Thank you for the comments.
Yes you are right, I am targeting Android 4.0+.
I'll keep with my current rendering choice then.
On Monday, 1 April 2013 00:19:49 UTC+2, Romain Guy (Google) wrote:
>
> On Mar 31, 2013 12:15 PM, "Jason" >
> wrote:
> >
> > My first reaction is that if you really want ren
On Mar 31, 2013 12:15 PM, "Jason" wrote:
>
> My first reaction is that if you really want render speed then you need
to be leveraging the GPU which is going to be most reliable with OpenGL (as
I understanding it more recent versions of Android will actually hardware
accelerate for you, but there a
My first reaction is that if you really want render speed then you need to
be leveraging the GPU which is going to be most reliable with OpenGL (as I
understanding it more recent versions of Android will actually hardware
accelerate for you, but there are many variables that affect whether this
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