I welcome Charbax making my posts publicly available so that people
can make their own minds up, and I just wish Archos would also allow
us to do the same with the emails and documents that back our claims.
Please remember, some of my posts on his site have quoted text at the
start which and on
Hi !
In the process of creating an AppWidget which displays data from a
remote host, I am looking for documentation about how to manage
updates.
Are there articles somewhere about how and when querrying remote data
is the most appropriate ?
I am wondering if we have to explicitely code the
Nevermind guys, that works fine, I had a typo in my manifest file, the
way I posted it above works fine.
You can either use DESK_DOCK or CAR_DOCK intents and the phone will
ask which action you would like to do, and if you would like to set it
to default.
On Nov 8, 2:23 am, Daniel
Great thanks for the tip Craig, opening the Market will automagically
download all the stalled ADC2 entries, though I need to open Downloads
section first.
Marc
On Sun, Nov 8, 2009 at 3:50 PM, CraigsRace craig...@gmail.com wrote:
There is a work around. If the app to review doesn't install,
Well, that's the thing. It's not a progress 'bar' that I can just show/
hide which would seem a lot easier. I'm just using a ProgressDialog
that I dismiss in onPostExecute, The code you see above inside of my
AsyncTask is what I'm using to show/hide the dialog. I use showDialog
() in onPreExecute
Yes, I can execute it from adb shell, and from terminal emulator
application on the phone itself.
On Nov 6, 11:40 pm, fadden fad...@android.com wrote:
On Nov 5, 1:46 pm, Mina Shokry minasho...@gmail.com wrote:
I tried to run chmod 777 on the file and on cache directory
containing it and I
nEx.Software wrote:
You know, actually, come to think of it... It might only be those evil
non-public apis that we all know not to use but still do anyway...
I'll have to look and see if anything I have seen was a public api. I
know that working with the Contacts is incredibly frustrating, but
Thanks for the answer. The workaround works, but that does
unfortunately mean that users who got Android 2.0 won't be able to use
Swedish in the application.
Btw. Do you know if I should report the updateConfiguration bug?
On 7 Nov, 23:35, Mark Murphy mmur...@commonsware.com wrote:
Kaj Bjurman
Hi,
I launch this topic and apparently there is animation :)
First I'm a simple developer. My goal is to publish my apps everywhere
to have a lot of users and fans. I don't care if Archos takes my apps
from slideme or another website. If a specific website, sharing apps,
doesn't agree with the
Hello,
I have defined a view with id view01 in my xml layout file. I want
to change the height of this view on runtime. At first I wanted to do
it with a single click on the view, but I wasn't able to do that
properly, hence the onClickListener interface. After that i tried to
change the height
On g1 I get just FC's even after opening market
On Nov 8, 7:51 pm, Marc Lester Tan mail...@gmail.com wrote:
Great thanks for the tip Craig, opening the Market will automagically
download all the stalled ADC2 entries, though I neteed to open Downloads
section first.
Marc
On Sun, Nov 8,
Hi ,
What changed need to made to add a font.ttf file ?
SKfontHost.cpp loadfonts() changes not reflecting in system/fonts/
Is their anything else to change ?
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make the question clear, how can I add images to the wallpaper gallery?
2009/11/7 Zhihong GUO gzhh...@gmail.com
But where is the wallpaper gallery locate. It seems that only one image
in /data/data/
com.android.settings/files/wallpaper
2009/2/12 Rohit mord...@gmail.com
Talking to myself
Nivek wrote:
I am wondering if we have to explicitely code the remote querries in a
separate thread, or even do it in a separate service, to avoid freezes
of the home screen (this happens a lot on my htc magic).
Kaj Bjurman wrote:
Thanks for the answer. The workaround works, but that does
unfortunately mean that users who got Android 2.0 won't be able to use
Swedish in the application.
Btw. Do you know if I should report the updateConfiguration bug?
Not sure. I wasn't aware that the technique your
Well, Why we want use bindAppWidgetId()?
Generally, when you want to add some widgets on desktop(Launcher), you
just could longClick and select widget you want. But if you want
create some default widgets on desktop, you must need to use
bindAppWidgetId(), the woking flow is like this
1, widget
Thanks a lot, this is exactly what I was looking for.
I try this right now !
