Any movement on this? I am experiencing this exact same problem using
Android 2.2 SDK rel 10. Setup is 64-bit quad core Ubuntu
.recompiling Android with the above suggested fix now
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, especially as more
development environments will become faster and running into this
issue and fewer devices will need the 1.0/1.1 support?
On Mar 8, 4:16 pm, Brian Smith unobri...@gmail.com wrote:
Any movement on this? I am experiencing this exact same problem using
Android 2.2 SDK rel 10. Setup
No one else has published an update since the 1.6 release, then, that
uses the sharedUserId manifest attribute? From the stack trace, that
seems to be what triggered the bug.
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Is anyone else seeing a system crash and reboot when attempting to
install an update for (aka re-install) an application in Android 1.6?
I have an application that is triggering just that symptom and,
according to the following exception trace recorded just before the
crash, it seems related to
I could rattle off an explanation, but the folks at Google have
already explained it better than I ever could...
http://android-developers.blogspot.com/2008/12/touch-mode.html
On Jun 19, 12:01 pm, Mark Wyszomierski mar...@gmail.com wrote:
Hi,
I have a ListView. When I click a row Item (which
key handler in android.app.Activity should call
onSearchRequested() in the first place for local searching, in case
it's overridden. Oops :-)
On May 1, 7:27 pm, Brian Smith avalo...@caerleon.us wrote:
When implementing search in my application, I'm including some search
context info depending
It has to reload the page every time, by default, because the default
action for an activity dealing with a configuration (including
orientation) change is for it to be destroyed and restarted. That can
be overridden, though, by specifying an android:configChange attribute
for the activity in
Two questions...
1) (out of curiosity) What does the ability to take snapshots have to
do with the ability to design a game for Android? Games usually put
things on the screen, not the other way around.
2) Are you wanting to do this from your code, or just to have
screenshots for
That's what I'm seeing as well. There's an easy workaround, though...
do the same thing that the Android Camera app does, and force the
activity which contains the preview surface to landscape orientation.
Hint: In the manifest file, the activity element supports the
attribute
You can get the final picture size and set the preview size using the
Camera.Parameters object (getParameters/setParameters on the Camera
object). If you implement the SurfaceHolder.Callback interface, as
done in the API demo code, then you have the size of the preview
surface as well. I don't
No problem :-) Out of curiosity, how was the preview image oriented
on the preview surface? Was it centered, or anchored to the left or
right side?
On Jun 11, 9:12 pm, jia liu jpokeco...@gmail.com wrote:
I see, you are definitely right Brian. Now it works fine with right ratio.
Thank you so
Indeed :-) It's come in very handy for me as far as getting a grasp
on Android's architecture, as well as getting ideas for doing certain
things with it.
On Jun 8, 11:46 am, Georgy georgearna...@gmail.com wrote:
btw Brian the code in that book is REALLY good I just embedded the
compass.. I
You're trying to get the distance and bearing from the start point to
the end point? If so, then you don't need to work with the compass
hardware... unless you later want to use it to help the user navigate
to the point. The Location class (in android.location) can be used
compute those two
I'm guessing I'm not the only one who's stumped by this? That's
comforting.
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It's an object method, not a standalone function, so it would look
like this (assuming start and end are Location objects):
float res = start.distanceTo(end);
As for an example of using SensorManager and SensorListener, I don't
have anything handy, but there is an example in the API demos:
It looks like it, yes. It also looks like a custom overlay that the
developer wrote in order to make that work. Looking at the docs for
the maps library, I don't see any overlay classes for doing that sort
of thing, but you can always extend the base Overlay class and roll
your own. That class
There are return values and such that allow handling if SensorManager
sensors and location providers aren't available, but what about the
camera and microphone for audio recording? Is there a way to detect
those in software, or are we just to assume that every device running
Android (even the
I'm working on adding a map view to an app of mine, and so far I've
successfully gotten the MapView itself to work. I'm trying to add an
overlay now, and I'm having problems loading the bitmap resources to
do that.
Here is the code snippet that does the loading, in the activity's
onCreate:
I stand corrected. It's not Resources.getDrawable() that's broken,
regardless of the deceptive object properties in the debugger. What's
broken is Overlay.drawAt(). That one, at least, I can live without.
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When implementing search in my application, I'm including some search
context info depending on the activity where search is invoked. In
one of those, I'd like to implement type-to-search as well, but the
standard method of adding search context info doesn't work in that
case... the
Never mind... I found a way to do it that 1) avoids messing around
with custom cursors across process boundaries and 2) is likely more
efficient anyway for large numbers of exported records.
Setup:
- Add export flag to table containing potentially exported records
At export time:
- Set export
I know that the MatrixCursor and SQLiteCursor classes work across
processes, but has anyone tried implementing a cross-process cursor
based directly on AbstractWindowedCursor?
The situation is that I'm working on an app with pluggable import/
export functions for its database, using a content
The key is to use group/item elements, not RadioGroup/RadioButton, as
documented here:
http://developer.android.com/guide/topics/resources/available-resources.html#menus
Wrapping the radio button menu items in a group, giving that group an
ID, and setting its checkableBehavior attribute to
Greetings,
I cannot get the android emulator v1.7 on Windows XP to resolve DNS
hostnames I know this is an oft-visited topic on these forums, but
after reading the threads I have not found resolution.
I am running the emulator on Windows XP, on a notebook with a
disconnected ethernet interface
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