gaby
Well, as I said, with my uploaded, but unpublished app, if I use a phone that has ANY valid gmail connected to it, it always returns that it is Licensed (I have tried this on about 10 or so different phones, with version 1.6 through 2.2). I am hoping that once I publish it that this will change,

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread Zsolt Vasvari
There is a free version of my app available and it's also complicated to the point that it couldn't be throughly evaluated in 20 mins. I picked 20 mins because, while it's somewhat arbitrary, I only have a handful returns more than 20 mins and less than a few hours after purchase. My app should

[android-developers] Re: Android Market Licensing Problem

2010-11-14 Thread Zsolt Vasvari
Well, for me, if I test the app on my dev phone where my primary account (or even the secondary account) are NOT purchasers, I do get NOT_LICENSED when setting the market response to Normal. So at least that's working, but my app is published, while yours isn't. Of course, I am using a

[android-developers] Re: Android Market Licensing Problem

2010-11-13 Thread bagelboy
I recently did my own LVL implementation and I can tell you that tracing these issues down is a real pain. First you need to put loads of logging into the LVL code to find out what the actual response is, otherwise you have no visibility, then you have to put logging into all the code between the

[android-developers] Re: Android Market Licensing Problem

2010-11-13 Thread John Gaby
I have added some logging code and found that the raw response from the License Service (i.e. the call back to verifyLicense in LicenseChecker.java) has a responseCode of '0', which means 'licensed'. This is simply not correct. This phone does NOT have a valid account which would generate such a