Kevin
On 8 nov, 14:26, Mark Murphy mmur...@commonsware.com wrote:
Nivek wrote:
I am wondering if we have to explicitely code the remote querries in a
separate thread, or even do it in a separate service, to avoid
Hi There,
I have 4 Widgets
2 collected in / small widgets - works both fine
2 collected in / big widgets - here one works and the other crash
its strange because the second widget from the big widget is so
similar build that i dont find an error.
Finaly it causes MyDays to crash often when the
On Nov 7, 11:25 pm, Fred Grott(Android Expert,
http://mobilebytes.wordpress.com)
fred.gr...@gmail.com wrote:
Charbox your slander definition seems to be somewhat unique and
different.
Agreed. His coordinate system for slander and disparage could use some
calibration, it seems.
--
You
guruk wrote:
Hi There,
I have 4 Widgets
2 collected in / small widgets - works both fine
2 collected in / big widgets - here one works and the other crash
its strange because the second widget from the big widget is so
similar build that i dont find an error.
Finaly it causes MyDays to
Gmail does not broadcast any intent on incoming e-mail. In other
thread there is a post of a Adnroid developer talking about currently
not planning adding this feature.
On Nov 7, 11:06 pm, gnugu rho...@gmail.com wrote:
Hello,
Does anybody know how to setup BroadcastReceiver's action and intent-
http://code.google.com/p/android/issues/detail?id=3668
On Nov 7, 11:06 pm, gnugu rho...@gmail.com wrote:
Hello,
Does anybody know how to setup BroadcastReceiver's action and intent-
filter so it can be invoked when Gmail is received?
I thing CubeWorks does it, so it's not entirely
thanks yes.. nearly at the same time u wrote me i found the
same...
its obm = Bitmap.createBitmap(ob.getWidth(), ob.getHeight(),
ob.getConfig());
but what is different here since 1.5 because there it worked?
chris
On 8 Nov., 17:23, Mark Murphy mmur...@commonsware.com wrote:
guruk wrote:
thanks yes.. nearly at the same time u wrote me i found the
same...
its obm = Bitmap.createBitmap(ob.getWidth(), ob.getHeight(),
ob.getConfig());
but what is different here since 1.5 because there it worked?
ob.getConfig() is returning null, presumably. You are
My app has a simple number pad dialog for entering data into an
EditText. I want to use that instead of the soft keyboard. How can I
keep the soft keyboard from displaying when a user clicks on the
EditText? I really don't wan to go the thru the hassle of developing
a full blown InputMethod
I have mostly been avoiding debugging when I can because of these two
problems, so hopefully someone here has suggestions to avoid them:
1. It seems that I have to build the SDK (`make sdk`) and copy it off
to a directory for Eclipse to use almost every time I want to debug. I
haven't followed
Hi,
Is there any style I can set which will make a set of buttons the same
width (without specifying an explicit size in pixels)? For example:
Layout
Button
EditText
Button
/Layout
is there a way to make the two buttons the same width, even though
they may have different text? Right now
Mark Wyszomierski wrote:
Is there any style I can set which will make a set of buttons the same
width (without specifying an explicit size in pixels)? For example:
Layout
Button
EditText
Button
/Layout
is there a way to make the two buttons the same width, even though
they may
Done!
Although there's no INT type Preference. Here's the way to make sure that
the input for EditTextPreference is a number.
EditText etText =
(EditText)((EditTextPreference)findPreference(NUM_TEXT)).getEditText();
etText.setKeyListener(DigitsKeyListener.getInstance());
On Sat, Nov 7, 2009 at
theView.getLayoutParams().height = theNewHeight;
theView.requestLayout();
:)
On Sun, Nov 8, 2009 at 3:45 AM, Wouter Vegter wouterveg...@gmail.com wrote:
Hello,
I have defined a view with id view01 in my xml layout file. I want
to change the height of this view on runtime. At first I wanted
Is there a reason why I do not find my own app on Android Market with
my G1?
The G1 is registered to my Google account, that I used to submit the
APP.
I too have a Samsung Galaxy, which is registered to another Google
account, and with that I found my app!
Does anyone know why this is?
--
You
If you do showDialog(dialogId) and dismissDialog(dailogId), Android
actively manages the showing and hiding of the dialog on configuration
changes.
E.g. if you called showDialog(id) and your rotate your screen, Android
will make sure that the dialog is shown again when the activity is
recreated
I have uploaded an update for my app on Android Market. And at the
same time I have enabled the copy protection of the app. When I
downloaded my the update, there was an exception and the app crashed.
I had to reinstall it. After reinstall it worked fine...
Exception was:
W/zipro ( 1103):
Anyone? This seems to be the case with all layout animations, not just
Gallery's.
On Oct 29, 10:54 am, RalphLeon rgoo...@gmail.com wrote:
So, if you have a layout animation attached to a gallery with the
views coming from _outside_ of the parent (a translation animation):
how do we get the
I have spotted where i was wrong and there was insufficient
data...right! My app is running just fine on the emulator.
Now i need to deploy my app on the device and need to know whether i
have to deploy/install the SQLite db file along with my app. Please
note that i haven't got any database file
I'm just guessing here, but if your app is a paid app then you're not
allowed to download your own app for some odd reason (it's in the
terms), so if you used the same Google account to upload the app as
your G1 has, you shouldn't be able to see it on that device.
-John Coryat
Radar Now!
What
Maxood wrote:
I have spotted where i was wrong and there was insufficient
data...right! My app is running just fine on the emulator.
Now i need to deploy my app on the device and need to know whether i
have to deploy/install the SQLite db file along with my app.
From the standpoint of
Call setClipChildren() on both the gallery and its parent.
On Sun, Nov 8, 2009 at 10:05 AM, RalphLeon rgoo...@gmail.com wrote:
Anyone? This seems to be the case with all layout animations, not just
Gallery's.
On Oct 29, 10:54 am, RalphLeon rgoo...@gmail.com wrote:
So, if you have a layout
No one had to do a database update?
On Nov 7, 11:50 pm, Moto medicalsou...@gmail.com wrote:
Anyone help? I really need to get a release out and this is what's
holding me down :(
Thanks!
On Nov 7, 4:05 pm, Moto medicalsou...@gmail.com wrote:
Sounds like a hackable idea... But maybe
Looks like there are some bugs outstanding:
http://code.google.com/p/android/issues/detail?id=2047
http://code.google.com/p/android/issues/detail?id=2263
Also if you search this group for copy protection there are people
reporting/discussing issues regarding changing the copy protection
setting
Moto wrote:
No one had to do a database update?
Database updates work just fine, at least as of Android 1.5, when I last
tried them.
To see a database update in action, visit:
http://commonsware.com/AndTutorials
Scroll down, click on the Source Code link, and grab the ZIP file for
the answers
When i create a new AVD, as i am developing on Android 1.6 so i
selected API level 4 for Target. Now for the SD Card, do i have to
provide the file size or should i browse the file location and provide
the path in the second option? And what about Skin and Hardware?
Should i leave them as they are
Here's another example, the system settings provider:
In fairness, the ADC2 app does say to use the Market if you're having
trouble installing.
BTW, Craig, congrats getting to Round 2! H2H Racing definitely
deserves it, it's a great game.
String
On Nov 8, 7:50 am, CraigsRace craig...@gmail.com wrote:
There is a work around. If the app to review
thx...
hmmm strange, just because it was working fine
can u just see an significant error of mine in the following
function??
still researching :)
public static Bitmap CNewBitmap(Resources resources, int color) {
Log.d(test, updatewidget CNewBitmap 1);
ob =
This is deliberately not available to applications. If you want to add a
widget, you need to launch the selector UI for the user to pick the widget
which will then take care of the bind. Widgets can expose a lot of private
data of all types, so it is not safe to allow an application to
You can't, these are just the default images that are built into the
platform. You can make your own wallpaper picker that the user can go
through instead of the built-in one (or the image picker that is also
available to them).
On Sun, Nov 8, 2009 at 5:13 AM, Zhihong GUO gzhh...@gmail.com
checked with the log.d
I get:
ob.getWidth == 18
ob.getHeight == 18
ob.getConfig == NULL
h and now? :)
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To
ok, looks i solved it with:
obm = Bitmap.createBitmap(ob.getWidth(), ob.getHeight(),
Bitmap.Config.ARGB_);
:)
if u have a more professional solution let me know
greets
chris
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Nope, that looks right. If appropriate, you could use a different
bitmap config, but ARGB_ should cover all contingencies.
String
On Nov 8, 7:45 pm, guruk ilovesi...@gmail.com wrote:
ok, looks i solved it with:
obm = Bitmap.createBitmap(ob.getWidth(), ob.getHeight(),
Thanks moneytoo for your answer.
How does Google themselves put the notification on the status bar
then?
I'm sure there is something.
Is there a way to catch the intents flying around? To sniff it out?
On Nov 8, 7:56 am, moneytoo m...@seznam.cz wrote:
last and final :)
ok it looks fine.. no force close etc.
but in my sdk 2.0 it looks the Widget does come not updated when i
force it from my app.
I was reading somewhere there is a bug in sdk 2.0 emulator... can
someone confirm that ?
I will try now to install on my mobile with 1.6 and see what
Maxood wrote:
Now for the SD Card, do i have to
provide the file size or should i browse the file location and provide
the path in the second option?
That is up to you. Unless you have an existing SD card image to work
with, the former option is probably simplest.
And what about Skin and
I have had trouble with the FC's also, but opening the market didn't
cut it for me. Rebooting the phone did however!
On Nov 8, 8:33 pm, String sterling.ud...@googlemail.com wrote:
In fairness, the ADC2 app does say to use the Market if you're having
trouble installing.
BTW, Craig, congrats
Hi,
Does anyone know how to change a build from donut back down to
cupcake? I tried changing the release target minsdkversion back to 3
but it still would only launch in the donut rather than cupcake
emulators and showed the Android 1.6 rather than Android 1.5.
Thanks,
Bob
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You received this
On Nov 8, 8:13 am, bnovc m.bn...@gmail.com wrote:
2. How can I debug without using Eclipse? I would really like to be
able to use something like gdb/jdb.
- Launch the stand-alone version of DDMS. (Just type ddms with the
SDK tools in your path.)
- Select the app you want to debug; this makes
Hello everyone. Running into REALLY interesting problems with OpenGL
ES. Basically when I start my program in 1.5 or 1.6 emulator, it works
just fine but on HTC Hero 1.5 it does not. The problem is that the
vertices are not being rendered but the gl.glClear() command is
working just fine. I
On Nov 8, 2:01 am, Mina Shokry minasho...@gmail.com wrote:
Yes, I can execute it from adb shell, and from terminal emulator
application on the phone itself.
Only other thing I can think of is that it's trying to execute the
wrong thing (e.g. a directory). If the (unedited) path shown in the
Right click on the project in Eclipse, select Properties, Select
Android in the area on the left of the dialog that comes up, then
check the built target you want.
On Nov 8, 3:55 pm, Bob bshumsk...@yahoo.com wrote:
Hi,
Does anyone know how to change a build from donut back down to
cupcake? I
Hello!
I'm writing my opengl native game. Menu is using android api, game
field using native lib ( c++ and opengl ). All in one activity
( different views ).
If I press Back or Home button ( without overriting onKeyDown() ) all
is fine: game just quit to desktop and when I again running, it saving
Great!!
Thanks guys I really appreciate this! This links are exactly what I
needed!
Moto! :)
On Nov 8, 2:32 pm, Dianne Hackborn hack...@android.com wrote:
Here's another example, the system settings provider:
Was given advice to hide app from Droid (build:5) until fully
compatible by doing this in androidmanifest :
uses-sdk android:maxSdkVersion=4 /
However the android:maxSdkVersion tag is only available if compiling
using sdk 1.6. I heard that compiling using 1.6 will hide my app from
users who are
You want to avoid setting specific pixel dimensions especially because of
the various screen dimensions you may encounter.
I think this layout will help get you where you need to go. It is a
preliminary layout for a listview with three equally spaced buttons at the
bottom (plugits for a soon to
admin.androidsl...@googlemail.com wrote:
I heard that compiling using 1.6 will hide my app from
users who are still on 1.5 (still a few i can see).
What you compile with (i.e., what version of the Android build chain
you are using) has nothing to do with what can and cannot be run on devices.
Followup from last post! I set the TableLayout visibility to gone because
I toggle it on/off depending on how this layout is used. You will
DEFINITELY want to set it to visible to see what is going on! I was just
imagining the frustration I might encounter trying this example and over
looking
I'm trying to debug apps with the new HTC Droid Eris and ADB doesn't
seem to recognize the device.
I have the latest SDK installed with Usb Driver Package, Revsion 2
downloaded through the Android SDK and AVD Manager. When the device is
connected, it recognizes new hardware and I point it to the
Excellent, thanks guys!
On Nov 8, 5:33 pm, Jason Van Anden jason.van.an...@gmail.com wrote:
Followup from last post! I set the TableLayout visibility to gone because
I toggle it on/off depending on how this layout is used. You will
DEFINITELY want to set it to visible to see what is going
Hi,
I'm trying to make a horizontal layout with two TextViews, one should
take up 40% of available width, the other 60%. This works unless the
text is longer than available space, then a stack overflow exception
is thrown. Pasting this into an empty 1.5 project xml file should
cause it (though
That would be expected on 1.5 if you have too many views in your UI.
On Sun, Nov 8, 2009 at 4:00 PM, Mark Wyszomierski mar...@gmail.com wrote:
Hi,
I'm trying to make a horizontal layout with two TextViews, one should
take up 40% of available width, the other 60%. This works unless the
text
Mark Wyszomierski wrote:
I'm trying to make a horizontal layout with two TextViews, one should
take up 40% of available width, the other 60%. This works unless the
text is longer than available space, then a stack overflow exception
is thrown. Pasting this into an empty 1.5 project xml file
I had a problem with Ortho on my phone vs on the emulator at one point
as well. Could you post more of your GL initialization code? My
problem was something dumb like I was calling orthox using actual
screen dimensions when I needed to either use fixed point there or use
orthof.
On Nov 8, 3:34
1) Don't override home. That key should always work to get the user
back home.
2) Make sure you're overriding onPause and onResume in your activity
and you have those calling pause and resume in GL. Normally I'd say
just have it call that on your GLSurfaceView but I'm not sure how the
One last thing ... just in case someone stumbles upon this and wants to use
it as an example because of the listview ...
You will need to remove the layout_above attribute in the listview element
and use this instead: android:layout_alignParentTop=true
Otherwise, if you have a short list it will
weightSum has been in the SDK since 1.0.
On Sun, Nov 8, 2009 at 4:03 PM, Mark Murphy mmur...@commonsware.com wrote:
Mark Wyszomierski wrote:
I'm trying to make a horizontal layout with two TextViews, one should
take up 40% of available width, the other 60%. This works unless the
text is
Romain Guy wrote:
weightSum has been in the SDK since 1.0.
For whatever reason, that attribute does not show up in the
documentation for LinearLayout. It does show up in the documentation for
R.styleable.
--
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy
Thank you very much!
I finally managed to solve the problem today =)
Actually what was wrong was my code but now its solved... I managed to
find out the problem by walking outdoor with the laptop on and the
debugger attached to the mobile device xD
It was kinda funny :)
Thanks again!
On 8 nov,
In fact, providing multiple wallpaper picker will makes the
customers puzzled. It is not good user experience. On Hero or Click, there
are HTC's wallpaper picker, Google's wallpaper picker and may be 3rd party's
picker. That is a disaster for user experience.
2009/11/9 Dianne Hackborn
Hi,
Android supplies standard ways to monitor cell phone status. And is
there any way to monitor notifications from unknown softwares?
Best regards.
James
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Introduced in 2.0, the SDK offers AccountManager to access accounts.
For all who jumped the gun using the method described in this thread:
Just started testing support for multiple screen sizes via emulator,
and noticed that I am getting these lovely 'bitmap size exceeds VM
budget' crashes when flipping the orientation. Since all of this works
on m G1 (my test is to do 25 quick orientation flips), I am growing
suspicious that the
http://groups.google.com/group/android-developers/browse_thread/thread/7a6bf77910ca31e0/b3bdcb7a82d20a17?lnk=gstq=+tut+%28sdk+1.5%29+get+google+account+of+user+++
-Dan
On Sat, Nov 7, 2009 at 3:09 AM, jonne jonne.z...@gmail.com wrote:
Dear Android developers,
In my Android application I'd
what doer your emulator hw.ramSize say?
-Dan
On Sun, Nov 8, 2009 at 6:36 PM, knavewave knavew...@gmail.com wrote:
Just started testing support for multiple screen sizes via emulator,
and noticed that I am getting these lovely 'bitmap size exceeds VM
budget' crashes when flipping the
How do I check?
I am being lazy and using whatever the GUI utility gives me (It only
asks for screen size when creating an device). Checking the details
(again via GUI), I only see 'hw.lcd.density: 240'.
Thanks,
Richard
On Nov 8, 6:47 pm, dan raaka danra...@gmail.com wrote:
what doer your
Try this:
http://moazzam-khan.com/blog/?p=482
- Moazzam
http://moazzam-khan.com/
On Nov 5, 11:44 pm, Roman ( T-Mobile USA) roman.baumgaert...@t-
mobile.com wrote:
In general I would first check whether you can connect to a server
which is on your local LAN.
For example setup Apache and see
drasticp wrote:
I'm trying to debug apps with the new HTC Droid Eris and ADB doesn't
seem to recognize the device.
I have the latest SDK installed with Usb Driver Package, Revsion 2
downloaded through the Android SDK and AVD Manager. When the device is
connected, it recognizes new hardware
Does anyone can help me?
On Nov 6, 3:22 pm, Jimmy Huang huan...@gmail.com wrote:
Hi All,
Does anyone know how to detect the Widget in home screen is active in
the currentpanel?
As you know, some device has manypaneli.e (HTC Hero has 7panel),
eachpanelcan put some widgets on the home
There's no way of knowing that.
On Sun, Nov 8, 2009 at 7:17 PM, Jimmy Huang huan...@gmail.com wrote:
Does anyone can help me?
On Nov 6, 3:22 pm, Jimmy Huang huan...@gmail.com wrote:
Hi All,
Does anyone know how to detect the Widget in home screen is active in
the currentpanel?
As you
Devices running in WVGA (at least, devices in WVGA and with a high
density display) offer more memory to each process. Droid for instance
allows up to 24 MB per process.
On Sun, Nov 8, 2009 at 6:59 PM, knavewave knavew...@gmail.com wrote:
How do I check?
I am being lazy and using whatever the
I upgraded my apps to 1.6 so (minsdk 4) which mean's I am ruling out
all 1.5 devices (Android Eiris for VZ) is that correct ?
Also is there a way to limit my apps to 1.X only ? I want to release
2.0 with different code set ?
Thanks in advance.
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I feel extremely stupid - thanks for pointing :)
On Nov 8, 10:24 pm, Maps.Huge.Info (Maps API Guru)
cor...@gmail.com wrote:
http://groups.google.com/group/android-developers/browse_thread/threa...
Seek and ye shall find...
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In Android 2.0 there is a new android.accounts.AccountManager class
has a function getAccounts()
see:
http://developer.android.com/reference/android/accounts/AccountManager.html#getAccounts()
Unfortunately, as most of you know the SDK doesn't come with any of
the Google Apps that utilize the
Save as Blob in table
byte[] b=xxxCursor.getBlob(xxx)
Bitmap bitmap = BitmapFactory.decodeByteArray(b, 0, b.length);
On 11月4日, 下午1時40分, devi devi.n...@gmail.com wrote:
hi!
I want to store Images(using insert statement) in sqlite
database retrive that image from database and
Hi, i want to implement orbital menu in my application.
Can any one share the logic for its implementation.
Thanks,
R3
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On Oct 26, 2:18 am, David Kebo davidk...@gmail.com wrote:
I am calling a URL from the Android phone
This URL is supposed to move a camera connected on the same network
Here is the code for the URL:
url = new URL(http://10.0.1.90/axis-cgi/com/ptz.cgi?
camera=1move=home);
URLConnection
Hii All
What are all the JSR s supported in Android?
Is JSR 226 supported?
Can anybody please let me know this.
Thanks a lot
Latha
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JSR 226 is not supported.
On Sun, Nov 8, 2009 at 10:39 PM, Latha Shivanna latha...@gmail.com wrote:
Hii All
What are all the JSR s supported in Android?
Is JSR 226 supported?
Can anybody please let me know this.
Thanks a lot
Latha
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You mean like a circle of options around a center point? The
ColorPickerDialog is sort of like that:
http://developer.android.com/intl/fr/guide/samples/ApiDemos/src/com/example/android/apis/graphics/ColorPickerDialog.html
Although I guess it is a continuous gradient of options rather than
For those still looking for answer.
Read this
http://groups.google.com/group/Android-DevPhone-Updating/browse_thread/thread/5b7c52f40d91d2ef/e5b77b8a919d59dd
Eric
On Nov 4, 9:12 pm, Eric Wong (hdmp4.com) ericwon...@gmail.com
wrote:
Is there a way to fix this without doing a wipe?
(I just
I see plenty of apps that do this.. and I've been looking through
various source examples (and a few from commonsware, too) but I can't
see a real solid example of touching a 'panel' with say a graphic in
it while my finger is held down move it on the screen until I release
my finger. I also am
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